First: If I were to pick Emrakul, the Aeons Torn as my general does that mean any lands I choose cannot produce colored mana?
Yes. Your manabase cannot have any colored mana symbols in it.
Second: If I were to put Spawnsire of Ulamog in my deck how would his second ability work? Is there a SB in EDH or would that ability just not work in this format?
From one of Sheldon's articles:
Quote from Sheldon »
Anyway, we got some questions on the EDH rules forums about Spawnsire of Ulamog’s 20 mana ability. As far as official EDH is concerned, you cannot get any cards with it—just like Wishes. They’re useless cards in the format. The only way Ulamog and Wishes (or Ring of Ma’Ruf) work is if you’re using the optional sideboard rule (of which I’m not a huge supporter, but I get where it’s coming from). You can’t get cards from your trade binder or your 500-count box or your collection in your apartment that’s only two blocks away. We even added a rule (#15) to clarify. EDH is a 100-card game, and we’d like it to stay that way (despite the aforementioned optional sideboard experiment).
when all else fails, ask your playgroup. The beauty of the EDH rules is that they serve as a guideline.
A more exact answer would be to use a clause from the construction section of the edh site: "Coloured mana symbols which may appear in an EDH deck are restricted to the colours appearing in the General's mana cost."
This would mean that the artifact in question would only be allowed in UB decks, since reminder text IS part of the oracle text, but personally I wouldn't have a problem if someone ran it at our playgroup.
/2c
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I'm wondering if you can use Charmed Pendant in a deck that's not blue and/or black. I'm curious because the world wouldn't go under if the reminder text wasn't there on the card.
I think this was covered somewhere else but I couldn't find it. You should be able to use it since I don't think reminder text counts. It would be obnoxious if this were reprinted in M11 and you could use a foil one but not a regular one (since foils don't have reminder text anymore).
I think this was covered somewhere else but I couldn't find it. You should be able to use it since I don't think reminder text counts. It would be obnoxious if this were reprinted in M11 and you could use a foil one but not a regular one (since foils don't have reminder text anymore).
Correct, the example that I remember being kosher was Trinisphere being fine in any deck... I could swear it was on the rules page somewhere.
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Ehh... I got a foiled Wolfbriar Elemental that still got the multikicker reminder text. Did you talk about evergreen mechanics?
Did they maybe only do that for 10th? I never buy core sets anymore but I am thinking about the foil Time Stop from 10th that just says End the Turn on it.
Did they maybe only do that for 10th? I never buy core sets anymore but I am thinking about the foil Time Stop from 10th that just says End the Turn on it.
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GPT Worcester 2012 2nd and 5-8th place same event 2 decks (2 running soul run ramp m13 standard)
Quick question for EDH.
When a card has the term "an opponent" referred to, do I choose the opponent like targeting or does some other thing happen?
The opponents are selected by you if you casted the spell. For example, Intuition was issued errata a while back to have it target an opponent (so you must have a legal target or you can't cast Intuition), while a card like Bend or Break has had its wording clarified to show that each pile each player makes of their lands is selected by an opponent of their choice. Similar cards like Fact or Fiction implicitly say that you choose which opponent splits the piles.
Is there any updates to dragonhighlander.net ban list the June 2010? I just visited the site and couldn't find any changes.
They haven't announced any changes yet as of this post. They usually do the updates at the same time of the DCI B&R list updates, but last time they were late to announcing an update back on March 2010.
I have a vivid land in game. If i use a general with 2 colours would the oponents' exotic orchard tap for any colour or just any colour my vivid could produce for me i.e. my general's colour+colourless mana?
That is a toughy. I would say that because the Vivid Land technically can produce any color of mana (it would only produce colorless if you tried to tap it for a color which does not appear on your general), then that your opponents exotic orchard can in fact also tap for any color (assuming his general is 5 colored). But I do not know for sure on this one as I have never actually had this situation come up for me before.
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
* Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
* When determining what colors of mana your opponents' lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there are more than one, consider them in any possible order.
I'd say the Orchard could only tap for the colors of your general, given that there's a replacement effect operating here:
903.8. If mana would be added to a player’s mana pool of a color that isn’t in the mana cost of his or her deck’s general, that amount of colorless mana is added to that player’s mana pool instead.
So if the vivd doesn't have any counters left the oponent's orchard would only produce the vivid colour right?
The orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. So, if your opponent has a Vivid Land, it will produce any colours your general would allow you to. I think you can choose colourless mana by choosing a colour not matching your general but I am not sure about this). It doesn't matter if there is a counter on your opponent's vivid land or otherwise.
2/1/2009: Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
Well my vivid can only produce my general's colours and only if there is a counter on it or else it only produces one colour. It isn't the costs that trouble me it is that the land cannot produce a different mana colour (for me).
Then again if i was to steal a (vivid) land from my oponent with a dominus of fealty it could again only produce my general's colours or colourless mana wouldn't it?
Okay, I think you are getting a little mixed up so I'll clear it up for you from the beginning.
You will be able to produce the following mana using your Exotic Orchard R, G, W and 1. Exotic Orchard ignores all costs of mana producing ability (if any), besides the requirement to t (because it is stated on Exotic Orchard.
The above remains true even if Vivid Creek has no counters on it. Why? Because as mentioned earlier, Exotic Orchard ignores all cost associated with producing one mana of any color to your mana pool and "remove a charge counter" is a cost for the effect.
If it is still confusing, think of it this way. If your opponent has Horizon Canopy in play, you can tap your Exotic Orchard for G or W without paying any life but if you somehow manage to steal that Horizon Canopy with Dominus of Fealty, you need to pay one life to get G or W, right?
It does but i like viperesque's answer better and i don;t know which one of you to believe
Our two answers do not necessarily contradict each other. His does not take into account the opponent's general, but everything that he does say is correct.
It does but i like viperesque's answer better and i don;t know which one of you to believe
When in doubt, listen to the guy with "Rules Guru" in their title (hint: it's not me)
Actually, after rereading your original question, I may have made a mistake in answering your question. I misread your question and in my scenario, you were controlling the Exotic Orchard and your opponent was controlling the Vivid Creek. Basically, I mixed up who owned what (in your scenario, you control the Vivid Creek and your opponent controlled the Exotic Orchard. Many apologies for that.
I was actually trying to answer a different question than viperesque was answering: -
Well my vivid can only produce my general's colours and only if there is a counter on it or else it only produces one colour. It isn't the costs that trouble me it is that the land cannot produce a different mana colour (for me).
Then again if i was to steal a (vivid) land from my oponent with a dominus of fealty it could again only produce my general's colours or colourless mana wouldn't it?
1) If you may play something without paying its mana cost, do you still have to pay additional costs, i.e. the extra 2 for your general? For example, I have Aluren in play, can I play my general for free if its CMC is <= 3 even if it's died before?
2) Timing rules on "you may play X". For example, hideaway lands. Do normal timing rules apply even though it says "you may play"?
3) If Grave Pact and a creature go to the graveyard at the same time, does the Pact trigger?
1) If you may play something without paying its mana cost, do you still have to pay additional costs, i.e. the extra 2 for your general? For example, I have Aluren in play, can I play my general for free if its CMC is <= 3 even if it's died before?
2) Timing rules on "you may play X". For example, hideaway lands. Do normal timing rules apply even though it says "you may play"?
3) If Grave Pact and a creature go to the graveyard at the same time, does the Pact trigger?
Of these the only one I know for certain is the first. And in that case, yes, even if your general costs 3 or less mana normally, and Aluren is in play, yes you will still have to pay the general tax when casting that general even if you could otherwise play them for free.
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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -- Varsuvius, Order of the Stick
1) If you may play something without paying its mana cost, do you still have to pay additional costs, i.e. the extra 2 for your general? For example, I have Aluren in play, can I play my general for free if its CMC is <= 3 even if it's died before?
Additional costs, even those which involve a mana payment, are never 'mana costs'. A spell's mana cost is only the cost in the top-right corner of the card. In other words, yes.
202.4. Any additional cost listed in an object's rules text or imposed by an effect isn't part of the mana cost. (See rule 601, "Casting Spells.") Such costs are paid at the same time as the spell's other costs.
2) Timing rules on "you may play X". For example, hideaway lands. Do normal timing rules apply even though it says "you may play"?
Not for the hideaway lands, no. They create a timing permission during their own resolution. The only exception involves lands, which have a specific timing restriction on their playing:
305.3. A player can't play a land, for any reason, if it isn't his or her turn. Ignore any part of an effect that instructs a player to do so. Similarly, a player can't play a land, for any reason, if that player has used all of his or her land plays for that turn. Ignore any part of an effect that instructs a player to do so.
For cards whose 'You may cast' effects have a stated duration (usually until end of turn), normal timing rules apply. (unfortunately, there is no neat comp. rule for this that I'm aware of)
3) If Grave Pact and a creature go to the graveyard at the same time, does the Pact trigger?
Yes. Leaves-the-battlefield triggered abilities trigger based on the existence and appearance of objects immediately prior to the event which caused the permanent to leave the battlefield. Immediately prior to said event, the Pact was on the battlefield, so it will trigger. (note that most triggered abilities trigger based on the existence and appearance of objects immediately after the event, not before.)
603.6d Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions. Continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities must be treated specially because the object with the ability may no longer be on the battlefield, may have moved to a hand or library, or may no longer be controlled by the appropriate player. The game has to "look back in time" to determine if these abilities trigger. Leaves-the-battlefield abilities, abilities that trigger when a permanent phases out, abilities that trigger when an object that all players can see is put into a hand or library, abilities that trigger specifically when an object becomes unattached, abilities that trigger when a player loses control of an object, and abilities that trigger when a player planeswalks away from a plane will trigger based on their existence, and the appearance of objects, prior to the event rather than afterward. Example: Two creatures are on the battlefield along with an artifact that has the ability "Whenever a creature is put into a graveyard from the battlefield, you gain 1 life." Someone plays a spell that destroys all artifacts, creatures, and enchantments. The artifact's ability triggers twice, even though the artifact goes to its owner's graveyard at the same time as the creatures.
It only counts combat damage. That said, if someone Captain Maneuver's 21 points of combat damage back at you, you'll lose from it (or, more likely, just steals it).
It only counts combat damage. That said, if someone Captain Maneuver's 21 points of combat damage back at you, you'll lose from it (or, more likely, just steals it).
Yes. Your manabase cannot have any colored mana symbols in it.
From one of Sheldon's articles:
Aaaand I get Sarnathed again.
A more exact answer would be to use a clause from the construction section of the edh site: "Coloured mana symbols which may appear in an EDH deck are restricted to the colours appearing in the General's mana cost."
This would mean that the artifact in question would only be allowed in UB decks, since reminder text IS part of the oracle text, but personally I wouldn't have a problem if someone ran it at our playgroup.
/2c
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I think this was covered somewhere else but I couldn't find it. You should be able to use it since I don't think reminder text counts. It would be obnoxious if this were reprinted in M11 and you could use a foil one but not a regular one (since foils don't have reminder text anymore).
Correct, the example that I remember being kosher was Trinisphere being fine in any deck... I could swear it was on the rules page somewhere.
Halfdane
Sek'Kuar
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Did they maybe only do that for 10th? I never buy core sets anymore but I am thinking about the foil Time Stop from 10th that just says End the Turn on it.
This will help you out.
http://www.wizards.com/magic/magazine/Article.aspx?x=mtgcom/arcana/1374
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WR Boros Legion WR
When a card has the term "an opponent" referred to, do I choose the opponent like targeting or does some other thing happen?
The opponents are selected by you if you casted the spell. For example, Intuition was issued errata a while back to have it target an opponent (so you must have a legal target or you can't cast Intuition), while a card like Bend or Break has had its wording clarified to show that each pile each player makes of their lands is selected by an opponent of their choice. Similar cards like Fact or Fiction implicitly say that you choose which opponent splits the piles.
They haven't announced any changes yet as of this post. They usually do the updates at the same time of the DCI B&R list updates, but last time they were late to announcing an update back on March 2010.
That is a toughy. I would say that because the Vivid Land technically can produce any color of mana (it would only produce colorless if you tried to tap it for a color which does not appear on your general), then that your opponents exotic orchard can in fact also tap for any color (assuming his general is 5 colored). But I do not know for sure on this one as I have never actually had this situation come up for me before.
The orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. So, if your opponent has a Vivid Land, it will produce any colours your general would allow you to. I think you can choose colourless mana by choosing a colour not matching your general but I am not sure about this). It doesn't matter if there is a counter on your opponent's vivid land or otherwise.
2/1/2009: Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
Under ConstructionEDH-W Wrath of the Angels
U Arcanis Goodstuff
B The Baron's Vampires
R Smashing Mirrors
G The Snakes Rising
RG The Grand Feast
UBR The Lord's Zombies
Nom
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[Limited]
Okay, I think you are getting a little mixed up so I'll clear it up for you from the beginning.
If you have an Exotic Orchard, your opponent has a Vivid Land (say, Vivid Creek) and your general is Uril, the Miststalker: -
I hope that helps
Our two answers do not necessarily contradict each other. His does not take into account the opponent's general, but everything that he does say is correct.
When in doubt, listen to the guy with "Rules Guru" in their title (hint: it's not me)
Actually, after rereading your original question, I may have made a mistake in answering your question. I misread your question and in my scenario, you were controlling the Exotic Orchard and your opponent was controlling the Vivid Creek. Basically, I mixed up who owned what (in your scenario, you control the Vivid Creek and your opponent controlled the Exotic Orchard. Many apologies for that.
I was actually trying to answer a different question than viperesque was answering: -
1) If you may play something without paying its mana cost, do you still have to pay additional costs, i.e. the extra 2 for your general? For example, I have Aluren in play, can I play my general for free if its CMC is <= 3 even if it's died before?
2) Timing rules on "you may play X". For example, hideaway lands. Do normal timing rules apply even though it says "you may play"?
3) If Grave Pact and a creature go to the graveyard at the same time, does the Pact trigger?
EDH: U Arcum Dagsson (primer!) U
Of these the only one I know for certain is the first. And in that case, yes, even if your general costs 3 or less mana normally, and Aluren is in play, yes you will still have to pay the general tax when casting that general even if you could otherwise play them for free.
Not for the hideaway lands, no. They create a timing permission during their own resolution. The only exception involves lands, which have a specific timing restriction on their playing:
For cards whose 'You may cast' effects have a stated duration (usually until end of turn), normal timing rules apply. (unfortunately, there is no neat comp. rule for this that I'm aware of)
Yes. Leaves-the-battlefield triggered abilities trigger based on the existence and appearance of objects immediately prior to the event which caused the permanent to leave the battlefield. Immediately prior to said event, the Pact was on the battlefield, so it will trigger. (note that most triggered abilities trigger based on the existence and appearance of objects immediately after the event, not before.)
EDH: U Arcum Dagsson (primer!) U
So her effect doesn't count as general damage?
Only combat damage dealt by a general is general damage. It makes no difference who the general is.