Saffi Eriksdotter: Even if you aren't abusing ETB effects, having Saffi on board (preferably with a sac outlet as well to dodge exile/etc.) is an efficient way to mess with an opponent's removal options. With a fairly slim number of strings attached to her effect, it also means that new sets can continue to provide her with goodies that don't require complete overhauls of the deck to accommodate (doesn't mean I'll stop overhauling my decks every 3rd set or so... ).
Glissa, the Traitor: I've got a love affair with value-engine Commanders, and First Strike+Deathtouch is such a potent combination that you can steal some games just from the intimidation factor it presents alone.
1) Daretti, Scrap Savant: It's been pretty fun to use a planeswalker as a commander. And he can do some pretty dirty things.
2) Sidisi, Brood Tyrant: I've been having some fun with her. It's fun milling yours and everyone else's deck, and then just shuffling your graveyard back into your deck with Eldrazi. Good times.
3) Kaalia of the Vast: First commander I ever had, and still have. I love cheating fatties into play, and she does it fairly well.
Ghave, Guru of Spores I'm a big fan of token swarm decks, and I find it fun to try and make a deck with Ghave that doesn't go infinite. Which as anyone who has built a Ghave deck will agree that it sometimes feels like Ghave goes infinite with every card lol.
Gaddock Teeg as it stops the commander meta from doing the unfair things that are its bread and butter. No super Jace, no Birthing Pod, no Tooth & Nail, no Planeswalkers in general. Awesome fun.
Rayne, Academy Chancellor makes being a bull's eye a whole lot of fun. Thanks to Joz on the mtgcommander.net forums for showing me the way. Had a super time last Saturday with an enchanted Rayne and Azami out, drew close to twelve cards in one turn!
Lady Evangela. The deck isn't built yet but Cleric theme and religion sub-theme, should be a blast for the Vorthos part of me!
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The "Crazy One", playing casual magic and occasionally dipping his toes into regular play since 1994.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
Braids, Cabal Minion - My first commander back in late 2007. I was born and raised in the Northern California area, and we have/had some of the greatest name in magic as regulars, which bred a highly competitive community. I am not going to name drop because that isn't cool, but you can imagine how competitive it could get even playing a casual format. In spike filled environments, she wasn't even the best deck. I was upset when she was banned but kept her in my 99 in my Kagemaro, First to Suffer control deck until they banned her in the 99 too.
Merieke Ri Berit - I love Esper control. She is/was my more casual deck. I have moved her over to be my due commander built around counter spell permission control.
Ghoulcaller Gisa - After taking a break from magic for a few years, I got back into he game about 6 months before she was printed. I had to get the Commander 2014 deck and I have loved rebuilding mono black good stuff control with Gisa at the helm. I no longer live in Nor-Cal and where I play things are still strong but not nearly as cut throat. My win/loss ratio is really high with her because mono black is one of the best casual level decks you can play with. If you aren't playing cut throat and your games go into later turns, mono black just gets to critical mass and ends games consistently with it's back breaking spells and long term card advantage.
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"Whatever style you wish to play, be it fast and frenzied or slow and tactical, the surest way to defeat your opponent consistently is by dominating him or her in the war of card advantage." - Brian Wiseman, April 1996
Grenzo, Dungeon Warden-He allows for some incredibly busted things to happen. It's the greenest RB deck I've ever played, and I love that. Nothing is better than surprise Sire of Insanity on their end step.
Dakkon Blackblade-My first and only voltron deck, and it's a bear. The first time I sat down with it with my group, they all proceeded to read the card and chuckle. Then I accidentally one-shotted them all.
And my absolute favorite, Titania, Protector of Argoth-I am a Timmy first, Spike second. An inherent green mage. I love making giant monsters and then sending them to smash. This deck is my baby, and is a little over halfway foiled. I love the way the games play out, and how easily I can switch from nonstop ramp to having over 200 power on board.
This lists always make me feel like a jerk; so many decks I love...I'll try to narrow it down from the 20-odd decks I have.
In no particular order:
1. Vaevictis Asmadi for dragon tribal and the capability to beat the tar out of someone as a huge power sink. I've delivered a few one-shot kills with Vaevictis, and it's always cool. I love Firebreathing in three colors. One day, I might try more of a voltron/control build with him. I wish they'd resurrect the character...
2. Intet, the Dreamer is tons of fun as a library manipulation general. It's in bad taste, sure, but I do love combining Intet's ability with Scroll Rack and Time Stretch for fun. Add Eternal Witness and co for more turns. I don't play every extra turn effect in the deck, but I play enough to see Intet get me many extra turns in a typical game. Very fun.
4. Krenko, Mob Boss is one of my favorites because I've always loved goblins. I enjoy winning with a goblin mob.
5. Teneb, the Harvester is my preferred reanimation general. The durability and protean answers that GWB provides when combined with an awesome dragon, great art, and a cool ability makes me happy.
Just the tip of the iceberg, but these 5 came to mind first.
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1) Daretti, Scrap Savant: It's been pretty fun to use a planeswalker as a commander. And he can do some pretty dirty things
No doubt! My favorite thing to do is make Daretti into a creature. I've actually gone the distance for 21 against people with an animated artifact Daretti. I have a ball doing that.
My current favorite is Ulamog, the Infinite Gyre. It has tons of colorless mana rocks, utility lands that can do a wide variety of things and a slew of artifacts that can do many fun things. Not to mention ulamog himself can take out any permanent when he comes into play and his hard to deal with himself.
Second favorite has to be Omnath, Locus of Mana. Green can easily generate a ton of mana so omnath will just get huge really quick. Add in some trample and you have a one swing death for any player at the table.
Third is Thassa, God of the Sea. She is three mana so she comes out early and the scry ability can come in very handy. Because she is indestructible, you really don't have to fear playing her early so you can get the most advantage out of the scry.
1) The Mimeoplasm - It took me three tries to get a build that I liked, but the crazy things I can do with my army of clones is made fun by how each game plays out differently depending on my opponents' decks.
2) Karador, Ghost Chieftain - Ramp, draw, answers, and the ability to grind out victories due to its recursion all in one deck. Its also reminiscient of The Rock decks of years ago.
3) Intet - My first attempt at an "aggro" deck in EDH where I am the one that plays the big scare threats that need to be answered. It has been nice stepping outside of my control box and smashing face with dragons.
Narset, Enlightened Master
You build decks with lots expensive fun stuff like possibility storm and eye of the storm without commiting yourself compeletely to any one strategy. Also you are proactive instead of reactive. You can build all kinds of fun stuff with Narset but still be focused without resorting to random good stuff.
1.) Jarad, Golgari Lich Lord the first commander that I built outright, and one of my best. An incredibly flexible commander with a color suite that can handle anything.
3.) Kaalia of the Vast because it's the easiest way to turn commander into archenemy. Stupid aggressive, insanely easy to pilot, and who doesn't love free fat on the table besides everyone not playing Kaalia?
4.) Prossh, Skyraider of Kher 2nd easiest way to turn commander into archenemy... but really his trigger is so abusive, and a built in sac outlet? Dude is Johnny-tastic.
5.) Doran, the Siege Tower one of my newest decks, so a current favorite. I love how he distorts the playing field, and there are many cheap, high toughness creatures to make Doran one of the most aggressive fat decks out there. Add to it that junk has the removal for anything and everything, and you have a fun deck which is brutally good.
nicol bolas is pretty epic. can't ignore them old-school elder dragons back when they weren't even elder or even dragons in game (they were just summon legend back then..)
gotta love having scornful egotist morphed and having people play around it thinking its the willbender; but probably even more awesome being able to have him as planeswalker and general in game at the same time, wreaking havoc!
I love this post so far it made me realize there is a lot about commanders I don't know. I think I am going to compile a list of the commanders and put what types of decks they are good for..unless there is a list like that already. Please let me know if there is or if you like that idea.
I'm sure everyone's just going to pick their own commanders as their favorites, for obvious reasons... I personally like commanders who have some incredibly powerful interactions but look relatively innocuous at first glance.
Saffi Eriksdotter - My pet deck going on four years now. The amount of ETB abuse, sac abuse, and graveyard abuse, along with its ability to just combo out at any time is insane. The best part is seeing players who are unfamiliar with my deck and their reactions when their wraths, removal, and hate cards do relatively nothing to stop me. Oh, you Wrath? Sure. And all my creatures come back, and reactivate all their ETB abilities, thanks!
Selvala, Explorer Returned - Selvala does a great job masquerading as a group hug deck when she's really a vicious combo deck that can win on turn 3-4 with relative consistency, or if you want to make it a little more "fair", just play half your deck by turn 3-4 and gain 100+ life. I was winning about 90% of my games with her but I took her apart because I was taking 10 minutes on everyone else's turn.
Marath, Will of the Wild - He's very versitile and in colors that I really enjoy playing. I love how many options for strategy and deck building he gives you.
Lovisa Coldeyes - not the strongest general, but mono red non-goblin tribal batdown has been really fun, and winning with her feels pretty satisfying.
Sachi, Daughter of Seshiro - Another kind of obscure general that I find to be a blast to play. I lover Shaman tribal, and the ramp playstyle she supports.
Elesh Norn, Grand Cenobite - This was honestly not a deck I thought would stick around, but I absolutely adore her effect.
Diaochan, Artful Beauty - Step 1: play a mono red deck that requires either continual additional setup or a certain amount of showmanship/political manipulation to have baseline functionality. Step 2: win anyway.
Braids, Conjurer Adept - An old friend of mine used to run her in a psuedo group hug way until he inevitably cracked down and took over the game in one turn. And we fell for it almost every time.
Godo, Bandit Warlord - My first Actually Good deck; it could take games off of legit tuned control commanders in multiplayer games. Godo basically taught me how to Voltron and I'll always remember him kindly for doing so.
Ghave, Guru of Spores. My first Commander deck (It is not first EDH deck). He is a combo machine, and I appreciate he is in my favorite color set (The Rock).
Ruhan of the Fomori. Maybe he is a favorite because few are familiar with him and see him as a none-factor. Maybe it is because America plays shenanigans? But I believe it is the fact that Ruhan has a Sunforger package available if he does not kill a player in a swing or two.
Angus Mackenzie is my first EDH general, and I have kept my copies since Legends. Currently, he is the general to my Bant Planeswalkers deck for obvious reasons.
Omnath, Locus of Mana - Because effectively playing legacy high tide in green is really filthy. Personally, I love keeping count in my head for things like mana, so he's right up my alley. Very seldom do I ever get in for the 21.
Right now I'm having the best success with commanders with a ETB effect like Maga, Traitor to Mortals or Prossh, Skyraider of Kher. I'm finding that I don't do a great job of babysitting commanders with activated or passive abilities long enough to get value out of them. I'd much rather just let them die so I can recast them (and it saves me from having to buy Lightning Greaves in bulk).
Aww, had to be 3 of my favorites, and not all 4? Darn. For me, my favorite deck still has to be the first successful EDH deck I built, Drana, Kalastria Bloodchief. No matter how many times I rebuild the deck around her, either for more synergy, to boost or lower the power level to suit our playgroup or just look for new fun Black cards, she continues to remain my favorite. Running Mono-Black Vampire Tribal with her right now.
My other decks are an Alesha, Who Smiles at Death deck that focuses on maximizing my attack steps (Sword of Feast and Famine and Aggravated Assault make quite the combo), and a Narset, Enlightened Master spellslingers deck. Narset is part flavor and part durdling, so it's quite fun. I don't know what's about to happen, and neither does anyone else. Both reflect the two ways I enjoy playing magic: Alesha attacking and synergy, Narset crazy turns that no one can predict or follow.
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Vorthos-player with way too much time on his hands and a love of thematic decks.
EDH - Yes, Each One is Named After a Song. I love tying music to my decks.
Right now I'm having the best success with commanders with a ETB effect like Maga, Traitor to Mortals or Prossh, Skyraider of Kher. I'm finding that I don't do a great job of babysitting commanders with activated or passive abilities long enough to get value out of them. I'd much rather just let them die so I can recast them (and it saves me from having to buy Lightning Greaves in bulk).
I'm the same way. I don't want to waste time, resources, and precious card slots on ways to protect my permanents. I've always played in an extremely answer heavy meta and I don't like having to care about whether or not my stuff survives. I've always liked tokens, things with immediate impact and value, and strategies that use my permanents as expendable resources. I lean pretty heavily in the jund direction. I tried a voltron deck once and immediately hated it.
My favorite commanders:
Prossh, skyraider of kher - My current main deck, it's my favorite color combination and it does all the things i love. It's a super-proactive "Answer me now" deck full of tutors, recursion, and backup plans.
Ghave, guru of spores - My first real EDH deck, i ran a lot of cheap combos/engines (most of which did not rely on ghave) with interchangeable parts and a lot of redundancies (answer heavy meta) so instead of protecting my stuff i would just replace or recur things until people ran out of ways to answer. There were only 2-3 cards above 3cmc. It had inevitability on it's side and It did what those colors do best; get max value out of it's cards.
I've recently stepped out of my comfort zone and built a UW durdly deck with Ephara, god of the polis and a mono U deck that actually cares if it's commander survives with Muzzio, visionary architect at the helm. I will always prefer proactive strategies with disposable parts.
Toshiro Umezawa, because chaining kill spells and juggling creatures in and out of my graveyard is a blast.
Sydri, Galvanic Genius, because sometimes you just have to bludgeon your enemies to death with a manarock.
Teysa, Orzhov Scion, because slowly bleeding your opponents to death while playing them against each other is fun.
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Opal-eye, Konda's Yojimbo ~ Rayne, Academy Chancellor ~ Toshiro Umezawa ~ Jaya Ballard, Task Mage ~ Yeva, Nature's Herald
Teysa, Orzhov Scion ~ Tajic, Blade of the Legion ~ Selvala, Explorer Returned ~ Savra, Queen of the Golgari
Marchesa, the Black Rose ~ Sydri, Galvanic Genius ~ Alesha, Who Smiles at Death ~ Riku of Two Reflections ~ Sidisi, Brood Tyrant
Been playing EDH for six years now. Started off with Rafiq of the Many and absolutely enjoyed it. Then, two years later, Karador, Ghost Chieftain was revealed. At first, I didn't like him. He was outside of my normal colors for the most part and lent himself to a strategy that I didn't typically play. I actually played Ghave first because I saw all the crazy combos you could do. I didn't like it though.
So, I eventually tried out Karador. I went with a fellow MTGSally user's list and modified it a bit. Eventually, it got to the point where I was winning the majority of my games and having an absolute blast. The ability to continually recur your creatures, who the majority of are just answers, is phenomenal. He has more built in inevitability than any other commander I've piloted. Even grave hate doesn't stop him. Sure, other guys can win in the early game easily, but Karador usually wins in the long game.
Marchesa, the Black Rose: She's like Saffi, but for the other pieces of the color pie.
Glissa, the Traitor: I've got a love affair with value-engine Commanders, and First Strike+Deathtouch is such a potent combination that you can steal some games just from the intimidation factor it presents alone.
RRR - Bosh's School of Hard(cover) Knocks
2) Sidisi, Brood Tyrant: I've been having some fun with her. It's fun milling yours and everyone else's deck, and then just shuffling your graveyard back into your deck with Eldrazi. Good times.
3) Kaalia of the Vast: First commander I ever had, and still have. I love cheating fatties into play, and she does it fairly well.
[EDH Non-Primers] Newzuri | Breya
Ghave, Guru of Spores I'm a big fan of token swarm decks, and I find it fun to try and make a deck with Ghave that doesn't go infinite. Which as anyone who has built a Ghave deck will agree that it sometimes feels like Ghave goes infinite with every card lol.
Rakdos The Defiler: A Zero-Sum Game
Varolz, The Scar-Striped
Thanks,
MattHonkylips
Rayne, Academy Chancellor makes being a bull's eye a whole lot of fun. Thanks to Joz on the mtgcommander.net forums for showing me the way. Had a super time last Saturday with an enchanted Rayne and Azami out, drew close to twelve cards in one turn!
Lady Evangela. The deck isn't built yet but Cleric theme and religion sub-theme, should be a blast for the Vorthos part of me!
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
Merieke Ri Berit - I love Esper control. She is/was my more casual deck. I have moved her over to be my due commander built around counter spell permission control.
Ghoulcaller Gisa - After taking a break from magic for a few years, I got back into he game about 6 months before she was printed. I had to get the Commander 2014 deck and I have loved rebuilding mono black good stuff control with Gisa at the helm. I no longer live in Nor-Cal and where I play things are still strong but not nearly as cut throat. My win/loss ratio is really high with her because mono black is one of the best casual level decks you can play with. If you aren't playing cut throat and your games go into later turns, mono black just gets to critical mass and ends games consistently with it's back breaking spells and long term card advantage.
Dakkon Blackblade-My first and only voltron deck, and it's a bear. The first time I sat down with it with my group, they all proceeded to read the card and chuckle. Then I accidentally one-shotted them all.
And my absolute favorite, Titania, Protector of Argoth-I am a Timmy first, Spike second. An inherent green mage. I love making giant monsters and then sending them to smash. This deck is my baby, and is a little over halfway foiled. I love the way the games play out, and how easily I can switch from nonstop ramp to having over 200 power on board.
Kresh the Bloodbraided-Jund Aggro
Karador, Ghost Chieftain-Abzan Midrange
Kangee, Aerie Keeper-Bird Tribal
Alesha, Who Smiles at Death-Warrior Tribal
Sydri, Galvanic Genius-Gepetto's Combo Workshop
Melek, Izzet Paragon-Izzet Mad Science
Omnath, Locus of Rage-Land/Elemental Tribal
Avacyn, Angel of Hope-The Church of Avacyn (Innistrad Flavor)
Brion Stoutarm
Daxos of Meletis
Varolz, the Scar-Striped
Narset, Enlightened Master
Damia, Sage of Stone
Teysa, Envoy of Ghosts
Titania, Protector of Argoth
Dakkon Blackblade
Roon of the Hidden Realm
Mayael the Anima
Grenzo, Dungeon Warden
Tasigur, the Golden Fang
Gaddock Teeg
Rhys the Redeemed
In no particular order:
1. Vaevictis Asmadi for dragon tribal and the capability to beat the tar out of someone as a huge power sink. I've delivered a few one-shot kills with Vaevictis, and it's always cool. I love Firebreathing in three colors. One day, I might try more of a voltron/control build with him. I wish they'd resurrect the character...
2. Intet, the Dreamer is tons of fun as a library manipulation general. It's in bad taste, sure, but I do love combining Intet's ability with Scroll Rack and Time Stretch for fun. Add Eternal Witness and co for more turns. I don't play every extra turn effect in the deck, but I play enough to see Intet get me many extra turns in a typical game. Very fun.
3. Scion of the Ur-dragon 5-color control elements with my all-time favorite infinite. What's not to like? Going control and winning with double strike and Skithiryx, the Blight Dragon or just Moltensteel Dragon into Dragon Tyrant or Atarka, World Render is juicy too.
4. Krenko, Mob Boss is one of my favorites because I've always loved goblins. I enjoy winning with a goblin mob.
5. Teneb, the Harvester is my preferred reanimation general. The durability and protean answers that GWB provides when combined with an awesome dragon, great art, and a cool ability makes me happy.
Just the tip of the iceberg, but these 5 came to mind first.
No doubt! My favorite thing to do is make Daretti into a creature. I've actually gone the distance for 21 against people with an animated artifact Daretti. I have a ball doing that.
Second favorite has to be Omnath, Locus of Mana. Green can easily generate a ton of mana so omnath will just get huge really quick. Add in some trample and you have a one swing death for any player at the table.
Third is Thassa, God of the Sea. She is three mana so she comes out early and the scry ability can come in very handy. Because she is indestructible, you really don't have to fear playing her early so you can get the most advantage out of the scry.
2) Karador, Ghost Chieftain - Ramp, draw, answers, and the ability to grind out victories due to its recursion all in one deck. Its also reminiscient of The Rock decks of years ago.
3) Intet - My first attempt at an "aggro" deck in EDH where I am the one that plays the big scare threats that need to be answered. It has been nice stepping outside of my control box and smashing face with dragons.
The Mimeoplasm || Karador, Ghost Chieftain
Prossh, Skyraider of Kher || Vial Smasher/Tymna Group Slug
Drana, Kalastria Bloodchief || Talrand, Sky Summoner
Yidris - Unblockable Saboteurs || Kiki-Jiki, ETB breaker
Kess, Dissident Mage
You build decks with lots expensive fun stuff like possibility storm and eye of the storm without commiting yourself compeletely to any one strategy. Also you are proactive instead of reactive. You can build all kinds of fun stuff with Narset but still be focused without resorting to random good stuff.
2.) Experiment Kraj Stupid fun.
3.) Kaalia of the Vast because it's the easiest way to turn commander into archenemy. Stupid aggressive, insanely easy to pilot, and who doesn't love free fat on the table besides everyone not playing Kaalia?
4.) Prossh, Skyraider of Kher 2nd easiest way to turn commander into archenemy... but really his trigger is so abusive, and a built in sac outlet? Dude is Johnny-tastic.
5.) Doran, the Siege Tower one of my newest decks, so a current favorite. I love how he distorts the playing field, and there are many cheap, high toughness creatures to make Doran one of the most aggressive fat decks out there. Add to it that junk has the removal for anything and everything, and you have a fun deck which is brutally good.
gotta love having scornful egotist morphed and having people play around it thinking its the willbender; but probably even more awesome being able to have him as planeswalker and general in game at the same time, wreaking havoc!
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Karona, False God | Sliver King | Horde of Notions | Marchesa, the Black Rose | Rhys the Redeemed | Selvala, Explorer Returned | Angus Mackenale
Vela the Night-Clad | Kaalia of the Vast | Merieke Ri Berit | Jhoira of the Ghitu | Ashling the Pilgrim | Arcum Dagsson
Ertai, Wizard Adept | Glissa, the Traitor | Oona, Queen of the Fae
Saffi Eriksdotter - My pet deck going on four years now. The amount of ETB abuse, sac abuse, and graveyard abuse, along with its ability to just combo out at any time is insane. The best part is seeing players who are unfamiliar with my deck and their reactions when their wraths, removal, and hate cards do relatively nothing to stop me. Oh, you Wrath? Sure. And all my creatures come back, and reactivate all their ETB abilities, thanks!
Selvala, Explorer Returned - Selvala does a great job masquerading as a group hug deck when she's really a vicious combo deck that can win on turn 3-4 with relative consistency, or if you want to make it a little more "fair", just play half your deck by turn 3-4 and gain 100+ life. I was winning about 90% of my games with her but I took her apart because I was taking 10 minutes on everyone else's turn.
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
Lovisa Coldeyes - not the strongest general, but mono red non-goblin tribal batdown has been really fun, and winning with her feels pretty satisfying.
Sachi, Daughter of Seshiro - Another kind of obscure general that I find to be a blast to play. I lover Shaman tribal, and the ramp playstyle she supports.
Elesh Norn, Grand Cenobite - This was honestly not a deck I thought would stick around, but I absolutely adore her effect.
My Helpdesk
[Pr] Marath | [Pr] Lovisa | Jodah | Saskia | Najeela | Yisan | Lord Windgrace | Atraxa | Meren | Gisa and Geralf
Angus Mackenzie - The lord and master of the Pillow Fortress of Doom! I believe my only real win conditions in this deck are Elixir of Immortality and Wheel of Sun and Moon
Braids, Conjurer Adept - An old friend of mine used to run her in a psuedo group hug way until he inevitably cracked down and took over the game in one turn. And we fell for it almost every time.
Godo, Bandit Warlord - My first Actually Good deck; it could take games off of legit tuned control commanders in multiplayer games. Godo basically taught me how to Voltron and I'll always remember him kindly for doing so.
Ruhan of the Fomori. Maybe he is a favorite because few are familiar with him and see him as a none-factor. Maybe it is because America plays shenanigans? But I believe it is the fact that Ruhan has a Sunforger package available if he does not kill a player in a swing or two.
Angus Mackenzie is my first EDH general, and I have kept my copies since Legends. Currently, he is the general to my Bant Planeswalkers deck for obvious reasons.
Keep brewing.
My other decks are an Alesha, Who Smiles at Death deck that focuses on maximizing my attack steps (Sword of Feast and Famine and Aggravated Assault make quite the combo), and a Narset, Enlightened Master spellslingers deck. Narset is part flavor and part durdling, so it's quite fun. I don't know what's about to happen, and neither does anyone else. Both reflect the two ways I enjoy playing magic: Alesha attacking and synergy, Narset crazy turns that no one can predict or follow.
EDH - Yes, Each One is Named After a Song. I love tying music to my decks.
B Drana, Kalastria Bloodchief B - Fear of the Dark
WG Sigarda, Heron's Grace WG - Strength in Numbers
RG Xenagos, God of Revels RG - Fullmoon (It's werewolves)
RW Archangel Avacyn // Avacyn, the Purifier RW - The End is Nigh
60 Card Kitchen Table Decks
WUB Avacyn, Spirit Ferrier
RG Arlinn Kord's Howlpack
I'm the same way. I don't want to waste time, resources, and precious card slots on ways to protect my permanents. I've always played in an extremely answer heavy meta and I don't like having to care about whether or not my stuff survives. I've always liked tokens, things with immediate impact and value, and strategies that use my permanents as expendable resources. I lean pretty heavily in the jund direction. I tried a voltron deck once and immediately hated it.
My favorite commanders:
Prossh, skyraider of kher - My current main deck, it's my favorite color combination and it does all the things i love. It's a super-proactive "Answer me now" deck full of tutors, recursion, and backup plans.
Ghave, guru of spores - My first real EDH deck, i ran a lot of cheap combos/engines (most of which did not rely on ghave) with interchangeable parts and a lot of redundancies (answer heavy meta) so instead of protecting my stuff i would just replace or recur things until people ran out of ways to answer. There were only 2-3 cards above 3cmc. It had inevitability on it's side and It did what those colors do best; get max value out of it's cards.
I've recently stepped out of my comfort zone and built a UW durdly deck with Ephara, god of the polis and a mono U deck that actually cares if it's commander survives with Muzzio, visionary architect at the helm. I will always prefer proactive strategies with disposable parts.
Sydri, Galvanic Genius, because sometimes you just have to bludgeon your enemies to death with a manarock.
Teysa, Orzhov Scion, because slowly bleeding your opponents to death while playing them against each other is fun.
Teysa, Orzhov Scion ~ Tajic, Blade of the Legion ~ Selvala, Explorer Returned ~ Savra, Queen of the Golgari
Marchesa, the Black Rose ~ Sydri, Galvanic Genius ~ Alesha, Who Smiles at Death ~ Riku of Two Reflections ~ Sidisi, Brood Tyrant
So, I eventually tried out Karador. I went with a fellow MTGSally user's list and modified it a bit. Eventually, it got to the point where I was winning the majority of my games and having an absolute blast. The ability to continually recur your creatures, who the majority of are just answers, is phenomenal. He has more built in inevitability than any other commander I've piloted. Even grave hate doesn't stop him. Sure, other guys can win in the early game easily, but Karador usually wins in the long game.
Seriph0 on cockatrice
EDH Decks
WBGKaradorWBG