Reality Shift: Is our Pongify of the set, and while it exiles, the risks of Manifest are probably far worse for a player than fighting a 3/3 Ape could be.
Dunno, I'd be willing to pay 1U to kill someone's commander/Exile something like Sheoldred and then turn Omniscience into a 2/2.
Also, wasn't Maro just complaining about how he loves a rigid color pie? Why is Blue getting Exile effects now between this and Curse of the Swine, yet he threw a tantrum at Song of Dryads?
It's because blue is allowed to turn creatures into other stuff. Green isn't allowed to kill creatures without using its own
creatures, which is what song of the dryads enables.
Yes, but Blue is allowed to DESTROY things, not Exile them. That has always been in White(Enemy Exile) and Black (Self Exile), but never blue until recently.
Maro has said on his blog that Blue exiles, but doesn't destroy. He expressed regret over Pongify and friends because they don't exile.
EDIT: Found one of the posts about it, though he has talked about it several times.
No, reading that he didn't like that it went to the graveyard.
If that's the case, it should have just shuffled back into the library, as Blue has a tendancy to do.
That is a fair point. I feel like I've seen him mention exiling for blue before, but I'm not exactly keen on sifting through his blog forever to find it.
No, reading that he didn't like that it went to the graveyard.
If that's the case, it should have just shuffled back into the library, as Blue has a tendancy to do.
I was about to post the exact same thing you just did. And then I realized what that would mean for Commander if blue had all these instant-speed tuck-replace effects.
Honestly, the ideal compromise to match flavor would probably be to exile the creature until the token is killed, then put the creature into the graveyard from exile. But even then, blue is strong enough without getting these cheap destroy and exile spells with a drawback that honestly doesn't matter a whole lot most of the time.
The deck practically makes itself. In multiplayer I would be spooked if my opponent swung with Scourge of the Throne at one player and Atarka, World Breaker at another player AND then did it again the same turn because of how Scourge of the Throne works.
Tasigur interests me far more than other Sultai legends, he puts such an interesting twist on the usual gameplay of a graveyard-centric deck. Unlike, say, Karador, he doesn't want quantity but quality of cards in the grave, and encourages you to prune and manage what is available. A lot more challenging to maximize and build around, but also a lot less vulnerable to graveyard hate and disruption.
Tasigur interests me far more than other Sultai legends, he puts such an interesting twist on the usual gameplay of a graveyard-centric deck. Unlike, say, Karador, he doesn't want quantity but quality of cards in the grave, and encourages you to prune and manage what is available. A lot more challenging to maximize and build around, but also a lot less vulnerable to graveyard hate and disruption.
Jivan, do you have any specific ideas as to what he might be best suited at doing as a deck? Whatever I build its gonna have intuition, I know that.
One that was mentioned earlier is Group Control; someone casts a gamebreaking ability, you activate his ability targetting a third player so they can give you your counterspell back.
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Oath of the Gatewatch; the set that caused the competitive community to freak out over Basic Lands.
I have a feeling is may just be me but these new dragon legends seem very underwhelming for one main reason. It's not that they aren't decent creatures, they are - it's they they're very simplistic. I was hoping for some more complexity to the new legends. Instead they're all very similar in design and function and the interactions they could make in Commander are very... boring.
Oh, and 'Destructor' Dragon? What kind of a dumb name is that? Good card, could've used a less cheesy name.
Yep, Starke of Rath has been an alstar and this works similarly. Probably want to have a few sac outlets available for hardcasting it early game, but once it is in your yard it will be another great draw engine to go along with skullclamp.
I wouldn't be surprised if there were stronger Mythic versions of the dragon broodmothers in Dragons of Tarkir, to mirror the ancient khan/modern khan pairs.
Yep, Starke of Rath has been an alstar and this works similarly. Probably want to have a few sac outlets available for hardcasting it early game, but once it is in your yard it will be another great draw engine to go along with skullclamp.
In that case, couldn't you Clamp it, then while that's on the stack you could tap it to draw 4 cards? Or would the Clamp no longer attach since you don't control the creature anymore.
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Oath of the Gatewatch; the set that caused the competitive community to freak out over Basic Lands.
I have a feeling is may just be me but these new dragon legends seem very underwhelming for one main reason. It's not that they aren't decent creatures, they are - it's they they're very simplistic. I was hoping for some more complexity to the new legends. Instead they're all very similar in design and function and the interactions they could make in Commander are very... boring.
Oh, and 'Destructor' Dragon? What kind of a dumb name is that? Good card, could've used a less cheesy name.
You know, I'm ok with simplistic designs. It's not like they're dragon wizards, they're just dragons :D. That said.... I feel like scion of the ur-dragon decks are going to drop a ton of older dragons for the new ones.
I agree. We should all only play g/x decks because they are the most objectively fun and anyone who disagrees does not know the truth about EDH. Everyone should just play their decks because interaction beyond high fiving about how many land are in play is unfun and equivalent to casting Stasis while kicking puppies. I for one will never play with anyone who casts tutors, removal spells, blue cards, things I arbitrarily decide I don't like but will probably cast myself later.
As far as I know, Feldon-copies of Starke or Humble Defector don't get sacrificed at EoT because the player who's supposed to sacrifice them doesn't control them anymore. On the other hand, it should be easy enough to hold priority, activate, then sacrifice (to something like Trading Post) before resolution.
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Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
Jivan, do you have any specific ideas as to what he might be best suited at doing as a deck? Whatever I build its gonna have intuition, I know that.
One that was mentioned earlier is Group Control; someone casts a gamebreaking ability, you activate his ability targetting a third player so they can give you your counterspell back.
I have a decklist up now for roughly this strategy. It's really hastily put together, though, I'm working on a final draft...last night I went through my cards and pulled out all the possibles, so tonight I'm going to pare down a list.
One thing that's interesting about him is that he's one of the few commanders that has a legitimate reason for not including low-impact efficient cards like brainstorm. Normally I feel like an idiot for failing to find room for the ponders and serum visions of the world, but in this deck they're a pretty significant liability since they can neuter your commanders' ability just by being in the deck.
I think there's 2 ways to go with his ability: either using a bunch of exile/reshuffle effects to prune your grave and force your opponents to make decisions they don't want to, or let it grow wild and free, but try to engineer situations where your opponents want you to have the same cards YOU want to have. Personally I'm going with the second method, I like my decks with fewer moving parts.
Yes, but Blue is allowed to DESTROY things, not Exile them. That has always been in White(Enemy Exile) and Black (Self Exile), but never blue until recently.
They are both simply means to the same ends. The blue part is the part that leaves something behind once you've polymorphed the threat, not the game mechanic used for the polymorphing itself.
I'm going to say that blue should be turning creatures face down as opposed to exile. Doesn't work for most blocks but in this block I think it's logical.
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EDH playing competitive Magic cast away
Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
In that case, couldn't you Clamp it, then while that's on the stack you could tap it to draw 4 cards? Or would the Clamp no longer attach since you don't control the creature anymore.
As far as I know, Feldon-copies of Starke or Humble Defector don't get sacrificed at EoT because the player who's supposed to sacrifice them doesn't control them anymore. On the other hand, it should be easy enough to hold priority, activate, then sacrifice (to something like Trading Post) before resolution.
Two important questions that need definite answers here.
Actually, if the other person doesn't need to sacrifice the token copy, it would be pretty funny to flood the board with the tokens and watch as they bounce all over the place.
No, reading that he didn't like that it went to the graveyard.
If that's the case, it should have just shuffled back into the library, as Blue has a tendancy to do.
That is a fair point. I feel like I've seen him mention exiling for blue before, but I'm not exactly keen on sifting through his blog forever to find it.
YAY for Dragons!!!
Hexproof Dragon
Double Strike Dragon #2 to complement Dragon Tyrant
Can't wait to see what else we get.
Honestly, the ideal compromise to match flavor would probably be to exile the creature until the token is killed, then put the creature into the graveyard from exile. But even then, blue is strong enough without getting these cheap destroy and exile spells with a drawback that honestly doesn't matter a whole lot most of the time.
Seize the Day = Extra Combat Phases
Xenagos, God of Revels = Buffing
Dictate of the Twin Gods = Damage Doubler
The deck practically makes itself. In multiplayer I would be spooked if my opponent swung with Scourge of the Throne at one player and Atarka, World Breaker at another player AND then did it again the same turn because of how Scourge of the Throne works.
R Citizen Cane (Feldon of the Third Path)
I agree. He seems very interesting to play/build.
One that was mentioned earlier is Group Control; someone casts a gamebreaking ability, you activate his ability targetting a third player so they can give you your counterspell back.
Oh, and 'Destructor' Dragon? What kind of a dumb name is that? Good card, could've used a less cheesy name.
Yep, Starke of Rath has been an alstar and this works similarly. Probably want to have a few sac outlets available for hardcasting it early game, but once it is in your yard it will be another great draw engine to go along with skullclamp.
UGUPrime Speaker Seamonster RampUGU
WUGDerevi Does NothingWUG
RRRFeldon's Lovely LadiesRRR
R Citizen Cane (Feldon of the Third Path)
Atarka, World Render: double-strike dragon is an easy auto-include into Karrthus.
RRR - Bosh's School of Hard(cover) Knocks
In that case, couldn't you Clamp it, then while that's on the stack you could tap it to draw 4 cards? Or would the Clamp no longer attach since you don't control the creature anymore.
You know, I'm ok with simplistic designs. It's not like they're dragon wizards, they're just dragons :D. That said.... I feel like scion of the ur-dragon decks are going to drop a ton of older dragons for the new ones.
Just think: use Humble Defector, then cast Blasphemous Act with Repercussion on the field. Mmmmm...
One thing that's interesting about him is that he's one of the few commanders that has a legitimate reason for not including low-impact efficient cards like brainstorm. Normally I feel like an idiot for failing to find room for the ponders and serum visions of the world, but in this deck they're a pretty significant liability since they can neuter your commanders' ability just by being in the deck.
I think there's 2 ways to go with his ability: either using a bunch of exile/reshuffle effects to prune your grave and force your opponents to make decisions they don't want to, or let it grow wild and free, but try to engineer situations where your opponents want you to have the same cards YOU want to have. Personally I'm going with the second method, I like my decks with fewer moving parts.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
They are both simply means to the same ends. The blue part is the part that leaves something behind once you've polymorphed the threat, not the game mechanic used for the polymorphing itself.
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Actually, if the other person doesn't need to sacrifice the token copy, it would be pretty funny to flood the board with the tokens and watch as they bounce all over the place.