Thought it'd be nice to make a full list here of people posting their decks with their wincons. It might give people an idea for their own decks. Makes for easy viewing without having to analyze decklists throughout the list registry. If you'd like to add, please post it in this format:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Commander: Karn, Silver Golem
Main Theme: Uh... artifacts?
Main Wincons: Lodestone Myr, Steel Hellkite, or Goblin Charbelcher. There are a number of ways to go infinite, including infinitely recurring Expedition Map to make Charbelher lethal in one hit, or infinitely untapping Charbelcher to make it lethal in one turn anyway.
Commander: Soraya the Falconer
Main Theme: Bird/Soldier tribal plus board wipes (more than 10% of the deck is some kind of sweeper).
Main Wincons: Aggro.
Commander: Thada Adel, Acquisitor
Main Theme: Theft.
Main Wincons: None. Thada wins with your cards.
Commander: Toshiro Umezawa
Main Theme: Instants and flashback.
Main Wincons: Exsanguinate or Soul Conduit after going suicidal with life payments. Mostly it just polices the board, though.
Commander: Ezuri, Renegade Leader
Main Theme: Elves!
Main Wincons: Elves! Huge-mana overruns can be pretty nasty. Also, Chameleon Colossus, which is technically an elf, but gets his own category.
Commander: Child of Alara
Main Theme: Child of Alara and indestructible creatures.
Main Wincons: Commander damage with Child (clock shortened by Xenagos, God of Revels or Sorin, Lord of Innistrad), beats with indestructible creatures, and mill with Phenax, God of Deception; Phenax is particularly effective with Colossus of Akros, monstrous, targeted by Xenagos. : Target player mills 40 cards is hard to beat when it comes to mill, outside of infinite combos.
Commander: Sliver Hivelord
Main Theme: Superfriends
Main Wincons: Scoops due to Emblems of Elspeth Knight-Errant, Tamiyo, Ajani Steadfast, or Kiora (soon to add Teferi!)
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Animar, Soul of Elements - Infinite creature recursion engine (Cloudstone Curio/Tidespout Tyrant and any morph creatures or utility artifact creatures) that enables mass opponent creature bounce/exile, draw for me, permanent destruction, massive Animar, land fetch, ball blah blah. Back up plan is a deck-sized Primal Surge as there is only one other non creature spell in the deck (Whim of Volrath)
Norin the Wary - Unabashedly a straight port of Gaka's. Wincons are mainly through stealing everything or people giving up because they cant't handle the chaos.
Mikaeus, the Unhallowed - Typical mono-black list. Triskelion, Kokusho, Sheoldred, etc... no shame in its game.
Commander: Ghaves, Guru of Spores
Theme: Creature Combos
Win-cons: Too much win-cons...... (karmic guide, reveliark guide, sac outlet lock, tooth and nail combo, cathar's crusade + seedborn muse etc)
Commander: Jenera, Asura of War
Theme: Midrange
Win-cons: Prophet, Counterspell lock, ETB creatures.
Commander: Sidisi
Theme: Self Milling, Reanimation
Win-cons: Trying to get gamebreaking creatures with cheap reanimation spells and protect them.
Commander: Narset, Enlightened Master
Main Theme: Free spells through Narset's abiity to help control the board & extra turns / extra attack phases.
Main Wincons: Commander damage. Plan B is Storm Herd. No plan C yet, working on it.
"You know that a conjurer gets no credit once he has explained his trick; and if I show you too much of my method of working, you will come to the conclusion that I am a very ordinary individual after all." - Sherlock Holmes
Commander: child of alara.
Main theme: goodstuff/control/theft effects
Main wincons: maze's end, [[villainous wealth]], infinite mana+[[oona, queen of the fae]]. Plans , B and C in that order. I run scapeshift and life from the loam to help.
Commander: yisan, the wanderer bard
Theme: toolbox, elves, swarm, devotion, big mana.
Main win conditions: plan A is to assemble a board and craterhoof behemoth them out. Plan B is going over the top with a genesis wave. Plan C involves lots of tokens and overrun effects. Plan D is beating down with efficient beaters abd grinding them out with card advantage and toolboxes.
Commander: Lazav, Dimir Mastermind
Main Theme: steal, mill, destroy & control
Main Wincons: Equipping Lazav with Swords, milling opponent deck, becomming some big hexproof beater, win on General damage.
Commander: Marchesa, the black Rose
Main Theme: low CMC creatures + graveyard fun
Main Wincons: lot of boosted creatures, sacrifice them, they return, and so on
Sharuum the Hegemon
Main theme: Artifact-based control, tutoring
Main wincons: Attacking with fliers, getting a soft-lock, usually by wiping the board after making everything I own indestructible
Kemba, Kha Regent
Main Theme: Equipment!
Main wincons: Token Horde, Commander Damage
Drana, Kalastria Bloodchief
Main Theme: Rize Kamishiro (Tokyo Ghoul Character), creature kill/sacrifice, life drain
Main Wincons: Commander damage, Giant Exsanguinate effects
Intet, the Dreamer
Main Theme: Dragons, scry
Main Wincons: Beating face with huge creatures, Infinite attack steps combo (Hellkite Charger + Bear Umbra is the easiest way to do it, but there are alternates for each of those pieces in Aggravated Assault and Sword of Feast and Famine)
Teferi, Mage of Zhalfir
Main Theme: Win?
Main Wincons: Knowledge Pool hard lock, Enter the Infinite -> LabMan, beat you with bribery/desertion, or in 1v1 a slaver lock is sometimes easier
Zurgo Helmsmasher
Main Theme: Big dudes beating face
Main Wincons: Big dudes beating face. Often times whispersilk cloak plus something that gives double strike for commander damage. It runs 9 board wipes so I can clear and swing with zurgo
Surrak Dragonclaw
Main Theme: Beatdown
Main Wincons: Beating face really... once birthing Pod hit's it's a lot easier.
Karador, Ghost Chieftain
Main Theme: Reanimation
Main Wincons: Beating face with big dudes like Elesh Norn, Massacre Wurm, wtc... Sun Titan and Birthing Pod are BEASTS in that deck. It's a 100 card pod deck.
Savra, Queen of the Golgari
Main Theme: Golgari Control
Win-cons: Primarily, I try to keep the board clear of critters and swing out with my own. Or Life Gain+Sanguine Bond, or combo with Jarad, Golgari Lich Lord and Lord of extinction. Kokusko Recursion. Infect kill with Flesh-eater Imp, Dark Mike/Woodfall primus combo. Holy cow I've got quite a bit in there.
Private Mod Note
():
Rollback Post to RevisionRollBack
No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your arms and die for nothing, or hold them fast and die for something.
Commander: Rakdos, Lord of Riots
Main Theme: Demons, Discard
Main Wincons: Sire of Insanity to force topdeck mode, and beating with Rakdos. Damage doublers welcome.
Commander: Tajic, Blade of the Legion
Theme: Creature beats, apparently lots of angels? That one wasn't planned, but they fit the rest of the deck.
Wincons: French vanilla creatures, probably with Swords.
Commander: Damia, Sage of Stone
Main Theme: Durdle like the wind
Main WinCon: Massive draw spells and card advantage until I get to put Infinite Reflection onto Biovisionary. Literally the only way to win with the deck.
Commander: Narset, Enlightened Master
Main Theme: Spellslinger/Control/Group Hug/Token/Aura Voltron
Main WinCon: Who knows? The deck is utterly unpredictable. It could go anywhere from locking down the board and voltroning Narset to letting everyone draw tons of cards and decking everyone. It's done both more than once.
Commander:
Main Theme:
Main Wincons:
Here's mine:
Comnmander: Intet, the Dreamer
Main Theme: Power 4+ Matters
Main Wincons: Mass card advantage through Garruk's Packleader/Soul of the Harvest/Temur Ascendancy/Fathom Mage/Prime Speaker Zegana/Primordial Sage. Xenagos, God of Revels-Boosted Commander Damage. Deadeye Navigator lock.
Commander: Sidisi, Brood Tyrant
Main Theme: Selfmill/Dredge
Main Wincons: Spider Spawning. Empty the Pits. Various Lhurgoyf-like beatsticks. Altar of Dementia/Altar of the Brood-assisted mill. Laboratory Maniac. Living Death. Mortal Combat. Kessig Cagebreakers. Necrotic Ooze.
Commander: Glissa, the Traitor
Main Theme: Artifact Recursion
Main Wincons: Blasting Station, Grinding Station, Salvaging Station, Summoning Station loop. Field control through Grave Pact/Dictate of Heliod/Butcher of Malakir. General beatdown with certain artifact beatsticks like Wurmcoil Engine/Steel Hellkite. Vraska, the Unseen.
Commander: Ink-Treader Nephilim
Main Theme: Targetting cantrips to draw 20.
Main Wincons: Laboratory Maniac. Storm with Temporal Fissure. Infinite creatures with Heat Shimmer and Snap. Guttersnipe. Stall with Change of Heart.
Commander: Thassa, God of the Sea
Main Theme: Merfolk Tribal.
Main Wincons: Coat of Arms/Door of Destinies-assisted beatdown. Various lords and Deepchannel Mentor. Lullmage Mentor lockdown. Wanderwine Prophet infinite turns.
Commander: Oloro, Ageless Aescetic
Main Theme: Orzhov-based slow life drain.
Main Wincons: Giant Lifelink beatsticks like Divinity of Pride/Sphinx of the Steel Wind + Sanguine Bond or Vizkopa Guildmage. Constant Extort/Oloro trigger damage. Exsanguinate/Debt to the Deathless. Kokusho, the Evening Star loops.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Main Theme: Constellation/drainer shenanigans.
Main Wincons: Defense of the Heart into Sangromancer and Massacre Wurm, massive Gray Merchant of Asphodel, bunch of snake tokens backed up by Creakwood Liege, Champion of Lambholt and/or Craterhoof Behemoth.
Main Theme: Uh... artifacts?
Main Wincons: Lodestone Myr, Steel Hellkite, or Goblin Charbelcher. There are a number of ways to go infinite, including infinitely recurring Expedition Map to make Charbelher lethal in one hit, or infinitely untapping Charbelcher to make it lethal in one turn anyway.
Commander: Soraya the Falconer
Main Theme: Bird/Soldier tribal plus board wipes (more than 10% of the deck is some kind of sweeper).
Main Wincons: Aggro.
Commander: Thada Adel, Acquisitor
Main Theme: Theft.
Main Wincons: None. Thada wins with your cards.
Commander: Toshiro Umezawa
Main Theme: Instants and flashback.
Main Wincons: Exsanguinate or Soul Conduit after going suicidal with life payments. Mostly it just polices the board, though.
Commander: Jaya Ballard, Task Mage
Main Theme: FIOR!
Main Wincons: Burn spells/abilities, especially Jaya herself. The deck is designed to leverage Jaya' spellshaper abilities by either actively wanting or not caring about what I discard. The deck also tries to make Jaya immune to her own Inferno with Sword of Fire and Ice, Sword of War and Peace, Darksteel Plate, Shield of Kaldra, and Magebane Armor.
Commander: Ezuri, Renegade Leader
Main Theme: Elves!
Main Wincons: Elves! Huge-mana overruns can be pretty nasty. Also, Chameleon Colossus, which is technically an elf, but gets his own category.
Commander: Rasputin Dreamweaver
Main Theme: Blink, subtheme of exiling removal.
Main Wincons: General damage with Diviner's Wand, infinite damage with Blasting Station, or infinite draw with Blue Sun's Zenith and Stroke of Genius.
Commander: Gaddock Teeg
Main Theme: No. No, you may not.
Main Wincons: Slow grind, or Helix Pinnacle.
Commander: Melek, Izzet Paragon
Main Theme: Spellslinger.
Main Wincons: Comet Storm, Insurrection, Haze of Rage, or Ignite Memories. The deck combos off and storms to the win thanks to zero creatures in the 99 and Proteus Staff.
Commander: Wort, the Raidmother
Main Theme: NOBODY WINS THE GOBLIN GAME!
Main Wincons: Goblin Game or Endless Swarm copied over and over. The goblins cheat at their own game with Platinum Angel, Platinum Emperion, and Lich's Mirror.
Commander: Prossh, Skyraider of Kher
Main Theme: Combo
Main Wincons: Purphoros, God of the Forge and Burn at the Stake. The image of a dozen kobolds dancing around my opponent wreathed in flamed is just hilarious.
Commander: Maelstrom Wanderer
Main Theme: 1) Ramp, 2) Cascade, 3) Bounce, 4) Go to #2.
Main Wincons: General damage with Wanderer, infinite tokens with Zealous Conscripts+Kiki-Jiki, Mirror Breaker, and overwhelming board presence.
Commander: Damia, Sage of Stone
Main Theme: Morph, with a subtheme of charm spells.
Main Wincons: Brine Elemental+Vesuvan Shapeshifter lock, Raven guild Master mill, Primal Whisperer, and face down creature beats with Muraganda Petroglyphs, Ixidor, Reality Sculptor, and Secret Plans. 6/7 for with no downside is nothing to sneeze at.
Commander: Thraximundar
Main Theme: Thrax Stax Attax!
Main Wincons: General damage with Thrax and grinding people down with stax effects.
Commander: Ghave, Guru of Spores
Main Theme: Combolicious.
Main Wincons: ... lots of different combos.
Commander: Narset, Enlightened Master
Main Theme: Pillowfort.
Main Wincons: General damage with Narset, Ethereal Armor (especially combined with Enchanted Evening), and grinding people down with Honden of Infinite Rage.
Commander: Child of Alara
Main Theme: Child of Alara and indestructible creatures.
Main Wincons: Commander damage with Child (clock shortened by Xenagos, God of Revels or Sorin, Lord of Innistrad), beats with indestructible creatures, and mill with Phenax, God of Deception; Phenax is particularly effective with Colossus of Akros, monstrous, targeted by Xenagos. : Target player mills 40 cards is hard to beat when it comes to mill, outside of infinite combos.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Main Theme: GU Creatures (shocker!) + goodstuff
Main Wincons: Aluren, Omniscience, Prophet of Kruphix
Commander: Melek, Izzet Paragon
Main Theme: Spellslinger, All your turns are belong to us
Main Wincons: Extra Turn spells (Time Stretch), Deadeye Navigator + Archaeomancer
Commander: Jarad, Golgari Lich Lord
Main Theme: Sacrifice, Huge Green Fatties, Reanimation
Main Wincons: Lord of Extinction, Worldspine Wurm, Rise of the Dark Realms, Jarad himself
Commander: Oona, Queen of the Fae
Main Theme: Bye bye, libraries! (with a subtheme of Faeries and theft)
Main Wincons: Ramp+Oona, using Illusionist's Bracers, Rings of Brighthearth, and Ashnod's Altar to potentially mill everyone out in one shot.
Also, good ol' Palinchron + Deadeye Navigator = instawin.
Commander: Bruna, Light of Alabaster
Main Theme: Voltron Supreme with heavy tutoring support
Main Wincons: Three Dreams, Intuition (Protective Bubble+Eldrazi Conscription+Corrupted Conscience)
Commander: Gisela, Blade of Goldnight
Main Theme: Spellslinging and ruthless resource denial
Main Wincons: Gisela herself, Price of Progress, Armageddon effects (esp. Apocalypse, Decree of Annihilation)
Commander: The Mimeoplasm
Main Theme: Reanimation, Mill, BUG Goodstuff
Main Wincons: almost always Mimeoplasm himself (enabled by Survival of the Fittest, Buried Alive and Intuition),
in the guise of a giant Invisible Stalker or Cephalid Constable (that last one is my favorite way to win a game)
Also, Rise of the Dark Realms is *brutal* with all the group milling here.
Commander: Sliver Overlord
Main Theme: SLIVERS! (who'd'a thunk it?)
Main Wincons: Primal Surge, the only non-permanent in the deck
Also, Basal Sliver, who makes easy infinite combos with Sliver Queen.
Commander: Sliver Hivelord
Main Theme: Superfriends
Main Wincons: Scoops due to Emblems of Elspeth Knight-Errant, Tamiyo, Ajani Steadfast, or Kiora (soon to add Teferi!)
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Main Theme: Control and, obviously, donations.
Main Wincons: Mass card advantage through Zedruu, game-breaking donations (Pyromancer's Swath for the blue player, Steel Golem to the full aggro and Celestial Dawn goes to any one without white on the commander) also Niv-Mizzet, the Firemind/Psychosis Crawler.
Main Theme: Relentless Rats
Main Wincons: Relentless Rats
Main Theme: Grand Melee style effects
Main Win Conditions: Aggravated Assault/Sword of Feast and Famine, Mogis/Demonspine Whip/Grafted Exoskeleton/Gratuitous Violence
Commander: Bruna, Light of Alabaster
Main Theme: Enchantments, pillow fort, some wizard tribal stuff
Main Win Conditions: Eldrazi Conscription, Steel of the Godhead, Battle Mastery, Enchanted Evening/Aura Thief, Enchanted Evening/Ethereal Armor/Sphere of Safety
Commander: Krenko, Mob Boss
Main Theme: Goblin Tribal
Main Win Conditions: Krenko/Thornbite Staff/Goblin Bombardment, Eldrazi Monument, Coat of Arms, Raid Bombardment, Krenko/Mogg Raider
Commander: Chainer, Dementia Master
Main Theme: Attrition, Graveyard control
Main Win Conditions: Rise of the Dark Realms, Blood Artist, Gray Merchant of Asphodel, Chainer/Bonehoard/Nighthowler
Commander: Brion Stoutarm
Main Theme: Act of Treason effects, Fling effects, Sunforger package, lifegain
Main Win Conditions: Insurrection, Serra Avatar/Loxodon Warhammer/Fling/Brion, Gisela, Blade of Goldnight, Serra Avatar/Murder Investigation/Cathars' Crusade
WU Bruna UW | R Kiki-Jiki R | RB New Chainer BR
Legacy - Burn | Pauper - Reanimator | Aristocrats | Burn
@votechainer2016
Main Theme: Sliver Tribal
Main Wincons: Swarm, if it comes down to it, boardwipe into Patriarch's Bidding.
Commander: Zurgo Helmsmasher
Main Theme: Voltron/Aggro
Main Wincons: Zurgo or pretty much anyone with beatsticks. Filth and Urborg, Tomb of Yawgmoth make an appearance on occasion.
Main Theme: Red stuff I like
Main Wincons: Furnace of Rath variants, Past in Flames
Commander: Child of Alara
Main Theme: All Commons
Main Wincons: Krosan Restorer + Freed from the Real, Rolling Thunder
Commander: Selvala, Explorer Returned
Main Theme: Elfball Parley
Main Wincons: Felidar Sovreign, Craterhoof Behemoth, Selvala combo
I enjoy reading these!
Draft my Mono-Blue Cube!
lichess.org | chess.com
Theme: Reanimator
Win-cons:Turn two/three Jin-Gitaxias, Core Augur/ infinite mana instant win
Commander: Oloro, Ageless Ascetic
Theme: Stax
Win-cons: Opponents scooping to lots of stax and lockout peices
Commander: Roon of the hidden realm
Theme: Creature bounce
Win-cons: craterhoof behemoth/Having tons of answers to pretty much everything with lots of search to get it
I am terrible at explaining things
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Animar, Soul of Elements - Infinite creature recursion engine (Cloudstone Curio/Tidespout Tyrant and any morph creatures or utility artifact creatures) that enables mass opponent creature bounce/exile, draw for me, permanent destruction, massive Animar, land fetch, ball blah blah. Back up plan is a deck-sized Primal Surge as there is only one other non creature spell in the deck (Whim of Volrath)
Karn, Silver Golem - Infinite artifact based shenanigans through Voltaic Construct and Karn and the crazy amount of mana that an all artifact deck can produce. Main wincons are complete mill, Myr Battlesphere, Staff of Domination, etc.
Norin the Wary - Unabashedly a straight port of Gaka's. Wincons are mainly through stealing everything or people giving up because they cant't handle the chaos.
Mikaeus, the Unhallowed - Typical mono-black list. Triskelion, Kokusho, Sheoldred, etc... no shame in its game.
Krenko, Mob Boss - Typical goblin deck. Wincons are massive rush, massive population into a wrath with Whipflare and Bogart Shenannigans, Marton Stromgald.
Lands.EDH / Aggro-Loam
Ob Nixilis, the Fallen + Manabond; Inkmoth Nexus + Kessig Wolf Run
Captain Sisay
Hate Bear Aggro
Gaddock Teeg; Elesh Norn, Grand Cenobite; Hokori, Dust Drinker
Niv-Mizzet, Dracogenius
Spellslinger
Guttersnipe; Voltron
BRRakdos, Lord of RiotsBR
Theme: Creature Combos
Win-cons: Too much win-cons...... (karmic guide, reveliark guide, sac outlet lock, tooth and nail combo, cathar's crusade + seedborn muse etc)
Commander: Jenera, Asura of War
Theme: Midrange
Win-cons: Prophet, Counterspell lock, ETB creatures.
Commander: Sidisi
Theme: Self Milling, Reanimation
Win-cons: Trying to get gamebreaking creatures with cheap reanimation spells and protect them.
EDH: Xenagos, God of Revels.
Main Theme: Reanimator
Main Wincons: Big, fat reanimated beaters: Kokusho, the evening Star, Yosei, the Morning Star, Angel of Despair, Soul of the Harvest, Sun Titan & Obzedat, Ghost Council. Plan B is Debt to the Deathless, sometimes with Vizkopa Guildmage. Plan C is Vraska the Unseen. Plan D is tokens via Vitu-Ghazi, the City Tree, Selesnya Guildmage or Decree of Justice
Commander: Grand Arbiter Augustin IV
Main Theme: UW control with taxes & Winter Orb
Main Wincons: Consecrated Sphinx & Ætherling. Plan B is Tunnel Vision + Banishing Stroke, Hinder, Condemn or Spell Crumple. Plan C is stealing or copying an opponent's creatures with Treachery, Control Magic, Vedalken Shackles, Clever Impersonator or Phyrexian Metamorph.
Commander: Narset, Enlightened Master
Main Theme: Free spells through Narset's abiity to help control the board & extra turns / extra attack phases.
Main Wincons: Commander damage. Plan B is Storm Herd. No plan C yet, working on it.
Main theme: goodstuff/control/theft effects
Main wincons: maze's end, [[villainous wealth]], infinite mana+[[oona, queen of the fae]]. Plans , B and C in that order. I run scapeshift and life from the loam to help.
Commander: yisan, the wanderer bard
Theme: toolbox, elves, swarm, devotion, big mana.
Main win conditions: plan A is to assemble a board and craterhoof behemoth them out. Plan B is going over the top with a genesis wave. Plan C involves lots of tokens and overrun effects. Plan D is beating down with efficient beaters abd grinding them out with card advantage and toolboxes.
Main Theme: steal, mill, destroy & control
Main Wincons: Equipping Lazav with Swords, milling opponent deck, becomming some big hexproof beater, win on General damage.
Commander: Sliver Overlord
Main Theme: Hmm... maybe... Slivers?
Main Wincons: Cast Overlord, fetch for Crystalline Sliver, then for Sliver Hivelord and then it is kinda GG.
Commander: Teysa, Envoy of Ghosts
Main Theme: destroy everything
Main Wincons: Make teysa indesturctible with Darksteel Plate or Shield of Kaldra, then Wrath of god, Armageddon, Planar Cleansing, and so on.
Commander: Mayael the Anima
Main Theme: Big and vigger creatures
Main Wincons: kill with big beaters, which are puut into play by Mayael, Elvish Piper or Quicksilver Amulet
Commander: Marchesa, the black Rose
Main Theme: low CMC creatures + graveyard fun
Main Wincons: lot of boosted creatures, sacrifice them, they return, and so on
Wins with Extort or Mindslaver locks.
Nin, the Pain Artist.
Turnabout + Reiterate + Flame Jab, usually.
Animar, Soul of Elements.
Usually Commander damage fueled by Leering Emblem or some other equipment. Sometimes Sphinx-Bone Wand.
Athreos, God of Passage.
Extort and/or Exsanguinate.
Azusa, Lost But Seeking.
Weirdly, the combat step. Usually multiple overruns with Kamahl, Fist of Krosa. Or Eldrazi.
Kozilek, Butcher of Truth.
The Basalt Monolith + Rings of Brighthearth combo is usually the win-con after Kozilek has died quite a few times. Very rarely does he actually connect.
Azami, Lady of Scrolls.
You know the drill. Mind over Matter + LabMan. Boring as all hell, but I hate to have it sitting in my binder, so there you go.
Skeleton Ship.
Concessions. Alternatively, casting a kicked Sadistic Sacrament and waiting.
Oloro, Ageless Ascetic.
Thopter Foundry + Sword of the Meek + Time Sieve. Not a combo deck, but has a combo finish.
Captain Sisay.
Kill all lands with Elesh Norn and Kamahl, Fist of Krosa. Then beats.
Purphoros, God of the Forge.
Purphoros, God of the Forge.
The Mimeoplasm.
Ends up with infinite turns with Time Warp + Eternal Witness + Crystal Shard, or Rune-Scarred Demon and Beacon of Tomorrows + same.
Draft my Peasant Cube.
Sharuum the Hegemon
Main theme: Artifact-based control, tutoring
Main wincons: Attacking with fliers, getting a soft-lock, usually by wiping the board after making everything I own indestructible
The Mimeoplasm
Main theme: The Mimeoplasm
Main Wincons: The Mimeoplasm
Kemba, Kha Regent
Main Theme: Equipment!
Main wincons: Token Horde, Commander Damage
Drana, Kalastria Bloodchief
Main Theme: Rize Kamishiro (Tokyo Ghoul Character), creature kill/sacrifice, life drain
Main Wincons: Commander damage, Giant Exsanguinate effects
Intet, the Dreamer
Main Theme: Dragons, scry
Main Wincons: Beating face with huge creatures, Infinite attack steps combo (Hellkite Charger + Bear Umbra is the easiest way to do it, but there are alternates for each of those pieces in Aggravated Assault and Sword of Feast and Famine)
Just my most tuned decks.
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
Main Theme: Win?
Main Wincons: Knowledge Pool hard lock, Enter the Infinite -> LabMan, beat you with bribery/desertion, or in 1v1 a slaver lock is sometimes easier
Zurgo Helmsmasher
Main Theme: Big dudes beating face
Main Wincons: Big dudes beating face. Often times whispersilk cloak plus something that gives double strike for commander damage. It runs 9 board wipes so I can clear and swing with zurgo
Surrak Dragonclaw
Main Theme: Beatdown
Main Wincons: Beating face really... once birthing Pod hit's it's a lot easier.
Karador, Ghost Chieftain
Main Theme: Reanimation
Main Wincons: Beating face with big dudes like Elesh Norn, Massacre Wurm, wtc... Sun Titan and Birthing Pod are BEASTS in that deck. It's a 100 card pod deck.
Main Theme: Golgari Control
Win-cons: Primarily, I try to keep the board clear of critters and swing out with my own. Or Life Gain+Sanguine Bond, or combo with Jarad, Golgari Lich Lord and Lord of extinction. Kokusko Recursion. Infect kill with Flesh-eater Imp, Dark Mike/Woodfall primus combo. Holy cow I've got quite a bit in there.
Main Theme: Equipment Voltron
Main Wincons: Commander Damage, Equipment-fueled beatdown.
Main Theme: Token aggro/control
Main Wincons: Purphoros, God of the Forge, Triumph of the Hordes, general damage, token aggro (with various pump effects), direct damage on occasion.
Commander: Lovisa Coldeyes
Main Theme: Warrior/Barbarian tribal
Main Wincons: Shared Animosity and any other pump/lord effect, Purphoros, God of the Forge, Aggravated Assault (can combo with Sword of Feast and Famine), Gratuitous Violence, aggro.
Commander: Sachi, Daughter of Seshiro
Main Theme: Shaman tribal
Main Wincons: Craterhoof Behemoth, Door of Destinies, Beastmaster Ascension, the legal Eldrazi Titans, Genesis Wave
Commander: Bruna, Light of Alabaster
Main Theme: Aura Voltron
Main Wincons: General damage
Commander: Oona, Queen of the Fae
Main Theme: Combo/Control
Main Wincons: Get infinite mana, mill everyone out with Oona.
Commander: Surrak Dragonclaw
Main Theme: Temur critters
Main Wincons: Beat down/aggro
My other decks are in the limbo of potentially being taken apart.
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[Pr] Marath | [Pr] Lovisa | Jodah | Saskia | Najeela | Yisan | Lord Windgrace | Atraxa | Meren | Gisa and Geralf
Main Theme: Demons, Discard
Main Wincons: Sire of Insanity to force topdeck mode, and beating with Rakdos. Damage doublers welcome.
Commander: Borborygmos
Theme: Creatures/Wildfire effects.
Wincons: Creature beats.
Commander:Damia, Sage of Stone
Theme: Card draw. I was looking for a place to use Dig Through Time and Treasure Cruise
Wincons: Grave Betrayal. Everything else is control, draw, and recursion.
Commander: Tajic, Blade of the Legion
Theme: Creature beats, apparently lots of angels? That one wasn't planned, but they fit the rest of the deck.
Wincons: French vanilla creatures, probably with Swords.
Longer lasting:
Commander: Jaya Ballard, Task Mage
Theme: Mono-R control
Wincons: Jaya, Comet Storm, Repercussion, Skarrgan Firebird, Sword of Fire and Ice
Commander: Jasmine Boreal
Theme: Lockdown enchantress
Wincons: Ancestral Mask, Ethereal Armor, Eldrazi Conscription, Sigil of the Empty Throne
Commander: Sisters of Stone Death
Theme: Elves
Wincons: Genesis Wave, Chameleon Colossus, Ezuri, Renegade Leader, Kamahl, Fist of Krosa
Commander: Dralnu, Lich Lord
Theme: UB Control
Wincons: Sword of War and Peace, Sword of Fire and Ice, Reins of Power, Steel Hellkite
Commander: Patron of the Moon
Theme: Land combo, mana denial, card draw
Wincons: Infinite mana/landfall → infinite draw, Sunder, Adventuring Gear
Main Theme: Tokens and anthems galore
Main WinCon: Swarm with massive token army or gain huge card advantage through Mentor of the Meek and Skullclamp.
Commander: Damia, Sage of Stone
Main Theme: Durdle like the wind
Main WinCon: Massive draw spells and card advantage until I get to put Infinite Reflection onto Biovisionary. Literally the only way to win with the deck.
Commander: Sen Triplets
Main Theme: How about no
Main WinCon: Scooping. Lock down the board, GY, and hand with Elesh Norn, Grand Cenobite, Sheoldred, Whispering One, and Jin-Gitaxias, Core Augur. If those don't work, Pithing Needle targeting either Æther Storm or Lethal Vapors to throw a wrench into everything. Sen Triplets ensures that I am in control, not you. No one controls the control player!
EDIT: Totally forgot one.
Commander: Narset, Enlightened Master
Main Theme: Spellslinger/Control/Group Hug/Token/Aura Voltron
Main WinCon: Who knows? The deck is utterly unpredictable. It could go anywhere from locking down the board and voltroning Narset to letting everyone draw tons of cards and decking everyone. It's done both more than once.
Kresh the Bloodbraided-Jund Aggro
Karador, Ghost Chieftain-Abzan Midrange
Kangee, Aerie Keeper-Bird Tribal
Alesha, Who Smiles at Death-Warrior Tribal
Sydri, Galvanic Genius-Gepetto's Combo Workshop
Melek, Izzet Paragon-Izzet Mad Science
Omnath, Locus of Rage-Land/Elemental Tribal
Avacyn, Angel of Hope-The Church of Avacyn (Innistrad Flavor)
Brion Stoutarm
Daxos of Meletis
Varolz, the Scar-Striped
Narset, Enlightened Master
Damia, Sage of Stone
Teysa, Envoy of Ghosts
Titania, Protector of Argoth
Dakkon Blackblade
Roon of the Hidden Realm
Mayael the Anima
Grenzo, Dungeon Warden
Tasigur, the Golden Fang
Gaddock Teeg
Rhys the Redeemed