So Ive been playing commander for well over a years and built many decks. I currently have 12. But I cant stop. That being said, Ive hit a wall. I dont know what to build around. I like to make sure each of my decks are unique in both color combo and stagey, Little to no overlap. Even in key cards. Currently I have
A very fun angle for tokens is, in my opinion one of the best mechanics out there: Devour. Thromok the Insatiable can get all kinds of insane with the right set of help - or act as a backup wincon for an actual token swarm strategy.
Another I had in with half a dozen different generals before I found one (rather, two) that really clicked, is red/blue steal spells. In the end, I ended up splitting blue (permanent) stealing and red (temporary) stealing to two very different decks. Tomorrow, Azami's familiar is a monoblue control with a heave subtheme of 'control enchanted permanent' as a way to win, but that might get close to Memnarch territory. The red deck is Brion Stoutarm, who just goes beautifully hand-in-hand with temporary steals as a very useful sac engine from command zone. Then you can double the silliness with something like Gratuitous Violence/Illusionist's Bracers/Overblaze. Plus, you get to play Giant's Ire, and there are few things more satisfying than killing someone with their own commander damage.
If you want a deck that you can pop up every now and then when the people in your playgroup have forgotten exactly what it does (and you have no ban against mass LD - if you do, skip right ahead please), you give the idea of my Oros, the Avenger a whirl (any general with access to red and white can do, really. Black is good for card draw though). Basic premise: artifact ramp like the world is about to be on fire, play things like Wound Reflection/Rage Reflection/Darksteel Forge/True Conviction, float mana for Jokulhaups and Oros, end up with a mostly clean board that conveniently has your main dragon and said enchantments about. I only play the deck somewhat rarely (though I do have seventeen decks at the moment, so 'rarely' is kinda for every deck anyway), but it is very fun to play when I do.
This might or might not be near Nekusar or Marton a bit, but I know it barely shares any cards with my friends' Nekusar deck so Imma write up shortly anyway: Crosis, the Purger, theme of discarding, specters, balls-to-the-walls aggression (talking about Anthem of Rakdos, Need for Speed and stuff here), drawing-with-pain as only black can do (Dark Tutelage, Pain Seer, Phyrexian Etchings and friends). What can I say, sometimes it's fun being the aggressor and a total pain in ze rear. Making people discard sure makes 'em hate your guts.
I think those about cover my decks that have themes you're not using in your decks already. I think.
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X Hope of Ghirapur Swordpile W Ghosty Blinky Anafenza U Nezahal- Big, Blue and HERE! B Gonti Can Afford It R Etali, Primal 'Whatjusthappened?' G Polukranos Wants More Mana WU The Exalted Vizier Temmet WB Home, Athreos WR Basandra, Recursive Aggression WG Karametra, Momma of Lands UB Wrexial Eats Your Brains UR Arjun, the Mad Flame UG The Fable of Prime Speaker BR Hellbent, Malfegor Style BG Jarad, Death is Served RG Running Thromok WUB Varina and ALL the Zombies WUBYennett, the Odd Pain-Train WUR Zedruu the Furyhearted WUG Arcades' Strategy, Shmategy, Sausage and Spam WBR A Case of Mathas' Persistent F*ckery WBRLicia's League of Legendary Lifegain Layabouts WBG The Karador Advantage PackageWRG Gahiji Rattlesnake Collection UBR Jeleva... does... things UBG Damia's Just Deserts URG Yasova's Has More Power Than Sense BRG Wasitora, Bad Kitty WUBRBreya, Eggs, Breya'd Eggs WUBG Tymna and Kydele, Extended Borrowing WURG Kynaios and Tiro, Landfall Impersonations WBRG Saskia Pet Card EnchantressUBRG Yidris of the Chi-Ting Corporation WUBRG Tazri's Amazing Allies
Maelstrom Wanderer is amazingly fun. Mine works as an "I'll play what he's having" sort of deck. The deck focuses on 3 things: Cascading a lot, copying and stealing the good things on the board, and attempting to combo out with my opponents' cards (I have managed this 3x to date).
A very fun angle for tokens is, in my opinion one of the best mechanics out there: Devour. Thromok the Insatiable can get all kinds of insane with the right set of help - or act as a backup wincon for an actual token swarm strategy.
Another I had in with half a dozen different generals before I found one (rather, two) that really clicked, is red/blue steal spells. In the end, I ended up splitting blue (permanent) stealing and red (temporary) stealing to two very different decks. Tomorrow, Azami's familiar is a monoblue control with a heave subtheme of 'control enchanted permanent' as a way to win, but that might get close to Memnarch territory. The red deck is Brion Stoutarm, who just goes beautifully hand-in-hand with temporary steals as a very useful sac engine from command zone. Then you can double the silliness with something like Gratuitous Violence/Illusionist's Bracers/Overblaze. Plus, you get to play Giant's Ire, and there are few things more satisfying than killing someone with their own commander damage.
If you want a deck that you can pop up every now and then when the people in your playgroup have forgotten exactly what it does (and you have no ban against mass LD - if you do, skip right ahead please), you give the idea of my Oros, the Avenger a whirl (any general with access to red and white can do, really. Black is good for card draw though). Basic premise: artifact ramp like the world is about to be on fire, play things like Wound Reflection/Rage Reflection/Darksteel Forge/True Conviction, float mana for Jokulhaups and Oros, end up with a mostly clean board that conveniently has your main dragon and said enchantments about. I only play the deck somewhat rarely (though I do have seventeen decks at the moment, so 'rarely' is kinda for every deck anyway), but it is very fun to play when I do.
This might or might not be near Nekusar or Marton a bit, but I know it barely shares any cards with my friends' Nekusar deck so Imma write up shortly anyway: Crosis, the Purger, theme of discarding, specters, balls-to-the-walls aggression (talking about Anthem of Rakdos, Need for Speed and stuff here), drawing-with-pain as only black can do (Dark Tutelage, Pain Seer, Phyrexian Etchings and friends). What can I say, sometimes it's fun being the aggressor and a total pain in ze rear. Making people discard sure makes 'em hate your guts.
I think those about cover my decks that have themes you're not using in your decks already. I think.
Intent and Crosis both sound very interesting. Intet more so (Party because of the color combo.)
Memnarch tends to be my steal everything deck and has the majority of steal cards in it as well. So I'd say Tomorrow and Brion are out
Thormok seems interesting as I lack a true token deck, but it doesnt seem like the main strategy would differ heavily from Marton
Oros is something to consider but I wouldnt likely be able to use it much because it would get hated on quickly.
Lazav, Dimir Mastermind - mill/discard. Works very good against enemies with fat creatures in deck.
any of Theros block Gods. Well, not everyone of them, but most of them make decent commanders and fun decks.
Already have those the,mes present so, I'm not terribly keen on the idea. Though I did try brewing with lazav once.
Pillowfort - Oloro is a good option for the general but others can be good.
Zedruu has The bulk of that strategy in it. I used to run an oloro deck. But it just didnt feel like it did anything. I dont want to sit in my fort just to combo out. Its not my favorite strategy.
Punisher - Might be too Similar to your Nekasuar deck, but a lot of options exist for generals like ZoZu, Kavarek, Oros, or Gisela.
Yeah thats probably not something I want to have too much of even if it walks a different line.
Chaos - I like 5-color chaos decks best, but choice of general can let you narrow down the colors. Always make sure you include red.
Could you elaborate? Is it in the line of running alot of wheels and things like warp world?
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Sliver Overlord - Super Friends with Sliver. Straight forward
Marath, Will of the Wild - Arggro/Ramp. Have early pressure to distract and set up my big Fattie plays late game,
Derevi, Empirical Tactician - Flicker, Agrro/Control
Zedruu, The Greathearted - Light Group Hug;Heavy enchantress
Damia, Sage of Stone - My Main Combo deck. Control Deck.
Grim-Grin, Corpseborn - Zombie tribal in both flavor and game play.
Nekusuar, the Mindrazor - Group Slug, very self explanatory. Sub mill theme.
Obzedat, Ghost Council - Stax/Durdly deck. Pure removal and hate. Discard Theme. Wrath Theme.
Memnarch - Artifact/Control. Tends to be the steal everything deck.
Sheri - Shadowborn Aposle Deck haha
Shattergang Brothers - Ranimation/Sac theme deck. The Graveyard Deck.
Marton Stromgald - The glass canon aggro. Uses tokens mainly to build the army.
So I open to anything thats new and different. Any suggestions?
any of Theros block Gods. Well, not everyone of them, but most of them make decent commanders and fun decks.
Pillowfort - Oloro is a good option for the general but others can be good.
Punisher - Might be too Similar to your Nekasuar deck, but a lot of options exist for generals like ZoZu, Kavarek, Oros, or Gisela.
Chaos - I like 5-color chaos decks best, but choice of general can let you narrow down the colors. Always make sure you include red.
Another I had in with half a dozen different generals before I found one (rather, two) that really clicked, is red/blue steal spells. In the end, I ended up splitting blue (permanent) stealing and red (temporary) stealing to two very different decks. Tomorrow, Azami's familiar is a monoblue control with a heave subtheme of 'control enchanted permanent' as a way to win, but that might get close to Memnarch territory. The red deck is Brion Stoutarm, who just goes beautifully hand-in-hand with temporary steals as a very useful sac engine from command zone. Then you can double the silliness with something like Gratuitous Violence/Illusionist's Bracers/Overblaze. Plus, you get to play Giant's Ire, and there are few things more satisfying than killing someone with their own commander damage.
Intet, the Dreamer is my pet deck and it's been a fairly consistent set of funsies. With heavy investment on topdeck manipulation, topdeck cheating like Pyxis of Pandemonium, Killer Instinct, Impromptu Raid, all of the Mind's Desire/Unexpected Results variants there is (yeah, they are a nonbo with topdeck manipulation but who cares, they're fun!) and enough big creatures/things like Ogre Battledriver/Primal Forcemage to make things shake. Oh, and Possibility Storm/Teferi's Puzzle Box to mess with people since you rarely care about your own hand that much, and it's fun.
If you want a deck that you can pop up every now and then when the people in your playgroup have forgotten exactly what it does (and you have no ban against mass LD - if you do, skip right ahead please), you give the idea of my Oros, the Avenger a whirl (any general with access to red and white can do, really. Black is good for card draw though). Basic premise: artifact ramp like the world is about to be on fire, play things like Wound Reflection/Rage Reflection/Darksteel Forge/True Conviction, float mana for Jokulhaups and Oros, end up with a mostly clean board that conveniently has your main dragon and said enchantments about. I only play the deck somewhat rarely (though I do have seventeen decks at the moment, so 'rarely' is kinda for every deck anyway), but it is very fun to play when I do.
This might or might not be near Nekusar or Marton a bit, but I know it barely shares any cards with my friends' Nekusar deck so Imma write up shortly anyway: Crosis, the Purger, theme of discarding, specters, balls-to-the-walls aggression (talking about Anthem of Rakdos, Need for Speed and stuff here), drawing-with-pain as only black can do (Dark Tutelage, Pain Seer, Phyrexian Etchings and friends). What can I say, sometimes it's fun being the aggressor and a total pain in ze rear. Making people discard sure makes 'em hate your guts.
I think those about cover my decks that have themes you're not using in your decks already. I think.
Some cards I run:
Spelljack - Cascade into this and recast wanderer.
Time Spiral - "Free" Timetwister? Count me in!
Sylvan Tutor/Worldly Tutor - Set up your cascades.
Personal Tutor/Mystical Tutor - Same as above, but added fun with miracles.
Turnabout - It's like Cryptic Command's gran'pappy. So much utility, untap after a cascade.
Mind's Desire - Storm + cascade + more free stuff = hilarious.
Palinchron - You can always find something to combo with this between Bribery, steal, and clone effects.
Shardless Agent - Cascade!
Bloodbraid Elf - Bigger cascade!
Etherium-horn sorcerer - Repeatable cascade!
Temporal Aperture - I'm sure you see the theme here.
Food Chain - Nothing is more fun than casting your general 10 times in one turn. Much more fun than Prossh.
Throw in some clones, theft effects, utility creatures, and disruption. Bake at 350° until golden and serve.
Intent and Crosis both sound very interesting. Intet more so (Party because of the color combo.)
Memnarch tends to be my steal everything deck and has the majority of steal cards in it as well. So I'd say Tomorrow and Brion are out
Thormok seems interesting as I lack a true token deck, but it doesnt seem like the main strategy would differ heavily from Marton
Oros is something to consider but I wouldnt likely be able to use it much because it would get hated on quickly.
Thanks for the great Ideas though!
Already have those the,mes present so, I'm not terribly keen on the idea. Though I did try brewing with lazav once.
Zedruu has The bulk of that strategy in it. I used to run an oloro deck. But it just didnt feel like it did anything. I dont want to sit in my fort just to combo out. Its not my favorite strategy.
Yeah thats probably not something I want to have too much of even if it walks a different line.
Could you elaborate? Is it in the line of running alot of wheels and things like warp world?