For 5 CMC, I think he's worth it. You're a bit more limited in where you can toss the mana, but more mana is mana. Seedborn Muse, Prophet of Kruphix, etc and etc for more fun.
I don't think that Kruphix is bad, but he is really boring. I was hoping for a Future Sight esque ability or something interesting, so meh. I didn't see the mana turning into colorless, though.
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Rhys the Redeemed
Ashling the Pilgrim
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Jarad, Golgari Lich Lord
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Drana, Kalastria Bloodchief
Lazav, Dimir Mastermind
Aurelia, the Warleader
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I would have never expected the abilities on Kruphix. I'm just glad he's not busted in half like most of the u/g generals.
Also is it just me or does Setessan tactics sort of seem like a green board wipe? If you usually have a fair amount of creatures it seems like a decent way to either clear the board or at the least kill a bunch of threats, provided you have threats of your own. Seems like a staple in mono green.
Only hits creatures. Not sure what format runs Stuffy Doll in Storm, but outside of that... odd situation, it's not a great Storm card. Great removal though for Storm decks... if they ever need removal.
Analyzing Kruphix has given me insight that any X spell you cast can become quiet bonkers due to the colorless mana hoarding. However I am still waiting for Atheros actually.
Silence the Believers is good black removal for EDH. Exiles, can hit multiple targets (expensive, but black can get big mana) and also exiles any attached Auras as a bonus.
I like Kruphix. Not a "puke out your hand and draw more" type general. More of a draw-go with creature support type general, which I honestly wanted to see more of rather than just hand puke. Because a-holes are like excuses are like 7-drops. Everybody's got one.
With Kruphix, I would expect to see some oddball stuff. Like non-creatures.
Silence the Believers is good black removal for EDH. Exiles, can hit multiple targets (expensive, but black can get big mana) and also exiles any attached Auras as a bonus.
you forgot the most important part - it's an instant. I likey. I likey a lot. Some of the best removal we've seen in recent memory, imo. Plus the name is hilarious for all the fedoras and neckbeards that play mtg (and I include myself in that group, spiritually).
Kruphix I am cool with. Relatively mellow for a UG general imo, it helps with UG's strengths (mana production and card generation) but only by letting you stockpile one or the other if you're overproducing draw, or overproducing mana. So it's made for a slower UG deck, since a fast one would be playing its hand and using all its mana. Anyway I was worried they'd do something stupid, like prophet of kruphix as a god, which they definitely didn't do. So thanks, wizards.
burn spell is pretty awful even for limited imo, but they can't all be winners.
Also, bleh, still no black gods? C'mon, man, it's all I want for christmas.
you forgot the most important part - it's an instant.
You're right. I saw that it was instant and thought 'this is what Gild should have been!' but I forgot to mention it in my post! *facepalm*
When I saw "4 drop black exile removal" my brain just defaulted to sorcery and I was thinking "eh, it's ok I guess" until I did a double take when I saw it was an instant. I think it's the first unconditional black exile removal that's an instant. And the only conditional one is nemesis trap. Of course, that's often a downside for 2 of my favorite generals - glissa and geth - but it's a very welcome addition for most other black commanders.
Smart player won't let Kruphix become creature unless he is backed by countermagic. And is the meta really so bad that Pyroblast is maindeckable?
The only way I can see is to be faster than him, but considering Kruphix can be out on T3 (along with his Prophet :| ). Without prophet, it still takes two turns to really take advantage of him (one to accumulate mana, but probably backed up by countermagic or removal and the second to do something crazy). How many aggro decks can win on T4-5 while being disrupted? In my Xenagos, God of Revels build, I generally shoot for T6 with possibility of T5 kill with great draws (and T6 doesn't work even nearly always).
If your meta has more than 1 U deck then yes, it is very potent with R/x pairings. Don't know what game you're playing.
[EDH] It's built to be a casual format and to a specific vision, and if you don't like the vision, there's nothing wrong with that, but it's not going to change to accommodate everyone. Big tent is not a goal.
I'm just glad Kruphix is another good UG general that doesn't require himself to be massively built around, making him a shoe-in for the second UG general slot in my cube.
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Silence the Believers is going to be competing with Sever the Bloodline in a lot of my black decks now, as the instant speed and ability to target multiple things that aren't tokens/clones is likely worth the loss of flashback. It's a little more color hungry than Sever though, so my 3-color decks may shy away from it.
Kruphix, God of Horizons is luckily another decent UG card that always seems good, but isn't screaming at me to play it, so I'm fine with not picking it up any time soon. As for dealing with him, All is Dust is another option for decks that can't deal with enchantments. Alternatively, you can always play Blood Moon or similar effects, and make it harder for the Kruphix player to have uses for his hoard of colorless mana.
I'm wondering how good Interpret the Signs is going to be as a draw spell. Sure, it's competing with Recurring Insight at that point in the curve, but scrying before you draw always feels crazy good. How big of a card do you think you'd need to reliably hit to feel good playing this one?
Kruphix, God of Horizons as a singleton, I have a very hard time assessing if I like him or not. It seems odd but I really only feel like its that useful of an ability if you run a lot of X spells in a list as otherwise you can really still get most of your bang for your buck in a turn with your lands. I dont really know what type of deck I would want to add him to... its interesting but I honestly cant say if the ability is worth a card slot as a singleton. Its just such an odd ability from the perspective of a singleton inclusion... I dont know how I feel about him to be honest...
My assumption right now is that I likely wont play him but on the flip side its such an odd ability I feel like I should at least proxy test it and see how it works in practice. Its just a card I have a hard time assessing just based on theory-crafting.
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Kruphix is very interesting. It's about time they break the creature/Draw template they gave to UG. I'm going to build a UG control/big mana deck. Non creature with alot of fog effects, plainwalkers and time magic...
Only hits creatures. Not sure what format runs Stuffy Doll in Storm, but outside of that... odd situation, it's not a great Storm card. Great removal though for Storm decks... if they ever need removal.
"Only hits creatures". Why he included "+Stuffy Doll". Have stuffy doll in play, storm out (or not), but R Target stuffy doll. Hurts player for much damage. =)
with regards to Krupix, my Vorel deck wants him. Another indestrcutible fatty (next to Nylea), +1 Spellbook, & banking dat mana (Astral Cornucopia's new friend!)
Kruphix, God of Horizons as a singleton, I have a very hard time assessing if I like him or not. It seems odd but I really only feel like its that useful of an ability if you run a lot of X spells in a list as otherwise you can really still get most of your bang for your buck in a turn with your lands. I dont really know what type of deck I would want to add him to... its interesting but I honestly cant say if the ability is worth a card slot as a singleton. Its just such an odd ability from the perspective of a singleton inclusion... I dont know how I feel about him to be honest...
My assumption right now is that I likely wont play him but on the flip side its such an odd ability I feel like I should at least proxy test it and see how it works in practice. Its just a card I have a hard time assessing just based on theory-crafting.
Kruphix doesn't feel like an auto-include card to me, but it seems to slot really well into Prime Speaker Zegana. You're drawing lots of cards so a redundant Reliquary Tower is a good thing, and the mana resevoir ability helps to cast your dudes while keeping mana open for your reactive spells, while setting up you up for a few giant X spells. You're also very likely to have some board presence UG so it shouldn't be too tough for it to be a creature if you need it to be.
with regards to Krupix, my Vorel deck wants him. Another indestrcutible fatty (next to Nylea), +1 Spellbook, & banking dat mana (Astral Cornucopia's new friend!)
Kruphix to me seems a lot like Teferi, Mage of Zhalfir. He makes it easier to run counterspells. He's not as good at it as Teferi, but he is also indestructible and economizes your mana. Deceptively though, Kruphix has nothing to do with making more mana. A tight deck will bank much less mana than a big, splashy one. If you are making big mana with your deck, then you are still going to have to wait a long time through multiple turns of doing nothing to get to a mana count above 20 or so. Much less cast a Skyscribing for lethal on the table. And multiple turns of doing nothing or close to nothing is a sign that your opponents' decks follow inefficient strategies.
And since no one has mentioned it yet - Mass Land Destruction. I am pretty sure that Maelstrom Wanderer wants him, and an ending sequence like Obliterate into Wanderer on RRRGU is pretty decisive. Red often plays Mana Geyser and Braid of Fire anyway, and might play Mana Flare and Heartbeat of Spring in this setup.
For , I can see this guy being a house in Animar as well. It might be win-more in that deck, but Spellbook is amazing for how well Animar can draw cards, and the "extra mana" could make it easier to re-cast Animar if he dies, or even easier to power out an Eldrazi super early. Also, he might cost 2 mana.
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I don't think that Kruphix is bad, but he is really boring. I was hoping for a Future Sight esque ability or something interesting, so meh. I didn't see the mana turning into colorless, though.
EDH:
Zo-Zu the Punisher
Phelddagrif
Rhys the Redeemed
Ashling the Pilgrim
Ruhan of the Fomori
Rafiq of the Many
Jarad, Golgari Lich Lord
Kiki-Jiki, Mirror Breaker
Drana, Kalastria Bloodchief
Lazav, Dimir Mastermind
Aurelia, the Warleader
Animar, Soul of Elements
Borborygmos Enraged
Riku of Two Reflections
Also is it just me or does Setessan tactics sort of seem like a green board wipe? If you usually have a fair amount of creatures it seems like a decent way to either clear the board or at the least kill a bunch of threats, provided you have threats of your own. Seems like a staple in mono green.
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GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
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WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
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Only hits creatures. Not sure what format runs Stuffy Doll in Storm, but outside of that... odd situation, it's not a great Storm card. Great removal though for Storm decks... if they ever need removal.
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With Kruphix, I would expect to see some oddball stuff. Like non-creatures.
you forgot the most important part - it's an instant. I likey. I likey a lot. Some of the best removal we've seen in recent memory, imo. Plus the name is hilarious for all the fedoras and neckbeards that play mtg (and I include myself in that group, spiritually).
Kruphix I am cool with. Relatively mellow for a UG general imo, it helps with UG's strengths (mana production and card generation) but only by letting you stockpile one or the other if you're overproducing draw, or overproducing mana. So it's made for a slower UG deck, since a fast one would be playing its hand and using all its mana. Anyway I was worried they'd do something stupid, like prophet of kruphix as a god, which they definitely didn't do. So thanks, wizards.
burn spell is pretty awful even for limited imo, but they can't all be winners.
Also, bleh, still no black gods? C'mon, man, it's all I want for christmas.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
You're right. I saw that it was instant and thought 'this is what Gild should have been!' but I forgot to mention it in my post! *facepalm*
When I saw "4 drop black exile removal" my brain just defaulted to sorcery and I was thinking "eh, it's ok I guess" until I did a double take when I saw it was an instant. I think it's the first unconditional black exile removal that's an instant. And the only conditional one is nemesis trap. Of course, that's often a downside for 2 of my favorite generals - glissa and geth - but it's a very welcome addition for most other black commanders.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
RRRAshling, the PilgrimRRR
UUUThadda Adel, AcquisitorUUU
Six mana sorcery draw that isn't Recurring Insight or Consecrated Sphinx seems questionable at best.
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If your meta has more than 1 U deck then yes, it is very potent with R/x pairings. Don't know what game you're playing.
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Kruphix, God of Horizons is luckily another decent UG card that always seems good, but isn't screaming at me to play it, so I'm fine with not picking it up any time soon. As for dealing with him, All is Dust is another option for decks that can't deal with enchantments. Alternatively, you can always play Blood Moon or similar effects, and make it harder for the Kruphix player to have uses for his hoard of colorless mana.
I'm wondering how good Interpret the Signs is going to be as a draw spell. Sure, it's competing with Recurring Insight at that point in the curve, but scrying before you draw always feels crazy good. How big of a card do you think you'd need to reliably hit to feel good playing this one?
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My assumption right now is that I likely wont play him but on the flip side its such an odd ability I feel like I should at least proxy test it and see how it works in practice. Its just a card I have a hard time assessing just based on theory-crafting.
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"Only hits creatures". Why he included "+Stuffy Doll". Have stuffy doll in play, storm out (or not), but R Target stuffy doll. Hurts player for much damage. =)
with regards to Krupix, my Vorel deck wants him. Another indestrcutible fatty (next to Nylea), +1 Spellbook, & banking dat mana (Astral Cornucopia's new friend!)
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Kruphix doesn't feel like an auto-include card to me, but it seems to slot really well into Prime Speaker Zegana. You're drawing lots of cards so a redundant Reliquary Tower is a good thing, and the mana resevoir ability helps to cast your dudes while keeping mana open for your reactive spells, while setting up you up for a few giant X spells. You're also very likely to have some board presence UG so it shouldn't be too tough for it to be a creature if you need it to be.
I agree on Kruphix God for Vorel!
Hydras like huge mana reserves, as does Staff of Domination , Orochi Hatchery and all the other possible X-casting costs. Woot! The Spellbook is fantastic too.
And I'll definitely being testing Silence the Believers in Toshiro. Finally exile on an instant for the samurai killa!
And since no one has mentioned it yet - Mass Land Destruction. I am pretty sure that Maelstrom Wanderer wants him, and an ending sequence like Obliterate into Wanderer on RRRGU is pretty decisive. Red often plays Mana Geyser and Braid of Fire anyway, and might play Mana Flare and Heartbeat of Spring in this setup.
For , I can see this guy being a house in Animar as well. It might be win-more in that deck, but Spellbook is amazing for how well Animar can draw cards, and the "extra mana" could make it easier to re-cast Animar if he dies, or even easier to power out an Eldrazi super early. Also, he might cost 2 mana.