I have little time playing magic and I love it .. I have days reading the forum and learning from you, but the lack of knowledge about so many letters complicates me to create a deck.
I would like your help to form a deck dedicated to: all for all
Play with friends and all cards are valid, most of us are 4 or 6 players, 60 cards on the deck.
Which deck would you like?
No matter the color or style of play, I want to be able to compete against the other 5 players and try to win.
Which clearly could benefit from lands such as Godless Shrine and Marsh Flats if you're willing to shell out for them but aren't necessary. I would play 4x Sol Ring basically regardless of what you do because it's one of the most oppressive cards in the game. Otherwise Skullclamp is utterly bonkers, especially in decks that have access to free sac outlets such as Carrion Feeder. This deck would love to have access to Gravecrawler if you're willing to shell out some extra bucks for them but they aren't required.
That being said maybe you're looking for something that's really, really broken and that wins on turn 2. In that case you could easily build a Waste Not deck along the lines of:
And all this deck wants to do is chain Waste Not into Smallpox/Dark Deal/Delirium Skeins/Pox/Liliana of the Veil/Ill-Gotten Gains/etc. at which point you can basically draw your deck, produce a billion 2/2s, force everyone else to discard their hand, etc. You don't really even need the Emrakul as you could easily play Cut in that slot. The tutors are just there to tutor for Waste Not and so you ideally want things like Vampiric Tutor/Demonic Consultation/Demonic Tutor/etc. to set up for the turn 3 win. I don't know how competitive that you're trying to be but something like this can easily secure the win by turn 4.
Man, I wouldn't come in here telling us all cards are valid... most of us here are fiends who field 4x Sol Ring and 4x Skullclamps in decks without batting an eye. For context, those are some of the most broken cards in the game and are relatively cheap compared to their astronomical power because they're banned in most formats. Assuming the rest of your playgroup is new as well, they won't have a good time trying to stop those cards. If that's not the case, then come join the ranks of us playing the most degenerate cards possible
Could you tell more about the meta?
What do your friends play, what strategies seem to win most often?
Is it "friendly mayhem" or "completely cutthroat"?
Are the budgetary limits?
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In magic there's Harry Dresden, Fizban, Sethra Lavode, Dorotea Senjak and me...
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
Prid3:
I loved the deck:
It's really amazing and I want to prove it is his work of art.
My friends have many years of playing, so it helps me a lot their knowledge so I see my budget reaches for the deck
Which cards I remove to add these:Pox,Liliana of the Veil,Cut, Vampiric Tutor
----------
saturated_wombat:
The group where I play have years playing magic and they invited me 3 months ago, I arrive with a modern deck of 20 dollars and I start to play.
In less than 2 shifts I could not do anything, they have very strong decks, years experience and many cards in their possession.
Forbidden letters are valid, so I decided to seek help to get a deck in comparison
---------------
Thijs1301:
Thanks for answering.
I'm on my way to work, when I arrive I give you information about what decks my friends play, about the budget: do not exceed 300 dollars
Which cards I remove to add these:Pox,Liliana of the Veil,Cut, Vampiric Tutor
You don't have to play with all of those cards, I was just listing alternatives. The idea behind the deck is simple: get Waste Not into play, cast a mass discard spell and win. That's it. Everything else boils down to budget and preference. The deck is flexible and can easily support removal (Innocent Blood, Massacre), discard (Thoughtseize, Duress, Unmask), protection (Defense Grid), etc. so there's plenty of ways to shift the numbers around to make room for things.
The reason why I didn't include Vampiric Tutor in the MD is because it's expensive. If I were to add it it would probably replace Demonic Consultation. With 4x Vampiric Tutor/Demonic Consultation 4x Demonic Tutor and 4x Waste Not you'll virtually always be able to assemble a turn 3 kill and that's all that matters. This deck, ideally, wants to assemble 5-6 mana for turn 2-3 so that it can cast Waste Not + Dark Deal/Delirium Skeins/Pox/Ill-Gotten Gains on the same turn to play around removal as much as possible. That's why it has so much fast mana such as Sol Ring, Dark Ritual, Cabal Ritual, etc. Otherwise it can easily play around instant-speed interaction with Defense Grid which is why all of my builds play at least 3 but sometimes I go as high as 4. That shuts out things like Nature's Claim, Swan Song, Abrupt Decay, etc. which are the only cards that can thwart you. Defense Grid is the best protection spell by an order of magnitude and I always try and field at least 3 if possible. Otherwise things like Duress are useful but only if you're experienced and know what the other people are playing. The reason why Defense Grid is the best is because there's no skill/guesswork required because it effects each player and never "misses."
The deck wants exactly 1 win condition IMO which, for me, is either Emrakul, the Aeons Torn or Cut. This deck can literally deck itself on turn 2-3 if it has a nut draw and so Emrakul is extremely helpful both as a reshuffle effect but also as a finisher. You will routinely hardcast him on turn 2-3 with an army of Zombies and swing for the win. The Alternative is to to employ a Cut and to simply cast it from your GY after generating an obscene quantity of mana. Both cards are very good at closing the game out but obviously Cut is WAY cheaper than Emrakul. This isn't a deck that needs 5-6 win conditions, you could literally run 0 and rely on Zombie beats, but I personally like having 1 win condition total so either Cut or Emrakul are fine.
What I will say is that, budget permitting, I would basically always field Vampiric Tutor over Demonic Consultation because deck size does actually matter in this style of build. Consultation is still fine, I'd definitely play one or the other, but in a perfect world I'd opt for Vampiric each and every time. It's not that I want to push the expensive cards or anything, I try my best to list competitive-yet-budget-minded alternatives as much as possible, but the expensive cards are often expensive for a reason.
Thank you for your time dedicated to helping me. You are great without a doubt
I'm going to look for the cards of the 2 deck that showed me. I find the strategy of both decks to be fascinating.
I have intentions to do 3 decks in total for: all against all to achieve using different strategies.
If you still have a lot of ideas for the 3 deck I'm looking for, your ideas are welcome.
Thijs1301:
My friends use the following decks I will only show some cards that I remember
I thought: the goblins were not strong in:All against all. If they are focused on 1vs 1.
But it was a mistake on my part.
In few shifts there was an army ready to defeat any opponent
More decks are missing. But they are the ones that I most remember
The deck is really attractive. No doubt I also want it ... I think it's just a question of practicing to be able to master the strategy of each deck.I have little time playing magic.
Thanks again for your help:
When I try the deck I will tell you about my experiences with
I will continue reading more and more about letters to be learning and someday be able to arm strategies as devastating as the ones you do.
I already tried the 3 decks and I really liked them. Soul Ring and SkullclampThey help a lot to speed up the game
i needTombstone StairwellI need to have this card in the game to be able to hurt my enemies a lot, but it is difficult to use when I do not have creatures in the graveyard, so I sure lack experience to know how to best use the deck: BW Zombies.
Deck Waste Not.
Awesome ... it was a joy to see the faces of my opponents. They wanted to hit me
Deck Wither me Timbers.
I have a lot of excitement about trying the full deck. I'm waiting for the new cards for this week. After I try the deck I publish my experience.
I still want to try more decks, if someone has good results in: Everyone against everyone.
I hope they can show off their decks, no matter the type or style .. magic is fun in every aspect.
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I have little time playing magic and I love it .. I have days reading the forum and learning from you, but the lack of knowledge about so many letters complicates me to create a deck.
I would like your help to form a deck dedicated to: all for all
Play with friends and all cards are valid, most of us are 4 or 6 players, 60 cards on the deck.
Which deck would you like?
No matter the color or style of play, I want to be able to compete against the other 5 players and try to win.
thanks for your help
8x Swamp
4x Orzhov Guildgate
4x Scoured Barrens
4x Temple of Silence
4x Carrion Feeder
4x Zulaport Cutthroat
4x Wayward Servant
4x Plague Belcher
4x Fleshbag Marauder
4x Vengeful Dead
4x Gray Merchant of Asphodel
4x Sol Ring
4x Skullclamp
4x Tombstone Stairwell
Which clearly could benefit from lands such as Godless Shrine and Marsh Flats if you're willing to shell out for them but aren't necessary. I would play 4x Sol Ring basically regardless of what you do because it's one of the most oppressive cards in the game. Otherwise Skullclamp is utterly bonkers, especially in decks that have access to free sac outlets such as Carrion Feeder. This deck would love to have access to Gravecrawler if you're willing to shell out some extra bucks for them but they aren't required.
That being said maybe you're looking for something that's really, really broken and that wins on turn 2. In that case you could easily build a Waste Not deck along the lines of:
14x Swamp
4x Gemstone Caverns
2x Peat Bog
Spells (40)
4x Sol Ring
4x Dark Ritual
4x Cabal Ritual
4x Demonic Consultation
4x Waste Not
4x Demonic Tutor
4x Dark Deal
4x Defense Grid
4x Delirium Skeins
1x Pox
2x Ill-Gotten Gains
1x Emrakul, the Aeons Torn
And all this deck wants to do is chain Waste Not into Smallpox/Dark Deal/Delirium Skeins/Pox/Liliana of the Veil/Ill-Gotten Gains/etc. at which point you can basically draw your deck, produce a billion 2/2s, force everyone else to discard their hand, etc. You don't really even need the Emrakul as you could easily play Cut in that slot. The tutors are just there to tutor for Waste Not and so you ideally want things like Vampiric Tutor/Demonic Consultation/Demonic Tutor/etc. to set up for the turn 3 win. I don't know how competitive that you're trying to be but something like this can easily secure the win by turn 4.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
What do your friends play, what strategies seem to win most often?
Is it "friendly mayhem" or "completely cutthroat"?
Are the budgetary limits?
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
Prid3:
I loved the deck:
It's really amazing and I want to prove it is his work of art.
My friends have many years of playing, so it helps me a lot their knowledge so I see my budget reaches for the deck
Which cards I remove to add these:Pox,Liliana of the Veil,Cut, Vampiric Tutor
----------
saturated_wombat:
The group where I play have years playing magic and they invited me 3 months ago, I arrive with a modern deck of 20 dollars and I start to play.
In less than 2 shifts I could not do anything, they have very strong decks, years experience and many cards in their possession.
Forbidden letters are valid, so I decided to seek help to get a deck in comparison
---------------
Thijs1301:
Thanks for answering.
I'm on my way to work, when I arrive I give you information about what decks my friends play, about the budget: do not exceed 300 dollars
You don't have to play with all of those cards, I was just listing alternatives. The idea behind the deck is simple: get Waste Not into play, cast a mass discard spell and win. That's it. Everything else boils down to budget and preference. The deck is flexible and can easily support removal (Innocent Blood, Massacre), discard (Thoughtseize, Duress, Unmask), protection (Defense Grid), etc. so there's plenty of ways to shift the numbers around to make room for things.
The reason why I didn't include Vampiric Tutor in the MD is because it's expensive. If I were to add it it would probably replace Demonic Consultation. With 4x Vampiric Tutor/Demonic Consultation 4x Demonic Tutor and 4x Waste Not you'll virtually always be able to assemble a turn 3 kill and that's all that matters. This deck, ideally, wants to assemble 5-6 mana for turn 2-3 so that it can cast Waste Not + Dark Deal/Delirium Skeins/Pox/Ill-Gotten Gains on the same turn to play around removal as much as possible. That's why it has so much fast mana such as Sol Ring, Dark Ritual, Cabal Ritual, etc. Otherwise it can easily play around instant-speed interaction with Defense Grid which is why all of my builds play at least 3 but sometimes I go as high as 4. That shuts out things like Nature's Claim, Swan Song, Abrupt Decay, etc. which are the only cards that can thwart you. Defense Grid is the best protection spell by an order of magnitude and I always try and field at least 3 if possible. Otherwise things like Duress are useful but only if you're experienced and know what the other people are playing. The reason why Defense Grid is the best is because there's no skill/guesswork required because it effects each player and never "misses."
The deck wants exactly 1 win condition IMO which, for me, is either Emrakul, the Aeons Torn or Cut. This deck can literally deck itself on turn 2-3 if it has a nut draw and so Emrakul is extremely helpful both as a reshuffle effect but also as a finisher. You will routinely hardcast him on turn 2-3 with an army of Zombies and swing for the win. The Alternative is to to employ a Cut and to simply cast it from your GY after generating an obscene quantity of mana. Both cards are very good at closing the game out but obviously Cut is WAY cheaper than Emrakul. This isn't a deck that needs 5-6 win conditions, you could literally run 0 and rely on Zombie beats, but I personally like having 1 win condition total so either Cut or Emrakul are fine.
What I will say is that, budget permitting, I would basically always field Vampiric Tutor over Demonic Consultation because deck size does actually matter in this style of build. Consultation is still fine, I'd definitely play one or the other, but in a perfect world I'd opt for Vampiric each and every time. It's not that I want to push the expensive cards or anything, I try my best to list competitive-yet-budget-minded alternatives as much as possible, but the expensive cards are often expensive for a reason.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Thank you for your time dedicated to helping me. You are great without a doubt
I'm going to look for the cards of the 2 deck that showed me. I find the strategy of both decks to be fascinating.
I have intentions to do 3 decks in total for: all against all to achieve using different strategies.
If you still have a lot of ideas for the 3 deck I'm looking for, your ideas are welcome.
Thijs1301:
My friends use the following decks I will only show some cards that I remember
Deck Golems-White-Blue
Precursor Golem-Wing Splicer-Venser, the Sojourner
Deck slivers:
Crystalline Sliver-Galerider Sliver-Hibernation Sliver-Chrome Mox
Predatory Sliver
I do not remember more, Seldom loses
Deck Reanimator:
Elesh Norn, Grand Cenobite-Grave Titan-Reanimate
Very difficult to overcome with my current deck, always sends creatures to the graveyard and then resurrects everything
Deck Vampires :
Bloodghast-Captivating Vampire-Vampire Nighthawk-Bloodline Keeper
Liliana of the Veil
I have a deck of auras and only that, when I find this deck was like wanting to stop playing
Deck Affinity:
Arcbound Ravager-Master of Etherium-Mox Opal
It was a week ago that I had a duel against affinity. It was a duel quite fast. I lost without knowing how
Deck Emrakul:
Arbor Elf-Eternal Witness-Primeval Titan
Tooth and Nail-Ulamog, the Ceaseless Hunger
I remember that day ... it was dreadful to see such powerful creatures so fast. We tried to stop the creatures, but it was late
Deck Goblins:
Goblin Chieftain-Goblin Piledriver-Kiki-Jiki, Mirror Breaker
Aether Vial
I thought: the goblins were not strong in:All against all. If they are focused on 1vs 1.
But it was a mistake on my part.
In few shifts there was an army ready to defeat any opponent
More decks are missing. But they are the ones that I most remember
Soulfire Grand Master + Chain Reaction/Blasphemous Act = you gain nigh infinite life,
Repercussion + Chain Reaction/Blasphemous Act = everyone with 2 or more creature in play dies,
Swans of Bryn Argoll + Chain Reaction/Blasphemous Act = you clear the board, draw ~13 cards and take 0 damage off of Repercussion since the damage is prevented.
You can see why I like the deck .
Or maybe you'd like this:
6x Mountain
6x Swamp
4x Forbidden Orchard
4x Savage Lands
4x Exotic Orchard
4x Soul-Scar Mage
4x Humble Defector
4x Necroskitter
Spells (24)
4x Black Sun's Zenith
4x Nest of Scarabs
4x Everlasting Torment
4x Chain Reaction
4x Flourishing Defenses
4x Blasphemous Act
It's a similar deck in nature in that in wants to curve Nest of Scarabs/Necroskitter/Flourishing Defenses into either Black Sun's Zenith or it uses Soul-Scar Mage/Everlasting Torment + Blasphemous Act/Chain Reaction to accomplish the same goal. You either produce a million 1/1s or you steal every creature in play because yes, that's how Necroskitter works. Even though it dies it still sees all of the other creatures dying too which means that they return to play under your control. Yes, it's EXACTLY as busted as it sounds .
Do either of these interest you maybe?
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Thanks again for your help:
When I try the deck I will tell you about my experiences with
I will continue reading more and more about letters to be learning and someday be able to arm strategies as devastating as the ones you do.
Soul Ring and SkullclampThey help a lot to speed up the game
i needTombstone StairwellI need to have this card in the game to be able to hurt my enemies a lot, but it is difficult to use when I do not have creatures in the graveyard, so I sure lack experience to know how to best use the deck: BW Zombies.
Deck Waste Not.
Awesome ... it was a joy to see the faces of my opponents. They wanted to hit me
Deck Wither me Timbers.
I have a lot of excitement about trying the full deck. I'm waiting for the new cards for this week. After I try the deck I publish my experience.
I still want to try more decks, if someone has good results in: Everyone against everyone.
I hope they can show off their decks, no matter the type or style .. magic is fun in every aspect.