You might want to play by the rules and finish resolving your EpEx before starting to resolve the spells it made you to cast next time.
Proper sequence would have been cast EpEx - cast the funny instants/sorceries it exiled - drop everything left into your graveyard - put EpEx into your graveyard - check for triggers (such as Storm) - start resolving your giant pile of triggered abilities/instants+sorceries. When you reach the Blasphemous Act, you resolve it, Rector dies, opponent curses you, but since your giant mess of spells has already been cast, it shouldn't harm you that much ...
*rules lawyer mode: off*
Nice try, but no cylindrical smoking thingy. I still had things to do *after* the Epic Experiment, which I couldn't actually do because of the enchantment.
Turn 3 cast General Purphoros.
Turn 4 Tempt with Vengeance for 4. 3 players take the 4 tokens, resulting in 32 damage across the board. I'm thinking I have this gift wrapped.
Fast forward...6-7 turns. Torpor Orb is out. I'm getting relentlessly cur stomped by two Wurmcoil Engines. I manage to Vandalblast (not overloaded) the Orb, but I have no cards. Next turn I draw Chandra, and immediately start wheeling to dig for SOMETHING.
Finally find some wretched token spewed and cook the game.
Honorable mention goes to, and you know who you are...
"Nizzle...Mind Twist for max, bro."
"Aight. My turn? Attack with everything I have."
"GG brah."
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"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
Last night, I was playing the Derevi, Empyrial Tactician deck that I recently built for the the first time. Also at the table is Prossh Combo/Tokens, Vorel Counters and Tajic Land Destruction. Among others, I control Mikaeus, the Lunarch, Aura Shards, and my general Derevi.
Tajic, who has a bunch of mana rocks in play but only 2 lands, casts Impending Disaster, then passes the turn to Prossh. Prossh, who doesn't relish the idea of losing all the lands he ramped into, casts Triumph of the Hordes and comes knocking with his 30 tokens, about half of which are 0/1 plant tokens from Avenger of Zendikar (which he totally misplayed by blowing all his ramp before casting Avenger). Tajic, however, casts Holy Day. Whodathunk?
So, seeing that this is a perfect opportunity for me, I then proceed to cast Flurry of Wings before combat ends. My Aura Shards blows up Impending Disaster, all of Tajic's mana rocks, and every other artifact and enchantment I don't control, including a bunch of artifacts that Vorel was working on.
Prossh ends his turn, and passes to Vorel. Vorel hasn't had a great game, so the only thing he can double with Vorel is Phantom Nantuko. Finally, the turn comes to me. Off the top of my deck, I peel Wargate. I then proceed to cast it with X = 6, tutoring True Conviction into play. I swing with my 30 1/1 bird tokens at Vorel (my group plays open spell range but attack-right/defend-left, so I couldn't go for Prossh yet). First strike damage happens first. I get 30 triggers from Derevi. I use them all to untap Mikaeus, getting 15 +1/+1 counters on all my creatures. Then, regular damage happens, dealing another 480 damage to Vorel. He is quite dead, needless to say. I then proceeded to go around the rest of the table.
Playing Dralnu, I had to Swan Song my own Visions of Beyond to survive a lethal Prossh general swing the other day. A little humdrum for this thread, but countering my own draw spell to get me through the turn felt like a very EDH play.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
Over three hours into a 5-man EDH game, everyone at the table stopped caring about the game. So I said, "Hey, you've seen how much I like to draw cards, right? Well on my next turn, I'm going to draw more cards than you've ever seen me draw before in all the games of Magic I've ever played, combined." Everyone agreed to it. When it comes to my turn, there is a Heartbeat of Spring and a Hive Mind on the table. I'm sitting on a Master Biomancer, a Rite of Replication, an Increasing Savagery, a Primal Vigor, and a Prime Speaker Zegana. I cast the Primal Vigor, then think for a while on how big a payload I can make.
so, Prime Speaker Zegana gets a total of 118,281,492 counters from her ability, plus 1,182,814,920 counters from the fifth set of Biomancers, 56,324,520 counters from the fourth set of Biomancers, 2,682,120 counters from the third set of Biomancers, 127,720 counters from the second set of Biomancers, 6,080 counters from the first set of Biomancers, and 304 counters from the original Biomancer. This results in a Zegana with 1,360,237,156 +1/+1 counters on it, and 1,360,237,157 cards being drawn by its controller.
Did I crash Magic yet? I'm pretty sure the first Rite would crash MTGO.
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A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Over three hours into a 5-man EDH game, everyone at the table stopped caring about the game. So I said, "Hey, you've seen how much I like to draw cards, right? Well on my next turn, I'm going to draw more cards than you've ever seen me draw before in all the games of Magic I've ever played, combined." Everyone agreed to it. When it comes to my turn, there is a Heartbeat of Spring and a Hive Mind on the table. I'm sitting on a Master Biomancer, a Rite of Replication, an Increasing Savagery, a Primal Vigor, and a Prime Speaker Zegana. I cast the Primal Vigor, then think for a while on how big a payload I can make.
so, Prime Speaker Zegana gets a total of 118,281,492 counters from her ability, plus 1,182,814,920 counters from the fifth set of Biomancers, 56,324,520 counters from the fourth set of Biomancers, 2,682,120 counters from the third set of Biomancers, 127,720 counters from the second set of Biomancers, 6,080 counters from the first set of Biomancers, and 304 counters from the original Biomancer. This results in a Zegana with 1,360,237,156 +1/+1 counters on it, and 1,360,237,157 cards being drawn by its controller.
Did I crash Magic yet? I'm pretty sure the first Rite would crash MTGO.
I'm not sure I understand. Show your work, please.
Over three hours into a 5-man EDH game, everyone at the table stopped caring about the game. So I said, "Hey, you've seen how much I like to draw cards, right? Well on my next turn, I'm going to draw more cards than you've ever seen me draw before in all the games of Magic I've ever played, combined." Everyone agreed to it. When it comes to my turn, there is a Heartbeat of Spring and a Hive Mind on the table. I'm sitting on a Master Biomancer, a Rite of Replication, an Increasing Savagery, a Primal Vigor, and a Prime Speaker Zegana. I cast the Primal Vigor, then think for a while on how big a payload I can make.
so, Prime Speaker Zegana gets a total of 118,281,492 counters from her ability, plus 1,182,814,920 counters from the fifth set of Biomancers, 56,324,520 counters from the fourth set of Biomancers, 2,682,120 counters from the third set of Biomancers, 127,720 counters from the second set of Biomancers, 6,080 counters from the first set of Biomancers, and 304 counters from the original Biomancer. This results in a Zegana with 1,360,237,156 +1/+1 counters on it, and 1,360,237,157 cards being drawn by its controller.
Did I crash Magic yet? I'm pretty sure the first Rite would crash MTGO.
Hrm. I hate to be joe funwrecker, but hive mind gives each player their own copy which gives them the tokens. The Biomancer clones won't trigger off other waves, so each player will have 5 Biomancers that are of some moderately large size I don't care to calculate. (It's actually really goddamn tricky to calculate because it matters what order you put the triggers in, and they're not all gonna be the same size.)
Edit: My brain just started working, biomancer actually isn't a triggered ability it's a static ability that modifies how things enter the battlefield. So they don't care about the things that came in with them. So every player but you would have 5 2/4's and you'd have 5 154/156's.
Had 3 fun games of EDH the other day. I played Marath vs Oloro and Heliod.
Game 1:I landed Assemble the Legion and Elspeth, Sun's Champion t4 and t5 while Heliod was derping on hitting land drops and Oloro was just gaining life. Ult with Elspeth, used Rootborn Defenses to protect against the wrath and swung with flying beats. =)
Game 2: Oloro lands a t4 Test of Endurance. He'll win next turn, but I have Qasali Pridemage I can still play and blow up the test before his upkeep. However, Heliod decided it be cool to not only play Angel of Jubilation but to not attack Oloro below 50 (he was at 52)... >_> fffffuuu! =p
Game 3: Heliod was played. He wrathed the board, dropped True Conviction and Crusade and miracles Entreat the Angels next turn. Can't stop double striking heliod! =p
Not sure this is a crazy play or just funny. Last week I'm playing EDH somebody taps out for a Diabolic Revelation giving himself 6 cards and I top deck and miracle a Reforge the Soul. Which would be funny enough Diabolic Revelation s says he can recover most of the cards he lost next turn. I pass next player draws and windmill slams a Bojuka Bog and targets Diabolic Revelation 's graveyard.
I draw Farhaven Elf on my first draw, and then the plan comes together.
t1: draw Farhaven Elf, Brushland, Greenseeker
t2: draw a land, Swamp, pitch Pelakka Wurm to Greenseeker for a Forest.
t3: draw Dread (never played him), land, Farhaven Elf
t4: draw something, land, Jarad's Orders burying Glory and grabbing Grave Titan, pitch Grave Titan.
t5: draw, land, Teneb.
t6: draw, land, protect Teneb via Glory naming white, smash Avacyn, pitch something to Greenseeker
t7: draw, land, same thing with Teneb & Glory, but resurrect Grave Titan.
t8: draw Elesh Norn, land, pitch Norn to Greenseeker, Glory activates, pulverize Avacyn player (I cannot deal with Avacyn if she lands) with zombies, Titan, and Teneb, grab Norn.
t9: GG
Only really cool b/c neither of them had answers (the nearest boardwipe was 20 cards deep in Avacyn's library), but I didn't expect my Teneb deck to be capable of such power. I didn't realize Glory's potential with Jarad's Orders until I started searching.
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Haven't played anything but EDH and casual for over a year
I was in a three-way game a couple weeks ago where my Gary of Asphodel got reanimated about 6 times each by both of my friends. I never got to cast it and nobody died from it. Craziness.
In the same way you can tell someone is from the XVIII century because he is arroused by ankles, you can tell someone is from USA because he feels nipples disturbing.
I've been told by my friends in my playgroup that my Omnath deck is getting really out of hand, and that constantly dying to Avenger of Zendikar + Craterhoof Behemoth is getting really old. We're running an EDH arena at my LGS, and I finished 4th round 1 and 2nd round 2. I decided it was time to take out the Hoof, and I've wanted to play Regal Force instead. Also picked up a Kozilek, Butcher of Truth.
So come Friday night, I played a game of EDH before the pairings for the draft went up. My opponents were Heliod, God of the Sun and Rafiq of the Many. I don't remember what all went on, but I do recall dropping a Kozilek, strapping it with a Darksteel Plate, and popping an Oblivion Stone. The turn sequence that ended the game went as follows.
Played the Fierce Empath from my hand, fetching up Avenger. Played the Avenger of Zendikar, got 22 0/1 Plant tokens. Played a Summoner's Pact fetching the Regal Force, and played it. The Regal Force saw 27 creatures including itself, and I drew 27 cards. Played 2 Forests for the turn off of the Azusa, Lost But Seeking, and floated 2 green mana with the Lotus Cobra. Used the 2 green mana floating plus 3 more forests to play the Gauntlet of Power on green. Floated 8 green with the forests I had untapped, played the Akroma's Memorial, and swung in with my Kozilek, Avenger, Regal Force, Lotus Cobra, Azusa, and 22 2/3 Plant tokens.
Needless to say, they told me not to play the deck anymore. That was literally the only line of play that could possibly save me from dying. I was shaking and smiling from ear to ear for probably 10 minutes after. Mono green is so stupid.
The other day I caused a four person game to devolve into silliness that I eventually hated myself for by the time it was over.
It was Latulla, Keldon Overseer (me), Nekusar, the Mindrazer, Jeleva, Nephalia's Scourge and Numot, the Devastator.
My deck is pretty outdated and collects dust mostly. I have't really updated it or touched for the last few sets since I finished my mono blue deck, so suffice to say I don't expect much of this deck anymore. Anyways, we are more than an hour into the game when the inevitable happens, I have Chaos Warp and Radiate in hand. This seems to always happen regardless of what I do. I tell myself "no, don't do it, you are already in a good board position just keep building and come out on top" but I can't help myself and I do it.
About half an hour later every copy of Chaos Warp has finished resolving, somewhere along the lines I ended up with a Knowledge Pool in play. I cast a Sculpting Steal in an attempt to get Knollspine Dragon out of the knowledge pool so I can draw twelve cards from damage that happened during all the Chaos Warp shenanigans but someone responds to the Pool trigger with an instant and steals my dragon. Ok, whatever, I figured that would happen. So I cast Chandra Ablaze in an attempt to get sculpting steel so I can have TWO KNOWLEDGE POOLS. Someone responds with an instant, stealing the Sculpting steel to copy a measly no fun mana rock. Well poop.
We end up all losing to Nesukar's triggers after Winds of Change happens. I cry a little inside because I lost my only out earlier in the game by foolishly waiting to drop Glacial Chasm until after I cast Chandra Ablaze but Nesukar player flashes in Wheel of Fortune in response.
All in all, the game was like three hours long, well over what it would have been if I had just used self control and not Radiated a Chaos Warp.
Everyone last night drew ~60-70 cards in one turn last night, thanks to a Minds Aglow for 25 into a Windfall with something else after it. Courtesy of the Isperia group hug player of our deck. One kid nearly decked himself because of it: he only had 3 cards left afterwards.
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EDH/Commander
(W/U)(W/U)Raff Capashen, Ship's Mage: The New da Vinci (historic control)
(W/B)(W/B)Teysa Karlov: Death Be Not Kind (aristocrats)
(R/G)(R/G)Hallar, the Firefletcher: Yavimaya Burning (kicker and counters)
(B/G)(G/U)Sidisi, Brood Tyrant: Queen of the Damned (dredge)
Maybe Build
(W/U)(U/B)Aminatou, the Fateshifter: And a Child Shall Lead Them (superfriends)
With no answers in hand or ways to avoid it, I decide to make it statistically unlikely for me to be a good target. I cast Perilous Forays, 2 turns later I snake offering out Patron at EoT. Jhoira's Timebug has brought the Tyrant down to 1 counter, and Rite is coming soon after at 2. Jhoira player makes it clear that he can copy the rite.
During my own turn and Nin's turn I put half of my lands onto the battlefield using forays (19). Sure enough, I get targeted with a total of 11 triggers of Tyrant of Discord. I respond by emptying my library of lands. I now have 5 snake tokens, Patron, jade mage, and a couple other non-lands, and 39 forests.
I lose seed the land, a snake token, and 11 forests, successfully protecting the jade mage and Patron. I make 18 saprolings on my turn, 9 on nin's turn...and nin drops a stormtide leviathan. D'oh.
My draw was mind's eye, which was good because nin dropped mind over matter to go infinite for lab maniac, but bubble matrix was out so my Ulvenwald Tracker was useless and it turned out that [CARD]
Nullmage Shepherd[/CARD] was my bottom card. I drew my library from mind's eye, used Yeva, mature's herald to get out the sheperd, and tried to stop him with my now 70+ saprolings.
BUG player was being a tool, letting everyone else do their thing but just mising the crap out of me for no reason. UR/GWU/WU players all cloned my avacyn at one point, so everyone but me and him had one. waited for him to tap out trying something, which was countered by WU player, and armageddoned the table. me and him were the only ones to lose our lands, so none of the other players even cared to stop it. he got really angry, scooped, and stormed out of the room.
I kept playing and died a terrible death soon after, but was totally worth it.
if you go out of your way to counter, kill, or steal just about everything that one specific player does while at the same time ignoring the rest of the table, you lose the right to complain when that player effectively wipes you out of the game.
Last wednesday night I ultimated Ral Zarek (how often does that happen?) and got to take two extra turns. In that same turn I cast a Rite of Replication (that card does the craziest stuff) on my opponent's Timberwatch Elf. In my first extra turn I animated my Faerie Conclave, pumped it for 5x7=35 and smacked opponent #1 for lethal. In my second turn I did the same to the remaining opponent #2.
Was about to lose a game but saved at the last minute by a Birds of Paradise
Mirrorweave my last opponents Ogre Battledriver so that my 10 plants turn into Ogres, Play BoP for 1 and it gets +20 / 0 until end of turn, none of opponents blocks have flying because they are also Ogres.
Swing for lethal with 20 / 1 Birds of Paradise (far into a game neither of us were at top health)
3 way game with me with Oloro, ageless ascetic vs a Nekusar, the Mindrazer and a Circu, Dimir Lobotomist Storm deck. I had an early game Island Sanctuary out, which was useless in the game as neither opponent attacked, but hey, it was there. Anyway, due to me keeping Nekusar in check, the Circu player (at 5 life) manages to combo off in a way that eradicates his deck. He then Psychic Spirals me, thinking it's GG.
I go into my turn, say "decline the draw", smack him with 4 angels for game. That was amusing.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Having already used Beacon of Immortality once earlier in the game (and with Oloro gain + Venser's Journal gain) I activated Vizkopa Guilmage's 2nd ability twice (so when I Beacon again they take damage equal to what my life becomes not what I gained). Then cast Beacon again copying it twice with a level 4 Echo Mage. My life total at Guildmage activation was 105. First Beacon resolution puts me at 210 dealing 210 to everyone. First copy puts me at 420 dealing 420. Second copy puts me at 840 dealing 840.
I guess technically the two copies didn't resolve because the first resolution killed everyone. But it's fun to count it as if all three went off.
I could have made it worse and activated Guildmage 2 more times (had 6 open with a Chromatic Lantern) but I was saving for counter magic.
Nice try, but no cylindrical smoking thingy. I still had things to do *after* the Epic Experiment, which I couldn't actually do because of the enchantment.
Turn 4 Tempt with Vengeance for 4. 3 players take the 4 tokens, resulting in 32 damage across the board. I'm thinking I have this gift wrapped.
Fast forward...6-7 turns. Torpor Orb is out. I'm getting relentlessly cur stomped by two Wurmcoil Engines. I manage to Vandalblast (not overloaded) the Orb, but I have no cards. Next turn I draw Chandra, and immediately start wheeling to dig for SOMETHING.
Finally find some wretched token spewed and cook the game.
Honorable mention goes to, and you know who you are...
"Nizzle...Mind Twist for max, bro."
"Aight. My turn? Attack with everything I have."
"GG brah."
Volrath the FallenB Empress GalinaU Oona, Queen of the FaeBUAgrus Kos, Wojek VeteranRW
Tajic, who has a bunch of mana rocks in play but only 2 lands, casts Impending Disaster, then passes the turn to Prossh. Prossh, who doesn't relish the idea of losing all the lands he ramped into, casts Triumph of the Hordes and comes knocking with his 30 tokens, about half of which are 0/1 plant tokens from Avenger of Zendikar (which he totally misplayed by blowing all his ramp before casting Avenger). Tajic, however, casts Holy Day. Whodathunk?
So, seeing that this is a perfect opportunity for me, I then proceed to cast Flurry of Wings before combat ends. My Aura Shards blows up Impending Disaster, all of Tajic's mana rocks, and every other artifact and enchantment I don't control, including a bunch of artifacts that Vorel was working on.
Prossh ends his turn, and passes to Vorel. Vorel hasn't had a great game, so the only thing he can double with Vorel is Phantom Nantuko. Finally, the turn comes to me. Off the top of my deck, I peel Wargate. I then proceed to cast it with X = 6, tutoring True Conviction into play. I swing with my 30 1/1 bird tokens at Vorel (my group plays open spell range but attack-right/defend-left, so I couldn't go for Prossh yet). First strike damage happens first. I get 30 triggers from Derevi. I use them all to untap Mikaeus, getting 15 +1/+1 counters on all my creatures. Then, regular damage happens, dealing another 480 damage to Vorel. He is quite dead, needless to say. I then proceeded to go around the rest of the table.
Felt pretty good!
GGG [Primer] Omnath, Big Green Beatstick Machine GGG
5x Increasing Savagery
Master Biomancer 52/54
5x Increasing Savagery FB
Master Biomancer 152/154
5x RoR
Master Biomancer 152/154
10x Master Biomancer 304/306
4x RoR
Master Biomancer 152/154
10x Master Biomancer 304/306
10x Master Biomancer 6386/6388
3x RoR
Master Biomancer 152/154
10x Master Biomancer 304/306
10x Master Biomancer 6386/6388
10x Master Biomancer 134106/134108
2x RoR
Master Biomancer 152/154
10x Master Biomancer 304/306
10x Master Biomancer 6386/6388
10x Master Biomancer 134106/134108
10x Master Biomancer 2816226/2816228
1x RoR
Master Biomancer 152/154
10x Master Biomancer 304/306
10x Master Biomancer 6386/6388
10x Master Biomancer 134106/134108
10x Master Biomancer 2816226/2816228
10x Master Biomancer 59140746/59140748
so, Prime Speaker Zegana gets a total of 118,281,492 counters from her ability, plus 1,182,814,920 counters from the fifth set of Biomancers, 56,324,520 counters from the fourth set of Biomancers, 2,682,120 counters from the third set of Biomancers, 127,720 counters from the second set of Biomancers, 6,080 counters from the first set of Biomancers, and 304 counters from the original Biomancer. This results in a Zegana with 1,360,237,156 +1/+1 counters on it, and 1,360,237,157 cards being drawn by its controller.
Did I crash Magic yet? I'm pretty sure the first Rite would crash MTGO.
Emille, Seven-Sting Dancer Shalin Nariya
I'm not sure I understand. Show your work, please.
Hrm. I hate to be joe funwrecker, but hive mind gives each player their own copy which gives them the tokens. The Biomancer clones won't trigger off other waves, so each player will have 5 Biomancers that are of some moderately large size I don't care to calculate.
(It's actually really goddamn tricky to calculate because it matters what order you put the triggers in, and they're not all gonna be the same size.)Edit: My brain just started working, biomancer actually isn't a triggered ability it's a static ability that modifies how things enter the battlefield. So they don't care about the things that came in with them. So every player but you would have 5 2/4's and you'd have 5 154/156's.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Game 1:I landed Assemble the Legion and Elspeth, Sun's Champion t4 and t5 while Heliod was derping on hitting land drops and Oloro was just gaining life. Ult with Elspeth, used Rootborn Defenses to protect against the wrath and swung with flying beats. =)
Game 2: Oloro lands a t4 Test of Endurance. He'll win next turn, but I have Qasali Pridemage I can still play and blow up the test before his upkeep. However, Heliod decided it be cool to not only play Angel of Jubilation but to not attack Oloro below 50 (he was at 52)... >_> fffffuuu! =p
Game 3: Heliod was played. He wrathed the board, dropped True Conviction and Crusade and miracles Entreat the Angels next turn. Can't stop double striking heliod! =p
3 games, each different winner. not bad. =)
Executive Infiltrator of [House Dimir].
My Trade Thread
Current EDH Decks
Braids
Wrexial
Bruna
Marath
Vorel
Tariel WIP
High fives all around
CommanderEDH Decks:CommanderEDH DecksWULavinia of the Blinking TenthUW RGURiku the Epic Experimenter’s StormUGR UBRThrax and his Super FriendsRBU RWUZedruu the Hard HeartedUWR
WBU Zur the UnstoppableUBW
My starting hand is:
Some land, I think it was High Market
I draw Farhaven Elf on my first draw, and then the plan comes together.
t1: draw Farhaven Elf, Brushland, Greenseeker
t2: draw a land, Swamp, pitch Pelakka Wurm to Greenseeker for a Forest.
t3: draw Dread (never played him), land, Farhaven Elf
t4: draw something, land, Jarad's Orders burying Glory and grabbing Grave Titan, pitch Grave Titan.
t5: draw, land, Teneb.
t6: draw, land, protect Teneb via Glory naming white, smash Avacyn, pitch something to Greenseeker
t7: draw, land, same thing with Teneb & Glory, but resurrect Grave Titan.
t8: draw Elesh Norn, land, pitch Norn to Greenseeker, Glory activates, pulverize Avacyn player (I cannot deal with Avacyn if she lands) with zombies, Titan, and Teneb, grab Norn.
t9: GG
Only really cool b/c neither of them had answers (the nearest boardwipe was 20 cards deep in Avacyn's library), but I didn't expect my Teneb deck to be capable of such power. I didn't realize Glory's potential with Jarad's Orders until I started searching.
So come Friday night, I played a game of EDH before the pairings for the draft went up. My opponents were Heliod, God of the Sun and Rafiq of the Many. I don't remember what all went on, but I do recall dropping a Kozilek, strapping it with a Darksteel Plate, and popping an Oblivion Stone. The turn sequence that ended the game went as follows.
I had an Azusa, Lost But Seeking on the board, and had 2 lands drops left to make. There was also a Lotus Cobra. I was at 3.
Played the Fierce Empath from my hand, fetching up Avenger. Played the Avenger of Zendikar, got 22 0/1 Plant tokens. Played a Summoner's Pact fetching the Regal Force, and played it. The Regal Force saw 27 creatures including itself, and I drew 27 cards. Played 2 Forests for the turn off of the Azusa, Lost But Seeking, and floated 2 green mana with the Lotus Cobra. Used the 2 green mana floating plus 3 more forests to play the Gauntlet of Power on green. Floated 8 green with the forests I had untapped, played the Akroma's Memorial, and swung in with my Kozilek, Avenger, Regal Force, Lotus Cobra, Azusa, and 22 2/3 Plant tokens.
Needless to say, they told me not to play the deck anymore. That was literally the only line of play that could possibly save me from dying. I was shaking and smiling from ear to ear for probably 10 minutes after. Mono green is so stupid.
It was Latulla, Keldon Overseer (me), Nekusar, the Mindrazer, Jeleva, Nephalia's Scourge and Numot, the Devastator.
My deck is pretty outdated and collects dust mostly. I have't really updated it or touched for the last few sets since I finished my mono blue deck, so suffice to say I don't expect much of this deck anymore. Anyways, we are more than an hour into the game when the inevitable happens, I have Chaos Warp and Radiate in hand. This seems to always happen regardless of what I do. I tell myself "no, don't do it, you are already in a good board position just keep building and come out on top" but I can't help myself and I do it.
About half an hour later every copy of Chaos Warp has finished resolving, somewhere along the lines I ended up with a Knowledge Pool in play. I cast a Sculpting Steal in an attempt to get Knollspine Dragon out of the knowledge pool so I can draw twelve cards from damage that happened during all the Chaos Warp shenanigans but someone responds to the Pool trigger with an instant and steals my dragon. Ok, whatever, I figured that would happen. So I cast Chandra Ablaze in an attempt to get sculpting steel so I can have TWO KNOWLEDGE POOLS. Someone responds with an instant, stealing the Sculpting steel to copy a measly no fun mana rock. Well poop.
We end up all losing to Nesukar's triggers after Winds of Change happens. I cry a little inside because I lost my only out earlier in the game by foolishly waiting to drop Glacial Chasm until after I cast Chandra Ablaze but Nesukar player flashes in Wheel of Fortune in response.
All in all, the game was like three hours long, well over what it would have been if I had just used self control and not Radiated a Chaos Warp.
Reckless Waif; It's the red Delver of Secrets.
Turn 4 Jjoira comes out and suspends Tyrant of Discord and Rite of replication. At this point I've ramped twice and haveseed the land, and jade mage out with a snake and a saproling, so it's clear that I intended to make tokens.
With no answers in hand or ways to avoid it, I decide to make it statistically unlikely for me to be a good target. I cast Perilous Forays, 2 turns later I snake offering out Patron at EoT. Jhoira's Timebug has brought the Tyrant down to 1 counter, and Rite is coming soon after at 2. Jhoira player makes it clear that he can copy the rite.
During my own turn and Nin's turn I put half of my lands onto the battlefield using forays (19). Sure enough, I get targeted with a total of 11 triggers of Tyrant of Discord. I respond by emptying my library of lands. I now have 5 snake tokens, Patron, jade mage, and a couple other non-lands, and 39 forests.
I lose seed the land, a snake token, and 11 forests, successfully protecting the jade mage and Patron. I make 18 saprolings on my turn, 9 on nin's turn...and nin drops a stormtide leviathan. D'oh.
My draw was mind's eye, which was good because nin dropped mind over matter to go infinite for lab maniac, but bubble matrix was out so my Ulvenwald Tracker was useless and it turned out that [CARD]
Nullmage Shepherd[/CARD] was my bottom card. I drew my library from mind's eye, used Yeva, mature's herald to get out the sheperd, and tried to stop him with my now 70+ saprolings.
His response was to force me to draw a card.
Kemba | Linvala | Talrand | Geth | Krenko | Zada | Patron of the Orochi | Medomai | Athreos | Gisela | Trostani | Nin | Silumgar | Kaervek | Jarad | Xenagos | Sydri | Narset | Roon | Zurgo | Ghave | Marath | Uril | Tasigur | Animar | Riku | Riku | Sek'Kuar | Cromat
I kept playing and died a terrible death soon after, but was totally worth it.
WWWAvacyn: We Can Make The World StopWWW
if you go out of your way to counter, kill, or steal just about everything that one specific player does while at the same time ignoring the rest of the table, you lose the right to complain when that player effectively wipes you out of the game.
WWWAvacyn: We Can Make The World StopWWW
Needless to say, I won that game.
There are simpler ways to vomit your entire deck onto the board, but I don't think I'll find any cooler way.
I have been rendered ineffective, so only have lands and rocks in play. My opponents reduce me to 1 life point and proceed to ignore me.
Come my turn, I Repay in Kind and then win via Shivan Gorge.
One of my favorite games.
Cheers!
Krichaiushii on PucaTrade.
Mirrorweave my last opponents Ogre Battledriver so that my 10 plants turn into Ogres, Play BoP for 1 and it gets +20 / 0 until end of turn, none of opponents blocks have flying because they are also Ogres.
Swing for lethal with 20 / 1 Birds of Paradise (far into a game neither of us were at top health)
I go into my turn, say "decline the draw", smack him with 4 angels for game. That was amusing.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Having already used Beacon of Immortality once earlier in the game (and with Oloro gain + Venser's Journal gain) I activated Vizkopa Guilmage's 2nd ability twice (so when I Beacon again they take damage equal to what my life becomes not what I gained). Then cast Beacon again copying it twice with a level 4 Echo Mage. My life total at Guildmage activation was 105. First Beacon resolution puts me at 210 dealing 210 to everyone. First copy puts me at 420 dealing 420. Second copy puts me at 840 dealing 840.
I guess technically the two copies didn't resolve because the first resolution killed everyone. But it's fun to count it as if all three went off.
I could have made it worse and activated Guildmage 2 more times (had 6 open with a Chromatic Lantern) but I was saving for counter magic.
EDH Decks:
WUBOloro, Combo ControlWUB
UBOona Reanimator ComboUB
BRGProssh, Eater of the Blue MageBRG
UBRGrixis StormUBR
Rebuilding Jenara (stealyourstuff.dec)
Pauper Deck:
UBInspired SirenUB