I need a card that basically wins you the game when you play it. It would be the kind of deck to go like group hug for about 30 turns then just drop something and win. It can be in any color I will build the deck based on that card.
Needs to not be vulnerable to a simple removal for instance.
There's a ton, anacientlich listed some great ones. My personal favorite is Rite of Replication. In a multiplayer game there's always going to be a good creatures (Primeval perhaps :P) to have 5 copies of.
Or in Riku... more like 20 copies of.
Exsanguinate is fun too, in the right build (even if you can't finish with it, the life swing in a big game is still huge).
It heavily depends on your deck. Most decks couldn't win off of an Enduring ideal but it is a wincon (and a brutal one) in a deck built around it. etc...
Group hug... hmm. Your general is/will be most likely Pheldagriff or Zendruu. Both of those run blue, at the very least. Neither have black. When I played Pheldagriff group hug online (which never won, but I didn't really try) I nearly one a few times strictly by "group hug" having everyone draw and go after everyone else / make it unappealing to go after me, then mill whoever is left with a big draw spell. If you want something like that, Blue Sun's Zenith or Stroke of Genius would do what you want. Prior to winning off something like that, Skyscribing, Minds aglow are very good at mass draw. Just a thought on a direction you might take it. Friendly mill, I suppose.
From what you describe (coming out of nowhere with the win), I'd say that Hive Mind/Pact fits the best. Or the Exsanguinate. Things like Time Stretch and Genesis Wave, while really powerful, need to have some other way in the deck/in play to actually win the game. They'll almost always put you very far ahead, but if the rest of your deck is helper.dec/group hug, then they won't cut it.
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"I have seen the true path. I will not warm myself by the fire—I will become the flame."
—Lim-Dul, the Necromancer
There is nothing to stretch into. You can take 10 extra turns, but it won't change the fact that you deck only plays group hug spells and lands. Now if you had threats, that would be different.
There's a ton, anacientlich listed some great ones. My personal favorite is Rite of Replication. In a multiplayer game there's always going to be a good creatures (Primeval perhaps :P) to have 5 copies of.
Or in Riku... more like 20 copies of.
Exsanguinate is fun too, in the right build (even if you can't finish with it, the life swing in a big game is still huge).
It heavily depends on your deck. Most decks couldn't win off of an Enduring ideal but it is a wincon (and a brutal one) in a deck built around it. etc...
Group hug... hmm. Your general is/will be most likely Pheldagriff or Zendruu. Both of those run blue, at the very least. Neither have black. When I played Pheldagriff group hug online (which never won, but I didn't really try) I nearly one a few times strictly by "group hug" having everyone draw and go after everyone else / make it unappealing to go after me, then mill whoever is left with a big draw spell. If you want something like that, Blue Sun's Zenith or Stroke of Genius would do what you want. Prior to winning off something like that, Skyscribing, Minds aglow are very good at mass draw. Just a thought on a direction you might take it. Friendly mill, I suppose.
Mill seems very appealing, but the time you accumulate that much mana, I'm pretty confidant someone would have an insane board position (with all that card draw) so i dont see how your lands / ramp can race people playing huge spells.
Insurrection is one of the best. I stole a Lord of Extinction, stole a Clone which was a LoE, a ridiculous amount of zombie tokens (thanks, Grave Titan!) and killed five players out of nowhere while they were at 30-40 life.:D There is no Time Stretch which can compete with that.;)
That might work in some cases, but i doupt you drawing insurrection counts as a win con. the board has to be degenerate, which it wont be with you running alot of mass removal if i end up playing white.
From what you describe (coming out of nowhere with the win), I'd say that Hive Mind/Pact fits the best. Or the Exsanguinate. Things like Time Stretch and Genesis Wave, while really powerful, need to have some other way in the deck/in play to actually win the game. They'll almost always put you very far ahead, but if the rest of your deck is helper.dec/group hug, then they won't cut it.
THAT is a very good idea. The pacts on their own arent bad either. However, what do you do against people that are actually able to pay for them? If i play riku or any UR general i can copy them with twincasts effects but what if i face another riku? any insane tech in mind? theres also the fact that id have to setup 2 to 4 card to play them at the same time and steal a win. i dont think the deck has that many tutor does it?
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However, I've been trying deceiver exarch + perstermite / kiki jiki + splinter twin <----- with GREAT success.
you can play cards like telepathy or permission / fork effects to protect it, but there is kind of a "this is cheap" aspect to it. my question is, is playing kiki jike and perstermite AS lame as playing hive mind + pacts? i did not see people complaining about my deck since everyone had their fun. any advice?
If you're gonna run the pact route, run 5 color. Ask them, how many different colors of pacts can they pay for? There are very few 5 color decks that you'll run against (although not unheard of). That way, when you draw hive mind, you'll pretty much always have a pact in hand. This also gives you come nice utility in conflux, which can find all 5 pacts, or 4 pacts and hive mind, etc.
THAT is a very good idea. The pacts on their own arent bad either. However, what do you do against people that are actually able to pay for them? If i play riku or any UR general i can copy them with twincasts effects but what if i face another riku? any insane tech in mind? theres also the fact that id have to setup 2 to 4 card to play them at the same time and steal a win. i dont think the deck has that many tutor does it?
Mana Short the person who can pay for it? Of course that's another card you'd need in that situation.
I also agree that Kiki-Jiki/Pestermite type combo would be really good for you, too.
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"I have seen the true path. I will not warm myself by the fire—I will become the flame."
—Lim-Dul, the Necromancer
If put Temple Bell in (which is already pretty group hug), Mind Over Matter becomes a win condition as long as you put one eldrazi in your deck somewhere and nobody has a Kgrip.
If put Temple Bell in (which is already pretty group hug), Mind Over Matter becomes a win condition as long as you put one eldrazi in your deck somewhere and nobody has a Kgrip.
You'd also need a way to destroy/discard the Eldrazi Titan. Unless you just draw a bunch, then wait for the discard step, then finish everyone off. You'd be passing priority that way, which makes it pretty easy for someone to disrupt you when you're going for the kill.
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"I have seen the true path. I will not warm myself by the fire—I will become the flame."
—Lim-Dul, the Necromancer
Insurrection is one of the best. I stole a Lord of Extinction, stole a Clone which was a LoE, a ridiculous amount of zombie tokens (thanks, Grave Titan!) and killed five players out of nowhere while they were at 30-40 life.:D There is no Time Stretch which can compete with that.;)
Needs to not be vulnerable to a simple removal for instance.
Or in Riku... more like 20 copies of.
Exsanguinate is fun too, in the right build (even if you can't finish with it, the life swing in a big game is still huge).
It heavily depends on your deck. Most decks couldn't win off of an Enduring ideal but it is a wincon (and a brutal one) in a deck built around it. etc...
Group hug... hmm. Your general is/will be most likely Pheldagriff or Zendruu. Both of those run blue, at the very least. Neither have black. When I played Pheldagriff group hug online (which never won, but I didn't really try) I nearly one a few times strictly by "group hug" having everyone draw and go after everyone else / make it unappealing to go after me, then mill whoever is left with a big draw spell. If you want something like that, Blue Sun's Zenith or Stroke of Genius would do what you want. Prior to winning off something like that, Skyscribing, Minds aglow are very good at mass draw. Just a thought on a direction you might take it. Friendly mill, I suppose.
Hence why I run Homeward Path
—Lim-Dul, the Necromancer
EDH/Commander
WWMichiko Konda, Truth Seeker Mono-White Control
RWBasandra, Battle Seraph Sunforger Shenanigans
GRWZacama Loam & Lands
Cube
Draft my "Classic Border Cube"
WUBRGCheck out some of my older lists and my Type4 Cube!GRBUW
There is nothing to stretch into. You can take 10 extra turns, but it won't change the fact that you deck only plays group hug spells and lands. Now if you had threats, that would be different.
Mill seems very appealing, but the time you accumulate that much mana, I'm pretty confidant someone would have an insane board position (with all that card draw) so i dont see how your lands / ramp can race people playing huge spells.
Maybe if theres a simple infinite mana combo?
That might work in some cases, but i doupt you drawing insurrection counts as a win con. the board has to be degenerate, which it wont be with you running alot of mass removal if i end up playing white.
THAT is a very good idea. The pacts on their own arent bad either. However, what do you do against people that are actually able to pay for them? If i play riku or any UR general i can copy them with twincasts effects but what if i face another riku? any insane tech in mind? theres also the fact that id have to setup 2 to 4 card to play them at the same time and steal a win. i dont think the deck has that many tutor does it?
------------------------
However, I've been trying deceiver exarch + perstermite / kiki jiki + splinter twin <----- with GREAT success.
you can play cards like telepathy or permission / fork effects to protect it, but there is kind of a "this is cheap" aspect to it. my question is, is playing kiki jike and perstermite AS lame as playing hive mind + pacts? i did not see people complaining about my deck since everyone had their fun. any advice?
Mana Short the person who can pay for it? Of course that's another card you'd need in that situation.
I also agree that Kiki-Jiki/Pestermite type combo would be really good for you, too.
—Lim-Dul, the Necromancer
EDH/Commander
WWMichiko Konda, Truth Seeker Mono-White Control
RWBasandra, Battle Seraph Sunforger Shenanigans
GRWZacama Loam & Lands
Cube
Draft my "Classic Border Cube"
WUBRGCheck out some of my older lists and my Type4 Cube!GRBUW
You'd also need a way to destroy/discard the Eldrazi Titan. Unless you just draw a bunch, then wait for the discard step, then finish everyone off. You'd be passing priority that way, which makes it pretty easy for someone to disrupt you when you're going for the kill.
—Lim-Dul, the Necromancer
EDH/Commander
WWMichiko Konda, Truth Seeker Mono-White Control
RWBasandra, Battle Seraph Sunforger Shenanigans
GRWZacama Loam & Lands
Cube
Draft my "Classic Border Cube"
WUBRGCheck out some of my older lists and my Type4 Cube!GRBUW
Sorry...
—Lim-Dul, the Necromancer
EDH/Commander
WWMichiko Konda, Truth Seeker Mono-White Control
RWBasandra, Battle Seraph Sunforger Shenanigans
GRWZacama Loam & Lands
Cube
Draft my "Classic Border Cube"
WUBRGCheck out some of my older lists and my Type4 Cube!GRBUW
Except the Time Stretch that draws you into an Insurrection on one of those turns. =)
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