The last few months I've been building dozens of these decks to carry with me and give away to LGS's to distribute to new players, with typed-up cutsheets rubber banded around them. My general rule is no card over .50 cents... On average I've assembled these for less than $20 a piece off of TCGPlayer.
Feel free to assemble some yourself or offer some suggestions!
Endrek Sahr, Master Breeder
Pestilence effects are very strong, seldom played and cheap, so I designed this deck around them. Also contains mass-edicts, heavy discard and tons of synergy with all those thrull tokens. I'm proud of this deck; it is almost always relevant at the table. Under-utilized gems are Last Laugh (a nuclear bomb in multiplayer EDH), Day of the Dead (seriously underrated) and Hecatomb (so much fun). docxpdf
Vorosh, the Hunter
An infinite combo deck with redundant combo pieces, that tries to make infinite mana through an untapping land untapper. Vorosh is an effective (and slightly over-budget) plan B; the deck is a very tricky tool box with lots of tutors. I think it's a bit over the targeted complexity level of these decks, but so much potential for fun and so rewarding to know well. docxpdf
Jalira, Master Transmuter
Blue has so many quality, cheap cards that I wanted to make some a fundamental mono-blue control list full of bounce and counterspells. Jalira can fetch finishers at instant speed, at the expense of running goofy token generators in the deck. This is a great strategy 1-on-1 but I don't know if there's a way to broaden the strategy for multiplayer... The finishers have been changed around a few times as prices go up and down; Stormtide Leviathan is probably the best, I need more that influence the board like that guy. docxpdf
Daghatar the Adamant
The first deck I wanted to build when I started this project was green/ white/ (blue) enchantment voltron with Ethereal Armor, Ancestral Mask, hexproof, enchantress effects, et cetera. There weren't any great G/W voltron generals in-budget though... So I ended up here. Daghatar isn't totally useless to the strategy, and black gives access to Duneblast, a few powerful enchantments, and the joy of Mischievous Poltergeist and Xathrid Slyblade as voltron targets. In general this deck is weak due to having to rely on target creatures out of the main-deck rather than command zone; the games it does well in tend to involve stacked lifelink effects on a creature with 10+ power... I feel the deck really needs a better commander and better aura targets. docxpdf
Chorus of the Conclave
Chorus is dirt-cheap, but I feel demands a very specific deck design to utilize... A ton of ramp to get her onto the field, and a ton of weenies to pump; the problem is this is a fundamentally weak strategy, being weak to targeted removal or countermagic or sweepers or about anything else. I've never been too happy with this deck as it is so easy to disrupt, but it is fun to beat down with a 10/9 Blurred Mongoose or River Boa. docxpdf
Selenia, Dark Angel
I wanted to build a defensive deck with lots of Extort shenanigans, and ended up with this wannabe pillow fort deck. It's a bit too much of an under-powered spreaded-synergy grab-bag, I think it needs some more card draw engines and more defenses that aren't creature-based, as it tends to be weak to board sweepers and is prone not to do much even when it does work. The deck is popular to new players though, who tend to be attracted to life drain and like the multitude of cool and cheap black/ white legends. docxpdf
Kolaghan, the Storm's Fury
This is my attempt at a strong, basic aggro deck; obviously a better strategy 1-on-1 than in multiplayer. Kolaghan along with little dragons make for free Trumpet Blasts, which naturally go along with goblin tokens and little guys; I love that gems like Aftershock, Bedlam, Cauldron Dance, Fire Covenenant, Phyrexian Purge, Torrent of Souls and Zealous Conscripts are all in budget. This is one of the earliest of these decks I built and one of the most flexible in terms of card selection... I would like to make it better suited to influencing the board at large; in multi-player it usually just head-hunts one player and then dies. docxpdf
Alesha, Who Smiles at Death
This is my attempt at a reanimator deck. Alesha can be a great engine in herself, and between her mini-reanimation, traditional fatty reanimation, and mass discard effects, the deck can be grindy and has multiple synergistic, often relevant lines of attack. I do feel I went a bit too heavy on the creatures here; my next iteration will replace some of the weaker reanimation targets with reactive answers. docxpdf
If you want to give decks away, build PAUPER decks. I never thought I would like pauper cause I don't get to play cool stuff, but the power level is so low that the games are hilarious, and very fun. Great way to get people into the format because decks are dirt cheap, and power cards are not hard to get. Also there are way less combos and blowout plays in pauper, so games are quite interactive if done right.
If you want to give decks away, build PAUPER decks. I never thought I would like pauper cause I don't get to play cool stuff, but the power level is so low that the games are hilarious, and very fun. Great way to get people into the format because decks are dirt cheap, and power cards are not hard to get. Also there are way less combos and blowout plays in pauper, so games are quite interactive if done right.
I've done the Pauper thing before, and I'm a big fan of Pauper EDH because of how fundamental the games are. But I like these better as giveaways because they have more cards that make players say "Wow", and they hang better with "real" EDH decks.
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Master of inaccurate, non-thought-out baseless and naive statements.
I like baby fowl.
I don't have a complete decklist, but I just want to say that Jaya Ballard, Task Mage is perfect for this idea. She is a super neat card, and you can get her in foil for less than a dollar. You can also include a lot of interesting/niche cards in the deck (Red Elemental Blast, Illicit Auction, Flowstone Flood, Reign of Chaos) because, worst case, Jaya can turn them into Incinerates.
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Feel free to assemble some yourself or offer some suggestions!
Endrek Sahr, Master Breeder
Pestilence effects are very strong, seldom played and cheap, so I designed this deck around them. Also contains mass-edicts, heavy discard and tons of synergy with all those thrull tokens. I'm proud of this deck; it is almost always relevant at the table. Under-utilized gems are Last Laugh (a nuclear bomb in multiplayer EDH), Day of the Dead (seriously underrated) and Hecatomb (so much fun).
docx pdf
http://tappedout.net/mtg-decks/endrek-sahr-edh-20-series/
1x Archetype of Finality
1x Barren Moor
1x Basal Thrull
1x Blood Pet
1x Blood Vassal
1x Bog Witch
1x Burnished Hart
1x Butcher of Malakir
1x Carnage Altar
1x Cemetery Gate
1x Charcoal Diamond
1x Corrupt
1x Crypt Rats
1x Dawn of the Dead
1x Demonlord of Ashmouth
1x Devouring Strossus
1x Dimir House Guard
1x Endless Obedience
1x Eternal Thirst
1x Falkenrath Noble
1x Fallen Angel
1x Fallen Ideal
1x Fleshbag Marauder
1x Gray Merchant of Asphodel
1x Hecatomb
1x Jar of Eyeballs
1x Jeweled Amulet
1x Kuon, Ogre Ascendant
1x Lashwrithe
1x Last Laugh
1x Liliana's Shade
1x Magebane Armor
1x Magus of the Abyss
1x Merciless Executioner
1x Mind Slash
1x Mind Sludge
1x Minion of Leshrac
1x Mortarpod
1x Nezumi Bone-Reader
1x Night Dealings
1x Pestilence
1x Pestilence Demon
1x Phyrexian Rager
1x Pitiless Horde
1x Polluted Mire
1x Reassembling Skeleton
1x Rescue from the Underworld
1x Sadistic Hypnotist
1x Shadows of the Past
1x Shield of the Avatar
1x Sign in Blood
1x Soldevi Adnate
1x Soul Exchange
1x Sultai Emissary
36x Swamp
1x Tar Fiend
1x Thoughtpicker Witch
1x Thrashing Wumpus
1x Urza's Armor
1x Vampiric Link
1x Victimize
1x Viscera Seer
1x Vulturous Aven
Vorosh, the Hunter
An infinite combo deck with redundant combo pieces, that tries to make infinite mana through an untapping land untapper. Vorosh is an effective (and slightly over-budget) plan B; the deck is a very tricky tool box with lots of tutors. I think it's a bit over the targeted complexity level of these decks, but so much potential for fun and so rewarding to know well.
docx pdf
http://tappedout.net/mtg-decks/vorosh-10-edh-series/
1x Barren Moor
1x Bloodrite Invoker
1x Bone Shredder
1x Brainbite
1x Cadaver Imp
1x Capsize
1x Cavern Harpy
1x Clutch of the Undercity
1x Coercion
1x Coiling Oracle
1x Commune with the Gods
1x Crab Umbra
1x Dawn's Reflection
1x Dimir Aqueduct
1x Dimir Charm
1x Dimir House Guard
1x Dimir Infiltrator
1x Dismal Backwater
1x Disturbed Burial
1x Doom Blade
1x Down / Dirty
1x Drift of Phantasms
1x Evolving Wilds
1x Far / Away
1x Fertile Ground
1x Forbidden Alchemy
7x Forest
1x Frantic Search
1x Freed from the Real
1x Galvanic Alchemist
1x Gnaw to the Bone
1x Golgari Charm
1x Golgari Rot Farm
1x Grisly Salvage
1x Into the Roil
8x Island
1x Jungle Hollow
1x Jwar Isle Refuge
1x Kiora's Follower
1x Krosan Restorer
1x Lonely Sandbar
1x Lost Hours
1x Man-o'-War
1x Market Festival
1x Moment's Peace
1x Mulldrifter
1x Murderous Cut
1x Mystical Teachings
1x Opulent Palace
1x Overgrowth
1x Perplex
1x Polluted Mire
1x Probe
1x Ravenous Rats
1x Ray of Command
1x Read the Bones
1x Reclaim
1x Recoil
1x Remote Isle
1x Repulse
1x Shred Memory
1x Silumgar Sorcerer
1x Simic Charm
1x Simic Growth Chamber
1x Singing Bell Strike
1x Slippery Karst
1x Snuff Out
1x Sprout Swarm
1x Sultai Ascendancy
1x Sultai Charm
7x Swamp
1x Terramorphic Expanse
1x Thassa's Ire
1x Thornwood Falls
1x Tranquil Thicket
1x Verdant Haven
1x Voyaging Satyr
1x Wild Growth
1x Winged Coatl
Jalira, Master Transmuter
Blue has so many quality, cheap cards that I wanted to make some a fundamental mono-blue control list full of bounce and counterspells. Jalira can fetch finishers at instant speed, at the expense of running goofy token generators in the deck. This is a great strategy 1-on-1 but I don't know if there's a way to broaden the strategy for multiplayer... The finishers have been changed around a few times as prices go up and down; Stormtide Leviathan is probably the best, I need more that influence the board like that guy.
docx pdf
http://tappedout.net/mtg-decks/jalira-edh-10-series/
1x Aether Spellbomb
1x AEtherling
1x Benthicore
1x Boomerang
1x Cancel
1x Careful Consideration
1x Chamber of Manipulation
1x Claustrophobia
1x Colossal Whale
1x Crown of Empires
1x Dance of Many
1x Dismiss
1x Dissipate
1x Dominate
1x Dream Cache
1x Exclude
1x Flayer Husk
1x Flood
1x Frantic Search
1x Geist Snatch
1x Impulse
1x Inkwell Leviathan
1x Into the Roil
36x Island
1x Jace's Ingenuity
1x Lat-Nam's Legacy
1x Lonely Sandbar
1x Memory Lapse
1x Miscalculation
1x Mortarpod
1x Narcolepsy
1x Nuisance Engine
1x Nullify
1x Opportunity
1x Pentavus
1x Polymorph
1x Psychic Barrier
1x Regress
1x Remote Isle
1x Repeal
1x Repulse
1x Rescind
1x Rewind
1x Rushing River
1x Scepter of Empires
1x See Beyond
1x Spell Contortion
1x Springjack Pasture
1x Stoic Rebuttal
1x Stormtide Leviathan
1x Summoner's Bane
1x Swiftfoot Boots
1x Syncopate
1x Talrand's Invocation
1x Throne of Empires
1x Thunderheads
1x Tidal Wave
1x Trading Post
1x Treasure Cruise
1x Undo
1x Void Snare
1x Voyage's End
1x Withdraw
Daghatar the Adamant
The first deck I wanted to build when I started this project was green/ white/ (blue) enchantment voltron with Ethereal Armor, Ancestral Mask, hexproof, enchantress effects, et cetera. There weren't any great G/W voltron generals in-budget though... So I ended up here. Daghatar isn't totally useless to the strategy, and black gives access to Duneblast, a few powerful enchantments, and the joy of Mischievous Poltergeist and Xathrid Slyblade as voltron targets. In general this deck is weak due to having to rely on target creatures out of the main-deck rather than command zone; the games it does well in tend to involve stacked lifelink effects on a creature with 10+ power... I feel the deck really needs a better commander and better aura targets.
docx pdf
http://tappedout.net/mtg-decks/daghatar-10-edh-series/
1x Alpha Authority
1x Ancestral Mask
1x Armadillo Cloak
1x Arrest
1x Aura Gnarlid
1x Auramancer
1x Barren Moor
1x Bassara Tower Archer
1x Blossoming Sands
1x Boar Umbra
1x Canopy Cover
1x Conifer Strider
1x Crystal Chimes
1x Darksteel Mutation
1x Darksteel Myr
1x Drifting Meadow
1x Drove of Elves
1x Duneblast
1x Eidolon of Blossoms
1x Eland Umbra
1x Epic Confrontation
1x Ethereal Armor
1x Evolution Charm
1x Evolving Wilds
1x Fabled Hero
1x Faith's Fetters
1x Fertile Ground
8x Forest
1x Ghostblade Eidolon
1x Gift of Orzhova
1x Gladecover Scout
1x Golgari Rot Farm
1x Golgari Signet
1x Graypelt Refuge
1x Heliod's Pilgrim
1x Holy Mantle
1x Hunt the Weak
1x Jungle Hollow
1x Lumberknot
1x Mammoth Umbra
1x Mesa Enchantress
1x Mire Boa
1x Mischievous Poltergeist
1x One Thousand Lashes
1x Orzhov Basilica
1x Orzhov Signet
1x Paralyze
7x Plains
1x Polluted Mire
1x Primal Huntbeast
1x River Boa
1x Sacred Wolf
1x Sage's Reverie
1x Sandsteppe Citadel
1x Savage Punch
1x Scoured Barrens
1x Secluded Steppe
1x Selesnya Sanctuary
1x Selesnya Signet
1x Silhana Ledgewalker
1x Sinister Strength
1x Slippery Karst
1x Snake Umbra
1x Soul Link
1x Sphere of Safety
1x Spirit Link
1x Spirit Loop
7x Swamp
1x Terramorphic Expanse
1x Tranquil Thicket
1x Troll Ascetic
1x Unflinching Courage
1x Vampiric Link
1x Verduran Enchantress
1x Vow of Duty
1x Vow of Malice
1x Vow of Wildness
1x Xathrid Slyblade
1x Yavimaya Enchantress
Chorus of the Conclave
Chorus is dirt-cheap, but I feel demands a very specific deck design to utilize... A ton of ramp to get her onto the field, and a ton of weenies to pump; the problem is this is a fundamentally weak strategy, being weak to targeted removal or countermagic or sweepers or about anything else. I've never been too happy with this deck as it is so easy to disrupt, but it is fun to beat down with a 10/9 Blurred Mongoose or River Boa.
docx pdf
http://tappedout.net/mtg-decks/chorus-of-the-conclave-10-series/
1x Archetype of Endurance
1x Avacyn's Pilgrim
1x Banisher Priest
1x Blossoming Sands
1x Blurred Mongoose
1x Brutalizer Exarch
1x Coalition Honor Guard
1x Collective Unconscious
1x Deftblade Elite
1x Desert Twister
1x Drifting Meadow
1x Dust Elemental
1x Echoes of the Kin Tree
1x Elvish Mystic
1x Enduring Scalelord
1x Evolution Charm
1x Exclusion Ritual
1x Farhaven Elf
1x Fiend Hunter
1x Fleetfoot Panther
15x Forest
1x Fyndhorn Elder
1x Gnaw to the Bone
1x Golden Hind
1x Graypelt Refuge
1x Greenweaver Druid
1x Grim Flowering
1x Guardian of the Gateless
1x Harvester Druid
1x Heart Warden
1x Hunt the Weak
1x Jungle Basin
1x Karametra's Acolyte
1x Karoo
1x Krosan Verge
1x Krosan Vorine
1x Leaf Gilder
1x Llanowar Elves
1x Loreseeker's Stone
1x Mire Boa
1x Mistmeadow Skulk
1x Nantuko Elder
1x Nearheath Pilgrim
1x Oblivion Ring
1x Ondu Giant
1x Orochi Sustainer
1x Overrun
1x Phantom Centaur
1x Phantom Nantuko
12x Plains
1x Primordial Sage
1x Quirion Elves
1x River Boa
1x Saltblast
1x Saltcrusted Steppe
1x Secluded Steppe
1x Selesnya Sanctuary
1x Shamanic Revelation
1x Skylasher
1x Slippery Karst
1x Soltari Visionary
1x Standard Bearer
1x Steward of Valeron
1x Temur Sabertooth
1x Tranquil Thicket
1x Viridian Joiner
1x Voice of All
1x Werebear
1x Whisperer of the Wilds
1x Whitemane Lion
1x Wirewood Elf
1x Wood Elves
1x Yavimaya Granger
Selenia, Dark Angel
I wanted to build a defensive deck with lots of Extort shenanigans, and ended up with this wannabe pillow fort deck. It's a bit too much of an under-powered spreaded-synergy grab-bag, I think it needs some more card draw engines and more defenses that aren't creature-based, as it tends to be weak to board sweepers and is prone not to do much even when it does work. The deck is popular to new players though, who tend to be attracted to life drain and like the multitude of cool and cheap black/ white legends.
docx pdf
http://tappedout.net/mtg-decks/selenia-10-edh-series/
1x Archetype of Courage
1x Archetype of Finality
1x Baleful Eidolon
1x Basilica Guards
1x Charcoal Diamond
1x Cloudshift
1x Conviction
1x Corpse Blockade
1x Darksteel Mutation
1x Death Grasp
1x Diabolic Tutor
1x Disturbed Burial
1x Fate Unraveler
1x Ghost Council of Orzhova
1x Gray Merchant of Asphodel
1x Griffin Dreamfinder
1x Grim Guardian
1x Grim Haruspex
1x Guardian of the Gateless
1x Haunted Fengraf
1x Healer of the Pride
1x Heliod's Pilgrim
1x High Priest of Penance
1x Inviolability
1x Kami of False Hope
1x Knight of Obligation
1x Liege of the Pit
1x Lingering Souls
1x Malevolent Awakening
1x Marble Diamond
1x Nihilistic Glee
1x Oblivion Ring
1x Obzedat's Aid
1x One Thousand Lashes
1x Onyx Mage
1x Orzhov Basilica
1x Orzhov Cluestone
1x Orzhov Keyrune
1x Orzhov Signet
1x Palace Guard
1x Palace Siege
1x Peregrine Mask
1x Pillory of the Sleepless
17x Plains
1x Pontiff of Blight
1x Pristine Talisman
1x Reassembling Skeleton
1x Rescue from the Underworld
1x Righteous Aura
1x Ruthless Ripper
1x Scoured Barrens
1x Seraph Sanctuary
1x Serene Master
1x Skeletal Vampire
1x Sphere of Safety
1x Spirit Loop
1x Stinkweed Imp
16x Swamp
1x Tainted Field
1x Teysa, Envoy of Ghosts
1x Thrull Parasite
1x Tithe Drinker
1x Treasury Thrull
1x Triad of Fates
1x Underworld Coinsmith
1x Vizkopa Confessor
1x Weathered Bodyguards
Kolaghan, the Storm's Fury
This is my attempt at a strong, basic aggro deck; obviously a better strategy 1-on-1 than in multiplayer. Kolaghan along with little dragons make for free Trumpet Blasts, which naturally go along with goblin tokens and little guys; I love that gems like Aftershock, Bedlam, Cauldron Dance, Fire Covenenant, Phyrexian Purge, Torrent of Souls and Zealous Conscripts are all in budget. This is one of the earliest of these decks I built and one of the most flexible in terms of card selection... I would like to make it better suited to influencing the board at large; in multi-player it usually just head-hunts one player and then dies.
docx pdf
http://tappedout.net/mtg-decks/kolaghan-edh-10-series
1x Aftershock
1x Akoum Refuge
1x Ambuscade Shaman
1x Barren Moor
1x Bedlam
1x Beetleback Chief
1x Bloodfell Caves
1x Boltwing Marauder
1x Bone Shredder
1x Brain Maggot
1x Cauldron Dance
1x Chancellor of the Forge
1x Dragon Egg
1x Dragon Fodder
1x Dragon Hatchling
1x Dragon Whelp
1x Empty the Warrens
1x Endless Obedience
1x Faceless Butcher
1x Feast or Famine
1x Fire Covenant
1x Flamerush Rider
1x Flametongue Kavu
1x Forgotten Cave
1x Furnace Whelp
1x Generator Servant
1x Goblin Deathraiders
1x Goblin Heelcutter
1x Goblin Wardriver
1x Impact Tremors
1x Iron Myr
1x Kathari Bomber
1x Krenko's Command
1x Leaden Myr
1x Lightning Shrieker
1x Liliana's Reaver
1x Marsh Flitter
1x Mesmeric Fiend
1x Millikin
1x Moan of the Unhallowed
1x Mogg Alarm
1x Mogg War Marshal
1x Molten Birth
16x Mountain
1x Ogre Battledriver
1x Phyrexian Purge
1x Pitiless Horde
1x Polluted Mire
1x Prismatic Lens
1x Rakdos Signet
1x Rolling Thunder
1x Sengir Autocrat
1x Shambling Remains
1x Smoldering Crater
1x Snuff Out
1x Sprinting Warbrute
15x Swamp
1x Swift Warkite
1x Talisman of Indulgence
1x Torrent of Souls
1x Ultimate Price
1x Vaultbreaker
1x Vendetta
1x Victim of Night
1x Viscera Dragger
1x Wakedancer
1x Warbringer
1x Warren Weirding
1x Zealous Conscripts
Alesha, Who Smiles at Death
This is my attempt at a reanimator deck. Alesha can be a great engine in herself, and between her mini-reanimation, traditional fatty reanimation, and mass discard effects, the deck can be grindy and has multiple synergistic, often relevant lines of attack. I do feel I went a bit too heavy on the creatures here; my next iteration will replace some of the weaker reanimation targets with reactive answers.
docx pdf
http://tappedout.net/mtg-decks/alesha-10-edh-series/
1x Abyssal Horror
1x Academy Raider
1x Akoum Refuge
1x Archdemon of Unx
1x Banisher Priest
1x Bloodfell Caves
1x Bone Shredder
1x Boros Garrison
1x Breath of Life
1x Burning Inquiry
1x Butcher of Malakir
1x Cauldron Dance
1x Clone Shell
1x Corpse Connoisseur
1x Cunning Lethemancer
1x Devouring Strossus
1x Devout Witness
1x Diabolic Tutor
1x Earsplitting Rats
1x Endless Obedience
1x Endrek Sahr, Master Breeder
1x Evolving Wilds
1x Faceless Butcher
1x Faithless Looting
1x Fiend Hunter
1x Flayer of the Hatebound
1x Grim Haruspex
1x Hound of Griselbrand
1x Kathari Bomber
1x Liege of the Pit
1x Lingering Souls
1x Lord of the Pit
1x Luminous Angel
1x Magister of Worth
1x Mardu Banner
1x Mardu Charm
1x Mindless Automaton
1x Minion of Leshrac
1x Miraculous Recovery
1x Molten Slagheap
8x Mountain
1x Nearheath Pilgrim
1x Nekrataal
1x Nezumi Bone-Reader
1x Nomad Outpost
1x Obzedat's Aid
1x Orzhov Basilica
9x Plains
1x Ponyback Brigade
1x Rakdos Carnarium
1x Reassembling Skeleton
1x Requiem Angel
1x Rescue from the Underworld
1x Rise from the Grave
1x Rogue's Passage
1x Rotting Rats
1x Savage Firecat
1x Scoured Barrens
1x Sire Of Insanity
1x Sliversmith
1x Smallpox
1x Soul Exchange
1x Stingscourger
1x Stronghold Rats
1x Sunhome Guildmage
9x Swamp
1x Swiftfoot Boots
1x Terramorphic Expanse
1x Teysa, Envoy of Ghosts
1x Tormenting Voice
1x Torrent of Souls
1x Unburial Rites
1x Viashino Racketeer
1x Victimize
1x Wind-Scarred Crag
I like baby fowl.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
As well as to make my own.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
I've done the Pauper thing before, and I'm a big fan of Pauper EDH because of how fundamental the games are. But I like these better as giveaways because they have more cards that make players say "Wow", and they hang better with "real" EDH decks.
I like baby fowl.