Across a ton of games I can't really say I feel like I need regrowths in Sigarda. Replenish and Retether have always gotten the job done.
It's definitely efficient and I would give it a shot in mono G enchantress, were I to make such a thing. Maybe even a non W 2 color build (GB enchantment heavy)?
I did for a while consider Pharika, God of Affliction enchantress. Between Pharika's ability to spawn the occasional enchantment (Which helps Constellation), Black having some of the better Constellation creatures (Doomwake Giant most notably, but also a few more niche abilities) and Black's tutors, combined with Green's typical enchantment suite, it seems like a fun build. Just never got to it, but this card is definitely on the list in such a case.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
How does spending 3 mana, to net gain 0 lands, ever end up good, even as an instant.
Like, yes, the card eventually replaces itself, and it replaces the land you sac... But that essentially makes this card a 2 mana sorcery that does nothing.
Sure, you can toss frivolous side things in that it triggers landfall, or works with crucible, but when synergy with amazingly powerful cards manages to turn a card from bad, to still bad... it's a bad card. Just because you can tangetially use side effects with it doesn't mean that it's good for those effects. There are far better landfall and land sacrifice cards for both Titania and On Noms. Edge of Autumn is way better.
Get out of here with that Spike talk!
On today's card, I feel like in an Enchantress build I'm in one of two scenarios: near-empty grip or full grip. If I have a small hand I'm only going to return a couple of cards, and with a full hand I probably have a good board state. So I either want Regrowth or I'm winning/durdling more. That, combined with having to show my hand to opponents makes this a card I don't want to run.
Even with only 1 green card (or one target you want), it's 1 less than Regrowth, though.
If you're playing a lot of enchantments (especially ones like Seal of Primordium and Quest for the Gemblades, or just plain enchantment creatures from Theros block), this can be really good. While I doubt it will ever double your hand size, it can quickly go beyond Ancestral Recall-class card advantage for just one mana. How did they ever approve this? *notices expansion symbol* Oh, right.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
This card is literally all-drawback most of the time and all that for a 6/6 for 6 that is more color intensive than Sun Titan with no vigilance, let alone the reanimation.
Sure, redirecting any amount of damage is useful in minimizing damage while keeping it alive, but that's sort of moot once direct removal hits and definitely not worth the effort with that life loss clause.
If it was designed today with mana cost and ability intact, I think it would (more of should) have power (but not toughness) equal to your life total and be a Mythic as a result of that
Bad card from the early days of the game. It wasn't good back in the day, and it's pretty terrible now, especially if you consider what else you might be playing for a comparable CMC.
Way, way back in the day, I remember one of the people I used to play against used to try to make this card work, only to have it backfire pretty much every time to Terror or something simple like that.
I love the flavor behind this but it is really bad. I might pick one up for a very casual deck at some point, but I can't see every actually using it seriously.
My thoughts here as well. Falls into the category of "awesome but awful".
I love the flavor behind this but it is really bad. I might pick one up for a very casual deck at some point, but I can't see every actually using it seriously.
My thoughts here as well. Falls into the category of "awesome but awful".
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I love the flavor behind this but it is really bad. I might pick one up for a very casual deck at some point, but I can't see every actually using it seriously.
My thoughts here as well. Falls into the category of "awesome but awful".
[EDH] It's built to be a casual format and to a specific vision, and if you don't like the vision, there's nothing wrong with that, but it's not going to change to accommodate everyone. Big tent is not a goal.
I love the flavor behind this but it is really bad. I might pick one up for a very casual deck at some point, but I can't see every actually using it seriously.
My thoughts here as well. Falls into the category of "awesome but awful".
I loved Personal Incarnation back in the day. It was bigger than most other things, and would survive combat with my brother's Ihsan Shade or Demonic Hordes. It got me my first win against my brother. (I was 7, or so).
My god, why didn't I ever play this in my Selenia, Dark Angel self-flagellation deck? I have four of them!
Also, this card has a curious interaction with Worship: You can literally redirect all damage done to Personal Incarnation to yourself and not die. Could be good with Pestilence effects!
I guess you can donate or switcheroo this thing, if you really couldn't come up with any better ideas.
I came to this page from tvtropes, and now I'm going back...
You could, but it won't really do anything. The card references its owner for both abilities, not its controller.
I remember when I first started playing and I came across this card. I thought it was so cool, but then I read the last ability and realized I would never be able to get it onto the battlefield without it potentially harming me pretty badly. I never did find anything to run it in.
I guess this the flavor Gideon Jura's supposed to capture? Or Form of the Dragon, for another example of a card that did this more awesomely.
I'm now more convinced than ever that we need some sort of card that can force players to put tokens out that copy your creatures. To be political, or to be an absolute ********. I, of course, choose ********.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Because conservative bias is a far, far worse thing. Liberal bias doesn't, statistically speaking, make people stupid. Conservative bias (or at least Fox's version of it) does.
Enables Landfall triggers (Especially with Burgeoning), dodges mass landwipes, it has it's place. I only run it in Omnath myself, and it was in Kozilek as yet another colorless land.
Private Mod Note
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
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I did for a while consider Pharika, God of Affliction enchantress. Between Pharika's ability to spawn the occasional enchantment (Which helps Constellation), Black having some of the better Constellation creatures (Doomwake Giant most notably, but also a few more niche abilities) and Black's tutors, combined with Green's typical enchantment suite, it seems like a fun build. Just never got to it, but this card is definitely on the list in such a case.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
I like it in some mono green aura voltron deck. It's cheap enough to forgive its extreme narrowness.
UTeferi, Temporal ArchmageU's prison: blue is the new orange is the new black.
Mizzix Of The Izmagnus : wheels on fire... rolling down the road...
BSidisi, Undead VizierB: Bis zum Erbrechen
GTitiania, Protector Of ArgothG: Protecting Argoth, by blowing it up!
GYisan, The Wanderer BardG: Gradus Ad Elfball.
Duel EDH: Yisan & Titania.
In Progress: Grand Arbiter Augustin IV duel; Grenzo, Dungeon Warden Doomsday.
So like Thrun?
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
On phasing:
Ah, early Magic and it's crazy wordy cards. Can't say I see much of a use of it though.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Also Lou, could you put card name in tags with each post so that it would easier to check rulings and such?
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Sure, redirecting any amount of damage is useful in minimizing damage while keeping it alive, but that's sort of moot once direct removal hits and definitely not worth the effort with that life loss clause.
If it was designed today with mana cost and ability intact, I think it would (more of should) have power (but not toughness) equal to your life total and be a Mythic as a result of that
Way, way back in the day, I remember one of the people I used to play against used to try to make this card work, only to have it backfire pretty much every time to Terror or something simple like that.
My thoughts here as well. Falls into the category of "awesome but awful".
I think the term you mean is Awesome, but Impractical.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Do you want me to waste my day on tvtropes? Because thanks.
sadly it never worked out.
Tvtropes is a bit of a time-sink in the sense of today's COTD being an interesting if not exactly good card.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
That said, it's a little bit outclassed...
I had no idea it got a reprint.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Also, this card has a curious interaction with Worship: You can literally redirect all damage done to Personal Incarnation to yourself and not die. Could be good with Pestilence effects!
As it stands, Mirrorweave, Blasphemous Act, watch everyone start doing math like crazy?
Edit: For the record, in this situation, someone dies if they have more creatures than their life total divided by 8 rounded down plus 3. Math!
I came to this page from tvtropes, and now I'm going back...
Modern: Kiki ChordWBRG
TokensWB
EDH: Kuon, Ogre AscendantBBB
#FreeContractfromBelow
I remember when I first started playing and I came across this card. I thought it was so cool, but then I read the last ability and realized I would never be able to get it onto the battlefield without it potentially harming me pretty badly. I never did find anything to run it in.
I guess this the flavor Gideon Jura's supposed to capture? Or Form of the Dragon, for another example of a card that did this more awesomely.
I'm now more convinced than ever that we need some sort of card that can force players to put tokens out that copy your creatures. To be political, or to be an absolute ********. I, of course, choose ********.
On phasing:
Do I really need to add /sarcasm?
Enables Landfall triggers (Especially with Burgeoning), dodges mass landwipes, it has it's place. I only run it in Omnath myself, and it was in Kozilek as yet another colorless land.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.