I have had a crush on young pyromancer for a while. After watching some vintage control games the crush has intensified. I would like to try to copy them with a deck that has win conditions that don't really rely on cards that need any form of support and generate their own value while you play magic.
(yes I am aware of the rest of the landfall cards and Rhystic studys and remora are already in. I do not want Utvara Hellkite, Jitte, PW's-- I don't want once-in-a-turn triggers, or attack triggers I do want triggers in response to me doing stuff. I want to drop a card and have it generate advantage, preferably multiple times a turn, while I do nothing more then not let it die to removal spells)
So, what am I missing... what just gives me value in response to me playing magic, is there anything else??
EDIT- more Details:
I am making a RUG spellslinger control deck. I am looking for (I prefer lower cmc, but whaterver honestly) threats (non infinite things that I can leverage to kill people with) that scale with my casting spells. Purph and the creature draws do what I asked, but I guess I am looking for spell-scaling versions of them. The voltron cards mentioned already are amazing in spellslinger voltron builds, but I have done that a lot already. I also am trying to detach the win from storm. Be able to spread out the kill over multiple turns. (So I can design a deck that tries to take shorter turns and not win out of left field every game.) I do not want to dilute the shell too much for these cards though, so I want them to be cards that only need support from the spellslinger thing I am already doing. So far this deck is in RUG but not wed to it - I like hearing about off-color suggestions too.
If you are interested in playing some black there are tons of "dies" triggers that work well with removal/sweepers/sacrifice. Thinking of things like grave pact, harvester of souls, pawn of ulamog, blood artist. If your game plan involves getting value from sacrificing your stuff, you can generate a ton of value by "playing more magic".
Edit: waste not also comes to mind as an excellent "value over time" card< as long as your strategy supports it.
Ebline and Bolas are right, I was oddly un-specicifc
Sphinx Bone Wand, Primeaval Bounty, Pretty much everything Ebline said and waste not are exactly the kind of cards I am looking for. (Ebline Guttersnipe was actually already in my pile and Ascendancy is not just because of the colors I am making.
Ill edit the OP with this too, but I am making a RUG spellslinger control deck. I am looking for (I prefer lower cmc, but whaterver honestly) threats (non infinite things that I can leverage to kill people with) that scale with my casting spells. Purph and the creature draws do what I asked, but I guess I am looking for spell-scaling versions of them. The voltron cards mentioned already are amazing in spellslinger voltron builds, but I have done that a lot already. I also am trying to detach the win from storm. Be able to spread out the kill over multiple turns. (So I can design a deck that tries to take shorter turns and not win out of left field every game.) I do not want to dilute the shell too much for these cards though, so I want them to be cards that only need support from the spellslinger thing I am already doing. So far this deck is in RUG but not wed to it - I like hearing about off-color suggestions too.
The Balefire liege is a perfect example of the kind of card I am looking for. Also I am really considering sphinx bone wand now, and possibly purph to scale off of token makers. I am not even opposed to dropping the rug color scheme if I find some other cards I really like.
If you're looking to expand and add white you could also get Blaze Commando, though that only triggers on damage spells. In the same regard there is Pyromancer's Swath
Another effect would be to add Djinn Illuminatus although that doesn't just trigger automatically and it has an extra (optional) cost.
And if you expand it a bit more you could get something like Cinder Pyromancer, that basically lets you poke for 1 whenver you cast red spells.
Lorescale Coatl, Chasm Skulker, and similar cards are in your colors and grow with normal game action. If you're playing Riku a copied Brainstorm turns either into a significant issue.
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EDH playing competitive Magic cast away
Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Eye of the storm can do this if your meta has shifted towards ETB creatures for their effects. Getting to cast every spell cast since it hit is pretty great.
If you're playing Riku Possibility storm grants tons of value. Double cast triggers, plus being able to copy and therefore use the first spell means you get a ton of value over time while disrupting your opponents. You can even stack the triggers if you cast a counter to see if you roll into another counter before copying the original counter.
Chasm Skulker would be great in Riku. I want one now.
Stone-Seeder Hierophant makes ETB enter untapped, untapped lands ramp you and if you have more than one then casting ramp often gains you mana. Casting boundless realms with 2 down gives you 1 mana per land you have and they enter untapped, and if you have say... Izzet Boilerworks you get some insane mana.
Gemstone Array kinda qualifies. If you didn't use the mana you had to respond to their stuff, you can turn it into mana for later instead of wasting it. It's pretty sweet actually.
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My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Ooooooohohohoho Guttersnipe with Curiosity gives me the happy wiggles. ^__^
A note about Djinn Illuminatis: Replicate doesn't actually cast the spells you're just creating spells on the stack. My favorite trick with the Djinn is a haste enabler like Fervor or Ogre Battledriver (hey look more incidental value!) as well as Pact of the Titan. Make infinite 3/3s and kill them with Purphoros or just by attacking.
Edit: Oh BTW only pull that combo if you're sure you can kill them right then and there because if you don't you'll have to pay infinite mana on your next turn.
If you're running burn spells and have a token subtheme, Hostility is actually pretty neat. Triples burn, at the cost of having to get through the redzone. Automatically doubles burns with Purphoros out.
I like Quiet Contemplation. I think I'll Brainstorm, and oh, your Zur can't attack for 2 turns. Recasting Top, and hey while I'm at it, I don't like your Wurmcoil gaining you life.
Goblinslide is the same, but makes tokens. Like an expensive Young Pyromancer that doesn't die to wipes. My favorite with these is to recast Top.
Some of these replys are fantastic, thanks everyone!
Chasm Skulker is definatly a card that interests me; only problem is I had no sac outlets planned, but there are ways to make that work (= def going in my next card order. Forgotten Ancient wants to do the big creature vs smaller creatures thing a little more but that is a fun card to think about too. Totally didn't realize his application here. Taurean Mauler kind is the opposite of what I am looking for, but the more ideas, the merrier.
Tidespout is to easy to break my meta's agreement with and I would have to neuter my rocks for it to be playable )=
Hostility is a card I've wanted to abuse in edh forever... I think a patriot burn/storm deck might be in my future with all these great concepts people have mentioned that I haven't quite put together before.
Grubb, TheDrB and ElliotS. Those are all great ideas too, definitely gives me some food for thought.
-those are def some engines I have not used before.
I like Quiet Contemplation. I think I'll Brainstorm, and oh, your Zur can't attack for 2 turns. Recasting Top, and hey while I'm at it, I don't like your Wurmcoil gaining you life.
Goblinslide is the same, but makes tokens. Like an expensive Young Pyromancer that doesn't die to wipes. My favorite with these is to recast Top.
I played a bit of goblinslide in Narset tokens and a Jund Goblin-storm deck. Its pretty bonkers in the right place (I have found pretty great utility using it with some of green/blacks creature interaction for value like with earthcraft, ashnods altar, blood artist, viscous shadows, etc.. I am a fan.) I play a lot of storm, and had kind of wrote off quiet contemplation when looking at the set and forgot about it. I am glad you mentioned it, it should be pretty perfect here. If I use small tokens and since this is going to put many control cards in to tone down combo turn meekstone would be the perfect compliment to contemplations.
I think you guys broke my 'writers block' I was having. If people have any other ideas keep em coming, these are great!
Hostility is fun to use in combination with pulse of the forge since it will keep returning to your hand for more tokens as long as you have less life than the person you are gonna kill w all the tokens you are making.
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The 3 big ones that I already like are pyromancer, Talrand, Sky Summoner, and Rampaging Baloths.
(yes I am aware of the rest of the landfall cards and Rhystic studys and remora are already in. I do not want Utvara Hellkite, Jitte, PW's-- I don't want once-in-a-turn triggers, or attack triggers I do want triggers in response to me doing stuff. I want to drop a card and have it generate advantage, preferably multiple times a turn, while I do nothing more then not let it die to removal spells)
So, what am I missing... what just gives me value in response to me playing magic, is there anything else??
EDIT- more Details:
I am making a RUG spellslinger control deck. I am looking for (I prefer lower cmc, but whaterver honestly) threats (non infinite things that I can leverage to kill people with) that scale with my casting spells. Purph and the creature draws do what I asked, but I guess I am looking for spell-scaling versions of them. The voltron cards mentioned already are amazing in spellslinger voltron builds, but I have done that a lot already. I also am trying to detach the win from storm. Be able to spread out the kill over multiple turns. (So I can design a deck that tries to take shorter turns and not win out of left field every game.) I do not want to dilute the shell too much for these cards though, so I want them to be cards that only need support from the spellslinger thing I am already doing. So far this deck is in RUG but not wed to it - I like hearing about off-color suggestions too.
Gitrog Lands
Merieke Ri Berit Flicker
Ramos, Dragon Engine Storm
Balefire Liege and Deathbringer Liege can be pretty good.
All the when a creature this or that's draw things like Soul of the Harvest.
Jeskai Ascendancy.
There's plenty of stuff, do you have any narrower criteria?
Most Used (of many dozens) EDH Decks:
Brago, King Eternal - Stax
Grenzo, Dungeon Warden - Aggro Combo
Wort, the Raidmother - Spellslinger Swarm Control
Animar, Soul of Elements - Tempo Combo
Yidris, Maelstrom Wielder - Spellslinger
Exodia the Forbidden One:
Oona, Queen of the Fae - Combowins.dec
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
Although I guess Dragonauts and the Devils trigger only for that turn - not sure if that's what you meant with 'once-in-a-turn triggers'
Edit: waste not also comes to mind as an excellent "value over time" card< as long as your strategy supports it.
UGUPrime Speaker Seamonster RampUGU
WUGDerevi Does NothingWUG
RRRFeldon's Lovely LadiesRRR
Sphinx Bone Wand, Primeaval Bounty, Pretty much everything Ebline said and waste not are exactly the kind of cards I am looking for. (Ebline Guttersnipe was actually already in my pile and Ascendancy is not just because of the colors I am making.
Ill edit the OP with this too, but I am making a RUG spellslinger control deck. I am looking for (I prefer lower cmc, but whaterver honestly) threats (non infinite things that I can leverage to kill people with) that scale with my casting spells. Purph and the creature draws do what I asked, but I guess I am looking for spell-scaling versions of them. The voltron cards mentioned already are amazing in spellslinger voltron builds, but I have done that a lot already. I also am trying to detach the win from storm. Be able to spread out the kill over multiple turns. (So I can design a deck that tries to take shorter turns and not win out of left field every game.) I do not want to dilute the shell too much for these cards though, so I want them to be cards that only need support from the spellslinger thing I am already doing. So far this deck is in RUG but not wed to it - I like hearing about off-color suggestions too.
The Balefire liege is a perfect example of the kind of card I am looking for. Also I am really considering sphinx bone wand now, and possibly purph to scale off of token makers. I am not even opposed to dropping the rug color scheme if I find some other cards I really like.
Thanks for the replies so far.
Gitrog Lands
Merieke Ri Berit Flicker
Ramos, Dragon Engine Storm
Another effect would be to add Djinn Illuminatus although that doesn't just trigger automatically and it has an extra (optional) cost.
And if you expand it a bit more you could get something like Cinder Pyromancer, that basically lets you poke for 1 whenver you cast red spells.
Abundance
Tomorrow, Azami's Familiar
Mindmoil
Thought Reflection
Things get silly when you start combining things, particularly the last two.
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
In search of a foil french Dromar, the Banisher, pm me if you have one you want to part with, also foil Stratadon's.
If you're playing Riku Possibility storm grants tons of value. Double cast triggers, plus being able to copy and therefore use the first spell means you get a ton of value over time while disrupting your opponents. You can even stack the triggers if you cast a counter to see if you roll into another counter before copying the original counter.
Chasm Skulker would be great in Riku. I want one now.
Stone-Seeder Hierophant makes ETB enter untapped, untapped lands ramp you and if you have more than one then casting ramp often gains you mana. Casting boundless realms with 2 down gives you 1 mana per land you have and they enter untapped, and if you have say... Izzet Boilerworks you get some insane mana.
Gemstone Array kinda qualifies. If you didn't use the mana you had to respond to their stuff, you can turn it into mana for later instead of wasting it. It's pretty sweet actually.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsIn my Maelstrom Wanderer deck I play Blatant Thievery and Insurrection. Those scale well too.
A note about Djinn Illuminatis: Replicate doesn't actually cast the spells you're just creating spells on the stack. My favorite trick with the Djinn is a haste enabler like Fervor or Ogre Battledriver (hey look more incidental value!) as well as Pact of the Titan. Make infinite 3/3s and kill them with Purphoros or just by attacking.
Edit: Oh BTW only pull that combo if you're sure you can kill them right then and there because if you don't you'll have to pay infinite mana on your next turn.
Most Used (of many dozens) EDH Decks:
Brago, King Eternal - Stax
Grenzo, Dungeon Warden - Aggro Combo
Wort, the Raidmother - Spellslinger Swarm Control
Animar, Soul of Elements - Tempo Combo
Yidris, Maelstrom Wielder - Spellslinger
Exodia the Forbidden One:
Oona, Queen of the Fae - Combowins.dec
Goblinslide is the same, but makes tokens. Like an expensive Young Pyromancer that doesn't die to wipes. My favorite with these is to recast Top.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Chasm Skulker is definatly a card that interests me; only problem is I had no sac outlets planned, but there are ways to make that work (= def going in my next card order. Forgotten Ancient wants to do the big creature vs smaller creatures thing a little more but that is a fun card to think about too. Totally didn't realize his application here. Taurean Mauler kind is the opposite of what I am looking for, but the more ideas, the merrier.
Tidespout is to easy to break my meta's agreement with and I would have to neuter my rocks for it to be playable )=
Hostility is a card I've wanted to abuse in edh forever... I think a patriot burn/storm deck might be in my future with all these great concepts people have mentioned that I haven't quite put together before.
Grubb, TheDrB and ElliotS. Those are all great ideas too, definitely gives me some food for thought.
-those are def some engines I have not used before.
I played a bit of goblinslide in Narset tokens and a Jund Goblin-storm deck. Its pretty bonkers in the right place (I have found pretty great utility using it with some of green/blacks creature interaction for value like with earthcraft, ashnods altar, blood artist, viscous shadows, etc.. I am a fan.) I play a lot of storm, and had kind of wrote off quiet contemplation when looking at the set and forgot about it. I am glad you mentioned it, it should be pretty perfect here. If I use small tokens and since this is going to put many control cards in to tone down combo turn meekstone would be the perfect compliment to contemplations.
I think you guys broke my 'writers block' I was having. If people have any other ideas keep em coming, these are great!
Gitrog Lands
Merieke Ri Berit Flicker
Ramos, Dragon Engine Storm
Follow me on instagram @TheMTGWord
These are some of what I found doing a quick search
Major thanks to Traprootkami for the signature.