Land count in EDH decks

  • #1
    I have a question for all you EDH players out there, How many lands to you typically put into an EDH deck?

    I know this is question is wholly dependent on what colors the deck is (i.e if its G, less lands and more rampant growth effects), but I just wanted to get a general consensus of the count on behalf of all MTGs users.

    As far as me, I've noticed that I tend to put 35-37 lands in a deck, along with 5+ artifact mana fixers:
    Signets and Talismans for multicolored decks,
    Expedition Map, Journeyer's Kite, Darksteel Ingot and Everflowing Chalice in every deck
    Wayfarer's Bauble for non-G decks (since rampant growth is strictly better)
    Extraplanar Lens and Gauntlet of Power for mono-colored decks.
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    Currently Playing:

    WUBRGCycling EndWUBRG
    WUBRGSliver OverlordGRBUW
    BBBDrana, Kalastria BloodchiefBBB
    WWWLinvala, Keeper of SilenceWWW
    GBSkullbriar, the Walking GraveBG
    GGGOmnath, Locus of ManaGGG
    RRRKiki-Jiki, Mirror BreakerRRR
    WBGGhave, Guru of SporesGBW
    RBUSedris, Traitor KingUBR
    WRGUril, the MistalkerGRW
    RGRosheen MeandererGR
    GWCaptain SisayWG

  • #2
    I go 38, with the same stuff that you said. Except that Gilded Lotus is way better than any of the other fixing/accel you listed, and should be on the list.
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  • #3
    I usually put 40 in most decks. I tend not to factor artifact mana sources into my land count at all because they are so fragile, but I will drop that number if I have enough ramp, down to 35 or so.
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  • #4
    35-40 depending on amount of other ramp.
  • #5
    As a rule of thumb, I count cards that "act as" a land or can find a land with 2 or less mana as lands. After I do so, I sleeve up about 40-42 mana sources
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    My Current EDH Decks
    WUBRG Lorwyn Block Horde of Notions WUBRG
    UG Momir Vig Glimpse Combo UG
    UW "Rasputin Dreamcrusher" Control UW
  • #6
    i run with 68 land in my edh deck, but only cause i'm rolling with Sasaya, Orochi Ascendant as my general
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  • #7
    I run 35 in my Teneb deck and I'm content. I don't even use Onslaught or Zendikar fetchlands. Mirari's Wake and lots of means of fetching it out helps in any deck that has G and W.
  • #8
    33 land is equivalent to running 20 land in a 60 card deck.
    Likewise, 42 land is approximately the same as running 25 land in a 60 card deck. Like most other people said, I usually do 35-39 land, depending on how mana hungry it is, how available artifact ramp is, and the like. Use your better judgment, you can always adjust your amount later if need be.
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  • #9
    40 is the standard number people will give you. That number can go down a little with enough ramp and fixing. Definitely not below 30, though.
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  • #10
    I don't think that there is a "consensus" on this but if it helps, I use this rule of thumb: -

    1. Assuming a properly curved deck, start with 40 lands
    2. Deduct 1 land for every two mana producing permanents AS LONG AS the permanents do not have a converted mana cost of more than 2 (as such, you may shave 1 land for two Ravnica Signets but shave nothing for Gilded Lotus)
    3. Deduct 1 land for every two card draw or draw fixers (i.e. cards like Brainstorm, Ponder, etc.) AS LONG AS the draw fixers do not have a converted mana cost of more than 2 (as such, you may shave 1 land for a Ponder and a Brainstorm but not for a Careful Consideration)
    4. After all deductions, start playing with the deck. If you notice getting mana screwed a LOT after a few games, add 1 land. If you notice getting mana flooded a LOT after a few games, deduct 1 land.
    5. Repeat step 4 as necessary. Remember to use sufficient randomisation after each games. In addition to step 4, you may also adjust your curve upwards if you mana flood a lot or adjust your curve downwards if you mana screw a lot.

    I hope that helps Smile
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