I'm currently working on a Nahiri list by revamping the box set over time. I'm considering a metalcraft subtheme and have about half a dozen cards in mind. Puresteel Paladin and Dispense Justice are probably just shoo ins. The other four: Dispatch, Indomitable Archangel, Etched Champion, and Auriok Edgewright are harder to justify unless they're on pretty much all the time. Assuming they're mostly low cost, how many artifacts does it take to justify the subtheme? I have 20 after this week's changes, including a few suboptimal ones like Gold Myr (no artifact lands yet). What's the threshold you should hit before going all in on this mechanic?
I'd probably not run dispatch, since it's really completely useless if you don't have metalcraft (so it leaves you vulnerable in the aforementioned post-sweeper board state if someone plays something nasty), and I'd be careful with the archangel, since it gives things shroud any artifact creatures you might have won't be able to equip things. Auriok Edgewright seems a little weak, I'd prefer my equipment carriers to generate value so they can also help me recover if things aren't going so well.
With that said, the only other card I can think of that you haven't mentioned would be mox opal, but I can understand if cost is an issue.
Sounds like a nice idea to build Jor out of the red and white Commander 14 decks. Nahiri, Daretti, Feldon... hmm
This is what I did and it turned out WAY better than I had anticipated. The deck just screams out the gate and is easy to recover from spot removal or board-wipes. I run a metal craft theme with the focus on equipments. Cards like Stonehewer Giant, Stoneforge Mystic, Sanctum Gargoyle and Argentum Armor really make the deck pop. I've been having a lot of fun with it and managed to make it semi-competitive. It doesn't stand up well against Zur or Kaalia but otherwise it's pretty good.
Pauper: Burn
Modern: Burn
Legacy: Burn
EDH: Marath, Will of the Wild - Ramp/Combo | Anafenza the Foremost - French | Uril, the Miststalker - Voltron | Freyalise, Llanowar's Fury - Goodstuff
Ghost Council of Orzhov - Tokens | Lazav, Dimir Mastermind - Control | Isamaru, Hound of Konda - Tiny Leaders
The only issue is being reset after a wipe, but Nahiri and some other recursion should help restabilize.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
With that said, the only other card I can think of that you haven't mentioned would be mox opal, but I can understand if cost is an issue.
Mox Opal should be a shoo in if you have the budget for it.
If you cut Etched Champion, you are silly.
Gold Myr is ramp in white that can hit things once you equip. Its good without an artifact theme.
u/Anon_Amarth - Fun as a zero sum game: If my opponent is having none of it, then by extension I must be having all of it.
Current Top Control Decklist
Cockatrice: Spage
This is what I did and it turned out WAY better than I had anticipated. The deck just screams out the gate and is easy to recover from spot removal or board-wipes. I run a metal craft theme with the focus on equipments. Cards like Stonehewer Giant, Stoneforge Mystic, Sanctum Gargoyle and Argentum Armor really make the deck pop. I've been having a lot of fun with it and managed to make it semi-competitive. It doesn't stand up well against Zur or Kaalia but otherwise it's pretty good.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted