Building a Karona deck and am considering elemental or spirit as my tribe. I know elemental has horde of notions but I think it's still a solid option for. Also considering Spirits because I've wanted to make a spirit deck for a while, understanding its not as powerful as some other tribes. Haven't see anyone play either with Karona. Are these viable options?
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
Why not go avatar tribal? There are plenty kg good avatars and then when you swing, she can get the buff too.
However, no matter what you go don't forget that changelings work in all tribes.
Edit, to answer the actual question you asked: Spirits work fine, but I've only usually seen Karador at the helm. I think either way you go it'll be fun to pilot.
Edit: It's not meant to be rude or anything; just kind of ironic.
Actually there are a fair few Eldrazi in every color (White only has a few though) so it wouldn't be too out of place to go Tribal Eldrazi in a 5 Color deck
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Oath of the Gatewatch; the set that caused the competitive community to freak out over Basic Lands.
I'm building a Karona deck now, and basically just pairing him with any cards that generates a large number of creature tokens. Saprolings are the most common. It has Aura Mutation, Artifact Mutation, Death Mutation, and Aether Mutation. Plus other cards that generate mass tokens efficiently, like Storm Herd for pegasi or Martial Coup for soldiers. Plus it's domain focused, so it has Ordered Migration for birds.
I have played against the God tribal deck. They used the Theros gods and the Lorwyn Demigods. Then had all the lieges and the God and Demi-God "weapons" enchantments.
Why not go avatar tribal? There are plenty kg good avatars and then when you swing, she can get the buff too.
However, no matter what you go don't forget that changelings work in all tribes.
Edit, to answer the actual question you asked: Spirits work fine, but I've only usually seen Karador at the helm. I think either way you go it'll be fun to pilot.
Thanks, forgot about changlings! I think there is an enchantment that makes all creatures whatever tribe you want them to be as well
@Mercury01 Did look at avatars which did seem sweet but there aren't many early drops that weren't highly situational
Well, yes. That is a big drawback of the deck, which is why I included lots of charms and other cheap modular answers.
Starting to think I'm going with a somewhat controlly/enchantress build so I might not need early creatures. Also forgot about some of the sorceries you're playing, I'll likely include some of them!
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Don't forget Vow of Duty and friends.
Club Flamingo Wins: 1!
However, no matter what you go don't forget that changelings work in all tribes.
Edit, to answer the actual question you asked: Spirits work fine, but I've only usually seen Karador at the helm. I think either way you go it'll be fun to pilot.
Semi-Retired EDH: Saffi Infinite Combo | Grenzo Mono-Red Aggro
Modern: Shamanism
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As someone said, allies can get unexpectedly frightening with her out
I did this! It's a horribly inconsistent deck, since I run many of the Shadowmoor/Eventide avatars: http://tappedout.net/mtg-decks/avatar-the-legend-of-karona-1/
I should probably cut a few of the more difficult to cast avatars and fix up the mana base, though...
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Another false god to go with Cosi, Emi, and Ula.
> Access to all colours.
> Plays colourless.
top kek
Edit: It's not meant to be rude or anything; just kind of ironic.
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Actually there are a fair few Eldrazi in every color (White only has a few though) so it wouldn't be too out of place to go Tribal Eldrazi in a 5 Color deck
Corrupt Control B | Burn R | UG Turbofog UG | White Weenie W | GW Tethmos WG | BG Cycling Combo BG
Enchantress GBW | Colorless Tron C | Red Deck Wins R | UG Madness UG | Mono-G Tron G | UR Puzzlehorns UR
Rhystic Tron WU| WU Prowess WU | BR Reanimator BR | Mono-R Control R | Stompy G | Temur Tron URG
Mardu Infinite Priest WBR | 85-Card Dredge BRG | Elves GU | Boros Bully RW | Jeskai Familiars RWU
I have played against the God tribal deck. They used the Theros gods and the Lorwyn Demigods. Then had all the lieges and the God and Demi-God "weapons" enchantments.
It doesn't take much to turn on all your gods.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
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Corrupt Control B | Burn R | UG Turbofog UG | White Weenie W | GW Tethmos WG | BG Cycling Combo BG
Enchantress GBW | Colorless Tron C | Red Deck Wins R | UG Madness UG | Mono-G Tron G | UR Puzzlehorns UR
Rhystic Tron WU| WU Prowess WU | BR Reanimator BR | Mono-R Control R | Stompy G | Temur Tron URG
Mardu Infinite Priest WBR | 85-Card Dredge BRG | Elves GU | Boros Bully RW | Jeskai Familiars RWU
Decks:
Casual
R Burn R
EDH
R Godo Voltron R
RUG ETB Overload RUG
BW Clerics Pain and Drain BW
GW Spirits!!! GW
RUG Landfall Silliness RUG
Well, yes. That is a big drawback of the deck, which is why I included lots of charms and other cheap modular answers.
Thanks, forgot about changlings! I think there is an enchantment that makes all creatures whatever tribe you want them to be as well
Starting to think I'm going with a somewhat controlly/enchantress build so I might not need early creatures. Also forgot about some of the sorceries you're playing, I'll likely include some of them!