I will just say that I used to use the Black/Blue one in my Esper control deck for several years. I tried using the Blue White one too, but two was too many. It feels bad to have two or more in your opening hand. One is enough.
Using one in your deck is good when you have "end of turn" mana sinks to give you incremental advantage.
However, my play style has changed and the game has changed. "Tap out control" has become a thing over the last 5 or 6 years and playing "draw-go" is not what it used to be.
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"Whatever style you wish to play, be it fast and frenzied or slow and tactical, the surest way to defeat your opponent consistently is by dominating him or her in the war of card advantage." - Brian Wiseman, April 1996
I have a few of these kicking around in various decks. They tend to be very good 5-10% of the time, give you a nice little bump 50% of the time and the rest they just kind of sit there. If you are in a slower metagame they are great, if people are really fast and cutthroat they can be a liability. There are also a few cards that can help bit time. Atraxa seems like a nice fit for these, but also seedborn muse and the like can help.
Another one you can use is Seedborn Muse. Seedborn lets you untap them to put more mana on them.
I would definitely consider something to protect your lands, though. The main reason I don't use them is because land destruction exists.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
While this does work with those that are like mage-ring network, it unfortunately won't work with those like calciform pools. Basically, you don't have to tap to remove the mana...just pay a colorless and remove any number of counters. It does work nicely with the fallen empires and mercadian masques storage lands, though.
Using one in your deck is good when you have "end of turn" mana sinks to give you incremental advantage.
However, my play style has changed and the game has changed. "Tap out control" has become a thing over the last 5 or 6 years and playing "draw-go" is not what it used to be.
In Progress
GBIshkanah, Grafwidow ~ BWGRTymna the Weaver & Tana, the Bloodsower ~ UGRashmi, Eternities Crafter ~ RGAtarka, World Render
I would definitely consider something to protect your lands, though. The main reason I don't use them is because land destruction exists.
On phasing:
And to the user who necroed the thread: No, there are currently no enemy colored storage lands (yet).
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