Vial Smasher's player has a deck dedicated to randomness and it was in full effect with a Possibility Storm in play. Everybody had fun spinning the wheel but me, because I only drew lands and creatures I couldn't cast yet. I had Kaalia out but nothing else, the Daretti player had a board of artifacts and beaters, but Vial Smasher had the most luck and stole my Angel of Despair with Take Possession and a Bribery got him my Avacyn, Angel of Hope.
When my turn came, I had Rune-Scarred Demon in hand. I could put it in play via Kaalia, but every answer I'd tutor up would just fall victim to the Possibility Storm. I was thinking about just getting Mother of Runes and hopefully turn W into a fatty, but then I remembered I had Homeward Path in my deck. So I tutored it up and got my angels back. Afterwards I got lucky and turned a Sol Ring into Lightning Greaves via Possibility Storm and shrouded up Avacyn. From there it was two more turns to victory for me (sped up by drawing Gisela, Blade of Goldnight next turn) because my opponents could not handle my indestrucible board. I took a out Vial Smasher first and, now free of Possibility Storm shenanigans, annihilated Daretti's board with Vandalblast.
So my ext turn I played my raging swordtooth sweeping nearly all the 1 toughness creatures (would have loved to rid the goblins as well but they got 1/1 too big from Dralnu's Crusade yea another deck is Wort, boggart auntie)
But anyway there's one special catch though I had ripjaw raptor on the field so I drew the ravenger and I had enough mana to play it so I play deathgorge ravenger having it eat the catipiller (the frog was better choice but the Mogis, God of Slaughter want the catipiller gone so I did that to form somewhat a alliance.)
So then I attack the meren player for 20 thanks to Taurean Mauler being enormous
Then on meren turn he tutored Shriekmaw to the graveyard then obviously got it on the board with The ability but I'm sure he wanted to shoot Taurean Mauler but the jokes on him because of that Dralnu's Crusade it said "all goblins are black and zombies" not "goblins you control are black and zombies" so my Taurean mauler was banned from being targeted. So he shoot something else.
The wort player attacked me with all goblins getting me down to 10 (though could have block a couple since no first strike )
Though I really really should have blocked Goblin Lackey though so got the 3/3 that creates a 7/7 golem when it dies
However that was a fatal mistake for that player he forgot the factor of leaving blockers I had far more damage and I could play gishath sun's avatar so got him down to 4 and got a 7/7 but then Gishath got me
Meren player killed e goblin player (was down to two life and had two attacks and only one blocker with power above his life total)
Then I just killed the other two players with all the damage from the dinosaurs for the win
Bonus fact i prove I had it by playing Verdant Sun's Avatar on the final turn so life gain to get me back my life from the goblins. And snapping sailback was on top
Playing with Captain Sisay against Sydri and some elf general(I forget who). Elf tribal was doing what elf tribal does best(for those not in the know, making tons of elves and beefing them up). Sydri was TRYING to get artifacts out, but the guy fully admitted that his deck was not as tuned as it could be, and I'm trying to get a board presence to deal with the elves.
I started to feel differently when Sydri sees his chance and casts Meekstone. Two rounds pass with no actions(elf player needs to tap his elves to create more, but can't now, because Meekstone, and all of my creatures were P3 or higher thanks in large part to Oath of Ajani and Gavony Township). Finally, Krosan Grip kills the Meekstone just before my turn, and I proceed to splerge my hand which includes Elesh Norn, and swing for near lethal, which again includes Mirri to prevent massive reprisals.
I honestly thought that Meekstone was going to be it for me without a lucky draw...I hadn't seen that thing in AGES!
Due to un-cards the games have gotten a little, insane.
Player A plays Mine, Mine, Mine!
Player B is playing Spike, Tournament Grinder and in order to punish Player A, Grabs his Fastbond and uses Lotus petal to cat it.
Big mistake as Player C cast commandeer grabs Fastbond, plays all is lands in hand (Which is all due to his deck leaving him at a very low life counts. However, he won as he now had enough mana to cast Omnicience, (and any counterspells he would have needed to combo off.
EDH:ShatterStax, Only The Strong Survive
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Ramses animated Calcutron with Ensoul Artifact, and Akiri/Silas stole Calcutron and suited it up with equipment, swinging at Ol' Buzzbark. Very nearly got the commander damage kill, but Ramses dropped Decree of Pain the turn before lethal and followed it up with reanimating Thoughtrender Lamia and Gray Merchant of Asphodel while Akiri/Silas was at 3 life.
Game's been going on for a while. Kydele's been casting mana dorks and drawing cards for his combo pieces, Dromar and Sydri are trying to get some relevance going, and I'm wheeling and dealing. Board state is pretty strong for Kydele, Sydri has some artifacts she can animate, and Dromar...has a couple of sphinxes? lol I had mini-Jacetransformed at 5 loyalty, Chandra, Torch of Defiance, who's been an all-star giving me the RR every turn, Niv and Consecrated Sphinx. My opponents have been drawing cards like mad, trying to bait me into using C. Sphinx's trigger. I've got a 20 card hand(Reliquary Tower), and despite my WANTING to, I'm holding back on my draws. See, I have Kozi in my hand, but thanks to the tower, I can't discard him naturally.
So, a few rounds pass, the healthiest player is at 20 life, and I finally see the answer. I use Jace's -3 ability to flashback Reforge the Soul, which would FINALLY allow me to discard Kozi, shuffle my GY into my library, and kill everyone at the table due to double draws from C. Sphinx. Kydele does some draws and pulls up a Negate, I respond with a Counterflux, table concedes.
To Kydele's credit, he DID stop me from doing the last tidbit of my coup de grace...I had intended to Fork the Reforge, just to make D*** sure no one survived. lol
Game's been going on for a while. Kydele's been casting mana dorks and drawing cards for his combo pieces, Dromar and Sydri are trying to get some relevance going, and I'm wheeling and dealing. Board state is pretty strong for Kydele, Sydri has some artifacts she can animate, and Dromar...has a couple of sphinxes? lol I had mini-Jacetransformed at 5 loyalty, Chandra, Torch of Defiance, who's been an all-star giving me the RR every turn, Niv and Consecrated Sphinx. My opponents have been drawing cards like mad, trying to bait me into using C. Sphinx's trigger. I've got a 20 card hand(Reliquary Tower), and despite my WANTING to, I'm holding back on my draws. See, I have Kozi in my hand, but thanks to the tower, I can't discard him naturally.
So, a few rounds pass, the healthiest player is at 20 life, and I finally see the answer. I use Jace's -3 ability to flashback Reforge the Soul, which would FINALLY allow me to discard Kozi, shuffle my GY into my library, and kill everyone at the table due to double draws from C. Sphinx. Kydele does some draws and pulls up a Negate, I respond with a Counterflux, table concedes.
To Kydele's credit, he DID stop me from doing the last tidbit of my coup de grace...I had intended to Fork the Reforge, just to make D*** sure no one survived. lol
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
That sounds like you were cheating then. If you wanted to fork the reforge you would have to do it before passing priority, before anyone could negate the reforge.
In response to the trigger, cast Wear Away to destroy some artifact, putting Command Beacon into play with Loam Dweller's tigger. Activate Deserted Temple to untap Command Beacon, and then sacrifice Command Beacon to put Iname as One into my hand.
Resolve Power Without Equal, casting Iname as one of my free spells.
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
That sounds like you were cheating then. If you wanted to fork the reforge you would have to do it before passing priority, before anyone could negate the reforge.
Appreciate that comment.
I passed priority(unwittingly) on my Reforge, BECAUSE I was waiting for responses. IIRC, that's the time that counters can be used, which was done with Negate. I respond(after he waits for my response) with Counterflux. The Fork was a non-issue, only mentioned in passing later when it wasn't to be.
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
That sounds like you were cheating then. If you wanted to fork the reforge you would have to do it before passing priority, before anyone could negate the reforge.
Appreciate that comment.
I passed priority(unwittingly) on my Reforge, BECAUSE I was waiting for responses. IIRC, that's the time that counters can be used, which was done with Negate. I respond(after he waits for my response) with Counterflux. The Fork was a non-issue, only mentioned in passing later when it wasn't to be.
Where did I cheat?
If you wanted to fork your reforge you would have first cast reforge then hold priority and then target it with fork. Only after this you would pass priority. This is the only legal line of play if you wanted to for the reforge. Instead what you did was cast reforge then baited people into showing their potential answers before completing your play. If you had played mtg within the rules your "crazy play" would look completely different. Whether this was done on purpose or accidentally is anyone's guess. I have an izzet player who quite frequently does this and it is somewhat annoying.
Because legalities matter so much in a casual game of EDH at every LGS.
Look, I get that every table is different, but apparently some background is needed here, which sums up to one thing: priority means d*** at our casual games. General plays go as follows: "I cast X." Now, at that point, they will either ask for responses, or someone will call out "Response...I play Y." I have seen other plays go EXACTLY the same way I was intending to go with my Reforge, and no one raised a stink about it...because, you know, it's EDH, and not a tournament.
I'm sorry for your experiences, but I am not that player. Please don't make me out to be. And that's the end of this side discussion.
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
That sounds like you were cheating then. If you wanted to fork the reforge you would have to do it before passing priority, before anyone could negate the reforge.
Appreciate that comment.
I passed priority(unwittingly) on my Reforge, BECAUSE I was waiting for responses. IIRC, that's the time that counters can be used, which was done with Negate. I respond(after he waits for my response) with Counterflux. The Fork was a non-issue, only mentioned in passing later when it wasn't to be.
Where did I cheat?
If you wanted to fork your reforge you would have first cast reforge then hold priority and then target it with fork. Only after this you would pass priority. This is the only legal line of play if you wanted to for the reforge. Instead what you did was cast reforge then baited people into showing their potential answers before completing your play. If you had played mtg within the rules your "crazy play" would look completely different. Whether this was done on purpose or accidentally is anyone's guess. I have an izzet player who quite frequently does this and it is somewhat annoying.
It's not an illegal play, it's just a play that doesn't work if nobody responds.
Because legalities matter so much in a casual game of EDH at every LGS.
Look, I get that every table is different, but apparently some background is needed here, which sums up to one thing: priority means d*** at our casual games. General plays go as follows: "I cast X." Now, at that point, they will either ask for responses, or someone will call out "Response...I play Y." I have seen other plays go EXACTLY the same way I was intending to go with my Reforge, and no one raised a stink about it...because, you know, it's EDH, and not a tournament.
I'm sorry for your experiences, but I am not that player. Please don't make me out to be. And that's the end of this side discussion.
Well...just to be clear, if you play something, wait for everyone else to respond, and then try to copy it while it's still on the stack...that's just not the way the game works. If you suspect people will have responses and want to play around them slightly by not copying it until they've responded, that's fine, but you have to accept that, if no one does respond, you don't get to copy it.
I don't know that I'd call it cheating to do otherwise, but it's definitely bending the rules to say the least. The decision between moving first and risking getting blown out, or moving second but risking not making the play you want to make when you could have, is a pretty frequent and crucial decision that makes the game as interesting as it is. If you can both wait for responses and also make the play you want, that sort of chucks that out the window and gives you all the advantages. That's not a minor technicality, that's an important part of the structure of the game.
Of course generally people don't pass priority in casual games, but when it's important (i.e. when you intend to target your spell on the stack) you should make it clear that you're holding priority, and get a little bit technical if it's important to figure out what's going to happen (it's usually not, but sometimes it is).
Another example: say you're playing horobi, death's wail and you have some sweet creature like avatar of woe on the board. You play horobi, then target all enemy creatures with cauldron of souls, and then before you declare that you're sacking horobi to your phyrexian tower an opponent targets your avatar of woe with his mistmeadow witch. Well, that's just not how the game works. He can't target avatar until you pass priority, and you can sac horobi while maintaining priority so that no one else can abuse his ability. That's not a technicality, that's an important part of how horobi is played. Your friend doesn't get to ignore the priority rules just because it's casual.
When playing casually you don't have to get into the nitty gritty of the rules all the time, but you should try to understand them and play correctly for the occasions when it matters.
So a 4 player pod, I am Playing dragons, One guy is playing Derevi and the last two I cannot remember.
Anyway we are playing for about two hours, teh mono-blue guy drops out figuring he lost, the other guy drops out for the same reason, leaving me alone, with derevi. i am at 22 and he is at a whopping 140+ (We stopped counting)
I had one card in my hand that would change everything. Plague Wind Sadly, since he is in blue I am worried about a counterspell, however, he made a mistake. When the blue guy dropped out, he revealed his hand sowing that the blue guy dropped out for no reason.
My turn, I draw and play Tooth and Nail Entwined. I go grab Silumgar, the Drifting Death and Scourge of Valkas, They both do 18 damage thanks to Valkas and Dragon tempest. But since i also had Temur Ascendancy (ALL GAME, seriously he had Aura shards at one point) so my dragons have haste. I swing with all, that is 9 dragons swinging, I get an additional 9 which is doing 36 damage per dragon coming out, so 324 damage, which has now depleted is already shrinking life total.
I thought i lost due to having only 22 versus his army with double strike and a whopping 140+ life. (So over two hours of play but was actually the most fun i had in the past few weeks. And not just because I won (but winning did help the enjoyment)
He grabs my Caged Sun out of my library (naming blue of course), casts a Blue Sun's Zenith for a sizable amount, and finds Palinchron. Using his resulting infinite mana, he casts his general and blinks it with Deadeye Navigator an arbitrary number of times, copying Kamahl's Hornet Queen an arbitrary number of times, making an arbitrary x4 number of hornets. Finally, he casts Opposition, in order to tap down our boards every turn. So the game seems mostly over; Omnath gets rid of the Caged Sun on his upkeep in response to Opposition activations, but can't do anything about the Navigator or the tokens. Kamahl decides to just concede.
I untap my permanents, immediately tap them again, then draw my card. I make three more Soldier tokens with Elspeth, Sun's Champion (which immediately get tapped as well), bringing my total count to 23 or so. I pass back to Sakashima, who plays his own Caged Sun to replace the stolen one and then swings at everyone with a billion hornets. Everyone else says "So I guess we're all dead?"
I calmly pick up two tapped Soldier tokens and move them off the table, then state, "I prevent all combat damage."
Four heads turn to look at my board. "How?"
I point to my Phyrexian Altar, "I sacrifice a Soldier for a white mana," I explain, moving my finger from the Altar to my Knight-Captain of Eos, "then sacrifice a second Soldier in order to Fog."
Everyone breathes a sigh of relief. "And Elspeth gives me three tokens a turn, so..."
Before my turn, I sacrifice another Soldier to cast Enlightened Tutor, finding Aura of Silence. On my turn, I sacrifice three more Soldiers to play and sac the Aura, blowing up the Opposition. Sakashima still has infinite mana, but at least the rest of us can play Magic again. And if he had anything else to do with that mana, he most likely would have already done so.
Sakashima swings at everyone again, prompting another Fog. Omnath untaps and says, "So we basically have to get through like 4 billion hornets before he finds an outlet for his mana? Hm, tall order."
I go to my turn and cast Coat of Arms. A few eyebrows are raised. I then tap a single Plains and announce, "Brave the Elements, naming green?"
And that's how I won through an Opposition lock, which was fueled by infinite hornets, which was fueled by infinite mana.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
If Kresh was given infect (a very dangerous move by anyone who isn't you) then the ignition would have taken out all opponents and nothing else would happen.
If Kresh was given infect (a very dangerous move by anyone who isn't you) then the ignition would have taken out all opponents and nothing else would happen.
There are actually other issues as well:
Sacrificing Kresh to Blood-Chin does not result in Poison counters; Blood Chin does not have Infect and it is loss of life, not damage.
Also, Kresh did not get any counters from the other creatures dying. They were all at 0 or less power/toughness when they died due to the -1/-1 counters they all got from Kresh since he had Infect when he dealt damage to all of them.
Obviously, as mentioned, everyone else already died from Poison counters due to Chandra's Ignition, but it is important to know the interaction in case Kresh was only at 9 or less power when Ignition was cast.
Why would someone cast glistening oil on an enemy kresh? Are they planning to keep him at bay for 13 turns without any creatures dying? I don't get it.
Fairly sweet play imo last week - I had 5 fairly small creatures out and was facing down a shattergang with 4 tokens and markov with 3 big vamps, I'm at low life and I need all the vamps to die. So I cast incite rebellion, knowing that although it won't kill any vamps (and will wipe my board if I still have 5 creatures) it will get the shatteringang player to sac his tokens, thus killing the vamps and leaving me with few enough creatures that I'll be ok. I still died to a subsequent misplay but it's just a simple example of how multiplayer politics can be critical even without talking.
Vial Smasher's player has a deck dedicated to randomness and it was in full effect with a Possibility Storm in play. Everybody had fun spinning the wheel but me, because I only drew lands and creatures I couldn't cast yet. I had Kaalia out but nothing else, the Daretti player had a board of artifacts and beaters, but Vial Smasher had the most luck and stole my Angel of Despair with Take Possession and a Bribery got him my Avacyn, Angel of Hope.
When my turn came, I had Rune-Scarred Demon in hand. I could put it in play via Kaalia, but every answer I'd tutor up would just fall victim to the Possibility Storm. I was thinking about just getting Mother of Runes and hopefully turn W into a fatty, but then I remembered I had Homeward Path in my deck. So I tutored it up and got my angels back. Afterwards I got lucky and turned a Sol Ring into Lightning Greaves via Possibility Storm and shrouded up Avacyn. From there it was two more turns to victory for me (sped up by drawing Gisela, Blade of Goldnight next turn) because my opponents could not handle my indestrucible board. I took a out Vial Smasher first and, now free of Possibility Storm shenanigans, annihilated Daretti's board with Vandalblast.
Did not expect to win that game at all
My commander is gishath Sun Avatar so basicly dinosaur tribal
During the game a Meren of Clan Nel Toth had a lot of 1/1 two in particular are Caustic Caterpillar and Spore Frog then before end step I played Congregation at Dawn to fetch
(Top is card I draw and the bottom is the last)
So my ext turn I played my raging swordtooth sweeping nearly all the 1 toughness creatures (would have loved to rid the goblins as well but they got 1/1 too big from Dralnu's Crusade yea another deck is Wort, boggart auntie)
But anyway there's one special catch though I had ripjaw raptor on the field so I drew the ravenger and I had enough mana to play it so I play deathgorge ravenger having it eat the catipiller (the frog was better choice but the Mogis, God of Slaughter want the catipiller gone so I did that to form somewhat a alliance.)
So then I attack the meren player for 20 thanks to Taurean Mauler being enormous
Then the Mogis, God of Slaughter deck made the ravenger job a whole lot easier but destroying meren with Bojuka Bog
Then on meren turn he tutored Shriekmaw to the graveyard then obviously got it on the board with The ability but I'm sure he wanted to shoot Taurean Mauler but the jokes on him because of that Dralnu's Crusade it said "all goblins are black and zombies" not "goblins you control are black and zombies" so my Taurean mauler was banned from being targeted. So he shoot something else.
The wort player attacked me with all goblins getting me down to 10 (though could have block a couple since no first strike )
Though I really really should have blocked Goblin Lackey though so got the 3/3 that creates a 7/7 golem when it dies
However that was a fatal mistake for that player he forgot the factor of leaving blockers I had far more damage and I could play gishath sun's avatar so got him down to 4 and got a 7/7 but then Gishath got me
Wakening Sun's Avatar, Charging Monstrosaur and Sun-Crowned Hunters
Meren player killed e goblin player (was down to two life and had two attacks and only one blocker with power above his life total)
Then I just killed the other two players with all the damage from the dinosaurs for the win
Bonus fact i prove I had it by playing Verdant Sun's Avatar on the final turn so life gain to get me back my life from the goblins. And snapping sailback was on top
Playing with Captain Sisay against Sydri and some elf general(I forget who). Elf tribal was doing what elf tribal does best(for those not in the know, making tons of elves and beefing them up). Sydri was TRYING to get artifacts out, but the guy fully admitted that his deck was not as tuned as it could be, and I'm trying to get a board presence to deal with the elves.
After a big alpha strike from the elves, Sydri and I are down to 25 or so life. Thanks to Itlimoc and a lucky parley from Selvala 2.0, I get a ton of mana. Tap Sisay, tutor for Mirri, Weatherlight Duelist, equip her with Hammer of Nazahn and Lightning Greaves to swing and save my butt. I then decide to go Tooth and Nail for sickness, and bring out both versions of the scary Elder. Losing out on the cast triggers was worth it, I felt.
I started to feel differently when Sydri sees his chance and casts Meekstone. Two rounds pass with no actions(elf player needs to tap his elves to create more, but can't now, because Meekstone, and all of my creatures were P3 or higher thanks in large part to Oath of Ajani and Gavony Township). Finally, Krosan Grip kills the Meekstone just before my turn, and I proceed to splerge my hand which includes Elesh Norn, and swing for near lethal, which again includes Mirri to prevent massive reprisals.
I honestly thought that Meekstone was going to be it for me without a lucky draw...I hadn't seen that thing in AGES!
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
Player A plays Mine, Mine, Mine!
Player B is playing Spike, Tournament Grinder and in order to punish Player A, Grabs his Fastbond and uses Lotus petal to cat it.
Big mistake as Player C cast commandeer grabs Fastbond, plays all is lands in hand (Which is all due to his deck leaving him at a very low life counts. However, he won as he now had enough mana to cast Omnicience, (and any counterspells he would have needed to combo off.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Modern: Fish, JUND/Junk
--------
RIP Twin
Ramses animated Calcutron with Ensoul Artifact, and Akiri/Silas stole Calcutron and suited it up with equipment, swinging at Ol' Buzzbark. Very nearly got the commander damage kill, but Ramses dropped Decree of Pain the turn before lethal and followed it up with reanimating Thoughtrender Lamia and Gray Merchant of Asphodel while Akiri/Silas was at 3 life.
Later in that game, Calcutron played Stocking Tiger, putting an Unhinged pack in the stocking. Next turn, Ramses enchanted Stocking Tiger with Eldrazi Conscription, played Rootwater Matriarch to steal it (Thousand-Year Elixir for pseudo-haste), equipped the tiger with Swiftfoot Boots, and swung at Ol' Buzzbark for lethal, opening the Unhinged pack. The pack contained, among other things, Rare-B-Gone, Magical Hacker, and Duh.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Game's been going on for a while. Kydele's been casting mana dorks and drawing cards for his combo pieces, Dromar and Sydri are trying to get some relevance going, and I'm wheeling and dealing. Board state is pretty strong for Kydele, Sydri has some artifacts she can animate, and Dromar...has a couple of sphinxes? lol I had mini-Jace transformed at 5 loyalty, Chandra, Torch of Defiance, who's been an all-star giving me the RR every turn, Niv and Consecrated Sphinx. My opponents have been drawing cards like mad, trying to bait me into using C. Sphinx's trigger. I've got a 20 card hand(Reliquary Tower), and despite my WANTING to, I'm holding back on my draws. See, I have Kozi in my hand, but thanks to the tower, I can't discard him naturally.
So, a few rounds pass, the healthiest player is at 20 life, and I finally see the answer. I use Jace's -3 ability to flashback Reforge the Soul, which would FINALLY allow me to discard Kozi, shuffle my GY into my library, and kill everyone at the table due to double draws from C. Sphinx. Kydele does some draws and pulls up a Negate, I respond with a Counterflux, table concedes.
To Kydele's credit, he DID stop me from doing the last tidbit of my coup de grace...I had intended to Fork the Reforge, just to make D*** sure no one survived. lol
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
Why didn't you fork the reforge?
Used up the mana I would have spent on it to cast the Counterflux. :\ All the counterspells in my deck, and the only one I had in my frickin' 20+ hand was the one that requires R. Go fig...
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
That sounds like you were cheating then. If you wanted to fork the reforge you would have to do it before passing priority, before anyone could negate the reforge.
Relevant board state: Loam Dweller, Deserted Temple, a bunch of lands.
Draw Command Beacon, set Power Without Equal in motion.
In response to the trigger, cast Wear Away to destroy some artifact, putting Command Beacon into play with Loam Dweller's tigger. Activate Deserted Temple to untap Command Beacon, and then sacrifice Command Beacon to put Iname as One into my hand.
Resolve Power Without Equal, casting Iname as one of my free spells.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Appreciate that comment.
I passed priority(unwittingly) on my Reforge, BECAUSE I was waiting for responses. IIRC, that's the time that counters can be used, which was done with Negate. I respond(after he waits for my response) with Counterflux. The Fork was a non-issue, only mentioned in passing later when it wasn't to be.
Where did I cheat?
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
If you wanted to fork your reforge you would have first cast reforge then hold priority and then target it with fork. Only after this you would pass priority. This is the only legal line of play if you wanted to for the reforge. Instead what you did was cast reforge then baited people into showing their potential answers before completing your play. If you had played mtg within the rules your "crazy play" would look completely different. Whether this was done on purpose or accidentally is anyone's guess. I have an izzet player who quite frequently does this and it is somewhat annoying.
Look, I get that every table is different, but apparently some background is needed here, which sums up to one thing: priority means d*** at our casual games. General plays go as follows: "I cast X." Now, at that point, they will either ask for responses, or someone will call out "Response...I play Y." I have seen other plays go EXACTLY the same way I was intending to go with my Reforge, and no one raised a stink about it...because, you know, it's EDH, and not a tournament.
I'm sorry for your experiences, but I am not that player. Please don't make me out to be. And that's the end of this side discussion.
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
I don't know that I'd call it cheating to do otherwise, but it's definitely bending the rules to say the least. The decision between moving first and risking getting blown out, or moving second but risking not making the play you want to make when you could have, is a pretty frequent and crucial decision that makes the game as interesting as it is. If you can both wait for responses and also make the play you want, that sort of chucks that out the window and gives you all the advantages. That's not a minor technicality, that's an important part of the structure of the game.
Of course generally people don't pass priority in casual games, but when it's important (i.e. when you intend to target your spell on the stack) you should make it clear that you're holding priority, and get a little bit technical if it's important to figure out what's going to happen (it's usually not, but sometimes it is).
Another example: say you're playing horobi, death's wail and you have some sweet creature like avatar of woe on the board. You play horobi, then target all enemy creatures with cauldron of souls, and then before you declare that you're sacking horobi to your phyrexian tower an opponent targets your avatar of woe with his mistmeadow witch. Well, that's just not how the game works. He can't target avatar until you pass priority, and you can sac horobi while maintaining priority so that no one else can abuse his ability. That's not a technicality, that's an important part of how horobi is played. Your friend doesn't get to ignore the priority rules just because it's casual.
When playing casually you don't have to get into the nitty gritty of the rules all the time, but you should try to understand them and play correctly for the occasions when it matters.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Tasigur player to my left: I scoop. Yes I am scooping to the Phelddagrif group hug deck. This is not group hug this is just stupid. People who complain about group hug on reddit need to meet this freaking guy.
Anyway we are playing for about two hours, teh mono-blue guy drops out figuring he lost, the other guy drops out for the same reason, leaving me alone, with derevi. i am at 22 and he is at a whopping 140+ (We stopped counting)
I had one card in my hand that would change everything. Plague Wind Sadly, since he is in blue I am worried about a counterspell, however, he made a mistake. When the blue guy dropped out, he revealed his hand sowing that the blue guy dropped out for no reason.
So i played Plague wind and swung with Scalelord Reckoner, Utvara Hellkite, Atarka, world render and Draco. He thorws out Dervei, taps Draco (prior to attack) which has Scalelord bust his only hope for survival, True conviction. I have Dragon tempest out so I get an additional 3 tokens (thanks to Utvara), each one does 7 damage.
He plays and throws out Galecaster Colossus.
My turn, I draw and play Tooth and Nail Entwined. I go grab Silumgar, the Drifting Death and Scourge of Valkas, They both do 18 damage thanks to Valkas and Dragon tempest. But since i also had Temur Ascendancy (ALL GAME, seriously he had Aura shards at one point) so my dragons have haste. I swing with all, that is 9 dragons swinging, I get an additional 9 which is doing 36 damage per dragon coming out, so 324 damage, which has now depleted is already shrinking life total.
I thought i lost due to having only 22 versus his army with double strike and a whopping 140+ life. (So over two hours of play but was actually the most fun i had in the past few weeks. And not just because I won (but winning did help the enjoyment)
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Then Sakashima casts Acquire.
He grabs my Caged Sun out of my library (naming blue of course), casts a Blue Sun's Zenith for a sizable amount, and finds Palinchron. Using his resulting infinite mana, he casts his general and blinks it with Deadeye Navigator an arbitrary number of times, copying Kamahl's Hornet Queen an arbitrary number of times, making an arbitrary x4 number of hornets. Finally, he casts Opposition, in order to tap down our boards every turn. So the game seems mostly over; Omnath gets rid of the Caged Sun on his upkeep in response to Opposition activations, but can't do anything about the Navigator or the tokens. Kamahl decides to just concede.
I untap my permanents, immediately tap them again, then draw my card. I make three more Soldier tokens with Elspeth, Sun's Champion (which immediately get tapped as well), bringing my total count to 23 or so. I pass back to Sakashima, who plays his own Caged Sun to replace the stolen one and then swings at everyone with a billion hornets. Everyone else says "So I guess we're all dead?"
I calmly pick up two tapped Soldier tokens and move them off the table, then state, "I prevent all combat damage."
Four heads turn to look at my board. "How?"
I point to my Phyrexian Altar, "I sacrifice a Soldier for a white mana," I explain, moving my finger from the Altar to my Knight-Captain of Eos, "then sacrifice a second Soldier in order to Fog."
Everyone breathes a sigh of relief. "And Elspeth gives me three tokens a turn, so..."
Before my turn, I sacrifice another Soldier to cast Enlightened Tutor, finding Aura of Silence. On my turn, I sacrifice three more Soldiers to play and sac the Aura, blowing up the Opposition. Sakashima still has infinite mana, but at least the rest of us can play Magic again. And if he had anything else to do with that mana, he most likely would have already done so.
Sakashima swings at everyone again, prompting another Fog. Omnath untaps and says, "So we basically have to get through like 4 billion hornets before he finds an outlet for his mana? Hm, tall order."
I go to my turn and cast Coat of Arms. A few eyebrows are raised. I then tap a single Plains and announce, "Brave the Elements, naming green?"
And that's how I won through an Opposition lock, which was fueled by infinite hornets, which was fueled by infinite mana.
If Kresh was given infect (a very dangerous move by anyone who isn't you) then the ignition would have taken out all opponents and nothing else would happen.
The Unidentified Fantastic Flying Girl.
EDH
Xenagos, the God of Stompy
The Gitrog Monster: Oppressive Value.
Marchesa, Marionette Master - Undying Robots
Yuriko, the Hydra Omnivore
I make dolls as a hobby.
Sacrificing Kresh to Blood-Chin does not result in Poison counters; Blood Chin does not have Infect and it is loss of life, not damage.
Also, Kresh did not get any counters from the other creatures dying. They were all at 0 or less power/toughness when they died due to the -1/-1 counters they all got from Kresh since he had Infect when he dealt damage to all of them.
Obviously, as mentioned, everyone else already died from Poison counters due to Chandra's Ignition, but it is important to know the interaction in case Kresh was only at 9 or less power when Ignition was cast.
Fairly sweet play imo last week - I had 5 fairly small creatures out and was facing down a shattergang with 4 tokens and markov with 3 big vamps, I'm at low life and I need all the vamps to die. So I cast incite rebellion, knowing that although it won't kill any vamps (and will wipe my board if I still have 5 creatures) it will get the shatteringang player to sac his tokens, thus killing the vamps and leaving me with few enough creatures that I'll be ok. I still died to a subsequent misplay but it's just a simple example of how multiplayer politics can be critical even without talking.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6