Okay so I am having a small issue with steam right now in my Aurelia deck. I am looking for draw effects for this deck. I do have teh wheels, but i would rather have ways of drawing without benefiting my opponents. (Thus no howling mine)
wall of omens may be useful but the other two are too conditional. My creature that i am running are too big for mentor.. wait a second. *checks cards* okay i will also get mentor, i have enough small critters to make him worth while.
Don't discount wheels/looting. Lots of times, you'll just go "well, I don't need THESE" and pitch them. Very useful. Besides, beggars can be choosers.
Staff of Nin is useful. Random cantrips like Smash aren't bad, either. Memory Jar is good for combo, but it can also be useful for an aggro deck because you can dump your hand quick (or if, say, you have a lot of graveyard matters like Anger, Glory, Valor and Threshold).
wall of omens may be useful but the other two are too conditional. My creature that i am running are too big for mentor.. wait a second. *checks cards* okay i will also get mentor, i have enough small critters to make him worth while.
Red and white historically do not have good card draw or search effects. I myself have been in your situation, and there aren't a lot of draw cards for those colors, as I have been searching on Gatherer many times. Other than going with red's wheel and looting effects, you would have to move to more expensive artifact draw already mentioned or highly mana-intensive artifacts like Jayemdae Tome. White has virtually nothing else other than cantrips.
If you need a chaotic red search, there is also Gamble.
If you have small guys, then Skullclamp is obligatory.
Your commander is six cmc, which means you want to make land drops. You could probably make-do with Horn of Greed and, if you really want it to be unsymmetrical, Seer's Sundial (I don't like Sundial but to each their own).
Playing the cantrip spells would likewise be ideal. Also, try to make sure you're getting the most bang for your buck (make your cards stretch as much as possible). For example, rather than playing Disenchant instead consider Shattering Pulse, Allay, & Wear/Tear.
Liar's Pendulum is actually pretty nice if you've got the poker face for it. You're not playing blue so you probably don't mind much showing your hand. (I find that any deck that has limited enough draw options to want to use Liar's Pendulum isn't the sort of deck that minds that anyway.)
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
[EDH] It's built to be a casual format and to a specific vision, and if you don't like the vision, there's nothing wrong with that, but it's not going to change to accommodate everyone. Big tent is not a goal.
definitely going to go for those buyback spells. EDH is heavy on both artifact and enchantments, i think I will enjoy being able to keep using them.
I might not go for spellbomb as it seems like a desperation move. Skullclamp is in, but while i do have various ways of making small guys, it is conditional but still in there anyway. Cantrips will be various but good ones like Smash and To arms!. Also Unquestioned Authority would be amazing with Aurelia "@#$% your blockers."
Liar's Pendulum is actually pretty nice if you've got the poker face for it. You're not playing blue so you probably don't mind much showing your hand. (I find that any deck that has limited enough draw options to want to use Liar's Pendulum isn't the sort of deck that minds that anyway.)
possibly. I may be able to get away with just revealing the card if it is in my hand and they guess wrong.
Fire and Ice I really wnat to geta copy of, and while i can get a deal for 40 bucks for it (when the store sells it for 50)I am kind of digging deep into my wallet for it. Farsight mask is a nice card, but i am hoping that if i do use it that it never pays off. (And I mean NEVER)
Inheritance is an oft overlooked gem. It's a bit situational, but creatures do die pretty often in this format.
Well it depends on teh group. My usually group does not deal with board wipes or MLD too often. (Which is why i got so annoyed today with Jauklhaups not going off once, but TWICE today in the same game. (By the same player)
I later killed him wit a 40/38 infect with trample, but still...
Prophetic Flamespeaker is a shoe in for an Aurelia deck. He's an all star with equipment too.
Chandra Ablaze is underrated, but she is a real powerhouse. Throwing a land in yard and drawing 3 while the entire rest of the table loses their giant hands is a huge play.
Ah, Scroll rack, love that card, now if only it would not make me cry knowing exactly what i am drawing into for the next few turns.
You wont need to cry when you are shuffling your library every turn from land tax. Tax-Rack is at least a sylvan library every turn without the life loss.
coercive portal is a pretty brilliant one. its like a one-sided howling mine but then it can also double as a sweeper if you are good enough at convincing other players to help you out.
by the way, urzas blueprints is an awesome janky-draw power. somewhat overcosted though.
shoot me your idea, i need steam.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Staff of Nin is useful. Random cantrips like Smash aren't bad, either. Memory Jar is good for combo, but it can also be useful for an aggro deck because you can dump your hand quick (or if, say, you have a lot of graveyard matters like Anger, Glory, Valor and Threshold).
[Primer] Erebos, God of the Dead
HONK HONK
it is
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Red and white historically do not have good card draw or search effects. I myself have been in your situation, and there aren't a lot of draw cards for those colors, as I have been searching on Gatherer many times. Other than going with red's wheel and looting effects, you would have to move to more expensive artifact draw already mentioned or highly mana-intensive artifacts like Jayemdae Tome. White has virtually nothing else other than cantrips.
If you need a chaotic red search, there is also Gamble.
There's also Knollspine Dragon. An Aurelia deck should be able to hit hard enough to draw a good number off him.
EDH Decks
BGGlissa, the TraitorGB
URTibor and LumiaRU
WUBOloro, Ageless AsceticBUW
UBSygg, River CutthroatBU
RGXenagos, God of RevelsGR
UGVorel of the Hull CladeGU
GBSavra, Queen of the GolgariBG
URGMaelstrom WandererGRU
i will also be filling up on some cantrips. Mind's eye is in the running along with staff.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
But I like Mind's Eye a lot. After that, I've found Illuminated Folio to be strong in mono-colour. After that you can go for some incremental "virtual" CA with Salvaging Station and various trinkets (Pyrite Spellbomb and Origin Spellbomb coming to mind the most for this purpose, but you can also work with Lotus Bloom and Wayfarer's Bauble to create more "virtual" CA). You can also make some CA with Scarecrone, and Sun Titan is of course awesome for generating value-over-time.
If you have small guys, then Skullclamp is obligatory.
Your commander is six cmc, which means you want to make land drops. You could probably make-do with Horn of Greed and, if you really want it to be unsymmetrical, Seer's Sundial (I don't like Sundial but to each their own).
Playing the cantrip spells would likewise be ideal. Also, try to make sure you're getting the most bang for your buck (make your cards stretch as much as possible). For example, rather than playing Disenchant instead consider Shattering Pulse, Allay, & Wear/Tear.
I hope this helps you!
edit: Trading Post! Derp. How did I miss that?!
Steel Sabotage'ng Orbs of Mellowness since 2011.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
I might not go for spellbomb as it seems like a desperation move. Skullclamp is in, but while i do have various ways of making small guys, it is conditional but still in there anyway. Cantrips will be various but good ones like Smash and To arms!. Also Unquestioned Authority would be amazing with Aurelia "@#$% your blockers."
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Here are some ways to get card advantage using cards that are good on their own.
Land Tax (+ Scroll Rack)
Sensei's Divining Top + Rings of Brighthearth
Kozilek, Butcher of Truth
possibly. I may be able to get away with just revealing the card if it is in my hand and they guess wrong.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Steel Sabotage'ng Orbs of Mellowness since 2011.
Fire and Ice I really wnat to geta copy of, and while i can get a deal for 40 bucks for it (when the store sells it for 50)I am kind of digging deep into my wallet for it. Farsight mask is a nice card, but i am hoping that if i do use it that it never pays off. (And I mean NEVER)
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Ah, Scroll rack, love that card, now if only it would not make me cry knowing exactly what i am drawing into for the next few turns.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
My 720 Peasant Cube
Well it depends on teh group. My usually group does not deal with board wipes or MLD too often. (Which is why i got so annoyed today with Jauklhaups not going off once, but TWICE today in the same game. (By the same player)
I later killed him wit a 40/38 infect with trample, but still...
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Chandra Ablaze is underrated, but she is a real powerhouse. Throwing a land in yard and drawing 3 while the entire rest of the table loses their giant hands is a huge play.
Pursuit of Knowledge works very well with wheels and extra draws per turn from Armistice or Staff of Nin. If you'r playing lots of enchantments, consider Skull of Orm
If you're playing a more token based deck, you could even consider Martyr's Cry
You wont need to cry when you are shuffling your library every turn from land tax. Tax-Rack is at least a sylvan library every turn without the life loss.
BRGWTana and TymnaBRGW
RTeneb, the EternalR
UBRNekusar, Mind RazerUBR
Rakdos, Lord of Riots
BGWGhave, Guru of SporesBGW
Aurelia, the Warleader
BDrana, Kalastria BloodchiefB
WBROros, the AvengerWBR
by the way, urzas blueprints is an awesome janky-draw power. somewhat overcosted though.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom