I'm pretty sure lyzolda is a lot better than him. She gives you cards back and can shoot creatures. Recurring Tymaret to your hand from the graveyard is a little weak since you have the command zone anyway. That's just how I feel about it.
If you want to build him anyway though (and he looks freaking awesome), then I think some sort of super aggro deck with hand disruption and land destruction could work. That might be better for 1v1 though.
Its a pity that he doesn't have the CA that lyzolda provides but the non colour descriminatory 2 damage is nice. Maybe he'll be part of the 99 of a lyzolda deck
I don't think that's true. Pretty sure that ability can only be activated while he's in a graveyard, which obviously wouldn't be true until after you've already activated the ability in that case.
Only while he is in the graveyard. Its really unfortunate as it would make his survivability go up so much more. If his first ability allowed him to sacrifice himself to ping for 2, that would remedy this problem.
Incorrect. An ability that moves him from graveyard to somewhere else can only be activated in the graveyard. He has to be in the graveyard to begin with, before any costs are paid, to use his ability.
I like how resilient he is compared to Lyzolda and you don't any awkward color requirement issues. Color combination and recursion makes him a good group slug commander.
Incorrect. An ability that moves him from graveyard to somewhere else can only be activated in the graveyard. He has to be in the graveyard to begin with, before any costs are paid, to use his ability.
I think asteriskreaper is right. you can't activate creature abilities when the creature is already in the gy, otherwise i could exile my aetherling and bring him back to life. the second ability doesn't target, and the sacrifice is part of the cost. so the way i read it is that you sac him to activate the ability, he hits the gy, the ability resolves, he returns to hand.
it's a rules headache either way. also weird that the first ability uses his full name while the second only uses tymaret.
I think asteriskreaper is right. you can't activate creature abilities when the creature is already in the gy, otherwise i could exile my aetherling and bring him back to life. the second ability doesn't target, and the sacrifice is part of the cost. so the way i read it is that you sac him to activate the ability, he hits the gy, the ability resolves, he returns to hand.
it's a rules headache either way. also weird that the first ability uses his full name while the second only uses tymaret.
This is absolutely incorrect. Abilities that move a card from a graveyard to somewhere else are able to be activated (And only able to be activated) in the grave. For example, chronosavant doesn't make much sense if you could only activate him from in play.
This is absolutely incorrect. Abilities that move a card from a graveyard to somewhere else are able to be activated (And only able to be activated) in the grave. For example, chronosavant doesn't make much sense if you could only activate him from in play.
That makes sense. Is there a rulebook section that deals with activating creature abilities from the gy? i'm trying to wrap my head around this card. i don't get why some abilities can be activated from a gy but others can't.
That makes sense. Is there a rulebook section that deals with activating creature abilities from the gy? i'm trying to wrap my head around this card. i don't get why some abilities can be activated from a gy but others can't.
That makes sense. Is there a rulebook section that deals with activating creature abilities from the gy? i'm trying to wrap my head around this card. i don't get why some abilities can be activated from a gy but others can't.
Now i'm really struggling. Here's what i found in the rules:
112.6k An ability whose cost or effect specifies that it moves the object it’s on out of a particular
zone functions only in that zone, unless that ability’s trigger condition, or a previous part of that
ability’s cost or effect, specifies that the object is put into that zone.
Example: Reassembling Skeleton says “{1}{B}: Return Reassembling Skeleton from
your graveyard to the battlefield tapped.” A player may activate this ability only if
Reassembling Skeleton is in his or her graveyard
so i could read this as the cost for the ability (sacrificing a creature, namely tymaret) puts it into the gy for the ability to resolve and return tymaret to hand. or it could be that the sacrifice doesn't "specify" sacrificing tymaret, so the sacrifice doesn't apply here to be able to activate the ability.
this is why wait for rules updates so wizards can hold my hand and walk me through them before i try to figure out how to play new cards.
I feel like one of his biggest advantages as a commander is his cost. Sure you can send him to the command zone and pay more or you can just leave him in the yard and recur him pretty cheaply. Also, he's one of very few cards that can act as a sac outlet even from the graveyard and that's gotta be worth something.
His abilities are a little pricey to just machine gun down your doods for damage and there aren't a lot of creatures that do damage when they die that are efficient enough to be worth it. I mean Mortis Dogs can get gross but you'd be better off spending your 1R on Fling but in a pinch I guess. I think he's really good but more often than not a deck that would want him would want Lyzolda more. That may not always be the case but I believe it is for now.
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My main defense on Tymaret it's his type, and the wicked combo that's him with gravecrawler (that's the main reason i came up with this idea)
and i think i want it more 1x1 oriented, as 1x1 is quite a thing in my LGS
I think you can make him really strong then. It will probably be very similar to lyzolda, but it will have a twist in its own direction. I think land destruction and discard effects will be really good for him. You don't need much mana, so mass land destruction can work really well. You can also go with some pox effects to keep your opponent in your zone (the early-mid game). He also just looks awesome.
I'd personally combine him with cards that make others sac creatures when I do, any on death trigger will be nice with him. Lysolda kinda restricts you to red if you want the damage bonus whereas Tymaret (especially with Zombie) will work with things like Gravecrawler and such.
You could do some weird RB Human/Zombie hybrid deck with Xathrid Necromancer and Rage Thrower and such, would at least be fun to say the least. He also is a nice friend to Purphoros if you have things that pop creatures in on death.
So for him to be a better choice than Lyzolda, you have to abuse the creature type. Perhaps the only other thing going for him is that he can sac colorless creatures for fun while Lyzolda doesn't really have that luxury. Mostly though, Zombie is going to be the way to go here.
I think this guy might be best suited as a supporting cast with a general like Thraximundar. As a general it's hard to say if he would be good, but that sac "bounce" ability is pretty nice, maybe an aggro/wrath type of strategy would be good.
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i wanted to make a reccusrive aggro, with Bloodghast, Gravecrawler, Nether Spirit, etc.
anyone got ideas of what can be done with him?
If you want to build him anyway though (and he looks freaking awesome), then I think some sort of super aggro deck with hand disruption and land destruction could work. That might be better for 1v1 though.
BBB Two Hundred Zombies BBB
Duel Commander
WR Tajic, Wrath of the Manlands RW
BGW Doran Destruction WGB
Commander
GUB Mimeoplasm, Screw Politics BUG
BR Mogis, God of Slaughter RB
RGW Marath, Ramp and Removal WGR
WUBRG Karona, Jank God GRBUW
pick of tymaret please
Username: Cabz
has potential, but will have to see what theros brings, lyzolda currently beats it.
Reread second ability
Woah... Can he basically bounce himself then for 1B?
BBB Two Hundred Zombies BBB
Duel Commander
WR Tajic, Wrath of the Manlands RW
BGW Doran Destruction WGB
Commander
GUB Mimeoplasm, Screw Politics BUG
BR Mogis, God of Slaughter RB
RGW Marath, Ramp and Removal WGR
WUBRG Karona, Jank God GRBUW
Yup
EDH
GWSigarda, Host of EnchantressGW[Primer]
I don't think that's true. Pretty sure that ability can only be activated while he's in a graveyard, which obviously wouldn't be true until after you've already activated the ability in that case.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Incorrect. An ability that moves him from graveyard to somewhere else can only be activated in the graveyard. He has to be in the graveyard to begin with, before any costs are paid, to use his ability.
I think asteriskreaper is right. you can't activate creature abilities when the creature is already in the gy, otherwise i could exile my aetherling and bring him back to life. the second ability doesn't target, and the sacrifice is part of the cost. so the way i read it is that you sac him to activate the ability, he hits the gy, the ability resolves, he returns to hand.
it's a rules headache either way. also weird that the first ability uses his full name while the second only uses tymaret.
my cube excel sheet, with metagame info and charts!
This is absolutely incorrect. Abilities that move a card from a graveyard to somewhere else are able to be activated (And only able to be activated) in the grave. For example, chronosavant doesn't make much sense if you could only activate him from in play.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
That makes sense. Is there a rulebook section that deals with activating creature abilities from the gy? i'm trying to wrap my head around this card. i don't get why some abilities can be activated from a gy but others can't.
my cube excel sheet, with metagame info and charts!
Lets just call judge
Now i'm really struggling. Here's what i found in the rules:
112.6k An ability whose cost or effect specifies that it moves the object it’s on out of a particular
zone functions only in that zone, unless that ability’s trigger condition, or a previous part of that
ability’s cost or effect, specifies that the object is put into that zone.
Example: Reassembling Skeleton says “{1}{B}: Return Reassembling Skeleton from
your graveyard to the battlefield tapped.” A player may activate this ability only if
Reassembling Skeleton is in his or her graveyard
so i could read this as the cost for the ability (sacrificing a creature, namely tymaret) puts it into the gy for the ability to resolve and return tymaret to hand. or it could be that the sacrifice doesn't "specify" sacrificing tymaret, so the sacrifice doesn't apply here to be able to activate the ability.
this is why wait for rules updates so wizards can hold my hand and walk me through them before i try to figure out how to play new cards.
my cube excel sheet, with metagame info and charts!
His abilities are a little pricey to just machine gun down your doods for damage and there aren't a lot of creatures that do damage when they die that are efficient enough to be worth it. I mean Mortis Dogs can get gross but you'd be better off spending your 1R on Fling but in a pinch I guess. I think he's really good but more often than not a deck that would want him would want Lyzolda more. That may not always be the case but I believe it is for now.
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and i think i want it more 1x1 oriented, as 1x1 is quite a thing in my LGS
I think you can make him really strong then. It will probably be very similar to lyzolda, but it will have a twist in its own direction. I think land destruction and discard effects will be really good for him. You don't need much mana, so mass land destruction can work really well. You can also go with some pox effects to keep your opponent in your zone (the early-mid game). He also just looks awesome.
BBB Two Hundred Zombies BBB
Duel Commander
WR Tajic, Wrath of the Manlands RW
BGW Doran Destruction WGB
Commander
GUB Mimeoplasm, Screw Politics BUG
BR Mogis, God of Slaughter RB
RGW Marath, Ramp and Removal WGR
WUBRG Karona, Jank God GRBUW
Ogre Slumlord
Stalking Vengeance
Gravepact
Dark Prophecy
You could do some weird RB Human/Zombie hybrid deck with Xathrid Necromancer and Rage Thrower and such, would at least be fun to say the least. He also is a nice friend to Purphoros if you have things that pop creatures in on death.
RRR Khorenthos - The Red Block (Feedback needed!) RRR
Gravecrawler/Vengeful Dead
Graveborn Muse
etc
So for him to be a better choice than Lyzolda, you have to abuse the creature type. Perhaps the only other thing going for him is that he can sac colorless creatures for fun while Lyzolda doesn't really have that luxury. Mostly though, Zombie is going to be the way to go here.
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:symw::symg: Trostani Enchantress (updated 6/5)
:symg::symr::symu: Unexpected Results.dec
Thada Adel Stax WIP