I am having trouble dealing with flying threats in my GB Glissa Stax/Recursion. Any thoughts on cards that would help? I have the standard creature kill packages for regular fliers, but Commanders keep coming back and I have a bad time blocking them. Thanks for reading.
Well, too bad you're not in red. Gravity sphere would do nicely. However, gravity well does a pretty good job of imitating it in green. Downdraft isn't too bad and doubles as a mini-cane. An artifact based answer that is reusable is predator flagship.
Glissa you say? Executioner's Capsule does good work I hear. But, pushing aside the obvious, black has a lot of kill spells available to it, and green has a lot of flying kill spells. My Nemata deck has a number of useful cards in it.
I like skyshaper mainly because it is an artifact. I'll try Steel Hellkite and the spiders. If I find it, I'll run Spidersilk armor.
Do not underestimate the splicer! It removes and gives flying around, but it can also.remove first strike from a creature so that glissa can profitably block.
In those situations where someone runs shadow, like soltari visionary, you can block that too. And finally, trample on Glissa is kind of good.
You also have equipment that grants flying or reach, but the value varies quite a bit.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Crushing Vines is decent removal and can hit artifacts too. Evolution Charm allows for surprise blocks against fliers & has some added utility the rest of the time.
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What kind of generals are you getting hit by? If it's repeated damage from small flyers something like No Mercy would at least make you an unattractive target in multiplayer.
There's also Arashi, the Sky Asunder if you run one of the many ways to bring cards back to your hand in GB like Genesis or Oversold Cemetery among a host of others. One of the great things about Arashi is that his Channel ability can't be countered by standard counterspells since you aren't casting him, you're using an activated ability.
I'd just run more aggressive creatures if you can't race them. Adding situational cards like most of the ones suggested so far doesn't really seem like it's what you want to do when you really shouldn't have issues killing creatures. I mean, you can have Survival of the Fittest and Fleshbag Maurader in the same deck as Coffin Queen, Animate Dead, and all those ways to generate card advantage via creatures.
Cloudthresher is pretty awesome as a surprise blocker / mini-hurricane. And as a 7/7 for 6-mana you get a reasonably costed beater when you don't need his anti-flyer services.
Thanks again for all the suggestions. I need to get my hands on a Spidersilk Armor. I have Cloudthresher which will find a spot and I have already made cuts for Elvish Skysweeper. You're right Wingedkagouti, often times Glissa gets suited up and just goes to town. Very good voltron general because of the ability combination and aggressively costed with a nice engine.
Crushing Vines is decent removal and can hit artifacts too. Evolution Charm allows for surprise blocks against fliers & has some added utility the rest of the time.
I will +1 the suggestion of Crushing Vines. It has done some great work for me in my mono green deck. Plummet is a narrow style of card but splice in artifacts as targets and it opens it up quite a lot.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Cloudthresher is pretty awesome as a surprise blocker / mini-hurricane. And as a 7/7 for 6-mana you get a reasonably costed beater when you don't need his anti-flyer services.
Too color-focused for even two-color if you want the 7/7. And it's less a mini-Hurricane and more a flying-specific Pyroclasm. Let's look at the current top 50 and see how many are vulnerable to that, shall we?
*This is an ETB trigger. Yeah, you can remove it, and you'll feel good. The number of ****s I give is zero, though.
You do get to remove quite a few tokens this way, but you're not actually answering Bitterblossom or Requiem Angel, any more than answering that dragon I keep reanimating with Debtors' Knell is really answering that dragon I keep reanimating with Debtors' Knell. And if your opponent's playing tokens, their enteringthebattlefield and leavingthebattlefield is usually more of a problem than them attacking you, though thatcanendyourgamerealquick as well. But two 1/1 vanilla saproling tokens are just as effective with Glare of Subdual or Earthcraft as two 4/4 flying angel tokens.
Seriously, you need more general answers. (And picking up Kessig Recluse over Vampire Nighthawk? Flying instead of reach, lifelink, and it costs 1 less.) Creatures with flying are also creatures. and for that matter permanents. My list will actually answer them. Most people in this thread, however, have focused so much on the "with flying" part that they ignored the fact that you might need an answer for something else.
I like Evolution Charm. What's hilarious about it is, only the Jump keeps it in Planar Chaos: A Raise Dead or Lay of the Land is already in green's pie, albeit usually as sorceries, not instants.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I agree that I need more answers in general. I'll rework the deck a bit to make it more recursion and value than stax. I'll save the stax package for when I rebuild king macar.
Well, since Glissa has first strike and deathtouch, I'd find ways to either give her flying/reach or make your opponents' things lose flying. Nobody wants to attack into a Glissa unless they have lethal. That's my experience anyway, I just built a Glissa deck and had the same problem.
Is this for multiplayer or duels? If it is for multiplayer I would pick stinkweed imp highly since if they attack into it they lose their commander and your next draw puts 5 cards into your gy instead of drawing a card (which seemes like it should be better with glissa).
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I am having trouble dealing with flying threats in my GB Glissa Stax/Recursion. Any thoughts on cards that would help? I have the standard creature kill packages for regular fliers, but Commanders keep coming back and I have a bad time blocking them. Thanks for reading.
Really though, lots of creatures have reach or just run Hurricane.
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Other useful cards for glissa would be Phyrexian Splicer, Skyshaper, and Vault Skirge (does well with Arcbound Ravager, other sources of +1/+1 counters, equipment, etc).
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black has some demons I have bloodgift and reaper from the abyss but there is plenty others
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Thornweald Archer, Deadly Recluse and Kessig Recluse are all pretty good at blocking flyers.
Do not underestimate the splicer! It removes and gives flying around, but it can also.remove first strike from a creature so that glissa can profitably block.
In those situations where someone runs shadow, like soltari visionary, you can block that too. And finally, trample on Glissa is kind of good.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Interestingly enough, OP is in black as well.
Grave Pact and Dictate of Erebos also fit with your recursive elements, since some artifacts that you want to die repeatedly are also creatures. For basic one-shot spot removal, you can't beat Beast Within and Maelstrom Pulse, but Putrefy and Hero's Downfall are nice too. And you have things like Geth's Verdict and Tragic Slip to further your goals.
You also have equipment that grants flying or reach, but the value varies quite a bit.
On phasing:
There's also Arashi, the Sky Asunder if you run one of the many ways to bring cards back to your hand in GB like Genesis or Oversold Cemetery among a host of others. One of the great things about Arashi is that his Channel ability can't be countered by standard counterspells since you aren't casting him, you're using an activated ability.
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I will +1 the suggestion of Crushing Vines. It has done some great work for me in my mono green deck. Plummet is a narrow style of card but splice in artifacts as targets and it opens it up quite a lot.
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Too color-focused for even two-color if you want the 7/7. And it's less a mini-Hurricane and more a flying-specific Pyroclasm. Let's look at the current top 50 and see how many are vulnerable to that, shall we?
White
Aven Mindcensor
Stonecloaker*
Blue
Draining Whelk*
Mulldrifter*
*This is an ETB trigger. Yeah, you can remove it, and you'll feel good. The number of ****s I give is zero, though.
You do get to remove quite a few tokens this way, but you're not actually answering Bitterblossom or Requiem Angel, any more than answering that dragon I keep reanimating with Debtors' Knell is really answering that dragon I keep reanimating with Debtors' Knell. And if your opponent's playing tokens, their entering the battlefield and leaving the battlefield is usually more of a problem than them attacking you, though that can end your game real quick as well. But two 1/1 vanilla saproling tokens are just as effective with Glare of Subdual or Earthcraft as two 4/4 flying angel tokens.
Seriously, you need more general answers. (And picking up Kessig Recluse over Vampire Nighthawk? Flying instead of reach, lifelink, and it costs 1 less.) Creatures with flying are also creatures. and for that matter permanents. My list will actually answer them. Most people in this thread, however, have focused so much on the "with flying" part that they ignored the fact that you might need an answer for something else.
I like Evolution Charm. What's hilarious about it is, only the Jump keeps it in Planar Chaos: A Raise Dead or Lay of the Land is already in green's pie, albeit usually as sorceries, not instants.
On phasing: