The only problem with my current deck is that I'm fairly open to attack I though about using Prid3's Etb red deck and splashing worldfire, journey to nowhere, and mana geyser into it replacing dualcaster mage and twinflame and putting in fanatic of mogis and upping the amount of inferno titan to 4 of where worldfire is basically a back up plan. But right now what I have is kind of a basic combo deck. If anyone has a better idea for a deck based on worldfire I'd love to hear it.
This was the base for the Worldfire deck I used to run. The main combo was to have an extort creature and Possibility Storm in play and then cast a cheap sorcery with extort (having the pstorm trigger first) and pstorm into Worldfire. Then the extort trigger finishes off the opponents.
I used to run Worldfire as the combo finish with a Dream Halls / Conflux deck.
It was simple and easy to play, simply drop Dream Halls on the field, cast Conflux by discarding something blue (the deck was mainly blue), then grab yourself another conflux, O-ring, Worldfire, Sulfuric Vortex and another choice to discard to DH to cast your pieces.
From memory I had to actually cast COnflux twice to get all the pieces on the battlefield.
It was dumb, easy to disrupt of course, but kinda fun. Also, given that most of the deck was otherwise blue filter-types, it was fairly reliable in finding/casting DH on T5.
The only problem with my current deck is that I'm fairly open to attack I though about using Prid3's Etb red deck and splashing worldfire, journey to nowhere, and mana geyser into it replacing dualcaster mage and twinflame and putting in fanatic of mogis and upping the amount of inferno titan to 4 of where worldfire is basically a back up plan. But right now what I have is kind of a basic combo deck. If anyone has a better idea for a deck based on worldfire I'd love to hear it.
My deck
4 seething song
4 mana geyser
4 oblivion ring
4 journey to nowhere
4 fanatic of mogis
4 hellfire mongrel
4 tormenting voice
4 faithless looting
15 mountain
5 plains
4 wind-scarred crag
Prid3's Etb with modifications
15 mountain
5 plains
4 wind-scarred crag
1x Flamekin Village
Creatures (21)
4x gibbering fiend
4x Dualcaster Mage
1x Feldon of the Third Path
3x Flametongue Kavu
1x Pia and Kiran Nalaar
2x Siege-Gang Commander
4x Inferno Titan
1x Sandstone Oracle
1x Molten Primordial
4x mana geyser
4x journey to nowhere
1x Mimic Vat
2x Ruination
1x Flameshadow Conjuring
1x Gratuitous Violence
1x Warstorm Surge
4x Faithless Looting
4x Sign in Blood
4x Worldfire
4x Dark Ritual
4x Seething Song
Creatures
4x Basilica Screecher
4x Thrull Parasite
4x Possibility Storm
4x Scroll Rack
It was simple and easy to play, simply drop Dream Halls on the field, cast Conflux by discarding something blue (the deck was mainly blue), then grab yourself another conflux, O-ring, Worldfire, Sulfuric Vortex and another choice to discard to DH to cast your pieces.
From memory I had to actually cast COnflux twice to get all the pieces on the battlefield.
It was dumb, easy to disrupt of course, but kinda fun. Also, given that most of the deck was otherwise blue filter-types, it was fairly reliable in finding/casting DH on T5.
basically use veteran brawler and taurean mauler as defenders and try to get sizzle and worldfire in the graveyard then cast spellweaver helix targeting sizzle and worldfire. Then when I cast sizzle spellweaver helix activates interrupting sizzle and casting worldfire. Worldfire resolves setting everyone to one then sizzle goes off to kill all my opponents
4 taurean mauler
4 faithless looting
4 pyretic ritual
4 desperate ritual
4 wild guess
4 spellweaver helix
4 sizzle
1 past in flames
4 reforge the soule
4 worldfire