1. There is to be no overlap. The only card which should be discussed is the current card.
2. All discussion should be geared Commander only. The card may be the greatest card in another format, but we're building Commander decks.
3. Do not post just to say that a card sucks. It's fine that a card does, and will happen quite frequently, but either say why it sucks or don't say anything at all.
3a. While spammy 'Card sucks' posts are discouraged, amusing anecdotes, stories, and other silliness to make bad card days more entertaining is welcomed.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
A new start, a renewing card. One with some really pretty Foglio art (Kaja has a few beautiful pieces to her name), but unfortunately this is from Homelands. That said I think you could do worse as at least it slowcantrips, but amidst all the great Green ramp at CMC 3, I'm not convinced.
And much like with Cryo's Time Stop at the end of his thread, this may or may not have been entirely non-random either. True randomness will continue tomorrow.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
This is in my Foglio art deck. All of the cards (with the exception of the commander and the mana base) are illustrated by Phil or Kaja. It's far, far, far away from the greatest card ever (or even just in my deck, a title that probably goes to Recycle for effect, Swords to Plowshares for efficiency, or Presence of the Master for art), but at least the (snow-covered) basic I search for can then be sacrificed to Sunstone.
The delayed draw of these older cards gets to me now, I remember playing with them back in the day and being like "cool, an extra card next turn." Now I think "ugh, unless it's arcane denial, I want my card now!"
[EDH] It's built to be a casual format and to a specific vision, and if you don't like the vision, there's nothing wrong with that, but it's not going to change to accommodate everyone. Big tent is not a goal.
The delayed draw of these older cards gets to me now, I remember playing with them back in the day and being like "cool, an extra card next turn." Now I think "ugh, unless it's arcane denial, I want my card now!"
I like the delayed draw cards when I have a full grip. I remember one game when I had Salvaging Station out and on the next upkeep I drew a ton of cards using some Bauble (don't remember which one). If it had been a traditional card draw card I'd have to discard them all immediately.
As for today's card, I never knew about this. I'd like to try it out in a depowered deck, but I feel like you have to force it really hard to be anything better than mediocre.
It's not a terrible card, but considered just on its own merits, it's beaten out by any number of other cards. In a deck where you're planning to play with stuff from the graveyard, it becomes nominally better, but still questionable, because even then, Harrow is still going to be better, as others have already noted.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
It's like a Harrow that fetches one thing. Or a crop rotation that only does basics. Or a cultivate that makes you sacrifice a land. Maybe you could use it at instant speed in response to a strip mine because you have Vedalken Orrery and this is a sorcery.
I assume this card was picked thematically like Time Stop was picked to end the old thread, but Time Stop is awesome and this card is stinky poopy.
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Zedruu: "This deck is not only able to go crazy - it also needs to do so."
I run it in Omnath, Locus of Rage, which also runs Titania, Protector of Argoth. Cards like this are what EDH is all about - finding forgotten fringe cards that suddenly come to life in the right deck. It nets me 1 new elemental with Omnath out, 2 elementals if both Omnath and Titania are out, and it draws me a card. Not to mention all the other landfall triggers in the deck this can set off. Great little card.
It's not a terrible card, just needs the right build, like the Omnath/Titania mentioned above. I actually like playing obscure old cards with huge amounts of text so points for that. Also the art is great.
Because conservative bias is a far, far worse thing. Liberal bias doesn't, statistically speaking, make people stupid. Conservative bias (or at least Fox's version of it) does.
I looooove that illustration. Seriously. Kaja Foglio's work is some of my favorite in the game. She's always done such intricate work, with characters wearing brocaded robes and jewels. Kaja is very into costuming and apparel, so you could tell that she was thinking "this is something I would want to wear". Another thing I'd like to note is her use of the halo/nimbus. It's something you see a lot of in her work: Blessed Wine, Spirit Link, Swords to Plowshares, Initiates of the Ebon Hand... even stuff like Field of Dreams, Illusionary Presence, Sorceress Queen, Daring Apprentice, Magus of the Unseen, Talas Researcher and Coffin Queen have a similar circle-behind-the-figure to balance the image. It's a strong element in her work and I love it. It makes it look like an illumination from a manuscript or a stained-glass icon (which she went straight to for Revelation).
It's a decent, yet overlooked card, and a wonderful image. I give it two thumbs up.
This would be really close to good if it was an instant. It's not all that bad when you consider how frequently kodamas reach and cultivate are played, although it doesn't really ramp you.
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Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Did not receive consideration in my Titania deck. It's just not good (and believe me, I'll take almost any excuse to jam a homelands card into a sleeve). There's not more than meets the eye here, people; there's less.
I suppose it's okay with Life from the loam. You can get darkmor salvage into the yard, then dredge it! You can get extra use out of your ETB lands! Super grindy, though. Still, you can make this card marginally better in small increments. Gods' Eye, Gate to the Reikai, Flagstones, Riftstone Portal (thank you Blackvise, I did not know this card), hideaway, scrylands... man, this would be grindy.
This would be really close to good if it was an instant. It's not all that bad when you consider how frequently kodamas reach and cultivate are played, although it doesn't really ramp you.
I'm confused.
How does spending 3 mana, to net gain 0 lands, ever end up good, even as an instant.
Like, yes, the card eventually replaces itself, and it replaces the land you sac... But that essentially makes this card a 2 mana sorcery that does nothing.
Sure, you can toss frivolous side things in that it triggers landfall, or works with crucible, but when synergy with amazingly powerful cards manages to turn a card from bad, to still bad... it's a bad card. Just because you can tangetially use side effects with it doesn't mean that it's good for those effects. There are far better landfall and land sacrifice cards for both Titania and On Noms. Edge of Autumn is way better.
I feel like at instant-speed and one mana less this could be a playable card? Not great, but a card that can do things other than be proxy fodder. As-is, this is weak for all the reasons listed and generally outclassed by four similar cards at the same price (Harrow, Cultivate, Kodama's Reach, Nissa's Pilgrimage).
On the topic of slowtrips, they're pretty nice when you can cast them on the turn beforeyours targeting Zada, Hedron Grinder.
I never played Enchantress, but I'd imagine this would make the cut in Enchantress lists. I think.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Seems like a pretty good Regrowth for a green enchantress deck. Unfortunately, my pillowfort deck is WUR and my enchantress deck is WB, so none of my current decks really have a spot for this.
How does spending 3 mana, to net gain 0 lands, ever end up good, even as an instant.
Like, yes, the card eventually replaces itself, and it replaces the land you sac... But that essentially makes this card a 2 mana sorcery that does nothing.
Sure, you can toss frivolous side things in that it triggers landfall, or works with crucible, but when synergy with amazingly powerful cards manages to turn a card from bad, to still bad... it's a bad card. Just because you can tangetially use side effects with it doesn't mean that it's good for those effects. There are far better landfall and land sacrifice cards for both Titania and On Noms. Edge of Autumn is way better.
Get out of here with that Spike talk!
On today's card, I feel like in an Enchantress build I'm in one of two scenarios: near-empty grip or full grip. If I have a small hand I'm only going to return a couple of cards, and with a full hand I probably have a good board state. So I either want Regrowth or I'm winning/durdling more. That, combined with having to show my hand to opponents makes this a card I don't want to run.
I don't think I've ever seen today's card. It's potentially useful, but kind of difficult to really gain a lot with, because it requires you to have multiple enchantments in the graveyard and also to have multiple green cards in hand to gain a lot of benefit. The second part is particularly concerning, because enchantress decks are usually at least two-color.
All this said, enchantments are probably my favorite card type, and I can think of lots of occasions in which I'd have been glad to draw into this card. I'm not likely to run it over Regrowth effects in random green decks, but I think I will give it a try in my Krond deck if I can locate a copy or get someone to send me one on PucaTrade.
Lou, thank you for taking over this thread. It's one of my favorite things on the site.
Across a ton of games I can't really say I feel like I need regrowths in Sigarda. Replenish and Retether have always gotten the job done.
It's definitely efficient and I would give it a shot in mono G enchantress, were I to make such a thing. Maybe even a non W 2 color build (GB enchantment heavy)?
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Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
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1. There is to be no overlap. The only card which should be discussed is the current card.
2. All discussion should be geared Commander only. The card may be the greatest card in another format, but we're building Commander decks.
3. Do not post just to say that a card sucks. It's fine that a card does, and will happen quite frequently, but either say why it sucks or don't say anything at all.
3a. While spammy 'Card sucks' posts are discouraged, amusing anecdotes, stories, and other silliness to make bad card days more entertaining is welcomed.
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1 Koth of the Hammer
1 Kothophed, Soul Hoarder
1 Krenko, Mob Boss
1 Krosan Beast
1 Krosan Warchief
1 Kruin Striker
1 Kudzu
1 Kuldotha Flamefiend
1 Kumano, Master Yamabushi
1 Laccolith Rig
1 Lace with Moonglove
1 Land Equilibrium
1 Land Tax
1 Landbind Ritual
1 Lantern-lit Graveyard
1 Laquatus's Champion
1 Last Breath
1 Last-Ditch Effort
1 Last Thoughts
1 Lavaball Trap
1 Lavaclaw Reaches
1 Lawbringer
1 Leaden Myr (cycle)
1 Leafdrake Roost
1 Learn from the Past
1 Leery Fogbeast
1 Legacy's Allure
1 Leonin Scimitar
1 Leshrac's Rite
1 Leveler
1 Levitation
1 Ley Line
1 Leyline of Lifeforce
1 Liberate
1 Lifespinner
1 Light of Sanction
1 Lightning Bolt
1 Lightning Coils
1 Lightning Strike
1 Liliana, Defiant Necromancer
1 Liliana, Heretical Healer
1 Liliana's Reaver
1 Liliana's Specter
1 Lilting Refrain
1 Lim-Dûl's Paladin
1 Lingering Souls
1 Living Hive
1 Living Lands
1 Living Wall
1 Llanowar Behemoth
1 Llanowar Elves
1 Loch Korrigan
1 Lone Revenant
1 Lord of Atlantis
1 Lord of Tresserhorn
1 Lost in a Labyrinth
1 Lotus Guardian
1 Loxodon Gatekeeper
1 Loxodon Partisan
1 Lumengrid Drake
1 Lure
1 Lys Alana Bowmaster
1 Madcap Skills
1 Maelstrom Wanderer
1 Mageta the Lion
1 Magmasaur
1 Magmatic Core
1 Magmaw
1 Magma Giant
1 Magma Vein
1 Magus of the Candelabra
1 Magus of the Unseen
1 Make Mischief
1 Makindi Shieldmate
1 Malfegor
1 Malicious Advice
1 Mana Clash
1 Manalith
1 Mana Cylix
1 Man-o'-War
1 Marath, Will of the Wild
1 March of Souls
1 March of the Machines
1 Market Festival
1 Mark of Mutiny
1 Marsh Gas
1 Martyr of Spores
1 Martyrs of Korlis
1 Mask of Memory
1 Master Healer
1 Matsu-Tribe Sniper
1 Mayor of Avabkuck
1 Maze Rusher
1 Megatherium
1 Melira's Keepers
1 Memory's Journey
1 Mental Misstep
1 Mental Note
1 Mercenary Informer
1 Merfolk Assassin
1 Merfolk Mesmerist
1 Merfolk Seastalkers
1 Merseine
1 Mesa Enchantress
1 Metrognome
1 Midnight Covenant
1 Midnight Ritual
1 Midnight Scavengers
1 Might of Oaks
1 Might of the Masses
1 Mindblaze
1 Mind Bomb
1 Mind Sculpt
1 Miraculous Recovery
1 Mirari's Wake
1 Mirozel
1 Mirrorweave
1 Mischievous Poltergeist
1 Mishra's War Machine
1 Mishra's Workshop
1 Mist Raven
1 Mitotic Slime
1 Mizzium Skin
1 Mold Shambler
1 Mole Worms
1 Molten Psyche
1 Molten Slagheap (cycle)
1 Mondronen Shaman
1 Moonhold
1 Moonveil Dragon
1 Morgue Burst
1 Morgue Toad
1 Morkrut Banshee
1 Morsel Theft
1 Mortal Combat
1 Mortify
1 Mountain Stronghold (cycle)
1 Mouth of Ronom
1 Mox Diamond
1 Murder of Crows
1 Murkfiend Liege
1 Mycoid Shepherd
1 Myr Incubator
1 Myr Welder
1 Mystic Gate (cycle)
1 Mystic Night
1 Nantuko Husk (Phyrexian Ghoul functional reprint)
1 Narstad Scrapper
1 Natural Affinity
1 Nature's Kiss
1 Nature's Will
1 Naya Battlemage
1 Near-Death Experience
1 Necrite
1 Necrogen Censer
1 Necromantic Thirst
1 Necropolis
1 Necropolis Fiend
1 Nested Ghoul
1 Nest Invader
1 Netherborn Phalanx
1 Nettling Imp
1 Neverending Torment
1 Nevinyrral's Disk
1 Nicol Bolas
1 Nicol Bolas, Planeswalker
1 Nightmare
1 Nightsky Mimic
1 Nightwind Glider
1 Nimble Innovator
1 Niv-Mizzet, the Firemind
1 No-Dachi
1 No Rest for the Wicked
1 Noble Quarry
1 Norwood Warrior
1 Novablast Wurm
1 Noxious Ghoul
1 Nullmage Shepherd
1 Nulltread Gargantuan
1 Nyxathid
1 Obelisk of Alara
1 Obelisk of Undonig
1 Obliterate
1 Oblivion Strike
1 Ogre Arsonist
1 Ogre Enforcer
1 Ogre Marauder
1 Ogre's Cleaver
1 Ojutai Monument
1 Ojutai, Soul of Winter
1 Okiba-Gang Shinobi
1 Olivia Voldaren
1 One Dozen Eyes
1 Onslaught
1 Oona's Grace
1 Oona's Prowler
1 Opaline Unicorn
1 Opposition
1 Oracle's Attendants
1 Orator of Ojutai
1 Orcish Healer
1 Ordeal of Nylea
1 Ore Gorger
1 Orim's Thunder
1 Orzhov Euthanist
1 Oubliette
1 Overgrown Estate
1 Overwhelm
1 Overwhelming Denial
1 Overwhelming Forces
1 Pain Magnification
1 Pain's Reward
1 Palace Jailer
1 Palliatation Accord
1 Panacea
1 Pang Tong, "Young Phoenix"
1 Panic Attack
1 Paragon of the Gathering Mist
1 Parallax Nexus
1 Parch
1 Pardic Arsonist
1 Part the Waterveil
1 Patagia Viper
1 Patron of the Kitsune
1 Patron of the Valiant
1 Pearl Shard
1 Pearlspear Courier
1 Permeating Mass
1 Personal Incarnation
1 Peppersmoke
1 Petalmane Baku
1 Petrified Plating
1 Phantasmal Mount
1 Phantom General
1 Phantom Wurm
1 Phylactery Lich
1 Phyrexian Bloodstock
1 Phyrexian Denouncer
1 Phyrexian Lens
1 Phyrexian Rebirth
1 Phyrexian Soulgorger
1 Phyrexian Totem
1 Pieces of the Puzzle
1 Pinecrest Ridge
1 Plague Myr
1 Plague Rats
1 Planar Gate
1 Plummet
1 Pollenbright Wings
1 Polluted Bonds
1 Polluted Dead
1 Polymorph
1 Pontiff of Blight
1 Pooling Venom
1 Portent of Betrayal
1 Predator's Gambit
1 Preemptive Strike
1 Pretender's Claim
1 Priests of Norn
1 Primal Frenzy
1 Prime Speaker Zegana
1 Primeval Light
1 Prince of Thralls
1 Prismatic Lens
1 Prized Elephant
1 Prized Unicorn
1 Profane Memento
1 Progenitus
1 Prophecy
1 Protean Hydra
1 Psychic Miasma
1 Psychic Puppetry
1 Psychic Transfer
1 Psychogenic Probe
1 Puffer Extract
1 Pull from the Deep
1 Pure/Simple
1 Putrefy
1 Pygmy Allosaurus
1 Pyrite Spellbomb
1 Pyroclasm
1 Quicksilver Elemental
1 Quillspike
1 Quirion Dryad
1 Radjan Spirit
1 Rag Man
1 Ragemonger
1 Rage Nimbus
1 Rage Thrower
1 Raging River
1 Ragnar
1 Rainbow Crow
1 Raise Dead
1 Raised by Wolves
1 Raka Disciple
1 Rakdos Charm
1 Rampaging Baloths
1 Rapacious One
1 Rasputin Dreamweaver
1 Rathi Dragon
1 Rathi Trapper
1 Rats' Feast
1 Ravenous Baloth
1 Ravenous Rats
1 Ray of Revelation
1 Razia, Boros Archangel
1 Razor Barrier
1 Razor Pendulum
1 Razorfin Hunter
1 Read the Bones
1 Reap
1 Reaper of the Wilds
1 Reap What Is Sown
1 Reconnaissance
1 Reciprocate
1 Reckless One
1 Recover
1 Recycle
1 Reef Pirates
1 Reflecting Mirror
1 Reflexes
1 Regress
1 Reknit
1 Relearn
1 Relief Captain
1 Reminisce
1 Remove Enchantments
1 Renewal
1 Renewing Touch
1 Renounce
1 Reprisal
1 Repulse
1 Restless Apparition
1 Resuscitate
1 Reverse Damage
1 Reya Dawnbringer
1 Rhystic Shield
1 Riding the Dilu Horse
1 Riftwing Cloudskate
1 Righteous Charge
1 Ringskipper
1 Rise // Fall
1 Ritual of the Machine
1 Ritual of Subdual
1 Risky Move
1 River Boa
1 Roar of Jukai
1 Rod of Ruin
1 Rofellos's Gift
1 Rolling Spoil
1 Rootwater Depths (cycle)
1 Rootwater Thief
1 Roughshod Mentor
1 Ruhan of the Fomori
1 Ruin in Their Wake
1 Ruin Processor
1 Rumbling Crescendo
1 Runehorn Hellkite
1 Runes of the Deus
1 Rupture Spire
1 Ruric Thar, the Unbowed
1 Rushing River
1 Ryusei, the Falling Star
1 Sacrifice
1 Safehold Elite
1 Safehold Sentry
1 Sage's Reverie
1 Samite Censor-Bearer
1 Sands of Time
1 Sand Silos
1 Sage of Lat-Nam
1 Saltskitter
1 Sangrite Surge
1 Sapling of Colfenor
1 Saprazzan Skerry (cycle)
1 Sapseep Forest
1 Sarkhan Unbroken
1 Satyr Hedonist
1 Scalding Tarn (cycle)
1 Scaled Wurm
1 Scarecrow
1 Scavenger Folk
1 Scorched Rusalka
1 Scour
1 Scout's Warning
1 Scrambleverse
1 Scrapbasket
1 Scrapskin Drake
1 Scream from Within
1 Scarecrone
1 Sea God's Revenge
1 Search for Survivors
1 Seasinger
1 Seasoned Marshal
1 Second Thoughts
1 Sedraxis Alchemist
1 Seedborn Muse
1 Seedcradle Witch
1 Seedling Charm
1 Seismic Mage
1 Seismic Spike
1 Sejiri Steppe
1 Sekki, Seasons' Guide
1 Selvala, Explorer Returned
1 Semblance Anvil
1 Sengir Vampire
1 Sentinel Spider
1 Serendib Efreet
1 Serendib Sorcerer
1 Serra Advocate
1 Serrated Arrows
1 Serrated Biskelion
1 Seton, Krosan Protector
1 Sever Soul
1 Shadowmage Infiltrator
1 Shadowstorm
1 Shape of the Wiitigo
1 Shared Animosity
1 Shattering Pulse
1 Shatterstorm
1 Shield Bearer
1 Shields of Velis Vel
1 Shifting Sky
1 Shinewend
1 Shock
1 Shoreline Ranger
1 Shower of Sparks
1 Shriekmaw
1 Shrine of Loyal Legions
1 Shrink
1 Sickleslicer
1 Sigil of Sleep
1 Sigil of the Empty Throne
1 Sigil of Valor
1 Silence the Believers
1 Silhana Ledgewalker
1 Silumgar Monument
1 Simic Charm
1 Sin Collector
1 Sindbad
1 Sisters of Stone Death
1 Skarggan Skybreaker
1 Skirk Drill Sergeant
1 Skirk Marauder
1 Skred
1 Skullcage
1 Skullwinder
1 Sky-Eel School
1 Skyshaper
1 Skyshroud Elite
1 Slave of Bolas
1 Sleeper Agent
1 Sleeper's Robe
1 Sleight of Hand
1 Slippery Bogle
1 Slippery Karst (cycle)
1 Sliver Hive
1 Slumbering Dragon
1 Slumbering Tora
1 Smoke
1 Snapsail Glider
1 Snarling Undorak
1 Sneaky Homunculus
1 Snow Devil
1 Sol Ring
1 Soldevi Adnate
1 Soldevi Excavations
1 Soldier of Fortune
1 Solkanar, the Swamp King
1 Soltari Monk
1 Songstitcher
1 Sootwalker
1 Soratami Seer
1 Sorin's Thirst
1 Sosuke's Summons
1 Soul Burn
1 Soul Collector
1 Soul Echo
1 Soul of New Phyrexia
1 Soul's Fire
1 Soulblast
1 Spawning Pool
1 Spectral Shift
1 Spell Blast
1 Spellbook
1 Spellbreaker Behemoth
1 Spellweaver Helix
1 Sphinx of Magosi
1 Sphinx of the Final Word
1 Sphinx Summoner
1 Spitebellows
1 Spike Feeder
1 Spike Hatcher
1 Spincrusher
1 Spined Sliver
1 Spireside Infiltrator
1 Spirit-en-Kor
1 Spitting Earth
1 Spitting Slug
1 Spontaneous Combustion
1 Spreading Seas
1 Springjack Pasture
1 Spring Cleaning
1 Spurred Wolverine
1 Stalking Stones
1 Stasis
1 Static Orb
1 Steel Leaf Paladin
1 Steeple Roc
1 Stillmoon Cavalier
1 Stingerfling Spider
1 Stone Catapult
1 Stone Giant
1 Stone Rain
1 Stonecloaker
1 Stonehands
1 Stonehorn Dignitary
1 Stoneshaker Shaman
1 Storm Elemental
1 Stormrider Rig
1 Story Circle
1 Strandwalker
1 Strategic Planning
1 Stroke of Genius
1 Stronghold Assassin
1 Stunted Growth
1 Sultai Flayer
1 Sun Clasp
1 Sunfire Balm
1 Sunscape Battlemage
1 Superior Numbers
1 Surreal Memoir
1 Sustainer of the Realm
1 Suture Priest
1 Swat
1 Swell of Courage
1 Swirling Sandstorm
1 Swirling Spriggan
1 Sword of Body and Mind
1 Swords to Plowshares
1 Sydri, Galvanic Genius
1 Sylvan Messenger
1 Syphon Soul
1 Tainted Well
1 Talas Researcher
1 Tallowisp
1 Talon of Pain
1 Tangleroot
1 Tanglewalker
1 Taste of Paradise
1 Taurean Mauler
1 Tavern Swindler
1 Teardrop Kami
1 Teferi's Honor Guard
1 Teferi's Isle
1 Teferi's Puzzle Box
1 Telepathy
1 Telling Time
1 Temple of Abandon
1 Temple of Deceit
1 Temple of Enlightenment
1 Temple of Epiphany
1 Temple of Malady
1 Temple of Malice
1 Temple of Mystery
1 Temple of Plenty
1 Temple of Silence
1 Temple of Triumph
1 Temporal Adept
1 Temporal Aperture
1 Tendrils of Despair
1 Terastodon
1 Terra Eternal
1 Terra Stomper
1 Tezzeret's Simulacrum
1 Thada Adel, Acquisitor
1 Thalakos Scout
1 Thalia's Lieutenant
1 Thassa's Ire
1 Thawing Glaciers
1 Thelon's Chant
1 Thermo-Alchemist
1 The Brute
1 The Fallen
1 The Hive
1 Thick-Skinned Goblin
1 Thieves' Auction
1 Thieving Magpie
1 Think Twice
1 Thorn Thallid
1 Thought Scour
1 Thousand Winds
1 Thraben Militia
1 Thraben Sentry
1 Thran Golem
1 Thriss, Nantuko Primus
1 Thrull Surgeon
1 Thunderblade Charge
1 Thundercloud Shaman
1 Thunderfoot Baloth
1 Tidal Kraken
1 Time Ebb
1 Time Stop
1 Time Warp (Capture of Jingzhou and Temporal Manipulation near functional reprints)
1 Timely Hordemate
1 Timmy, Power Gamer
1 Tireless Tribe
1 Tishana, Voice of Thunder
1 Tolarian Entrancer
1 Torch Fiend
1 Tormod's Crypt
1 Torment
1 Tormenting Voice
1 Totally Lost
1 Totem-Guide Hartebeest
1 Tourach's Gate
1 Tower of Calamities
1 Tracker's Instincts
1 Tragic Poet
1 Traitor's Clutch
1 Transguild Promenade
1 Tranquil Garden
1 Treacherous Pit-Dweller
1 Tread Upon
1 Treasure Trove
1 Tree of Redemption
1 Treetop Village
1 Trench Gorger
1 Trespassing Souleater
1 Trigon of Infestation
1 Tropical Island (cycle)
1 True Believer
1 Trumpet Blast
1 Tsunami
1 Tunnel Ignus
1 Twilight Shepard
1 Twilight's Call
1 Twinstrike
1 Twisted Abomination
1 Tyrant of Valakut
1 Ulvenwald Mysteries
1 Unbender Tine
1 Unblinking Bleb
1 Undercity Shade
1 Underworld Coinsmith
1 Underworld Connections
1 Underworld Dreams
1 Undying Beast
1 Unearth
1 Unnerve
1 Untamed Wilds
1 Untethered Express
1 Unsummon
1 Unyaro Bees
1 Urbis Protector
1 Urborg Drake
1 Urza's Bauble
1 Urza's Chalice
1 Vanish into Memory
1 Vampire Aristocrat
1 Vampire Lacerator
1 Vampiric Fury
1 Vampiric Link
1 Vanguard's Shield
1 Vapor Snare
1 Vec Townships
1 Vedalken Plotter
1 Vedalken Shackles
1 Veiled Sentry
1 Vendilion Clique
1 Venerable Monk
1 Vengeance
1 Venomous Breath
1 Vent Sentinel
1 Verdant Succession
1 Vexing Arcanix
1 Viashino Sandscout
1 Viashino Shanktail
1 Victorious Destruction
1 View from Above
1 Vile Consumption
1 Vine Trellis
1 Violent Outburst
1 Viper's Kiss
1 Visions
1 Vitalize
1 Vital Surge
1 Vitalizing Cascade
1 Vivid Marsh (cycle)
1 Vodalian Mage
1 Voice of the Provinces
1 Voice of the Woods
1 Void
1 Void Grafter
1 Volcanic Geyser
1 Volcanic Offering
1 Volrath's Gardens
1 Voltaic Key
1 Voracious Dragon
1 Vow of Malice
1 Voyager Drake
1 Vulturous Zombie
1 Wakestone Gargoyle
1 Walk the Aeons
1 Walker of the Grove
1 Wall of Blossoms
1 Wall of Brambles
1 Wall of Frost
1 Wall of Omens
1 Wall of Opposition
1 Wall of Shards
1 Wall of Stone
1 Wandering Fumarole
1 Wanderlust
1 Wasitora, Nekoru Queen
1 War Tax
1 Warp Artifact
1 Warrior's Honor
1 Water Servant
1 Waterveil Cavern
1 Waterwhirl
1 Wax // Wane
1 Weakness
1 Weakstone
1 Weapons Trainer
1 Wear//Tear
1 Weave Fate
1 Weird Harvest
1 Whirling Dervish
1 Whispersilk Cloak
1 White Knight
1 Wild Aesthir
1 Wild Growth
1 Wild Ricochet
1 Wild-Field Scarecrow
1 Wildheart Invoker
1 Willow Priestess
1 Wind Dancer
1 Wind Drake
1 Wind Spirit
1 Windborne Charge
1 Wirewood Hivemaster
1 Withering Wisps
1 Wizard Replica
1 Wolfbriar Elemental
1 Wolfhunter's Quiver
1 Wood Elemental
1 Wood Elves
1 Woodvine Elemental
1 Word of Command
1 Wormfang Turtle
1 Wort, the Raidmother
1 Worthy Cause
1 Wrap in Flames
1 Wrath of God
1 Writ of Passage
1 Wurmweaver Coil
1 Xenic Poltergeist
1 Yeva's Forcemage
1 Yuan Shao, the Indecisive
1 Yule Ooze
1 Zanikev Locust
1 Zap
1 Zedruu the Greathearted
1 Zephyr Spirit
1 Zombie Assassin
1 Zombie Infestation
1 Zombify
1 Zerapa Minotaur
1 Zombie Master
1 Zombie Musher
1 Zoologist
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
A new start, a renewing card. One with some really pretty Foglio art (Kaja has a few beautiful pieces to her name), but unfortunately this is from Homelands. That said I think you could do worse as at least it slowcantrips, but amidst all the great Green ramp at CMC 3, I'm not convinced.
And much like with Cryo's Time Stop at the end of his thread, this may or may not have been entirely non-random either. True randomness will continue tomorrow.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
The delayed draw of these older cards gets to me now, I remember playing with them back in the day and being like "cool, an extra card next turn." Now I think "ugh, unless it's arcane denial, I want my card now!"
I like the delayed draw cards when I have a full grip. I remember one game when I had Salvaging Station out and on the next upkeep I drew a ton of cards using some Bauble (don't remember which one). If it had been a traditional card draw card I'd have to discard them all immediately.
As for today's card, I never knew about this. I'd like to try it out in a depowered deck, but I feel like you have to force it really hard to be anything better than mediocre.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
2) I actually like slowtrips a lot. Sadly this card is just pretty weak. I'm not paying 3 mana to get a single basic when other alternatives exist.
You say that as if it's a bad thing.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I assume this card was picked thematically like Time Stop was picked to end the old thread, but Time Stop is awesome and this card is stinky poopy.
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
It's a decent, yet overlooked card, and a wonderful image. I give it two thumbs up.
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
http://www.commandercast.com/category/articles/generally-speaking
Follow me on Twitter: @generalspeak
I suppose it's okay with Life from the loam. You can get darkmor salvage into the yard, then dredge it! You can get extra use out of your ETB lands! Super grindy, though. Still, you can make this card marginally better in small increments. Gods' Eye, Gate to the Reikai, Flagstones, Riftstone Portal (thank you Blackvise, I did not know this card), hideaway, scrylands... man, this would be grindy.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
How does spending 3 mana, to net gain 0 lands, ever end up good, even as an instant.
Like, yes, the card eventually replaces itself, and it replaces the land you sac... But that essentially makes this card a 2 mana sorcery that does nothing.
Sure, you can toss frivolous side things in that it triggers landfall, or works with crucible, but when synergy with amazingly powerful cards manages to turn a card from bad, to still bad... it's a bad card. Just because you can tangetially use side effects with it doesn't mean that it's good for those effects. There are far better landfall and land sacrifice cards for both Titania and On Noms. Edge of Autumn is way better.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
On the topic of slowtrips, they're pretty nice when you can cast them on the turn before yours targeting Zada, Hedron Grinder.
| Omnath | Zada | Alesha | Scion |
| Mazirek | Animar |
Modern
UR Storm RU
UBRG Dredge GRBU
Standard
UR Thermo-Thing RU
It is viable in Titania. I may have to start running more of these types of effects if the rumors of a fetchland ban are true.
It's important to note that unlike Harrow, land sac isn't an additional cost, so it's a much less tempting counterspell target.
UTeferi, Temporal ArchmageU's prison: blue is the new orange is the new black.
Mizzix Of The Izmagnus : wheels on fire... rolling down the road...
BSidisi, Undead VizierB: Bis zum Erbrechen
GTitiania, Protector Of ArgothG: Protecting Argoth, by blowing it up!
GYisan, The Wanderer BardG: Gradus Ad Elfball.
Duel EDH: Yisan & Titania.
In Progress: Grand Arbiter Augustin IV duel; Grenzo, Dungeon Warden Doomsday.
I never played Enchantress, but I'd imagine this would make the cut in Enchantress lists. I think.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Get out of here with that Spike talk!
On today's card, I feel like in an Enchantress build I'm in one of two scenarios: near-empty grip or full grip. If I have a small hand I'm only going to return a couple of cards, and with a full hand I probably have a good board state. So I either want Regrowth or I'm winning/durdling more. That, combined with having to show my hand to opponents makes this a card I don't want to run.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
All this said, enchantments are probably my favorite card type, and I can think of lots of occasions in which I'd have been glad to draw into this card. I'm not likely to run it over Regrowth effects in random green decks, but I think I will give it a try in my Krond deck if I can locate a copy or get someone to send me one on PucaTrade.
Lou, thank you for taking over this thread. It's one of my favorite things on the site.
It's definitely efficient and I would give it a shot in mono G enchantress, were I to make such a thing. Maybe even a non W 2 color build (GB enchantment heavy)?
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect