I want to make a new deck and have it narrowed down to the two Worts - Wort, Boggart Auntie and Wort, the Raidmother. The key is that I have a Gauntlet of Might and want to use it in the deck so it will be mostly mono-Red. Which of the two offers the most fun and synergy with the Gauntlet?
If you want something focusing on goblin tribal, I'd say go with Wort, Boggart Auntie. Raidmother is more token and spell based, but she has the plus side of being able to go monored.
If you want to maximize gauntlet of might, definitely wort the raidmother. You can easily make her mono red and her inherent synergy with things like fireballs gives you great reason to use the gauntlet.
Raidmother definitely makes better use of the Gauntlet. She already plays nicely with x spells and Gauntlet charges those way up.
Auntie is solid, but she pushes you towards goblin tribal very heavily if you want to make use of her ability. Playing a bunch of small creatures makes the anthem half of Gauntlet better, but doesn't make use of the mana doubling as well. The mana doubling is the reason to play the card.
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Raidmother is just a way more interesting and versatile card in my opinion. Auntie is just Goblin tribal, which is fine if you want that, but I'd go with Raidmother and brew something unique.
Thanks for the feedback everyone. Raidmother it is!
I am glad you chose Raidmother.
A Sharuum the Hegemon, combo player, (She was only three months old) deck was just gaining infamy among the casual players (The competitive players were not as impressed, but it was new). A casual player wanted my assistance to stop the Sharuum player. After reviewing his generals and deck lists, I opted for Wort, the Raidmother. We built a powerful budget deck. It was not built to solely decimate the Sharuum player.
...Time skip...
The Sharuum player accepted a heads-up game. After a hard fought five turns, Raidmother lands turn six (Before Sharuum); due to 2 CMC ramp and Hull Breach which landed because of Vexing Shusher; it was purchased for the deck. Sharuum lands turn six and returns his Sol Ring for a following turn win (Everyone knew it was going to happen). The Wort player proceeds to get itchy as he coddles a card he has held since his opening hand, Decimate. He casts it, uses Shusher ability and conspires it to send the Sharuum player into the stone age. Wort won.
Spellslinging or creature tokens... Choose your strategy! ^^
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Auntie is solid, but she pushes you towards goblin tribal very heavily if you want to make use of her ability. Playing a bunch of small creatures makes the anthem half of Gauntlet better, but doesn't make use of the mana doubling as well. The mana doubling is the reason to play the card.
I am glad you chose Raidmother.
A Sharuum the Hegemon, combo player, (She was only three months old) deck was just gaining infamy among the casual players (The competitive players were not as impressed, but it was new). A casual player wanted my assistance to stop the Sharuum player. After reviewing his generals and deck lists, I opted for Wort, the Raidmother. We built a powerful budget deck. It was not built to solely decimate the Sharuum player.
...Time skip...
The Sharuum player accepted a heads-up game. After a hard fought five turns, Raidmother lands turn six (Before Sharuum); due to 2 CMC ramp and Hull Breach which landed because of Vexing Shusher; it was purchased for the deck. Sharuum lands turn six and returns his Sol Ring for a following turn win (Everyone knew it was going to happen). The Wort player proceeds to get itchy as he coddles a card he has held since his opening hand, Decimate. He casts it, uses Shusher ability and conspires it to send the Sharuum player into the stone age. Wort won.
Keep brewing.