Hey everyone. Been looking to get back into a Wildfire deck. Use to have a Naya Dragon themed deck, but decided to switch it up and go Mardu colors. The deck itself is pretty simple: Use a bunch of artifact ramp to cast your Enchantments or FattiesthatsurviveWildfire effects. I've tested it somewhat and some times it can be real consistent, other times not so much. Color fixing most of the time shouldn't be a problem, but struggling to get 3+ lands without a 2CMC mana rock can be frustrating.
I'm not sure whether the full 4 Crackling Doom is the way to go. I'm thinking about an early game sweeper like Pyroclasm, Anger of the Gods, etc. Trying to avoid Wrath of God jut because the deck already has enough big sweeper cards and the 4 spots could prove to utilize something useful.
+1 to all of this. I've used Avatar in the past. Now I don't.
Something you may consider as a replacement, on flavour alone, might be Desolation Angel or Desolation
Now I don't know what kind of group you play in;
Are you aiming to keep a certain number of lands in play when you drop a Wildfire etc.??
If you're playing in white, have you purposefully not included Armageddon for this reason?
I usually find decks like these that *should* be running lots of manarocks tend to lack presence/defence early. Planar Collapse can be useful to get rid of manadorks and aggro pieces your opponents might play early on.
Planar Collapse can be useful to get rid of manadorks and aggro pieces your opponents might play early on.
While we're on the subject of oppressive 2 CMC Enchantments Impending Disaster can be useful if your opponents, um, play lands? That's some sweet, sweet balance right there!
@Prid3: How many rocks would you suggest? New list rocks 11 total + 4 accelerator lands + 2 Sun Titan which is sweet to sacrifice the land right away only to bring it back to cast the next big derp. Avatar of Slaughter is out; trading it in for 2 Utvara Hellkite.
@Slave: Desolation Angel is cool, but I'm looking to keep creatures that can survive my board wipes (I know they can die to other stuff). I like Wildfire and Destructive Force because as it serves as a 2-for-1 (board wipe/land wipe). I have a Naya Jokulhaups deck as well that uses cards like Assemble the Legion and Titania, Protector of Argoth, so even though both decks are mass LD, WF and DF help serve as a one sided removal (as opposed to Armageddon so that those spots can be used for other stuff (such as some game winning fatties). If that makes sense?
I typically play 14 or so myself with 5-6 two CMC rocks being a must. FWIW I would much rather see either Gilded Lotus or Pyromancer's Goggles in your list than Thran Dynamo. Goggles doubling Angers/Dooms/Wildfires/D.Forces/etc. is insane. I also think that Chromatic Lantern is trash and I would never play with it outside of 5C brews. I haven't tried your deck or anything, maybe you need it, but think that it's an incredibly underwhelming card compared to Orzhov Signet or whatever.
effects. I've tested it somewhat and some times it can be real consistent, other times not so much. Color fixing most of the time shouldn't be a problem, but struggling to get 3+ lands without a 2CMC mana rock can be frustrating.
I'm not sure whether the full 4 Crackling Doom is the way to go. I'm thinking about an early game sweeper like Pyroclasm, Anger of the Gods, etc. Trying to avoid Wrath of God jut because the deck already has enough big sweeper cards and the 4 spots could prove to utilize something useful.
I've pondered with other cards to add: Utvara Hellkite, Skyline Despot , Debt to the Deathless, Sorin, Grim Nemesis, a single Zurgo Helmsmasher with Assault Suit or Worldslayer for the lols, Gisela, Blade of Goldnight, and just a bunch of other creatures that can survive Wildfire.
Creatures (6)
2x Inferno Titan
2x Sun Titan
1x Rune-Scarred Demon
1x Avatar of Slaughter
Spells (34)
3x Boros Signet
2x Orzhov Signet
3x Rakdos Signet
2x Chromatic Lantern
2x Coalition Relic
4x Crackling Doom
4x Worn Powerstone
2x Painful Truths
1x Return to Dust
4x Rite of the Raging Storm
1x Merciless Eviction
4x Wildfire
2x Destructive Force
2x Crystal Vein
4x Drownyard Temple
6x Mountain
4x Nomad Outpost
1x Plains
2x Sandstone Needle
1x Swamp
Something like this. Maybe the deck is too ambitious? But I thought I'll give it a go and see how long it takes to piss someone off
Avatar of Slaughter is a game losing card.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
+1 to all of this. I've used Avatar in the past. Now I don't.
Something you may consider as a replacement, on flavour alone, might be Desolation Angel or Desolation
Now I don't know what kind of group you play in;
Are you aiming to keep a certain number of lands in play when you drop a Wildfire etc.??
If you're playing in white, have you purposefully not included Armageddon for this reason?
I usually find decks like these that *should* be running lots of manarocks tend to lack presence/defence early.
Planar Collapse can be useful to get rid of manadorks and aggro pieces your opponents might play early on.
While we're on the subject of oppressive 2 CMC Enchantments Impending Disaster can be useful if your opponents, um, play lands? That's some sweet, sweet balance right there!
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
@Slave: Desolation Angel is cool, but I'm looking to keep creatures that can survive my board wipes (I know they can die to other stuff). I like Wildfire and Destructive Force because as it serves as a 2-for-1 (board wipe/land wipe). I have a Naya Jokulhaups deck as well that uses cards like Assemble the Legion and Titania, Protector of Argoth, so even though both decks are mass LD, WF and DF help serve as a one sided removal (as opposed to Armageddon so that those spots can be used for other stuff (such as some game winning fatties). If that makes sense?
Here's an updated list:
Creatures (9)
4x Inferno Titan
2x Sun Titan
1x Rune-Scarred Demon
2x Utvara Hellkite
Spells (31)
4x Fellwar Stone
4x Coalition Relic
2x Chromatic Lantern
2x Anger of the Gods
4x Crackling Doom
2x Painful Truths
1x Return to Dust
1x Thran Dynamo
4x Rite of the Raging Storm
1x Merciless Eviction
4x Wildfire
2x Destructive Force
2x Crystal Vein
4x Drownyard Temple
6x Mountain
4x Nomad Outpost
1x Plains
2x Sandstone Needle
1x Swamp
Too bad there's not like an effect where you can sacrifice your artifacts or turn them into dudes to help win you the game (oversized March of the Machines). In Garruk's Wake or Rise of the Dark Realms would be a fun finisher card for stuff that slips by. Insurrection is a game-winner too, but not in my meta; way too many Fog and Holy Days that are played. If I can end up churning out super mana, Debt to the Deathless is better than Exsanguinate.
I typically play 14 or so myself with 5-6 two CMC rocks being a must. FWIW I would much rather see either Gilded Lotus or Pyromancer's Goggles in your list than Thran Dynamo. Goggles doubling Angers/Dooms/Wildfires/D.Forces/etc. is insane. I also think that Chromatic Lantern is trash and I would never play with it outside of 5C brews. I haven't tried your deck or anything, maybe you need it, but think that it's an incredibly underwhelming card compared to Orzhov Signet or whatever.
Both cards are heinous in the 6x Armageddon archetype.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold