Steven, the guy with things costs less to cast for each instant or sorcery card in your graveyard.
During each of your turns, you may cast one instant or sorcery card from your graveyard. If a card were to enter the graveyard this way exile it instead.
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Steven, the guy with things costs less to cast for each instant or sorcery card in your graveyard.
During each of your turns, you may cast one instant or sorcery card from your graveyard. If a card were to be cast this way exile it.
3/4
This would make me the happiest
This does nothing. You cast the card and then it gets exiled.
Whoops, shows what I know :p. Youd think someone that mostly plays graveyard decks would know that
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Red is pretty bad at mass removal unless it's damage based, but even then the only really good one is Blasphemous Act. So I was thinking about a good red mass removal spell
Tragic Eruption
As an additional cost to cast Tragic Eruption, sacrifice a mountain
Each player exiles all creatures without flying they control, then for each creature exiled this way that player puts a 0/1 colorless Rock creature with defender onto the battlefield
Plague Urn BG
Artifact 1BGt: Target creature you control gains Deathtouch and First Strike until end of turn. Sacrifice that creature at the end of turn.
I really wanted this for my former Varolz deck, but now I want it for Kresh
Give me a black/white voltron general. And yes, I know the ability is broken as hell
Counter Guardian Emiya 3BW
Legendary Creature - Human Spirit Soldier
1W, pay three life; Search your library for an equipment card and put it into play attached to Counter Guardian Emiya. If you do, put it on the bottom of your library at end of turn.
"So as I pray, unlimited blade works."
1/3
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Even if the author is silenced, the performance is stopped, the story will not end.
Whether it's a comedy or a tragedy, if there is cheering, the story will continue on.
Just like the many lives.
For the us who are still in it and still in the journey, send warm blessings.
- We will continue to walk down this path until eternity.
Hekos, Awakener of the Soul WGB
Legendary Creature - Avatar
Whenever you cast an enchantment spell, put a soul counter on Hekos, Awakener of the Soul.
If there is at least one soul counter on Hekos, enchantment spells you cast cost 1 less to cast for each soul counter on Hekos.
If there are at least five soul counters on Hekos, whenever you cast an enchantment spell you may draw a card.
If there are at least seven soul counters on Hekos, Hekos gets +7/+7 and gains flying, vigilance, lifelink, and protection from red and blue.
0/3
It probably could be wordeded better and the numbers of soul counters probably need tweaking, but I like the idea at least.
I like this. There is no enchantment based general yet. And also, I like those colors.
Magna, Warmage Academy1WWUURR Legendary Creature - Wall Wizard
Hexproof, Indestructible, Defender, Reach, First Strike
Other creatures you control gain the wizard type and have +1/+3, vigilance, first strike, reach and "t: This creature deals 1 damage to target creature or player." t: Magna, Warmage Academy deals 2 damage to target creature or player. 2/8
Zorna the Sneak1WUR Legendary Creature - Fairy Rogue
Flash
Flying, Haste 1: Return Zorna the Sneak to it's owner's Command Zone, gain 2 life. 2WUR: Put Zorna the Sneak onto the battlefield from the command zone.
Whenever Zorna the Sneak deals combat damage to a player, you may look at that player's hand, then scry 1, then draw a card. 2/2
Magna, Warmage Academy1WWUURR Legendary Creature - Wall Wizard
Hexproof, Indestructible, Defender, Reach, First Strike
Other creatures you control gain the wizard type and have +1/+3, vigilance, first strike, reach and "t: This creature deals 1 damage to target creature or player." t: Magna, Warmage Academy deals 2 damage to target creature or player. 2/8
I agree. We should all only play g/x decks because they are the most objectively fun and anyone who disagrees does not know the truth about EDH. Everyone should just play their decks because interaction beyond high fiving about how many land are in play is unfun and equivalent to casting Stasis while kicking puppies. I for one will never play with anyone who casts tutors, removal spells, blue cards, things I arbitrarily decide I don't like but will probably cast myself later.
Linsey, Field Trip Organizer XWW
Legendary Creature - Human
Convoke, Reach
Linsey enters the battlefield with X (1/2)/(1/2) Human Child Tokens named "Little Girl" W, Tap, Add X -0/-1 Counters to Linsey: Regenerate 2 Times X Permenants named Little Girl.
Linsey's Toughness is equal to the number of tokens named Little Girl.
0/*
Because the idea of hordes of little girls murdering all of the greatest creatures in magic is hilarious.
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My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your arms and die for nothing, or hold them fast and die for something.
Butcherweb Wraith 2BUG
Creature - Spider Spirit
Reach, Lifelink
When Wraithweb Butcher deals combat damage to a player or planeswalker, untap it.
When Wraithweb Butcher dies exile it and return target instant or sorcery from your graveyard to your hand.
(4/6)
Path of the Sword W
Instant
If you control an equipped creature, exile target creature. Then, attach a creature you control with an equipment you control.
Ashiok, Dreamer of Death 2BB
Planeswalker - Ashiok
+1: "Entomb"
-2: Put a 2/2 black Zombie creature token onto the battlefield.
-6: Choose a card in a graveyard. If it's a permanent card return it to the battlefield under your control, otherwise return it to it's owner's hand.
{4}
Hellcrater Trailblazer 4RR
Creature - Devil Scout
Haste
When Hellcrater Trailblazer dies, destroy target land and it deals 13 damage to up to one target creature.
(3/3)
Strong Arm Bribe 4RR
Sorcery
Search target opponent's library for an artifact or creature card and exile. You may play that card as long as that card remains in exile and may use R mana as though it were mana of any color to cast it.
As an additional cost to cast Tragic Eruption, sacrifice a mountain
Each player exiles all creatures without flying they control, then for each creature exiled this way that player puts a 0/1 colorless Rock creature with defender onto the battlefield
The inspiration behind this was Mt. Vesuvius
As an additional cost to cast Tragic Eruption, sacrifice a mountain
Each player exiles all creatures without flying they control, then for each creature exiled this way that player puts a 0/1 colorless Rock creature with defender onto the battlefield
The inspiration behind this was Mt. Vesuvius
Personally I want this card to exist. Can't think of any way for it to break the game, but plenty of ways for it to be used.
While infestation works, it is still destroy and it's only for one player, and I was hopig for a red exile, simply because massive amounts of lava and ash should get around indestructibility. i don't think even Blightsteel Colossus could survive that much lava, which is kind of what I was going for
Really Old Scottish Dragon- X
[Five-color Color Indicator] Legendary Creature- Dragon Spirit Advisor
Sunburst(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove a +1/+1 counter from Really Old Scottish Dragon: Target player most follow any house rules for the rest of the turn. If a spell on the stack would violate any of those rules or the spirit of any of those rules, exile it. You may only activate this ability once per turn.
0/0
"We've got Spirit yes we do. . . and it's slightly arbitrary!"
Really-Not-Glissa 3WGB
First Strike, Deathtouch, Vigilance
Whenever a creature an opponent controls is put into a GY from the battlefield, you may return targed ENCHANTMENT card from your GY to your hand.
Whenever you play and enchantment spell, draw a card.
Gandalf, the Grey1WWUURR Legendary Creature - Wall Wizard
Hexproof, Indestructible, Defender, Reach, First Strike
Other creatures you control gain the wizard type and have +1/+3, vigilance, first strike, reach and "t: This creature deals 1 damage to target creature or player." t: Gandalf, the Grey deals 2 damage to target creature or player. 2/8
Fixed. It's just so iconically 'you shall not pass!' of a general. I would absolutely love to play a game with this awesome idea.
Koris, Master Craftsman
Legendary Creature - Vedalken Artificer
When ~ enters the battlefield you may search your library for an artifact with converted mana cost 3 or less, reveal it and then put it into your hand
Sacrifice an artifact to have Koris, Master Craftsman deal twice the converted mana cost of the sacrificed artifact to target creature or player
2/4
Major thanks to Traprootkami for the signature.
Steven, the guy with things
Steven, the guy with things costs less to cast for each instant or sorcery card in your graveyard.
During each of your turns, you may cast one instant or sorcery card from your graveyard. If a card were to enter the graveyard this way exile it instead.
3/4
This would make me the happiest
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
This does nothing. You cast the card and then it gets exiled.
Jarad Graveyard Combo[Primer]!
Sidisi ANT!
Playing Commander to Win - A guide on Competitive, 4-player EDH
LandDestruction.com - An EDH blog
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Tragic Eruption
As an additional cost to cast Tragic Eruption, sacrifice a mountain
Each player exiles all creatures without flying they control, then for each creature exiled this way that player puts a 0/1 colorless Rock creature with defender onto the battlefield
The inspiration behind this was Mt. Vesuvius
Major thanks to Traprootkami for the signature.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
Sorcery
1BB,
Exile target nonland permanent. You lose life equal to its mana cost.
return to Dominaria!![/URL]
Artifact
1BGt: Target creature you control gains Deathtouch and First Strike until end of turn. Sacrifice that creature at the end of turn.
I really wanted this for my former Varolz deck, but now I want it for Kresh
Counter Guardian Emiya 3BW
Legendary Creature - Human Spirit Soldier
1W, pay three life; Search your library for an equipment card and put it into play attached to Counter Guardian Emiya. If you do, put it on the bottom of your library at end of turn.
"So as I pray, unlimited blade works."
1/3
Whether it's a comedy or a tragedy, if there is cheering, the story will continue on.
Just like the many lives.
For the us who are still in it and still in the journey, send warm blessings.
- We will continue to walk down this path until eternity.
t: Target card in a graveyard becomes an artifact until end of turn
(Why, yes, I do play Glissa, how did you guess?)
I like this. There is no enchantment based general yet. And also, I like those colors.
Legendary Creature - Wall Wizard
Hexproof, Indestructible, Defender, Reach, First Strike
Other creatures you control gain the wizard type and have +1/+3, vigilance, first strike, reach and "t: This creature deals 1 damage to target creature or player."
t: Magna, Warmage Academy deals 2 damage to target creature or player.
2/8
Zorna the Sneak 1WUR
Legendary Creature - Fairy Rogue
Flash
Flying, Haste
1: Return Zorna the Sneak to it's owner's Command Zone, gain 2 life.
2WUR: Put Zorna the Sneak onto the battlefield from the command zone.
Whenever Zorna the Sneak deals combat damage to a player, you may look at that player's hand, then scry 1, then draw a card.
2/2
Wall wizard, LOL.
Major thanks to Traprootkami for the signature.
Legendary Creature - Human
Convoke, Reach
Linsey enters the battlefield with X (1/2)/(1/2) Human Child Tokens named "Little Girl"
W, Tap, Add X -0/-1 Counters to Linsey: Regenerate 2 Times X Permenants named Little Girl.
Linsey's Toughness is equal to the number of tokens named Little Girl.
0/*
Because the idea of hordes of little girls murdering all of the greatest creatures in magic is hilarious.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Serra's Citadel
Legendary Land
[tap]: Add 1 to your mana pool
1W[tap]: Put target enchantment card from your graveyard on top of your library.
Serra's realm isn't gone, it's magic is as potent and as pure as ever. One simply need only know where to look.~~Elysdeon
Creature - Spider Spirit
Reach, Lifelink
When Wraithweb Butcher deals combat damage to a player or planeswalker, untap it.
When Wraithweb Butcher dies exile it and return target instant or sorcery from your graveyard to your hand.
(4/6)
Path of the Sword W
Instant
If you control an equipped creature, exile target creature. Then, attach a creature you control with an equipment you control.
Ashiok, Dreamer of Death 2BB
Planeswalker - Ashiok
+1: "Entomb"
-2: Put a 2/2 black Zombie creature token onto the battlefield.
-6: Choose a card in a graveyard. If it's a permanent card return it to the battlefield under your control, otherwise return it to it's owner's hand.
{4}
Hellcrater Trailblazer 4RR
Creature - Devil Scout
Haste
When Hellcrater Trailblazer dies, destroy target land and it deals 13 damage to up to one target creature.
(3/3)
Strong Arm Bribe 4RR
Sorcery
Search target opponent's library for an artifact or creature card and exile. You may play that card as long as that card remains in exile and may use R mana as though it were mana of any color to cast it.
[Semi-Competitive] GWUB "NO" GWUB 89%
Thrasios and Tymna aggro-control voltron-combo
"No machinations, no puppet strings, no plots. Just pure, sweeping death."
—Tasigur, the Golden Fang
What is Mogg Infestation
Personally I want this card to exist. Can't think of any way for it to break the game, but plenty of ways for it to be used.
Thalia enrage (ala ajani vengeant)
RW
2/1 First Strike
Sacrifice this: Target spell, permanent or player gains protection from blue until EOT.
take that counter spell decks!
While infestation works, it is still destroy and it's only for one player, and I was hopig for a red exile, simply because massive amounts of lava and ash should get around indestructibility. i don't think even Blightsteel Colossus could survive that much lava, which is kind of what I was going for
Major thanks to Traprootkami for the signature.
[Five-color Color Indicator] Legendary Creature- Dragon Spirit Advisor
Sunburst(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove a +1/+1 counter from Really Old Scottish Dragon: Target player most follow any house rules for the rest of the turn. If a spell on the stack would violate any of those rules or the spirit of any of those rules, exile it. You may only activate this ability once per turn.
0/0
"We've got Spirit yes we do. . . and it's slightly arbitrary!"
just having some fun
First Strike, Deathtouch, Vigilance
Whenever a creature an opponent controls is put into a GY from the battlefield, you may return targed ENCHANTMENT card from your GY to your hand.
Whenever you play and enchantment spell, draw a card.
Fixed. It's just so iconically 'you shall not pass!' of a general. I would absolutely love to play a game with this awesome idea.
I'd really like any combination of these, though I'd want to reword a couple of them.
Edit: These 5 being my favourite.
u/Anon_Amarth - Fun as a zero sum game: If my opponent is having none of it, then by extension I must be having all of it.
Current Top Control Decklist
Cockatrice: Spage