The idea here is to ping Pestilence/Wisps one B at a time to take advantage of Urza's Armor, right? Seems like you don't need Sun Droplet if that's the case. 4x Last Laugh seems like overkill too. Also, with as many permanents as you have, consider Gray Merchant of Asphodel instead of Exsanguinate. I love 'sang, but think about what Gary can do with just a Lich and a Pestilence on the table. That's the equivalent of a nine-mana Exsanguinate at only 5 CMC. At worst, it's only 1 mana less efficient than 'sang if your board is empty. At best, well...
Leaves you room to play with recursion too if you're looking to change it up after testing.
Add in some kind of tutor like Demonic Tutor or a cheaper option like Diabolic Tutor. Also, 1-2 protection from black creatures wouldn't hurt. Like Cemetery Gate.
count: 61 cards
I'm thinking about adding a Trading Post for life gain and recursion and replacing Staff of Nin and Erebos, God of the Dead with Yawgmoth's Bargain.
However, I'm not so sure because while Erebos is a two mana greed which is bad because I want to spend my mana on Pestilence, he is also a threat, a creature for pestilence, and provides marginal value by preventing them from gaining life which is great value for one card.
While Bargain is undenyably powerful, it does paint a target on my head as well as limit my outs when I am at low life, I also don't want to play Necro, just because I know that my playgroup would give me flack about it.
If I end up adding Bargain I might also want to add Corrupt or some other siphon effect like Subversion so that I can get more draws.
By removing the artifacts like sun droplet you're limiting your targets for the lich to put counters on. Perhaps some number of Darksteel Citadel or Vault of Whispers in the land base would help make up for that?
Why is Last Laugh in this deck and where the Hell is Darksteel Myr O.O? Any 3 mana indestructible creature artifact should be an automatic 4-of. Easiest swap of your life right there.
I run Cuombajj Witches where you run Wayfarer's Bauble. It's a relatively high toughness 2 drop creature that costs BB which fuels Gray Merchant and Erebos. It gets the job done.
Don't drop the sun droplets, they are gold in a pestilence deck.
This deck has no defence plays until turn 3 (The lich is still very situational and unlikely). You really don't come online until you hit 5 mana at which point you could be really behind the 8 ball and suddenly pestilence becomes a liability.
Also in multiples they gain you life.
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1x Journeyer's Kite
1x Meekstone
1x Staff of Nin
4x Sun Droplet
1x Urza's Armor
4x Wayfarer's Bauble
4x Phylactery Lich
1x Erebos, God of the Dead
Enchantment
4x Last Laugh
4x Pestilence
4x Withering Wisps
4x Tendrils of Corruption
Land
24x Snow-Covered Swamp
Sorcery
4x Beseech the Queen
4x Exsanguinate
current count is 65 cards, not sure what to cut...
Leaves you room to play with recursion too if you're looking to change it up after testing.
Add in some kind of tutor like Demonic Tutor or a cheaper option like Diabolic Tutor. Also, 1-2 protection from black creatures wouldn't hurt. Like Cemetery Gate.
My version is a bit more complex, but it runs Fungusaur, Wall of Hope, and Rite of Passage.
BUWGRChilds PlayGRWUB
BUWGR Highlander GRWUB
UBSquee's Shapeshifting PetBU
BW Multiplayer Control WB
RG Changeling GR
UR Mana FlareRU
UMerfolkU
B MBMC B
New List:
1x Journeyer's Kite
1x Meekstone
1x Staff of Nin
1x Urza's Armor
4x Wayfarer's Bauble
4x Phylactery Lich
4x Gray Merchant of Asphodel
1x Erebos, God of the Dead
Enchantment
4x Last Laugh
4x Pestilence
4x Withering Wisps
4x Tendrils of Corruption
Land
24x Snow-Covered Swamp
Sorcery
4x Beseech the Queen
count: 61 cards
I'm thinking about adding a Trading Post for life gain and recursion and replacing Staff of Nin and Erebos, God of the Dead with Yawgmoth's Bargain.
However, I'm not so sure because while Erebos is a two mana greed which is bad because I want to spend my mana on Pestilence, he is also a threat, a creature for pestilence, and provides marginal value by preventing them from gaining life which is great value for one card.
While Bargain is undenyably powerful, it does paint a target on my head as well as limit my outs when I am at low life, I also don't want to play Necro, just because I know that my playgroup would give me flack about it.
If I end up adding Bargain I might also want to add Corrupt or some other siphon effect like Subversion so that I can get more draws.
Mid-Tier: Marchesa Aggro Rose Asmadi Get Dire Tymna Ikra Woke Women Tiana Aura Angel Ruric Thar SMASH Smasher Kraum Mana Positivity Zur Slides
Filthy Casual: WUBRG Jodah WUBRG WUBRG Fatties WUBRG Gahiji Vigilant Vengeance Ezuri Mysterious Morphs
Another artifact that might fit is Chimeric Idol.
Beseech the Queen is crap. Run Exsanguinate instead.
Vault of Whispers are better than SCSwamps. Yes, I realize that it hurts WW SLIGHTLY but having more artifacts wins out in the end.
Staff of Nin and Urza's Armor are pointless. Run Darksteel Axe or Darksteel Ingot instead. Even Darksteel Mask is fine.
I run Cuombajj Witches where you run Wayfarer's Bauble. It's a relatively high toughness 2 drop creature that costs BB which fuels Gray Merchant and Erebos. It gets the job done.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
If you want to go a step further you could splash white and add Pariah...
Or if you don't want to splash, Pariah's Shield. It's a lot slower (5 CMC + equip) but it's a lot more flexible.
This deck has no defence plays until turn 3 (The lich is still very situational and unlikely). You really don't come online until you hit 5 mana at which point you could be really behind the 8 ball and suddenly pestilence becomes a liability.
Also in multiples they gain you life.