The Sage of Hours will be best in a The Mimeoplasmdeck. I can see this give you a win on the spot without too much effort.
Ha, was not even thinking about that. My miemo however does not focus on Mimeo being cast. It is an infect deck with Miemo at the help whom of wich can be cast. But i can still see a spot for sage of hours.
yea unless you are playing my meta where graveyards don't start filling until turn 7. Lord has not been in my mimeo deck since the beginning but the biggest he has been was 18. In standard when I played him, 18 was small. 25-30 was the average on what he would be. I mimeo is not a graveplay deck, he s there for colors and a backup plan.
Who said anything about other graveyards? You just Hermit Druid your self:)
I am not a graveplay Mimeo deck. I'm infect. i actually don;t want too many thing in my graveyard. (Aside from Brawn and Wonder.)
His ult is probably the least relevent ability, but a 100 life cushion couldn't hurt if you needed it.
I just wish there was some on-color way to use that life (asside from random "win the game" cards, but I think they all need to sit for a turn before going off). If you're playing other colors you get Necro-type effects from black but nothing else that's really all that worthwhile. Sure you can randomlly end games with stuff like Sanguine Bond, but there's so little reason to gain that much life all at once.
I just wish there was some on-color way to use that life (asside from random "win the game" cards, but I think they all need to sit for a turn before going off). If you're playing other colors you get Necro-type effects from black but nothing else that's really all that worthwhile. Sure you can randomlly end games with stuff like Sanguine Bond, but there's so little reason to gain that much life all at once.
In regards to a Marath deck, I could see the ult being useful in a burn style deck, letting you get more use out of symmetrical damage effects like a large Earthquake. There's no doubt that adding black would be better though, with cards like Greed, Necropotence, and Erebos, God of the Dead.
calling a card the price of a large pizza is the best thing I've ever read on this forum in regards putting a cards price in perspective.
Yeah I mean, I can either have a meal a day for 4 days on leftovers, or buy a piece of cardboard with the same Andy Jackson. Maybe if I lived in a nanny state I could get free food, but obviously I need to eat.
His ult is probably the least relevent ability, but a 100 life cushion couldn't hurt if you needed it.
I just wish there was some on-color way to use that life (asside from random "win the game" cards, but I think they all need to sit for a turn before going off). If you're playing other colors you get Necro-type effects from black but nothing else that's really all that worthwhile. Sure you can randomlly end games with stuff like Sanguine Bond, but there's so little reason to gain that much life all at once.
I think the ult is following the traditional reasoning on ult's that it's supposed to win you the game, at least a 1v1 game. Some pw's like Garruk, Primal Hunter are already failing at that. Because it's probably difficult to come up with a unique and flavorful way to effectively win the game on each new PW.
But at least in 1v1, I think the assumption is that the opponent would just concede to life deficit of 100. If so, way off on that assumption. I remember a match in a standard tournament where some guy had out a Teardrop Kami, Soul Warden combo with Kiki Jikki to gain "infinite" life. The judge had him announce his action verbally for each instance, which made him look like an idiot to the rest of the room because after a few dozen he was mumbling. Then, the opponent chose to play the game out. Which ostensibly resulted in a draw because the player on quasi-infinite life had things like Teardrop Kami and Soul Warden in his deck.
I expect that nearly every time this PW goes off in Standard tournament play people are going to have a similarly bad experience. In EDH though, it is probably just good for a laugh. So someone needs to recur Craterhoof Behemoth an extra time. No big.
I would actually anticipate its price lowering within the first few months of its release but that comes down to if you are patient enough to wait for that to happen. I would also assume that by the time it releases the price will probably be down some from there too.
I'm patient for most things, I just want to get a bunch of a card before it explodes in price. I don't need the eidolon for any deck at the moment. It just seems playable. what do you think about the other new eidolon? Eidolon of the great revel. People on reddit are saying it could see legacy play. I could see that, but it seems a little suicidal.
Jumping this over as it was pulling the offtopic.... offtopic.
My opinion of the red eidlon is that its more of a 60 card constructed card. Lifetotals are too high starting in EDH and people play too many higher mana cards in this format for me to really expect much out of it here. In legacy the format is full of cheap removal so there you are forcing your opponent to deal with your threat and still take damage so its potentially powerful there because you still connect to your opponent and yet force them to play an answer to it too. I wouldn't bother running it in multiplayer EDH but its possible perhaps in a 1v1 style of red deck. I think its not going to be worth its $$$ regardless of what they charge for it here so outside of randomly pack opening one I would say its not worth the money.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
What do you guys think of the hydra, heroe's bane? His mana ability doesn't seem to irrelevant. And you could give him trample. Sure he dies to removal, but what are your guys's thoughts on him?
What do you guys think of the hydra, heroe's bane? His mana ability doesn't seem to irrelevant. And you could give him trample. Sure he dies to removal, but what are your guys's thoughts on him?
Generally speaking strict beater creatures dont really do well in multiplayer EDH. Its too easy to drop chump blockers in his way and wraths happen all the time so it seems difficult to stick him to the board. I think he could be an interesting card for a casual or themed deck but I dont see it as something I would run outside of given a reason to do such.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
But at least in 1v1, I think the assumption is that the opponent would just concede to life deficit of 100. If so, way off on that assumption. I remember a match in a standard tournament where some guy had out a Teardrop Kami, Soul Warden combo with Kiki Jikki to gain "infinite" life. The judge had him announce his action verbally for each instance, which made him look like an idiot to the rest of the room because after a few dozen he was mumbling. Then, the opponent chose to play the game out. Which ostensibly resulted in a draw because the player on quasi-infinite life had things like Teardrop Kami and Soul Warden in his deck.
For the record, that judge was a dick. This is a clear case of where the player performing the Kami-Kiki loop could legally shortcut his action and simply say "this is the gamestate now, this is what it's going to be, and here's the effect generated in the meantime". That's a legal action. If a judge seriously made him do it manually, that judge needs to be reevaluated or challenged for being terrible.
I expect that nearly every time this PW goes off in Standard tournament play people are going to have a similarly bad experience. In EDH though, it is probably just good for a laugh. So someone needs to recur Craterhoof Behemoth an extra time. No big.
Eh, if Ajani 4.0 goes off in Standard, it'll probably be a victory for that player. Clawing an opponent down from 100+ life is pretty tough in Standard right now, especially if the player at 100+ life is doing *anything at all*. Generally though, it's going to be boring to watch and likely very grindy.
As for EDH, Ajani 4.0 will be meh. He's a nice value walker and has a good card selection effect. I like him, but not for anything beyond support. His ult is basically irrelevant in EDH (we go over the top waaaay too easily; for example, I recently sunk 192 mana into Gelatinous Genesis in one turn, pumping out 96 96/96 oozes and followed it up with Triumph of the Hordes, it was pretty silly). His two +1s are good, but the counters are pretty irrelevant in EDH and the card selection isn't as good as it could have been (seriously, why didn't it *just get an enchantment*?). He's ok, nothing super exciting. A little disappointing, but I don't expect much from WotC these days, so meh.
What do you guys think of the hydra, heroe's bane? His mana ability doesn't seem to irrelevant. And you could give him trample. Sure he dies to removal, but what are your guys's thoughts on him?
good in draft and sealed, but that's it. It just costs too much and is too slow for standard. I guess it could be decent in a counter based edh deck.
I would actually anticipate its price lowering within the first few months of its release but that comes down to if you are patient enough to wait for that to happen. I would also assume that by the time it releases the price will probably be down some from there too.
I'm patient for most things, I just want to get a bunch of a card before it explodes in price. I don't need the eidolon for any deck at the moment. It just seems playable. what do you think about the other new eidolon? Eidolon of the great revel. People on reddit are saying it could see legacy play. I could see that, but it seems a little suicidal.
Jumping this over as it was pulling the offtopic.... offtopic.
My opinion of the red eidlon is that its more of a 60 card constructed card. Lifetotals are too high starting in EDH and people play too many higher mana cards in this format for me to really expect much out of it here. In legacy the format is full of cheap removal so there you are forcing your opponent to deal with your threat and still take damage so its potentially powerful there because you still connect to your opponent and yet force them to play an answer to it too. I wouldn't bother running it in multiplayer EDH but its possible perhaps in a 1v1 style of red deck. I think its not going to be worth its $$$ regardless of what they charge for it here so outside of randomly pack opening one I would say its not worth the money.
I was never thinking about it for edh. It seems like it could be ok in standard. Wizards seems to be on this kick of printing suicidal red creatures. Lucky for me I draft a lot, so I usually end up with a ton of good standard money cards. So I'm not worried about making money. Any money I make from magic ends up back in wizards hands anyway.
I was never thinking about it for edh. It seems like it could be ok in standard. Wizards seems to be on this kick of printing suicidal red creatures. Lucky for me I draft a lot, so I usually end up with a ton of good standard money cards. So I'm not worried about making money. Any money I make from magic ends up back in wizards hands anyway.
This is a fantastic card for standard and modern (a little legacy, but not nearly as much) as a hoser. The red Eidolon is not an edh card by any stretch, thouh in some of the more tuned 1v1 metas will be a very solid inclusion.
I wish it was useful for Norin.
D:
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Tantarus: It didn't make the gaka greifer level, so it should be fine
Looks like Sage of Hours has accomplished its purpose of trolling everyone. One of those Standard-inflated cards that will see maybe 3-4 months of play in EDH before everyone forgets it exists. If they could, Wizards would design every card this way and roll around in piles of cash like Scrooge McDuck.
Ajani is a card I like. One of those solid but not auto-include kind of cards. Three counters is a LOT for the Fabled Hero's and Glistener Elf's of the world, not to mention Rafiq's and Marath's. And his Card Draw is not so powerful that you'd want to use him just for that alone. It's actually probably the weaker of the two, judging by how often I include Elspeth, Knight-Errant for her pump ability. Too bad it will be the price of a Large Pizza because of the Standard-bait factor.
Normally I would agree with you about the Sage, but there are just so many ways to break him in EDH. Forgotten Ancient alone can fuel him pretty well. And we haven't even seen Kruphix, yet, who I have a feeling will be similar to Karametra in that he'll be bad for standard, yet really really good for EDH. I imagine we'll be seeing him later tonight. Last week's Command Tower article ended with "Join us next week when we look into the face of the inscrutable. See you then!", and inscrutable has been used a bunch of times to describe Kruphix.
Running 2 bad cards makes it worth getting some extra turns? The card literally does nothing on its own - it's a 1/1 Wizard for 2. That's terrible for EDH. Then, you have to either target the hell out of it or run other cards that aren't going to do much on their own in order to get some extra turns. I'll go with Mnemonic Wall and Time Stretch if I want billions of turns because each one typically does something without the other.
Heroes' Bane - Another 4-5 cc Hydra that is obscenely big but lacks evasion or lasting effect. There are so many of these cards now, and they keep getting better in such a way that makes me question whether they will have to print a Legacy staple before they stop. They have been printing tons of them in M14, this block, and Ravnica. I am still pretty sure that Kalonian Hydra is better for EDH than this, but anyone currently running Chameleon Colossus will probably run this instead. Xenagos at least likes big fat Hydra's. Xenagos Hydra tribal FTW.
Eidolon of the Great Revel - I think it's premature to say that this isn't relevant to EDH given that people are playing Pyrostatic Pillar and Spellshock. Punisher is a thing, after all, because it's relatively good. Anything that hits everyone is reasonably good. It's more fragile than an enchantment, but more important in my mind is both the ability to put enhancements on it and the ability to sacrifice it when it is not going your way. Still, this is another card that's worse the worse your opponents' decks are. I know most of the time I'm playing against decks with <3 average CMC, but then again there are some areas where no non-mana card under 5cc gets any play at all. I will probably play it in Punisher decks, but I don't want to overpay for them given the fact that they will not be playable in Legacy or Modern.
Looks like Sage of Hours has accomplished its purpose of trolling everyone.
roll around in piles of cash like Scrooge McDuck.
Ajani is a card I like. One of those solid but not auto-include kind of cards. Three counters is a LOT for the Fabled Hero's and Glistener Elf's of the world, not to mention Rafiq's and Marath's. And his Card Draw is not so powerful that you'd want to use him just for that alone. It's actually probably the weaker of the two, judging by how often I include Elspeth, Knight-Errant for her pump ability. Too bad it will be the price of a Large Pizza because of the Standard-bait factor.
And Ajani isn't a the same? "Oh, a planewalker! He gives me 100 life?!" Sage of Hours seems ridiculously strong. People play Beacon of Tomorrows. You can accomplish more with Sage given a little luck. Ajani will draw hate like no other, no matter what. People at least might underestimate the Sage.
I'm already running Doubling Season, and I will be running Ajani, Mentor of Heroes, so all I have to do is play the Sage with Doubling Season and Ajani then good game.
[EDH] It's built to be a casual format and to a specific vision, and if you don't like the vision, there's nothing wrong with that, but it's not going to change to accommodate everyone. Big tent is not a goal.
Well, people playing planeswalkers already have some understanding of the risk. And no one is playing ajani for theife gain. So, people will play it where +3counters on creatures is strong, and it's generally automatic to get that one crack of it. I don't see how the two cards are similarly conditional at all.
Is it just me or does the mechanic Strive seem like they renamed multikicker?
Constellation also seems a bit naff. There have been plenty of Enchantments and creatures that have a triggered ability based on other enchantments/creatures entering the battlefield. I get that these are enchantment creatures that trigger themselves, but it just doesn't feel particularly exciting as a mechanic.
Is it just me or does the mechanic Strive seem like they renamed multikicker?
Agreed. It's slightly different in that it's a different word and they didn't have kicker so they didn't want to reuse multi-kicker, but it totally is multikicker with a more awesome (and totally wasted) name.
Constellation also seems a bit naff. There have been plenty of Enchantments and creatures that have a triggered ability based on other enchantments/creatures entering the battlefield. I get that these are enchantment creatures that trigger themselves, but it just doesn't feel particularly exciting as a mechanic.
It's a fine mechanic, but yeah, it's pretty boring honestly.
While there are individual cards in JOU I'm decently interested in, so far little is making me go "GOTTA HAVE IT!" Theros Block has been a bit of a let-down in general for me thus far. At least we've got a couple of legit global enchantments now, so that's something.
Kruphix, God of Horizons3GU
Legendary Creature Enchantment - God (MR)
Indestructible
Devotion Clause
You Have No Maximum Hand Size.
If unused mana would empty from your mana pool, that mana becomes colorless instead. 4/7
Well, dang. That is certainly not what I was expecting. Very good in fact.
I'm getting Omnath, Locus of Mana vibes from Kruphix. My Zegana deck will enjoy the extra Reliquary Tower, and banking unused mana I left up for counterspells will be nice. Looks to be mostly an EDH card too, so hopefully Kruphix will be cheaper to acquire. That foil!
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Wizards already swims in pools of cash.
I really like Ajani as well. Not a staple or anything, but a fun PW worth running in the right decks like enchantress or tokens.
I am not a graveplay Mimeo deck. I'm infect. i actually don;t want too many thing in my graveyard. (Aside from Brawn and Wonder.)
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WUBRGThe Ur-DragonWUBRGDecklist
I just wish there was some on-color way to use that life (asside from random "win the game" cards, but I think they all need to sit for a turn before going off). If you're playing other colors you get Necro-type effects from black but nothing else that's really all that worthwhile. Sure you can randomlly end games with stuff like Sanguine Bond, but there's so little reason to gain that much life all at once.
In regards to a Marath deck, I could see the ult being useful in a burn style deck, letting you get more use out of symmetrical damage effects like a large Earthquake. There's no doubt that adding black would be better though, with cards like Greed, Necropotence, and Erebos, God of the Dead.
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[Pr] Marath | [Pr] Lovisa | Jodah | Saskia | Najeela | Yisan | Lord Windgrace | Atraxa | Meren | Gisa and Geralf
Yeah I mean, I can either have a meal a day for 4 days on leftovers, or buy a piece of cardboard with the same Andy Jackson. Maybe if I lived in a nanny state I could get free food, but obviously I need to eat.
I think the ult is following the traditional reasoning on ult's that it's supposed to win you the game, at least a 1v1 game. Some pw's like Garruk, Primal Hunter are already failing at that. Because it's probably difficult to come up with a unique and flavorful way to effectively win the game on each new PW.
But at least in 1v1, I think the assumption is that the opponent would just concede to life deficit of 100. If so, way off on that assumption. I remember a match in a standard tournament where some guy had out a Teardrop Kami, Soul Warden combo with Kiki Jikki to gain "infinite" life. The judge had him announce his action verbally for each instance, which made him look like an idiot to the rest of the room because after a few dozen he was mumbling. Then, the opponent chose to play the game out. Which ostensibly resulted in a draw because the player on quasi-infinite life had things like Teardrop Kami and Soul Warden in his deck.
I expect that nearly every time this PW goes off in Standard tournament play people are going to have a similarly bad experience. In EDH though, it is probably just good for a laugh. So someone needs to recur Craterhoof Behemoth an extra time. No big.
Jumping this over as it was pulling the offtopic.... offtopic.
My opinion of the red eidlon is that its more of a 60 card constructed card. Lifetotals are too high starting in EDH and people play too many higher mana cards in this format for me to really expect much out of it here. In legacy the format is full of cheap removal so there you are forcing your opponent to deal with your threat and still take damage so its potentially powerful there because you still connect to your opponent and yet force them to play an answer to it too. I wouldn't bother running it in multiplayer EDH but its possible perhaps in a 1v1 style of red deck. I think its not going to be worth its $$$ regardless of what they charge for it here so outside of randomly pack opening one I would say its not worth the money.
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[Modern] Allies
Generally speaking strict beater creatures dont really do well in multiplayer EDH. Its too easy to drop chump blockers in his way and wraths happen all the time so it seems difficult to stick him to the board. I think he could be an interesting card for a casual or themed deck but I dont see it as something I would run outside of given a reason to do such.
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[Modern] Allies
For the record, that judge was a dick. This is a clear case of where the player performing the Kami-Kiki loop could legally shortcut his action and simply say "this is the gamestate now, this is what it's going to be, and here's the effect generated in the meantime". That's a legal action. If a judge seriously made him do it manually, that judge needs to be reevaluated or challenged for being terrible.
Eh, if Ajani 4.0 goes off in Standard, it'll probably be a victory for that player. Clawing an opponent down from 100+ life is pretty tough in Standard right now, especially if the player at 100+ life is doing *anything at all*. Generally though, it's going to be boring to watch and likely very grindy.
As for EDH, Ajani 4.0 will be meh. He's a nice value walker and has a good card selection effect. I like him, but not for anything beyond support. His ult is basically irrelevant in EDH (we go over the top waaaay too easily; for example, I recently sunk 192 mana into Gelatinous Genesis in one turn, pumping out 96 96/96 oozes and followed it up with Triumph of the Hordes, it was pretty silly). His two +1s are good, but the counters are pretty irrelevant in EDH and the card selection isn't as good as it could have been (seriously, why didn't it *just get an enchantment*?). He's ok, nothing super exciting. A little disappointing, but I don't expect much from WotC these days, so meh.
Kozilek, Butcher of Truth, Radha, Heir to Keld, Barrin, Master Wizard, Prime Speaker Zegana, King Macar, the Gold-Cursed, Slobad, Goblin Tinkerer, Patron of the Orochi, Nicol Bolas, Niv-Mizzet, the Firemind, Hanna, Ship's Navigator, Marton Stromgald, Thriss, Nantuko Primus, Cromat, Vish Kal, Blood Arbiter
good in draft and sealed, but that's it. It just costs too much and is too slow for standard. I guess it could be decent in a counter based edh deck.
I was never thinking about it for edh. It seems like it could be ok in standard. Wizards seems to be on this kick of printing suicidal red creatures. Lucky for me I draft a lot, so I usually end up with a ton of good standard money cards. So I'm not worried about making money. Any money I make from magic ends up back in wizards hands anyway.
My Saffi deck
This is a fantastic card for standard and modern (a little legacy, but not nearly as much) as a hoser. The red Eidolon is not an edh card by any stretch, thouh in some of the more tuned 1v1 metas will be a very solid inclusion.
I wish it was useful for Norin.
D:
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Normally I would agree with you about the Sage, but there are just so many ways to break him in EDH. Forgotten Ancient alone can fuel him pretty well. And we haven't even seen Kruphix, yet, who I have a feeling will be similar to Karametra in that he'll be bad for standard, yet really really good for EDH. I imagine we'll be seeing him later tonight. Last week's Command Tower article ended with "Join us next week when we look into the face of the inscrutable. See you then!", and inscrutable has been used a bunch of times to describe Kruphix.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
Eidolon of the Great Revel - I think it's premature to say that this isn't relevant to EDH given that people are playing Pyrostatic Pillar and Spellshock. Punisher is a thing, after all, because it's relatively good. Anything that hits everyone is reasonably good. It's more fragile than an enchantment, but more important in my mind is both the ability to put enhancements on it and the ability to sacrifice it when it is not going your way. Still, this is another card that's worse the worse your opponents' decks are. I know most of the time I'm playing against decks with <3 average CMC, but then again there are some areas where no non-mana card under 5cc gets any play at all. I will probably play it in Punisher decks, but I don't want to overpay for them given the fact that they will not be playable in Legacy or Modern.
And Ajani isn't a the same? "Oh, a planewalker! He gives me 100 life?!" Sage of Hours seems ridiculously strong. People play Beacon of Tomorrows. You can accomplish more with Sage given a little luck. Ajani will draw hate like no other, no matter what. People at least might underestimate the Sage.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
I'm already running Doubling Season, and I will be running Ajani, Mentor of Heroes, so all I have to do is play the Sage with Doubling Season and Ajani then good game.
Setessan Tactics Until end of turn, any number of target creatures gains...Yea I'd say it ends.
edit: Ah I see the card is in Japanese, here's the english:
1G
Instant
Strive - Setessan Tactics costs G more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "T: This creature fights another target creature."
Constellation also seems a bit naff. There have been plenty of Enchantments and creatures that have a triggered ability based on other enchantments/creatures entering the battlefield. I get that these are enchantment creatures that trigger themselves, but it just doesn't feel particularly exciting as a mechanic.
The red eidolon would be cool if you face many storm decks, right?
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Agreed. It's slightly different in that it's a different word and they didn't have kicker so they didn't want to reuse multi-kicker, but it totally is multikicker with a more awesome (and totally wasted) name.
It's a fine mechanic, but yeah, it's pretty boring honestly.
While there are individual cards in JOU I'm decently interested in, so far little is making me go "GOTTA HAVE IT!" Theros Block has been a bit of a let-down in general for me thus far. At least we've got a couple of legit global enchantments now, so that's something.
Kozilek, Butcher of Truth, Radha, Heir to Keld, Barrin, Master Wizard, Prime Speaker Zegana, King Macar, the Gold-Cursed, Slobad, Goblin Tinkerer, Patron of the Orochi, Nicol Bolas, Niv-Mizzet, the Firemind, Hanna, Ship's Navigator, Marton Stromgald, Thriss, Nantuko Primus, Cromat, Vish Kal, Blood Arbiter
Legendary Creature Enchantment - God (MR)
Indestructible
Devotion Clause
You Have No Maximum Hand Size.
If unused mana would empty from your mana pool, that mana becomes colorless instead.
4/7
Well, dang. That is certainly not what I was expecting. Very good in fact.