Dunno if it's been mentioned or not, but it's a repeatable tutor on a stick for as long as people are being dealt damage.
Might not seem like much, but pair it with Red Sun's Zenith, and a way to produce infinite colorless mana, and it becomes RBB: Target opponent loses the game.
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Oath of the Gatewatch; the set that caused the competitive community to freak out over Basic Lands.
Hmm--that's an intriguingly weird card that I have never seen before! I guess it's more of a ramp card than anything else, since you only have control on your turn...
quicksilver fountain anyone running monoblue should add this. Whats worse then mld? Turning all your lands to islands. Plus you get the added bonus of being able to hit people with anything that has islandwalk even if it doesnt stick around more then one or two turns because the lands dont change back from islands if it's destroyed.
wall of limbs i know, i know. Its edh and walls aren't that great. Stick this baby in a oloro deck though and if it's unchecked it can be a wincon by itself late game. I've actually won with this before.
No mention of Underworld Connections?Is almost like Phyrexian Arena and can be potentially better if you manage to untap the enchanted land and also isn't forced so it doesn't kill you if you're in a pinch
My gem: Pattern of Rebirth. This card is insane value, don't know why I don't see it played more often. It's a nice budget alternative to Natural Order. I've enchanted many Yavimaya Elder and Sakura-Trible Elder with this thing and brought out a fatty early. Also important to note that Pattern can get any color creature unlike Natural Order.
I think Pattern used to be on some of the "top cards" lists. It might still be on some. In any case, it's a very solid card, but it has lost some of its power as people run more and more exile effects.
I would like to add that I have been playing with Eldrazi Spawn sources for a while making Pattern significantly better. One of my favorite cards has been Kozilek's Predator. I used to have a constructed deck that played into devour and overrun and this guy shined in it. Now having changed the deck into an EDH variant he still shines.
I get creature #s very quickly, extra mana, death triggers, ETB triggers and a great target for Pattern. If nobody targets the Eldrazi I put it on, next turn I can use the mana it created to drop a card from hand that benefits the creature I just Tutored.
I've found Hallow to be an amazing spell that I never really see anyone run. Granted it's most useful against red, but using it in response to Blasphemous Act is hilarious.
quicksilver fountain anyone running monoblue should add this. Whats worse then mld? Turning all your lands to islands. Plus you get the added bonus of being able to hit people with anything that has islandwalk even if it doesnt stick around more then one or two turns because the lands dont change back from islands if it's destroyed.
I have recently found out that the best answer to Quicksilver fountain is to deal with it AS SOON AS POSSIBLE. Don't wait for it to become a problem, because one it becoems a problem ... well, by then you are pretty much screwed.
I love it. I built a Thada Adel deck recently, and Quicksilver Fountain is a massive all-star. Nobody has complained about the power issue yet, too, since they had plenty of warning to deal with it. But people always seem to leave it alone for a few turns, and by then, it is providing massive advantage for you. You completely slow everyone else at the table to a crawl without hurting yourself in the process.
Added a couple of cards to the list. I could've sworn we already had these but it seems not. Compulsion and Call the Skybreaker.
Compulsion is a great graveyard dumping card that I used extensively in my Bruna deck. Call of the Skybreaker of course can give a bit more beatdown to an otherwise spellslinger deck. It also gives you nice options to replace your land draws later in the game.
Has anyone tried Penance? It's similar to Hidden Retreat, which has been mentioned before, but I was revisiting cards that can set up your top card in light of the new manifest stuff. There are a lot of cards that interact with the top of the library, and this is a decent way to throw things back when you don't want them in hand. It's a niche effect, but responding to a Lurking Predators trigger or setting up a miracle is very powerful.
I like the effect of Penance more, but Retreat does have the advantage of retaining the top of library functionality in the rare games where there are no black or red decks. Just aim the ability at a ramp spell or something.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
Necromancer's Stockpile in a dredge deck:
+ Shambling Shell - mill 3 and zombie.
+ Golgari Grave-Troll - as many 1B you got, so much cards x 6 you mill and in the end, you can cast a huge Troll
+ Phyrexian Arena/Bloodgift Demon + dredger - don´t lose life and dredge
+ big cmc creature and reanimation - draw + reanimate
+ creature = cycling for all creatures
I pay a Sidisi zombie tribal, I've been looking for more ways to push out zombies. That's awesome.
Has anyone tried Penance? It's similar to Hidden Retreat, which has been mentioned before, but I was revisiting cards that can set up your top card in light of the new manifest stuff. There are a lot of cards that interact with the top of the library, and this is a decent way to throw things back when you don't want them in hand. It's a niche effect, but responding to a Lurking Predators trigger or setting up a miracle is very powerful.
I like the effect of Penance more, but Retreat does have the advantage of retaining the top of library functionality in the rare games where there are no black or red decks. Just aim the ability at a ramp spell or something.
Has anyone tried Penance? It's similar to Hidden Retreat, which has been mentioned before, but I was revisiting cards that can set up your top card in light of the new manifest stuff. There are a lot of cards that interact with the top of the library, and this is a decent way to throw things back when you don't want them in hand. It's a niche effect, but responding to a Lurking Predators trigger or setting up a miracle is very powerful.
I like the effect of Penance more, but Retreat does have the advantage of retaining the top of library functionality in the rare games where there are no black or red decks. Just aim the ability at a ramp spell or something.
Not drawing a card sucks but hitting all opponents, cheap mana cost and activation and being splasable seem pretty good. I like the art too.
It's a cycle, Words of Waste, Words of Wind, Words of War, Words of Wilding, Words of Worship. I had a Nekusar, the Mindreaver deck that used all three in his colors, and they worked outstandingly well; Waste kept hands down, War killed dudes/shot people in the face, though Wind was the weakest due to me not playing a Bounce deck.
When you're drawing 5 cards a turn, you're not afraid to turn them into other spells as needed.
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Oath of the Gatewatch; the set that caused the competitive community to freak out over Basic Lands.
I found Reduce to Dreams in a dollar box last night. I fit it into my Talrand deck, where I expect it to be great against the right opponent(s), but haven't got to play with it yet.
Curiosity and Keen Sense. Notice the absence of a certain word that begins with a C?
If you throw in red, Inferno Titan can exploit it. Just hit a different player with each point of damage when it attacks, and BAM! "When Inferno Titan attacks, Ancestral Recall!"
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I'm sure with Warmonger, your opponents will activate his ability thrice before the aura resolves, but I love it with Squallmonger since your opponents will be far, far less likely to use her ability...if you draw a card...for each opponent...with each activation.
Dunno if it's been mentioned or not, but it's a repeatable tutor on a stick for as long as people are being dealt damage.
Might not seem like much, but pair it with Red Sun's Zenith, and a way to produce infinite colorless mana, and it becomes RBB: Target opponent loses the game.
Hmm--that's an intriguingly weird card that I have never seen before! I guess it's more of a ramp card than anything else, since you only have control on your turn...
And with there being three people who potentially will go before you instead of just one....
wall of limbs i know, i know. Its edh and walls aren't that great. Stick this baby in a oloro deck though and if it's unchecked it can be a wincon by itself late game. I've actually won with this before.
I would like to add that I have been playing with Eldrazi Spawn sources for a while making Pattern significantly better. One of my favorite cards has been Kozilek's Predator. I used to have a constructed deck that played into devour and overrun and this guy shined in it. Now having changed the deck into an EDH variant he still shines.
I get creature #s very quickly, extra mana, death triggers, ETB triggers and a great target for Pattern. If nobody targets the Eldrazi I put it on, next turn I can use the mana it created to drop a card from hand that benefits the creature I just Tutored.
So that is my Gem.
Not really. Fountain turns the land into an Island, meaning it loses all other abilities it may have had.
Edit: Unless you mean targeting it, and then bouncing it when the trigger is on the stack.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
Yep. Just target Oboro, tap itself to bounce itself, replay Oboro for turn, EOT trigger sees a non-Island in play
I have recently found out that the best answer to Quicksilver fountain is to deal with it AS SOON AS POSSIBLE. Don't wait for it to become a problem, because one it becoems a problem ... well, by then you are pretty much screwed.
I love it. I built a Thada Adel deck recently, and Quicksilver Fountain is a massive all-star. Nobody has complained about the power issue yet, too, since they had plenty of warning to deal with it. But people always seem to leave it alone for a few turns, and by then, it is providing massive advantage for you. You completely slow everyone else at the table to a crawl without hurting yourself in the process.
Compulsion is a great graveyard dumping card that I used extensively in my Bruna deck. Call of the Skybreaker of course can give a bit more beatdown to an otherwise spellslinger deck. It also gives you nice options to replace your land draws later in the game.
You cannot outrun the beast within.
I like the effect of Penance more, but Retreat does have the advantage of retaining the top of library functionality in the rare games where there are no black or red decks. Just aim the ability at a ramp spell or something.
You cannot outrun the beast within.
Cheers!
Krichaiushii on PucaTrade.
I pay a Sidisi zombie tribal, I've been looking for more ways to push out zombies. That's awesome.
I could see narset liking this card.
I bumbed into this:
Words of Waste
Not drawing a card sucks but hitting all opponents, cheap mana cost and activation and being splasable seem pretty good. I like the art too.
It's a cycle, Words of Waste, Words of Wind, Words of War, Words of Wilding, Words of Worship. I had a Nekusar, the Mindreaver deck that used all three in his colors, and they worked outstandingly well; Waste kept hands down, War killed dudes/shot people in the face, though Wind was the weakest due to me not playing a Bounce deck.
When you're drawing 5 cards a turn, you're not afraid to turn them into other spells as needed.
At the same time I picked up Do or Die, Dauthi Embrace, Dawn of the Dead, and Imp's Mischief, among other things. They should all be great somewhere, I just have to figure out where.
If you throw in red, Inferno Titan can exploit it. Just hit a different player with each point of damage when it attacks, and BAM! "When Inferno Titan attacks, Ancestral Recall!"
You can do similar tricks with Pestilence Demon, Warmonger, and Squallmonger. Oh, and Marath, Will of the Wild, though it's kinda winmoar for all the infinite shenanigans Marath can do.
On phasing:
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'