I only have one right now, mostly because I am broke as a joke (lawyers make less money than people think). It is a prossh deck that I took apart my old Ulasht, the Hate Seed deck to make. It's almost done except for a couple cards.
I am going to get all 5 of the new precons, so I anticipate that I will have four more decks that I can slowly upgrade over time. I'm excited! I started playing magic again right after the last round of precons came out so I kind of missed the boat on those.
Per my signature, I have three decks in working order, three mostly-dismantled, waiting to get rebuilt, and some others I'd like to build when I find the time.
Working: Drana, Kalastria Bloodchief: My first, and my favorite, and my most powerful overall. Specializes in "killing all the creatures over and over until you give up".
Rakka Mar: Fairly similar to Drana - low creature count, lots of artifacts - but currently tuned to hose "cheesy" decks as I see it. High nonbasic count? Trying to force your combo through with counterspell backup? Hope your fire insurance is paid up...
Yeva, Nature's Herald: An experiment, not entirely successful: How scary a deck can I build with almost all green creatures? Reasonably powerful, but very disruptible, and not that good at disrupting others.
Dismantled: Ramses Overdark: Was kind of a boring, mana-light Goodstuff deck. Will be reusing most of the parts to build a Lazav, Dimir Mastermind deck at my earliest convenience.
Rith, the Awakener: My token deck. I can never seem to get it into a state I really enjoy. The current plan is to run a quasi-Enchantress Turboshroud package and use lots of non-creature token generators to try to out-stretch my opponents' mass removal and win try to through attrition; Theros added a lot of mythics that would be good in this deck.
Zedruu the Greathearted: My pillowfort deck. The manabase got kind of stretched-out, and I'm not sure what I would rebuild it into at all.
Planned: Lazav, Dimir Mastermind: I really like him as the general of a clones/assassins/disruption/counters deck. Lots of instants, Mystical Teachings to fetch them, plenty of cruel tricks like Perplex -> Recoil. I have a list, and that makes it next on the to-build docket.
Kresh the Bloodbraided: My friend has a Rafiq of the Many deck, with a powerful backbone of ramp and assorted Bant goodstuff to win the game with. My concept for Kresh is to do the same thing, but with Jund goodstuff instead.
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Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
I currently have 8 decks of varying power levels. Interesting to see that out of everyone that posted so far, the only general of mine that anyone else uses is Adun Oakenshield.
Lady Sun's favorite fabric softener- Bounce theme. This is my more competitive deck, but no infinite combos or time magic. Can answer most stuff and has powerful artifacts.
Adun Oakenshield - Moldschool. The theme is oldschool creatures like carrion ants, the wretched etc. combined with lots of oozes and mold.
The deck runs zero artifacts and loves to destroy them, then busts out spoils of war / spoils of evil. The power level is medium , but the deck is versatile and usually does well. This is my favorite deck to play.
Halfdane the Honest Hedgefund Manager. Copy/steal theme, pretty fun and a different game each time. Hard to say the power level since it relies on other decks stuff.
Trostani, Selesyna's Voice - Early Bird (wurm tribal). Medium power level. Tribal wurms with a few angels mixed in.
Diaochan, Artful Beauty Wishes She Was Norin. This is my most obnoxious deck. It's mono red control. This is the deck I use rarely, mostly after someone plays a really obnoxious deck in game one.
Wanna drop Iona against a mono-colored deck or take 3 turns in a row? You're gonna love my mass ld and hoser cards Power level is fairly high, this deck usually won't win but it will do some major damage.
Exava, Rakdos Blood Witch My aggro deck. Power level is only medium, but this one is a ton of fun to play. Has some nasty combos, a hasted malignus with furnace of rath is a good one.
This one takes a lot of skill to play.
Livonya Silone - Landwalking / blocking nonsense. Just built this one, haven't had a chance to play it yet but probably not too high a power level.
Agrus Kos, Wojek Veteran - Bumbat Drinkin' Badass. Theme is multicolor creatures with a fair amount of angels, based on the original ravnica books. Low to medium-low power level.
Borborygmos Enranged- Welcome to lands.dec. This was first real competitive deck that I made. I created it out of sheer intuition because my original two before him were hated, so I figured I'd build a Borborygmos. It was the most fun I had in a long time and after that first game (which I promptly lost because of the low impact they had) I dedicated this past summer to creating the sheer monster he is now. He is easily a Tier 1 deck that has "in response kill you" as it's tag line. 47 lands and 52 spells.
Kemba, Kha Regent- Welcome to equipment.dec and my latest deck. She is like Borborygmos except with equipments. This started out like Borborygmos (in regards to the starting jankness) but has morphed into all the best equipments and the mother of all cat tokens. She can be competitive, but I think she falls into the category of 1-1.5 Tier ranking.
Retired:
#1 Shirei, Shizo's Caretaker- My first and true love. This is what helped usher me into EDH as a serious player. I took a Stax route with value weenies dudes that were abusable with Shirei and had fun. But it was serious graveyard shenanigan hate that led me to retire my first deck.
#2 Teysa, Orzhov Scion- My second deck. One of the things I collect are legendary creatures, for the off chances I'll decide to build another EDH deck, and this card was one I loved. I always loved the W/B color combination and it was at the Birmingham Classic that I traded/bought a Scrubland (my first dual) and a Marshflats. So I made Teysa into a token/Reanimator build. I had fun with her, but troubles with the mana base, graveyard hate, and getting obliterated by better EDH decks caused me to throw in the towel for her. I then proceeded to build Borborygmos Enraged because I was quite enraged (not really, but I wanted to be puny).
#3 Sedris the Traitor King- The deck I built after Borborygmos. I built it because people int local meta were unhappy when I played Borborygmos so I took it upon myself to build another deck. I built Sedris around the Unearth ability/reanimation and put in value ETB guys would did fancy things. It was around a Tier 2 deck. I decided to retire it recently because my deck literally durdulled around and did nothing. Every time is tutored I couldn't think of anything important to get.
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Current Roster Standard GBWJunk ReanimatorWBG EDH BShirei, Shizo's CaretakerB RGBorborygmos EnragedGR
Maralen of the Mornsong - My first EDH deck, build around the best black has to offer. Every time a new set comes out, she gets minor revisions but I think Theros will give her a major face-lift. Basically a mono-black ramp deck with an infect subtheme.
Sakashima the Impostor - Copy, clone and redirect. I made this deck to be yourdeck.dec The win rate is so high, most people don't like to play against it.
Sigarda, Host of Herons - Basic enchantress deck. Undergoing revision. I traded a few cards out of her and haven't gotten the stuff from Theros to replace it yet. I decided that because she is Green and White, she hates artifacts so there arn't any in the deck. Also runs Stony Silence.
Latulla, Keldon Overseer - Red deck wins in EDH. Runs a bunch of cards with flashback, several phoenix and ways to draw more cards so I can discard them.
Aurelia Voltron
-Power level: Medium/High can be competitive.
-Idea of the deck: Play a decent early game, then slam down equips mid game and slam down Aurelia and equip the crap out of her and swing for tons.
Here der be Dragons Karthus
-Power level: Medium/Low more of a multiplayer casual deck
-Idea of the deck: Early game kill and stall and ramp, then late game slam down dragons and beefy things and get karthus out and kill.
Annoying as hell Edric
-Power level: Medium, I plan on having this be my more competitive deck.
-Idea of the deck: Swarm swarm, counter bad things and tap down and swing.
Trolololol Kaervek
-Power level: Pretty bad, this deck needs a lot of fine tuning. So this deck is on the backburners for the moment.
-Idea of the deck: Early game, kill and play enchantments and things that say "If you do things, you will hurt." Then mid-late game slam down Kaervek and laugh.
Note: We play casual, so no French rules.
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Decks I play:
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Currently own 8, I aim to create 12 decks, 1 5C, 1 Colorless and 10 different tricolored. I'll go through the list by chronological order of their creation. They are all build within 100 bucks budget except for my 5C.
Cromat - High power level. 5C superfriends, I tried to keep it budget but it's currently at 500 bucks because of I aimed to create an edh with one card of every planeswalker character, currently 31 different planeswalkers, yet to get Arlinn Kord, Nahiri, the Harbinger, and Domri Rade... And I'm on the fence about including Tibalt. It's purpose is to control the board with wipes, do a variety of things with my myriad of planeswalkers and win by overwhelming my opponents with tokens, or Doubling Season+Venser, the Sojourner+Ral Zarek pseudo infinite turns combo. I build this deck with the idea in mind of a Legion unified against greater threats, it feels epic whenever I play this deck! My land base is mostly tapped lands and carefully allocated basic lands
Marchesa, The Black Rose - Mid power level. Plays to the theme of women with mask, it's a purely female tribal! Wizards and Vampires, aiming for a classy ballroom flavor with a twist of crime syndicate because COME ON IT'S MARCHESA!, masks are usually artifacts like Mask of Avacyn, Mask of Riddles or Farsight Mask. Gameplay wise it's a lot of attacking, +1/+1 counters and draw spells.
Yasova, Dragonclaw - high power level. A swiss army knife that can counter spells, removal artifacts and enchantments, graveyard recurrence, fight creatures to the death, steal-and-sac or steal-and-fight. An all rounder that plays into morph, fighting and stealing. Finishes with beatdown usually
Xira Arien - Low-mid power level. Insect and Spider tribal! With a infect and proliferate! I love this deck because of its creepy crawlies, but it doesn't fare as well as I'd like it to be. Basically I play graft creatures to graft my infect creatures, then I proliferate them. I have a sub theme of token producers like Ant Queen, Dragonlair Spider and Phyrexian Swarmlord, which are food for my Bloodspore Thrinax... Which in turn power up future tokens! Which are then proliferated! I have a bit of graveyard recurrence with Deadbridge Chant and Nyx Weaver. I keep my creatures tenacious with Cauldron of Souls. I haven't won once with this deck... Which makes me sad
Edit: I lose a lot though, even the friendliest LGS where I come from is quite unfriendly. Also, my decks' power levels are measured in relation to my own decks only, when playing at my LGS, even my strongest decks are mid power level at best.
I have a lot o them. Also a lot i have disassembled and remade into other decks. For now, I have these decks below and I regularly change them each time I play. I think all of them can be put into 'casual' category. Some are complete casual, like Avacyn, some are more closer to competitive, like Alesha. Bot not one of them is top tier with top cards.
Currently I have 106 in stock and ready to play, with 24 of them used regularly (rotating through them at our commander nights).
My top 10 are:
Sisay - Legendary good stuff
Drana - MBC
Jhoira - Suspend and extra Turns
Lyzolda - Draconic Sacrifice
Stonebrow - Stompy
Karn - Artifacts
Vorosh - +1/+1 counters
Edric - Draw go
Nicol Bolas - Shapeshifter Control
Marath - Game of Thrones Theme (House Stark and Baratheon)
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Current Commanders:
106 Decks assembled and ready to battle.
I love playing zombie tribal decks and enjoy board control decks. Breya will be my first artifact deck in edh (have always played in modern) because she is the firstartifact general I really liked and felt had a lot of flavor rather than just a combo enabler.
Out of all these lists none of them are built to be 100% competitive, although I will probably push my mono black stax deck to competitive at some point just so I have one (maga, or braids if it ever gets unbanned). Generally I play to have good fun board states and a good multiplayer atmosphere. I only use combos to end long games and wouldn't pull one early just because I can. I love edh for flavor and because I can use cards that would never see play in modern.
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Legacy:B The Gate // B Pox Modern:RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox EDH:RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal Tiny Leaders:BUW Sydri, Galvanic Genius // R Feldon of the Third Path
1 Constructed deck I keep together at all times (zirilan). Power level meduim (mostly it's fragile to mass artifact removal and targeted creature removal but it wins loads anyway)
3 precons I keep together for casual play (I host a group, and I loan them out and sometimes). Power level low.
1 Pauper EDH deck I keep together because it's not like I need the cards for anything else (wirewood symbiote). Power level ungodly high (for pauper).
∞ theoretical decks I can construct from my big box o' sleeved EDH cards (currently 800+, along with 450+ legends available as generals). I try to rotate every few weeks. I'm always adding to it, and all the decks in my sig can be constructed from it. Power level variable, but generally the decks I construct are medium-high.
Oh, to be young again. Man this thread is old.
Still have Zirilan, still have symbiote. Neither has changed much.
Now I've got 20 precons, with 5 more in the mail.
My sleeved collection is now 5800 cards. no duplicates. It's almost updated, just need one last big shipment.
I used to play Merieke Ri Berit control back from 2007-2011, then took a break from magic. When I came back, there was an explosion of cards with hexproof and others which either can't be countered or make spells uncounterable. I could no longer really do the very thing my deck was built to do. "Oh, your good creature also has hexproof? Oh, that game changing spell can't be stopped? FML."
I still have a lot of ESPER colored cards but have never found an ESPER deck that i want to play. Thankfully the new Commander 2016 deck has a nice ESPER + R commander and deck that I can mess around with.
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"Whatever style you wish to play, be it fast and frenzied or slow and tactical, the surest way to defeat your opponent consistently is by dominating him or her in the war of card advantage." - Brian Wiseman, April 1996
I have 7 decks at this time, with the 5 commander precons coming, I'm going likely rebuild some of them.
- Sigarda, Host of Herons, the deck that started it all. I basically took and made a deck of green/white greatest hits of mine. It's evolved over time, but the core structure of an army of human ,knights and angels continues on. In my local meta Meren of Clan Nel Tothpopular, so I love ignoring all the horrible sac effects. It's a solid deck that holds it's own against most types.
-Kalemne, Disciple of Iroas, my second deck. Boros is my other favorite combo of colors. I decided make Kalemne my commander since I wanted run something different with basically majority of my local meta running either of the boss angels as commanders. (Aurelia or Gisela. I run them in the 99.) This deck probably has my highest win % of my decks since it's explosive and has far number of ways of making my stuff indestructible while everyone's stuff dies. Commander damage is the usual cause of death heh.
-Ezuri, Claw of Progress, I wanted make an elf and +1/+1 counter deck. I went U/G since mono green basically either wins fast or gets it's wrathed into nothing , as it lacks much of a long game generally. U/G bounces back quickier, and gives me better means to interact with the table. I have a few infinite combos , but I didn't make Momir Vig the commander since I don't want to always get the same cards.
- Teneb, the Harvester, this deck likely going be remade once I get Atraxa. This deck was originally a Daxos the Returned,Token deck but it lacked the punch I was looking for. I green with Teneb, but it has never really performed in a way I liked alot. I will take the the token sub theme just make a Trosani deck instead. (I've tried avoid making decks with the same exact colors only reason I didn't make one sooner.) I'll just reshape the rest into something else. It's not terrible, just lackluster as I've rarely won with it.
- Intet, The dreamer, Temur dragons. I wanted make a red/blue deck, but I decided toss in some green for more dragon options. It's a pretty fun deck.
- Rafiq Of The Many, I made an enchantment heavy voltron deck. It's various enchantress effects, buffs or spells protect Rafiq. I built it fairly recently, and haven't got to play it a ton, but I like what I've seen so far.
- Queen Marchesa, God save the queen, as I made a deck of knights, soldiers, and gods to rally under the new queen. I'm tweaking it use more of voting cards, monarch effects.
-in the works... Like going make a deck with Kynaios and Tiro of Meletis for sure. Saskia might replace Queen Marchesa. I'm kicking around making a Naraset deck, and a general Tazri ally deck. I am trying not to make too many too fast, as it spreads my cards and money thin and just gives mt too many decks to play.
A little disappointed I didn't post in here previously. It would have been kind of fun to see how things have changed.
The only deck I have that's more or less constant is Jaya Ballard, Task Mage, which is of moderate power level. Mono-R control only gets so good.
I have 3-4 decks together at any given time, and use a similar system to Dirk. My box is a little narrower and does contain multiples of individual cards (for non-EDH formats), but I can put together decks for 241 generals out of about 2200 unique cards right now. There's plenty of variety there. I rarely play the same deck for more than a few weeks unless I haven't had time to put something new together. Most of the decks I put together are around the same power level, but I have a well established group and don't need to worry too much about running into someone significantly more or less competitive than me.
edit: Changed total card count to unique card count.
I have eleven decks at the moment. See my signature. I keep hoping to stop, but I don't know that I'll be able to.
Merieke, Asmira, and Kruphix are my most competitive decks, though they're still guided specific themes and aesthetics. Merieke untap combos that involve Rings of Brighthearth or Illusionist's Bracer. Asmira has the Boonweaver Giant combo plus lots of graveyard loops to make Asmira arbitrarily large. Kruphix has infinite turns via Seasons Past.
Jaya tries to be competitive. The deck has some land destruction, Pyroblast, Red Elemental Blast, and the Dualcaster Mage plus Heat Shimmer combo. So far I haven't won a game out of the nine I've played, but most have felt close.
Azami is built around a six-mana enchantment. No, not Mind Over Matter: Infinite Reflection. It's a lighthearted take on Wizard tribal but still ends up being pretty strong because it is what it is.
Marath has infinite combos with Reiterate but no way to search for them. I designed it a casual burn deck. Burn's bad in EDH, right? So far, in seven games, the deck has performed better than expected, winning five.
The Cromat deck revolves around enchantments. It's powerful when it gets going but easy enough to disrupt. It has incidental combos.
Selenia can combo out after a fashion only by going to zero or lower life and casting Repay in Kind.
Olivia has no infinite combos but annoys people with mass discard and theft effects.
I think of Intet as my most friendly or casual deck. It runs 22 Dragons and has an average CMC of 4.3! The deck lacks infinite combos but does have Primal Surge as the only nonpermanent card.
Whoo boy... prepare for a fricken' novel, as I have a night off and feel like writing nonsense about my decks since I have been given the opportunity.
29 decks and adding five more soon (one of each color combo, a second unofficial Naya deck, and a pauper deck); Gloryscale Viashino pauper: multicolor focus of course. Haven't yet had a chance to play it against other pauper decks sadly. Kozilek, Butcher of Truth: The obligatory eldrazi tribal when going colorless, moderately powerful but slightly one-trick pony. Odric, Lunarch Marshal of the Keyword Salad: playing the X-factor and trying to get the moral victory by getting my guys have thirteen keywords. Lorthos, the Tidemaker makes some Tides (and maybe a salad). Another 'moral victory' deck; if I get Lorthos to have eight equipment at the same time, he wins (even if I don't). Liliana, Heretical Healer: Things will keep dying(mine and everyone else's) 'til the end of days. Probably most powerful of my monocolors. Endless amounts of durdling with Reassembling Skeleton and co. Ryusei, the Falling Star: Dragon tribal with semi-frequent falling of the namesake dragon on everyone's creatures. Jolrael, Empress of Beasts: Plan: plop 30+ forests on the table, animate them to overrun folks. Ramping is fun.
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Brago, King Eternal: Spirit (token) tribal with moderate blink sidetheme. Either gets some of it's small-creature based engines going and overruns people with flying tokens, or flops horribly. Still fun tho.
Home, Athreos, God of Passage: Spamming tiny creatures and discard (or more often, both). A death of a thousand stings, particularly once life totals start going down and decisions for Athreos and Painful Quandary start to be less obvious. Kalemne, Disciple of Iroas: The discipler of giants. Giant tribal with significant voltron focus; hits very hard if I get ignored (as the Boros deck, it happens). Sometimes it's fun to just hit. Hard. Dromoka, the Eternal's Unstoppable Beastiary. Piling +1/+1 counters on indestructible things. Success of this deck depends a lot on the amount of artifact/enchantment hate my opponents have. If too little... the pain train is coming and it's unstoppable. Very fun to play. Wrexial, the Risen Deep eats your brains. Mill deck with plenty of abusing everyone (including me) having deep graves to dig from. Has actually won by milling people. Jori En, Ruin Diver's merfolk swarm: after about every other iteration of merfolk, adding red seems to work. Probably because giving a red weenie deck (whose creatures just happen to be mostly blue) access to reliable and regular card draw can and will get dangerous.
The Fable of Prime Speaker Zegana: based on the Fable of Wolf and Owl, spamming creatures to be able to spam even more creatures. Very fun to play, and makes people just having to respond to a wall of creatures (that is also able to counterspell a wrath, at times). Mogis, God of Slaughter hates you and your creatures. Punish everything and everyone for doing anything(especially creatures). Won't prevent you from doing things, just hit you (and/or your hand and/or your creatures) for doing so. Another very fun deck to pilot that folds to global enchantment sweeps Jarad, Golgari Lich Lord, Death is Served. Toss big things (that are big based on the amount of creatures in my graveyard) into your face. Quite powerful of a deck and fun to pilot.
Running Thromok the Insatiable: get tokens. Have Thromok eat them. Throw Thromok in your face in any manner of ways. The cheesecake ideal play: get a 49/49 Thromok by eating seven tokens. Kill one player with Warstorm Surge/Pandemonium, another with haste/trample, and third with Fling. I've lived 2/3 of that dream a few times, but have yet to get 3/3.
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Silas Renn, Seeker Adept and Tymna the Weaver: creatures. Only creatures and lands, going very wide and avoiding the obvious 'artifact theme' of Esper (only enough to keep Silas valuable). Used to be Chromium for which I made custom art but the general never came to play. Trying this approach. Zedruu the Greathearted (Furyhearted): Zedruu voltron. Yup. Is fun. Roon of the Hidden Realm: Maros and investigations. Drawing ALL the cards and winning in the red zone on the back of that, with blink backup for mostly getting stuff back. Another deck I haven't had chance to play much. Tariel, Reckoner of Souls's Persistent F*ckery. Extort, 'each opponent loses 1 life' and things triggering off casting things. Then casting more things, third of which are manarocks. Fueling an inevitable engine of doom, bite by bite. Teneb, the Harvester's Graveyard Toolbox: self-millery and various everywhich ways of getting stuff back or playing the graveyard. Lots of exile-based removal as an additional theme and mocking people. Quite fun playing the long game as it's the one deck that won't run out of removal.
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Marath, Will of the Wild's Elemental Anthems: more-power-than-sense Elementals, anthems and the two piling on top of each other. Putting a stupid amount of power on board is the goal, and sometimes just that is fun. Force of Savagery is the card and inspiration for this deck. Jeleva, Nephalia's Scourge... does... things. Random deck, not in the sense of 'chaos to annoy everyone', but in the sense of 'even I have no idea what might happen'. Huge instants and sorceries and ways to copy them, doing the ludicrous things because it's fun. Probably not the most powerful deck, but abso-fricken-lutely flashy as heck. Damia, Sage of Stone: landfall and discard abuse fueled by the general, just going through ludicrous amounts of cards both on board and graveyard every game, winning in a mix of control and inevitably flooding the board. The one deck that might win through hardcasting Avenger of Zendikar and then dropping four lands, or repeated usage of Pack Rat. Very fun and solid deck. Yasova Dragonclaw's Power Matters: 'more power than manacost' aggro. Hits hard, hits early and either wins off the back of that or folds to well-timed wrath. Fun to play, as sometimes it's fun eschew a long game and just beat faces. Vaevictis Asmadi Hits on You: Big mana, emphasis on the "big". 'Can win with Helix Pinnacle without going infinite mana'-big. Hydras and fireballs all the day. Ramping is fun, big things are fun. This is both in spades.
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These decks (obviously) have not seen any game yet, but are works in progress I fully intend to create(sleeving each in the color they are not, of course):
Breya, Etherium Shaper Blasts Yer Arse: spamming artifacts to spam Breya's abilities. All the eggs and tokens, all the day. Probably not too powerful, but probably fun to pilot anyway. Atraxa, Praetors' Voice Is Playing With The Numbers Again: As I've mentioned in other topics, making the weirdest things tick. All the oddest counters in the game, with a side flavor of voltron. Kynaios and Tiro of Meletis Do the Magics: Defender tribal, spellslingery, and just sort of burying people in card advantage. Everyone gets stuff from K&T, but I get MORE. Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper create gigantic life swings. Metalcraft + crew + creatures just not blocking (one way or another) = gigantic life swings in single combat steps. Thrasios, Triton Hero + Vial Smasher the Fierce: Graveyard is my playground: self-mill, flashback, reanimating things that are dangerous based on my graveyard and just creating an inevitable snowball of graveyard shift.
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General Tazri's Utterly Amazing Allies: Ally tribal with heavy support from Cackling Counterpart style cards. Possibly one of my worst 'snowballs' in the sense that if I can get a handful of turns without wrath, going to have a stupid amount of really big allies getting me everywhich kind of other advantage. Godsire (read as 'Good Sir', with a top hat): 'beast tribal' that is really 'populate-based Godsire token tribal'. Hits harder than you'd think for an 8/8 general with vigilance for CMC 8.
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So, um. I accidentally a few decks, as the saying goes. Hehe. I try to pick a variety when going to events, six decks where around half are on the experimental side and half are on the mopre 'proven and true'.
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X Hope of Ghirapur Swordpile W Ghosty Blinky Anafenza U Nezahal- Big, Blue and HERE! B Gonti Can Afford It R Etali, Primal 'Whatjusthappened?' G Polukranos Wants More Mana WU The Exalted Vizier Temmet WB Home, Athreos WR Basandra, Recursive Aggression WG Karametra, Momma of Lands UB Wrexial Eats Your Brains UR Arjun, the Mad Flame UG The Fable of Prime Speaker BR Hellbent, Malfegor Style BG Jarad, Death is Served RG Running Thromok WUB Varina and ALL the Zombies WUBYennett, the Odd Pain-Train WUR Zedruu the Furyhearted WUG Arcades' Strategy, Shmategy, Sausage and Spam WBR A Case of Mathas' Persistent F*ckery WBRLicia's League of Legendary Lifegain Layabouts WBG The Karador Advantage PackageWRG Gahiji Rattlesnake Collection UBR Jeleva... does... things UBG Damia's Just Deserts URG Yasova's Has More Power Than Sense BRG Wasitora, Bad Kitty WUBRBreya, Eggs, Breya'd Eggs WUBG Tymna and Kydele, Extended Borrowing WURG Kynaios and Tiro, Landfall Impersonations WBRG Saskia Pet Card EnchantressUBRG Yidris of the Chi-Ting Corporation WUBRG Tazri's Amazing Allies
I have a few stashes of EDH decks, depending on if I am going out to a LGS, to a place I'm familiar with or not, or if I'm playing in the safety of my own loft.
While I know I'm about to miss a few, I know I have at least 24x EDH decks;
There are a few decks that I do tend to take out-and-about frequently, but only if I know I am going to a safe place. These decks may have a higher value than normal, or are fairly complicated to play and something I don't want to lend-out or advertise that I own; Rakdos the Defiler (storm) Chandra, Fire of Kaladesh (1v1 burn) Melek, Izzet Paragon (all Russian theme/drinking deck)
I also frequently create budget thematic decks that I just keep in whatever box/fat-pack I can find. I don't really keep up with these. For example I'm assembling a Zuberi, Golden Feather deck, I have a Pianna, Nomad Captain alphabet soup deck somewhere, a Fallen Angel pauper deck I keep at a buddies, etc.
Well I have about 10 000 magic cards that I've collected since beta. A lot of doubles, triples and 4 ofs (Mana Drain, Force of Will, ABU lands, etc.).
Currently I have 4 decks built that I never take apart
Edric: Basically Donalds with some modifications. I play this against people who hate Stax, combo or control
Nicol Bolas: Heavy Metal Pain machine. No creatures, just pur pain and control. One of my favorite decks to play.
Nath: Stax - Death Cloud.
Zedruu the Greathearted: Stax - Hug - Control. Enduring Ideal Lock and stock.
I usually build another 3 or 4 with different power levels and keep them for 3 or 4 sessions then take them apart.
Similar to dirk and weebo I too have a box of cards for edh. I have very few duplicates and excluding g them I am sitting at around 2200 cards. I sort them by color but am trying to think of a better way right now as my fatpack boxes are getting kind of full.
Similar to dirk and weebo I too have a box of cards for edh. I have very few duplicates and excluding g them I am sitting at around 2200 cards. I sort them by color but am trying to think of a better way right now as my fatpack boxes are getting kind of full.
Since my collection is getting a bit unwieldy, I've added a second sort function: after separating by color ID and land/nonland, I've also separated all the zero and monocolor spells, which make up the vast majority of my cards, into niche and general. For instance, it's really annoying to look at flying men and all his brothers when going through blue or green, just so I can support edric, which is the only deck they belong to. So, that cards goes into the niche box. Meanwhile, generally useful stuff stays in the regular box. It's reduced most of the boxes to about 40% of their former size. Huge timesaver when building decks, although it does mean I frequently realize "oh crap, X card would be so perfect for my deck, I must have stuck it in the niche box!" and then have to paw through them anyway.
I'm thinking I might use those packaging sleeves, whatever they're called, that hold 50 cards or whatever with the tape on the top, and separate out the really really niche stuff like edric so I can just ignore it entirely, and retrieve it when I want it. Not sure if those take up enough space to be worth it though.
Karrthus, Tyrant of Jund – aggro/control
Hazezon Tamar – token army / aggro
Venser, Shaper Savant – bounce stuff/control
Karador, Ghost Chieftain – control
Child of Alara – cantrip control
Zur the Enchanter - combo
Sharuum the Hegemon – stax
Damia, Sage of Stone – combo
Norin the Wary – sometimes you want to watch the world burn
Nath of the Gilt-Leaf – elves/discard (built for my girlfriend)
Work in progress: Sheoldred, Whispering One – being built for my girlfriend
BRGKarrthus, Tyrant of Jund
UTeferi, Mage of Zhalfir
UBWZur the Enchanter
WUBRGChild of Alara
WUBRGSliver Queen
I am going to get all 5 of the new precons, so I anticipate that I will have four more decks that I can slowly upgrade over time. I'm excited! I started playing magic again right after the last round of precons came out so I kind of missed the boat on those.
UBRThe MindrazerRBU
UUUSpymaster of TrestGGG
GGGThe South TreeGGG
RRRHuman AscendantRRR
Yeva, Nature's Herald: Ramp
Krenko, Mob Boss: Goblin Tribal
Rasputin Dreamweaver: Flicker
Jarad, Golgari Lich Lord: Dredge/Reanimator
Isperia, Supreme Judge: Pillowfort
Tajic, Blade of the Legion: Voltron
Saffi Eriksdotter: Enchantress
Lazav, Dimir Mastermind: Mill/Copy/Steal
Melek, Izzet Paragon: Chaos/Wheels
Thromok the Insatiable: Tokens
Ghost Council of Orzhova: Tokens
Kaalia of the Vast: I usually loan this out to new players (I never play it)
Working:
Drana, Kalastria Bloodchief: My first, and my favorite, and my most powerful overall. Specializes in "killing all the creatures over and over until you give up".
Rakka Mar: Fairly similar to Drana - low creature count, lots of artifacts - but currently tuned to hose "cheesy" decks as I see it. High nonbasic count? Trying to force your combo through with counterspell backup? Hope your fire insurance is paid up...
Yeva, Nature's Herald: An experiment, not entirely successful: How scary a deck can I build with almost all green creatures? Reasonably powerful, but very disruptible, and not that good at disrupting others.
Dismantled:
Ramses Overdark: Was kind of a boring, mana-light Goodstuff deck. Will be reusing most of the parts to build a Lazav, Dimir Mastermind deck at my earliest convenience.
Rith, the Awakener: My token deck. I can never seem to get it into a state I really enjoy. The current plan is to run a quasi-Enchantress Turboshroud package and use lots of non-creature token generators to try to out-stretch my opponents' mass removal and win try to through attrition; Theros added a lot of mythics that would be good in this deck.
Zedruu the Greathearted: My pillowfort deck. The manabase got kind of stretched-out, and I'm not sure what I would rebuild it into at all.
Planned:
Lazav, Dimir Mastermind: I really like him as the general of a clones/assassins/disruption/counters deck. Lots of instants, Mystical Teachings to fetch them, plenty of cruel tricks like Perplex -> Recoil. I have a list, and that makes it next on the to-build docket.
Kresh the Bloodbraided: My friend has a Rafiq of the Many deck, with a powerful backbone of ramp and assorted Bant goodstuff to win the game with. My concept for Kresh is to do the same thing, but with Jund goodstuff instead.
Mayael the Anima - Cheat big creatures into play. Timmy.dec (link to decklist)
Edric, Spymaster of Trest - Weenie, draw a million cards. (link)
Nin, the Pain Artist - Chaos and Bear hug. Only point of the deck is to create interesting game states. (link)
Sliver Queen - "Creatureless" 5 Colour Planeswalker Control with a pillowfort and token subtheme. Pretty much Doubling Season.dec (link)
Scion of the Ur-Dragon - Voltron/Tribal Dragons/Reanimator (link)
Norin the Wary - Gaka.dec (link)
Melek, Izzet Paragon - Storm combo. Ignite Memories each opponent to death (link)
That's it for now, going to build Wydwen, the Biting Gale Voltron/tempo next. Then Jeleva, Nephalia's Scourge big spells after that probably
Too many decks I want to build, not enough $ >_>
Lady Sun's favorite fabric softener- Bounce theme. This is my more competitive deck, but no infinite combos or time magic. Can answer most stuff and has powerful artifacts.
Adun Oakenshield - Moldschool. The theme is oldschool creatures like carrion ants, the wretched etc. combined with lots of oozes and mold.
The deck runs zero artifacts and loves to destroy them, then busts out spoils of war / spoils of evil. The power level is medium , but the deck is versatile and usually does well. This is my favorite deck to play.
Halfdane the Honest Hedgefund Manager. Copy/steal theme, pretty fun and a different game each time. Hard to say the power level since it relies on other decks stuff.
Trostani, Selesyna's Voice - Early Bird (wurm tribal). Medium power level. Tribal wurms with a few angels mixed in.
Diaochan, Artful Beauty Wishes She Was Norin. This is my most obnoxious deck. It's mono red control. This is the deck I use rarely, mostly after someone plays a really obnoxious deck in game one.
Wanna drop Iona against a mono-colored deck or take 3 turns in a row? You're gonna love my mass ld and hoser cards Power level is fairly high, this deck usually won't win but it will do some major damage.
Exava, Rakdos Blood Witch My aggro deck. Power level is only medium, but this one is a ton of fun to play. Has some nasty combos, a hasted malignus with furnace of rath is a good one.
This one takes a lot of skill to play.
Livonya Silone - Landwalking / blocking nonsense. Just built this one, haven't had a chance to play it yet but probably not too high a power level.
Agrus Kos, Wojek Veteran - Bumbat Drinkin' Badass. Theme is multicolor creatures with a fair amount of angels, based on the original ravnica books. Low to medium-low power level.
In the works-
Purraj of Urborg - Black spellsinging
Taniwha - It's freakin Taniwha!
Stalker Hag - First foray into pauper EDH
EDH Decks
RGMarhault Elsdragon (A Touch of Rampage)RG
GWTrostani, Early Bird (Wurm Tribal)GW
RWAgrus Kos, Bumbat Drinkin' BadassRW
RDiaochan, Hateful BeautyR
Kemba, Kha Regent- Welcome to equipment.dec and my latest deck. She is like Borborygmos except with equipments. This started out like Borborygmos (in regards to the starting jankness) but has morphed into all the best equipments and the mother of all cat tokens. She can be competitive, but I think she falls into the category of 1-1.5 Tier ranking.
Retired:
#1 Shirei, Shizo's Caretaker- My first and true love. This is what helped usher me into EDH as a serious player. I took a Stax route with value weenies dudes that were abusable with Shirei and had fun. But it was serious graveyard shenanigan hate that led me to retire my first deck.
#2 Teysa, Orzhov Scion- My second deck. One of the things I collect are legendary creatures, for the off chances I'll decide to build another EDH deck, and this card was one I loved. I always loved the W/B color combination and it was at the Birmingham Classic that I traded/bought a Scrubland (my first dual) and a Marshflats. So I made Teysa into a token/Reanimator build. I had fun with her, but troubles with the mana base, graveyard hate, and getting obliterated by better EDH decks caused me to throw in the towel for her. I then proceeded to build Borborygmos Enraged because I was quite enraged (not really, but I wanted to be puny).
#3 Sedris the Traitor King- The deck I built after Borborygmos. I built it because people int local meta were unhappy when I played Borborygmos so I took it upon myself to build another deck. I built Sedris around the Unearth ability/reanimation and put in value ETB guys would did fancy things. It was around a Tier 2 deck. I decided to retire it recently because my deck literally durdulled around and did nothing. Every time is tutored I couldn't think of anything important to get.
Standard
GBWJunk ReanimatorWBG
EDH
BShirei, Shizo's CaretakerB
RGBorborygmos EnragedGR
Maralen of the Mornsong - My first EDH deck, build around the best black has to offer. Every time a new set comes out, she gets minor revisions but I think Theros will give her a major face-lift. Basically a mono-black ramp deck with an infect subtheme.
Sakashima the Impostor - Copy, clone and redirect. I made this deck to be yourdeck.dec The win rate is so high, most people don't like to play against it.
Sigarda, Host of Herons - Basic enchantress deck. Undergoing revision. I traded a few cards out of her and haven't gotten the stuff from Theros to replace it yet. I decided that because she is Green and White, she hates artifacts so there arn't any in the deck. Also runs Stony Silence.
Latulla, Keldon Overseer - Red deck wins in EDH. Runs a bunch of cards with flashback, several phoenix and ways to draw more cards so I can discard them.
3 works in Progress.
Vorel of the Hull Clade - Counter shenanigans.
Akroma, Angel of Fury - Equipment voltron.
Vela the Night-Clad - Control and Mill.
[Inkfox Aesthetics] [The Spirit of EDH] U Sakashima the Impostor R Kiki-Jiki, Mirror Breaker Sigarda, Host of Herons
Reaper King; Phage the Untouchable; Animar, Soul of Elements; Sliver Overlord; Sek'Kuar, Deathkeeper; Chainer, Dementia Master; Phelddagrif; Ertai, the Corrupted
Aurelia Voltron
-Power level: Medium/High can be competitive.
-Idea of the deck: Play a decent early game, then slam down equips mid game and slam down Aurelia and equip the crap out of her and swing for tons.
Here der be Dragons Karthus
-Power level: Medium/Low more of a multiplayer casual deck
-Idea of the deck: Early game kill and stall and ramp, then late game slam down dragons and beefy things and get karthus out and kill.
Annoying as hell Edric
-Power level: Medium, I plan on having this be my more competitive deck.
-Idea of the deck: Swarm swarm, counter bad things and tap down and swing.
Trolololol Kaervek
-Power level: Pretty bad, this deck needs a lot of fine tuning. So this deck is on the backburners for the moment.
-Idea of the deck: Early game, kill and play enchantments and things that say "If you do things, you will hurt." Then mid-late game slam down Kaervek and laugh.
Note: We play casual, so no French rules.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Zedruu, the Greathearted - Low-mid power level, mass draw, with permanents that can be passed to anyone but still benefits me, like Well Of Ideas, Dictate of Kruphix, Howling mine, Temple Bell, Kami of the Crescent Moon. Some creatures with the ability to steal, like Dominus of Fealty, Adarkar Valkyrie, Roil Elemental, and Djinn of Infinite Deceit, I will donate stolen creatures to help struggling players. My finishers, Hive Mind, sometimes copied with Clever Impersonator or Copy Enchantment, together with Prosperity, Fascination, or Skyscribing, I have tons of mana rocks to spam for X cost, follow up with Runeflare Trap or Molten Psyche. Alternatively I deck everyone out with Windfall. I also play Pillowfort for this deck, idea is to look as harmless as possible until I can suicide bomb everyone with KNOWLEDGE OVERLOAD!
Cromat - High power level. 5C superfriends, I tried to keep it budget but it's currently at 500 bucks because of I aimed to create an edh with one card of every planeswalker character, currently 31 different planeswalkers, yet to get Arlinn Kord, Nahiri, the Harbinger, and Domri Rade... And I'm on the fence about including Tibalt. It's purpose is to control the board with wipes, do a variety of things with my myriad of planeswalkers and win by overwhelming my opponents with tokens, or Doubling Season+Venser, the Sojourner+Ral Zarek pseudo infinite turns combo. I build this deck with the idea in mind of a Legion unified against greater threats, it feels epic whenever I play this deck! My land base is mostly tapped lands and carefully allocated basic lands
Damia, Sage of Stones - Mid-high power level. Build with flavor over function but still functions rather decently, controls during early game, beat down at late game. Themed around gorgons, snakes and nagas. Function wise it does a variety of things, hit-and-draw, counter spells, self mill to graveyard recurrence like Sudden Reclamation, Grizzly Salvage, Treasured Find and Deadbridge Chant, spot removals like Putrefy and Sultai Charm, board wipes like Hythonia the Cruel and Gaze of Granite, finishers with hydras.
Marchesa, The Black Rose - Mid power level. Plays to the theme of women with mask, it's a purely female tribal! Wizards and Vampires, aiming for a classy ballroom flavor with a twist of crime syndicate because COME ON IT'S MARCHESA!, masks are usually artifacts like Mask of Avacyn, Mask of Riddles or Farsight Mask. Gameplay wise it's a lot of attacking, +1/+1 counters and draw spells.
Rubinia Soulsinger - Mid-high power. A fun deck that adapts to the situation by playing spells that copies creatures into tokens and populating them, I've got ETB creatures like Mulldrifter, Diluvian Primordial, Luminate Primordial, Mystic Snake, Draining Whelk and Acidic Slime. Also, I have creatures that can produce tokens through ETB or death like Mycoloth, Avenger of Zendikar, Mitotic Slime and Reef Worm. For copy spells, I have Spitting Image, Supplant Form, Stolen Identity, Cackling Counterpart, Rite of Replication, Clone Legion and Progenitor Mimic.
Yasova, Dragonclaw - high power level. A swiss army knife that can counter spells, removal artifacts and enchantments, graveyard recurrence, fight creatures to the death, steal-and-sac or steal-and-fight. An all rounder that plays into morph, fighting and stealing. Finishes with beatdown usually
Xira Arien - Low-mid power level. Insect and Spider tribal! With a infect and proliferate! I love this deck because of its creepy crawlies, but it doesn't fare as well as I'd like it to be. Basically I play graft creatures to graft my infect creatures, then I proliferate them. I have a sub theme of token producers like Ant Queen, Dragonlair Spider and Phyrexian Swarmlord, which are food for my Bloodspore Thrinax... Which in turn power up future tokens! Which are then proliferated! I have a bit of graveyard recurrence with Deadbridge Chant and Nyx Weaver. I keep my creatures tenacious with Cauldron of Souls. I haven't won once with this deck... Which makes me sad
Tariel, The Reckoner - Mid-high power level. Creature control by destruction or sacrifice, then reanimating with Debtors' Knell or my commander herself. I also play friendly cards like Endless Whispers, Dawnbreak Reclaimer, Bloodgift Demon and Seizan, Perverter of Truth. Finishes with beatdown. Themed along angels and demons. In death, you face Tariel, the Metalhead Angel!
Edit: I lose a lot though, even the friendliest LGS where I come from is quite unfriendly. Also, my decks' power levels are measured in relation to my own decks only, when playing at my LGS, even my strongest decks are mid power level at best.
My puppets:
Zedruu Mass Draw RWU
Cromat Superfriends WUBRG
Damia's Snakes, Nagas and Gorgons GUB
Marchesa Ladies' Masquerade UBR
Rubinia Token Clones GWU
Yasova Morph, Steal and Fight URG
Xira Infect Creepy Crawlies BRG
Tariel Creature Control WBR
Kozilek, Butcher of Truth - colorless eldrazis
Sliver Queen - superfriends deck, reworking into Atraxa, Praetor's Voice superfriends
Daretti, Scrap Savant - artifact shenanigans
Ruric thar, the Unbowed - creature/werewolf theme
Daxos the Returned - enchantments
Mizzix of the Izmagnus - storm/untap
Ayli, Eternal Pilgrim - sacrifice + lifegain
Archangel Avacyn - angel tribal
Rashmi, Eternities Crafter - U/G goodstuff + clones
Mazirek, Kraul Death Priest - sacrifice and +1/+1 counter theme
Alesha, who smiles at Death - everything with power 2
Shu Yun, the Silent Tempest - political deck/oneshot general damage
Dragonsoul Knight - pauper EDH
EDIT: yeah, I forgot, outsie o changing my superfirends into Atraxa, I am byuing Breya to make artefact deck.
My top 10 are:
Sisay - Legendary good stuff
Drana - MBC
Jhoira - Suspend and extra Turns
Lyzolda - Draconic Sacrifice
Stonebrow - Stompy
Karn - Artifacts
Vorosh - +1/+1 counters
Edric - Draw go
Nicol Bolas - Shapeshifter Control
Marath - Game of Thrones Theme (House Stark and Baratheon)
106 Decks assembled and ready to battle.
Kuon, Ogre Ascendant mono-black stax (recently built and untested)
Gisa and Geralf Zombie Tribal (right down to the lands)
Drana, Liberator of Malakir Tribal aggro
Kaalia of the Vast - probably my best multiplayer deck
Norin the Wary (it started with Gaka's list a long time ago and his since evolved quite a bit)
Building:
Atraxa, Praetor's Voice - infect (done, waiting for release)
Breya, Etherium Shaper - artificier theme (done, waiting for release)
Scion of Ur Dragon - tribal dragons
Thraximundar - 1v1 list
Reaper King - no clue how to build this yet...
Retired:
Nicol Bolas - grixis pillowfort and combo deck
Thraximundar - zombie tribal (now Gisa and Geralf)
Zedruu the Greathearted - enchantment pillowfort control
I love playing zombie tribal decks and enjoy board control decks. Breya will be my first artifact deck in edh (have always played in modern) because she is the firstartifact general I really liked and felt had a lot of flavor rather than just a combo enabler.
Out of all these lists none of them are built to be 100% competitive, although I will probably push my mono black stax deck to competitive at some point just so I have one (maga, or braids if it ever gets unbanned). Generally I play to have good fun board states and a good multiplayer atmosphere. I only use combos to end long games and wouldn't pull one early just because I can. I love edh for flavor and because I can use cards that would never see play in modern.
Modern: RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox
EDH: RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal
Tiny Leaders: BUW Sydri, Galvanic Genius // R Feldon of the Third Path
Projects:
Gisa and Geralf Extreme-Tribal EDH
Esper Eldrazi Processor Control
Brewing with Kuldotha Forgemaster
Primer: "The Gate" - Mono Black in Modern
Modern Prison Pox - building a better plague
Still have Zirilan, still have symbiote. Neither has changed much.
Now I've got 20 precons, with 5 more in the mail.
My sleeved collection is now 5800 cards. no duplicates. It's almost updated, just need one last big shipment.
You sir, are insane.
Wish I knew Bern had such a good commander scene when I visited a year ago
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Still one of my favorite screen names. "I may not have gone where I intended to go, but I think I ended up where I needed to be."
I think that quote applies to what you posted as well.
================
In response/update to the topic:
Right now I only have Ghoulcaller Gisa in a playable state.
I used to play Merieke Ri Berit control back from 2007-2011, then took a break from magic. When I came back, there was an explosion of cards with hexproof and others which either can't be countered or make spells uncounterable. I could no longer really do the very thing my deck was built to do. "Oh, your good creature also has hexproof? Oh, that game changing spell can't be stopped? FML."
I still have a lot of ESPER colored cards but have never found an ESPER deck that i want to play. Thankfully the new Commander 2016 deck has a nice ESPER + R commander and deck that I can mess around with.
- Sigarda, Host of Herons, the deck that started it all. I basically took and made a deck of green/white greatest hits of mine. It's evolved over time, but the core structure of an army of human ,knights and angels continues on. In my local meta Meren of Clan Nel Tothpopular, so I love ignoring all the horrible sac effects. It's a solid deck that holds it's own against most types.
-Kalemne, Disciple of Iroas, my second deck. Boros is my other favorite combo of colors. I decided make Kalemne my commander since I wanted run something different with basically majority of my local meta running either of the boss angels as commanders. (Aurelia or Gisela. I run them in the 99.) This deck probably has my highest win % of my decks since it's explosive and has far number of ways of making my stuff indestructible while everyone's stuff dies. Commander damage is the usual cause of death heh.
-Ezuri, Claw of Progress, I wanted make an elf and +1/+1 counter deck. I went U/G since mono green basically either wins fast or gets it's wrathed into nothing , as it lacks much of a long game generally. U/G bounces back quickier, and gives me better means to interact with the table. I have a few infinite combos , but I didn't make Momir Vig the commander since I don't want to always get the same cards.
- Teneb, the Harvester, this deck likely going be remade once I get Atraxa. This deck was originally a Daxos the Returned,Token deck but it lacked the punch I was looking for. I green with Teneb, but it has never really performed in a way I liked alot. I will take the the token sub theme just make a Trosani deck instead. (I've tried avoid making decks with the same exact colors only reason I didn't make one sooner.) I'll just reshape the rest into something else. It's not terrible, just lackluster as I've rarely won with it.
- Intet, The dreamer, Temur dragons. I wanted make a red/blue deck, but I decided toss in some green for more dragon options. It's a pretty fun deck.
- Rafiq Of The Many, I made an enchantment heavy voltron deck. It's various enchantress effects, buffs or spells protect Rafiq. I built it fairly recently, and haven't got to play it a ton, but I like what I've seen so far.
- Queen Marchesa, God save the queen, as I made a deck of knights, soldiers, and gods to rally under the new queen. I'm tweaking it use more of voting cards, monarch effects.
-in the works... Like going make a deck with Kynaios and Tiro of Meletis for sure. Saskia might replace Queen Marchesa. I'm kicking around making a Naraset deck, and a general Tazri ally deck. I am trying not to make too many too fast, as it spreads my cards and money thin and just gives mt too many decks to play.
The only deck I have that's more or less constant is Jaya Ballard, Task Mage, which is of moderate power level. Mono-R control only gets so good.
I have 3-4 decks together at any given time, and use a similar system to Dirk. My box is a little narrower and does contain multiples of individual cards (for non-EDH formats), but I can put together decks for 241 generals out of about 2200 unique cards right now. There's plenty of variety there. I rarely play the same deck for more than a few weeks unless I haven't had time to put something new together. Most of the decks I put together are around the same power level, but I have a well established group and don't need to worry too much about running into someone significantly more or less competitive than me.
edit: Changed total card count to unique card count.
Merieke, Asmira, and Kruphix are my most competitive decks, though they're still guided specific themes and aesthetics. Merieke untap combos that involve Rings of Brighthearth or Illusionist's Bracer. Asmira has the Boonweaver Giant combo plus lots of graveyard loops to make Asmira arbitrarily large. Kruphix has infinite turns via Seasons Past.
Jaya tries to be competitive. The deck has some land destruction, Pyroblast, Red Elemental Blast, and the Dualcaster Mage plus Heat Shimmer combo. So far I haven't won a game out of the nine I've played, but most have felt close.
Azami is built around a six-mana enchantment. No, not Mind Over Matter: Infinite Reflection. It's a lighthearted take on Wizard tribal but still ends up being pretty strong because it is what it is.
Marath has infinite combos with Reiterate but no way to search for them. I designed it a casual burn deck. Burn's bad in EDH, right? So far, in seven games, the deck has performed better than expected, winning five.
The Cromat deck revolves around enchantments. It's powerful when it gets going but easy enough to disrupt. It has incidental combos.
Selenia can combo out after a fashion only by going to zero or lower life and casting Repay in Kind.
Vorel has no infinite combos but can win with Darksteel Reactor.
Olivia has no infinite combos but annoys people with mass discard and theft effects.
I think of Intet as my most friendly or casual deck. It runs 22 Dragons and has an average CMC of 4.3! The deck lacks infinite combos but does have Primal Surge as the only nonpermanent card.
29 decks and adding five more soon (one of each color combo, a second unofficial Naya deck, and a pauper deck);
Gloryscale Viashino pauper: multicolor focus of course. Haven't yet had a chance to play it against other pauper decks sadly.
Kozilek, Butcher of Truth: The obligatory eldrazi tribal when going colorless, moderately powerful but slightly one-trick pony.
Odric, Lunarch Marshal of the Keyword Salad: playing the X-factor and trying to get the moral victory by getting my guys have thirteen keywords.
Lorthos, the Tidemaker makes some Tides (and maybe a salad). Another 'moral victory' deck; if I get Lorthos to have eight equipment at the same time, he wins (even if I don't).
Liliana, Heretical Healer: Things will keep dying(mine and everyone else's) 'til the end of days. Probably most powerful of my monocolors. Endless amounts of durdling with Reassembling Skeleton and co.
Ryusei, the Falling Star: Dragon tribal with semi-frequent falling of the namesake dragon on everyone's creatures.
Jolrael, Empress of Beasts: Plan: plop 30+ forests on the table, animate them to overrun folks. Ramping is fun.
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Brago, King Eternal: Spirit (token) tribal with moderate blink sidetheme. Either gets some of it's small-creature based engines going and overruns people with flying tokens, or flops horribly. Still fun tho.
Home, Athreos, God of Passage: Spamming tiny creatures and discard (or more often, both). A death of a thousand stings, particularly once life totals start going down and decisions for Athreos and Painful Quandary start to be less obvious.
Kalemne, Disciple of Iroas: The discipler of giants. Giant tribal with significant voltron focus; hits very hard if I get ignored (as the Boros deck, it happens). Sometimes it's fun to just hit. Hard.
Dromoka, the Eternal's Unstoppable Beastiary. Piling +1/+1 counters on indestructible things. Success of this deck depends a lot on the amount of artifact/enchantment hate my opponents have. If too little... the pain train is coming and it's unstoppable. Very fun to play.
Wrexial, the Risen Deep eats your brains. Mill deck with plenty of abusing everyone (including me) having deep graves to dig from. Has actually won by milling people.
Jori En, Ruin Diver's merfolk swarm: after about every other iteration of merfolk, adding red seems to work. Probably because giving a red weenie deck (whose creatures just happen to be mostly blue) access to reliable and regular card draw can and will get dangerous.
The Fable of Prime Speaker Zegana: based on the Fable of Wolf and Owl, spamming creatures to be able to spam even more creatures. Very fun to play, and makes people just having to respond to a wall of creatures (that is also able to counterspell a wrath, at times).
Mogis, God of Slaughter hates you and your creatures. Punish everything and everyone for doing anything(especially creatures). Won't prevent you from doing things, just hit you (and/or your hand and/or your creatures) for doing so. Another very fun deck to pilot that folds to global enchantment sweeps
Jarad, Golgari Lich Lord, Death is Served. Toss big things (that are big based on the amount of creatures in my graveyard) into your face. Quite powerful of a deck and fun to pilot.
Running Thromok the Insatiable: get tokens. Have Thromok eat them. Throw Thromok in your face in any manner of ways. The cheesecake ideal play: get a 49/49 Thromok by eating seven tokens. Kill one player with Warstorm Surge/Pandemonium, another with haste/trample, and third with Fling. I've lived 2/3 of that dream a few times, but have yet to get 3/3.
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Silas Renn, Seeker Adept and Tymna the Weaver: creatures. Only creatures and lands, going very wide and avoiding the obvious 'artifact theme' of Esper (only enough to keep Silas valuable). Used to be Chromium for which I made custom art but the general never came to play. Trying this approach.
Zedruu the Greathearted (Furyhearted): Zedruu voltron. Yup. Is fun.
Roon of the Hidden Realm: Maros and investigations. Drawing ALL the cards and winning in the red zone on the back of that, with blink backup for mostly getting stuff back. Another deck I haven't had chance to play much.
Tariel, Reckoner of Souls's Persistent F*ckery. Extort, 'each opponent loses 1 life' and things triggering off casting things. Then casting more things, third of which are manarocks. Fueling an inevitable engine of doom, bite by bite.
Teneb, the Harvester's Graveyard Toolbox: self-millery and various everywhich ways of getting stuff back or playing the graveyard. Lots of exile-based removal as an additional theme and mocking people. Quite fun playing the long game as it's the one deck that won't run out of removal.
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Marath, Will of the Wild's Elemental Anthems: more-power-than-sense Elementals, anthems and the two piling on top of each other. Putting a stupid amount of power on board is the goal, and sometimes just that is fun. Force of Savagery is the card and inspiration for this deck.
Jeleva, Nephalia's Scourge... does... things. Random deck, not in the sense of 'chaos to annoy everyone', but in the sense of 'even I have no idea what might happen'. Huge instants and sorceries and ways to copy them, doing the ludicrous things because it's fun. Probably not the most powerful deck, but abso-fricken-lutely flashy as heck.
Damia, Sage of Stone: landfall and discard abuse fueled by the general, just going through ludicrous amounts of cards both on board and graveyard every game, winning in a mix of control and inevitably flooding the board. The one deck that might win through hardcasting Avenger of Zendikar and then dropping four lands, or repeated usage of Pack Rat. Very fun and solid deck.
Yasova Dragonclaw's Power Matters: 'more power than manacost' aggro. Hits hard, hits early and either wins off the back of that or folds to well-timed wrath. Fun to play, as sometimes it's fun eschew a long game and just beat faces.
Vaevictis Asmadi Hits on You: Big mana, emphasis on the "big". 'Can win with Helix Pinnacle without going infinite mana'-big. Hydras and fireballs all the day. Ramping is fun, big things are fun. This is both in spades.
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These decks (obviously) have not seen any game yet, but are works in progress I fully intend to create(sleeving each in the color they are not, of course):
Breya, Etherium Shaper Blasts Yer Arse: spamming artifacts to spam Breya's abilities. All the eggs and tokens, all the day. Probably not too powerful, but probably fun to pilot anyway.
Atraxa, Praetors' Voice Is Playing With The Numbers Again: As I've mentioned in other topics, making the weirdest things tick. All the oddest counters in the game, with a side flavor of voltron.
Kynaios and Tiro of Meletis Do the Magics: Defender tribal, spellslingery, and just sort of burying people in card advantage. Everyone gets stuff from K&T, but I get MORE.
Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper create gigantic life swings. Metalcraft + crew + creatures just not blocking (one way or another) = gigantic life swings in single combat steps.
Thrasios, Triton Hero + Vial Smasher the Fierce: Graveyard is my playground: self-mill, flashback, reanimating things that are dangerous based on my graveyard and just creating an inevitable snowball of graveyard shift.
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General Tazri's Utterly Amazing Allies: Ally tribal with heavy support from Cackling Counterpart style cards. Possibly one of my worst 'snowballs' in the sense that if I can get a handful of turns without wrath, going to have a stupid amount of really big allies getting me everywhich kind of other advantage.
Godsire (read as 'Good Sir', with a top hat): 'beast tribal' that is really 'populate-based Godsire token tribal'. Hits harder than you'd think for an 8/8 general with vigilance for CMC 8.
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So, um. I accidentally a few decks, as the saying goes. Hehe. I try to pick a variety when going to events, six decks where around half are on the experimental side and half are on the mopre 'proven and true'.
While I know I'm about to miss a few, I know I have at least 24x EDH decks;
The decks I keep in storage, and only come out when playing in my place, are kept this way mainly due to some nostolgia for the general/deck (not wanting to see the aged deck fail to power-creep), or due to deck value. This part of my collection is the decks that are utterly pimp'ed, and include;
Jeska, Warrior Adept (voltron)
Latulla, Keldon Overseer (mono-red "control" ish)
Akroma, Angel of Fury (big-red)
Rakka Mar (rakka token focus)
Lyzolda, the Blood Witch (worldgorger dragon combo / rakdos theme)
Bladewing the Risen (dragon tribal/reanimtor)
Wydwen, the Biting Gale (draw/go/fun)
Jori En, Ruin Diver (burn/storm)
Jeleva, Nephalia's Scourge (time-warps)
There are a few decks that I do tend to take out-and-about frequently, but only if I know I am going to a safe place. These decks may have a higher value than normal, or are fairly complicated to play and something I don't want to lend-out or advertise that I own;
Rakdos the Defiler (storm)
Chandra, Fire of Kaladesh (1v1 burn)
Melek, Izzet Paragon (all Russian theme/drinking deck)
Then there are the 10x decks that I keep in the old 1996 long-boxes, and tend to carry around on game nights/LGS/etc;
Rorix Bladewing (turbo-ramp / dragon tribal)
Jaya Ballard, Task mage (generic good-stuff / deck is a placeholder)
Maralen of the Mornsong (mbc)
Rayne, Academy Chancellor (clones)
Jhoira of the Ghitu (wizard tribal + timewarps)
Kaervek the Merciless (all white-boarder theme)
Exava, Rakdos Blood Witch (equipment/voltron)
Vela the Night-Clad (u/b flicker combo)
Sedris, the Traitor King (reanimator, currently being scrapped)
Gwendlyn Di Corci (djinn tribal)
I also frequently create budget thematic decks that I just keep in whatever box/fat-pack I can find. I don't really keep up with these. For example I'm assembling a Zuberi, Golden Feather deck, I have a Pianna, Nomad Captain alphabet soup deck somewhere, a Fallen Angel pauper deck I keep at a buddies, etc.
Links to my most current deck lists;
Primary EDH; Rakka Mar Token Perfection, Crosis Mnemonic Betrayal, Cromat Villainous, Judith Gravestorm, Rakdos Empty Storm, Exava Artifacts, Bant Trash, & Fumiko Voltron!
EDH kept at home; Ruzzian Isset & Rakdos LoR!
EDH (nostalgic/pimp/retired) in storage;
Latulla Burns, Akroma Smash, Jeska Voltron, Rakdos Storm, Bladewing Darghans, Lyzolda Worldgorger, Xantcha Steals your Heart, Jori Storm, Wydwen Permission, Gwendlyn Paradox, Jeleva Warps, & Sigarda Brick!
Legacy Showanimator and High Tide!
I have 4 decks constructed at the moment.
No not all my decks are on equal grounds
i have around 50 decks i have built since i started playing EDH
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Currently I have 4 decks built that I never take apart
Edric: Basically Donalds with some modifications. I play this against people who hate Stax, combo or control
Nicol Bolas: Heavy Metal Pain machine. No creatures, just pur pain and control. One of my favorite decks to play.
Nath: Stax - Death Cloud.
Zedruu the Greathearted: Stax - Hug - Control. Enduring Ideal Lock and stock.
I usually build another 3 or 4 with different power levels and keep them for 3 or 4 sessions then take them apart.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
I'm thinking I might use those packaging sleeves, whatever they're called, that hold 50 cards or whatever with the tape on the top, and separate out the really really niche stuff like edric so I can just ignore it entirely, and retrieve it when I want it. Not sure if those take up enough space to be worth it though.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6