For starters I just want to say I don't want to make this into a conversation about fair vs. unfair or fun vs. unfun. I'm looking to compile a list of cards that can be used to essentially hate a player out of a game. Single cards, not combos, that will make it nearly impossible for particular players to play against. I've got a few obvious examples below but I'm looking to expand the list.
Unfortunately every try hard from Sacramento to Shanghai preaches from the top of their 27 lands + Mana Reflection that Tooth and Nail and Time Stretch are fine to play in the same turn but Armageddon is unfair.
Omen of Fire hates on both white and blue at the same time.
It's hate but it's not really super hate. Like Blood Moon makes the game essentially impossible to play for someone playing 5 color, similarly many of the other cards listed can just flat out make it impossible for a mono color player to play the game. Omen only bounces islands and wrath's the white player's board. Having all your lands bounced is a huge set back but it doesn't make it impossible to play.
Unfortunately every try hard from Sacramento to Shanghai preaches from the top of their 27 lands + Mana Reflection that Tooth and Nail and Time Stretch are fine to play in the same turn but Armageddon is unfair.
How about: Torpor Orb: Granted, it doesn't shut down everything, but it's damn near close. Almost every deck has some amount of creatures with ETB effects. Null Rod or Stony Silence: Makes grown men cry. Shut down all that artifact ramp, Birthing Pod, and more. Even better if your opponents are running artifact lands
I guess Null Rod and Stony Silence could make it difficult to play if you're deck is a metric tonage of artifacts with activated abilities. I don't think it's that powerful though. Even decks that are crazy high in artifacts would just find that half their cards are useless. They would still be able to use the other half of their deck just maybe not as effectively.
Unfortunately every try hard from Sacramento to Shanghai preaches from the top of their 27 lands + Mana Reflection that Tooth and Nail and Time Stretch are fine to play in the same turn but Armageddon is unfair.
I find most players uusally play enough basics to get around Blood Moon and Ruination, but they sure can can absolutely ruin decks that have greedy manabases.
Containment Priest hoses multiple deck archetypes at once. Most of those decks will have some plays they can do with Priest out, but it locks them out of important plays until they find removal.
Like Blood Moon makes the game essentially impossible to play for someone playing 5 color, similarly many of the other cards listed can just flat out make it impossible for a mono color player to play the game.
You're exaggerating (for effect, I'm sure). Basic lands, mana rocks, and mana dorks all get around Blood Moon.
Hall of Gemstone gets in the way of multicolor Absolute Grace and Absolute Law do not exactly hate someone out but they are incredibly obnoxious against mono black/red decks.
How did you forget Iona?
Elesh Norn eliminates weakling creatures Homeward Path ruins control change effects Titania's Song wrecks noncreature artifacts Tainted Aether raises the cost of creatures to an unreasonable level Spreading Plague severely limits the number of creatures in play (colorless creatures get spared)
Any tuck effect tends to hose decks built to rely on their general. Reclamation hates black attackers
Nuill rod and stony definitely deserve to be on the list. If the artifact player lands a mycosynth latice, the game becomes "who has the biggest beat stick"
Like Blood Moon makes the game essentially impossible to play for someone playing 5 color, similarly many of the other cards listed can just flat out make it impossible for a mono color player to play the game.
You're exaggerating (for effect, I'm sure). Basic lands, mana rocks, and mana dorks all get around Blood Moon.
Yeah but a 5 color player often relies on using fetchlands to get those basics, you would have to predict it in advance and grab basics early on. Also most 5 color decks tend to stray away from rocks(only running a few choice ones) in favor of running more land fixing since it's generally more durable.
Hall of Gemstone gets in the way of multicolor Absolute Grace and Absolute Law do not exactly hate someone out but they are incredibly obnoxious against mono black/red decks.
How did you forget Iona?
Elesh Norn eliminates weakling creatures Homeward Path ruins control change effects Titania's Song wrecks noncreature artifacts Tainted Aether raises the cost of creatures to an unreasonable level Spreading Plague severely limits the number of creatures in play (colorless creatures get spared)
Any tuck effect tends to hose decks built to rely on their general. Reclamation hates black attackers
I didn't forget Iona, she's on the list. Hall of Gemstone does seem like it could hose multicolor pretty bad, though I wonder how useful it would be in reality. If they ever draw enchantment removal they will always have the right color to cast it.
Kataki and Energy flux are super hosers against artifacts.dec.
I find most players uusally play enough basics to get around Blood Moon and Ruination, but they sure can can absolutely ruin decks that have greedy manabases.
These are the type of devastation i'm talking about. Those first couple just destroy respective mono color decks.
Unfortunately every try hard from Sacramento to Shanghai preaches from the top of their 27 lands + Mana Reflection that Tooth and Nail and Time Stretch are fine to play in the same turn but Armageddon is unfair.
Hall of Gemstone gets in the way of multicolor Absolute Grace and Absolute Law do not exactly hate someone out but they are incredibly obnoxious against mono black/red decks.
How did you forget Iona?
Elesh Norn eliminates weakling creatures Homeward Path ruins control change effects Titania's Song wrecks noncreature artifacts Tainted Aether raises the cost of creatures to an unreasonable level Spreading Plague severely limits the number of creatures in play (colorless creatures get spared)
Any tuck effect tends to hose decks built to rely on their general. Reclamation hates black attackers
I didn't forget Iona, she's on the list. Hall of Gemstone does seem like it could hose multicolor pretty bad, though I wonder how useful it would be in reality. If they ever draw enchantment removal they will always have the right color to cast it.
Kataki and Energy flux are super hosers against artifacts.dec.[/quote]
How embarassing. Plague Sliver is a sliver player's enemy. Karma slays swamp hoarders.
Arcane Lighthouse!! In multiplayer, you don't even need to have the followup Path to Exile or whatever, since one of your fellow players will be more than happy to get that pesky Uril, the Miststalker off of the table.
Humility
Blood Moon
Back to Basics
Boil
Boiling Seas
Choke
Tsunami
Acid Rain
Iona, Shield of Emeria
Wave of Vitriol
Ruination
From the Ashes
Flashfires
Torpor Orb: Granted, it doesn't shut down everything, but it's damn near close. Almost every deck has some amount of creatures with ETB effects.
Null Rod or Stony Silence: Makes grown men cry. Shut down all that artifact ramp, Birthing Pod, and more. Even better if your opponents are running artifact lands
Nature's Wrath
Glaciers/Conversion
Douse/Deathgrip/Lifeforce/Tidal Control
Hall of Gemstone
Contamination/Ritual of Subdual
Chains of Mephistopheles
Land Equilibrium
Presence of the Master
Humility
Elesh Norn, Grand Cenobite
Damping Matrix/Null Rod/Titania's Song
Gaddock Teeg
I find most players uusally play enough basics to get around Blood Moon and Ruination, but they sure can can absolutely ruin decks that have greedy manabases.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
You're exaggerating (for effect, I'm sure). Basic lands, mana rocks, and mana dorks all get around Blood Moon.
Absolute Grace and Absolute Law do not exactly hate someone out but they are incredibly obnoxious against mono black/red decks.
How did you forget Iona?
Maze of Ith crushes many voltron decks such as Rafiq unless they can grant hexproof/shroud.
Grave Pact, Dictate of Erebox, Martyr's Bond, Butcher of Malakir, The Abyss, Magus of the Abyss similarly beat up voltrons.
Aura Shards, Energy Flux, and Kataki are Karn's worst nightmares.
Ensnaring Bridge, Peacekeeper, Moat, Teferi's Moat, etc stop decks that like attacking.
Elesh Norn eliminates weakling creatures
Homeward Path ruins control change effects
Titania's Song wrecks noncreature artifacts
Tainted Aether raises the cost of creatures to an unreasonable level
Spreading Plague severely limits the number of creatures in play (colorless creatures get spared)
Any tuck effect tends to hose decks built to rely on their general.
Reclamation hates black attackers
EDH
GWSigarda, Host of EnchantressGW[Primer]
I didn't forget Iona, she's on the list. Hall of Gemstone does seem like it could hose multicolor pretty bad, though I wonder how useful it would be in reality. If they ever draw enchantment removal they will always have the right color to cast it.
Kataki and Energy flux are super hosers against artifacts.dec.
These are the type of devastation i'm talking about. Those first couple just destroy respective mono color decks.
I didn't forget Iona, she's on the list. Hall of Gemstone does seem like it could hose multicolor pretty bad, though I wonder how useful it would be in reality. If they ever draw enchantment removal they will always have the right color to cast it.
Kataki and Energy flux are super hosers against artifacts.dec.[/quote]
How embarassing.
Plague Sliver is a sliver player's enemy.
Karma slays swamp hoarders.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Especially making a legendary plant token owner sad.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
Rule of Law. The Tabernacle at Pendrell Vale (or the much cheaper Magus of the Tabernacle). Karakas.
Modern: Kiki ChordWBRG
TokensWB
EDH: Kuon, Ogre AscendantBBB
#FreeContractfromBelow
Banned.
Some voltron decks have a very hard time dealing with Anowon, the Ruin Sage.
UBRThe MindrazerRBU
UUUSpymaster of TrestGGG
GGGThe South TreeGGG
RRRHuman AscendantRRR
Naked Singularity is playable in colorless and other decks that have enough lands without basic land types.
It would be a shame if someone
Ruined it.
-Commander-
UBGMill, Sidisi, and Other ShenanigansGBU
WUBRGShingeki no TazriGRBUW
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)