Hopeful can be a turn 1 drop or late game pump.
Ditto for Flitterstep.
Spirit is a meta call - there is lots of card draw at our table - just not sure if it will inhibit Ryhstic?
Drogskol for obvious reasons.
Ditto for Geist.
Ghostblade was leaning more towards an enchant more-so than a hard cast critter, but either would work I think.
Luminous would keep filling the air with more spirits, and targets for encantments.
Figured Rhystic combined with Azami would jive pretty well, but I'm not completely sold on Azami at the moment..was considering upping the count of Luminous to 2 and dropped Azami to 1.
Tomorrow has never once impressed me personally. Maybe my standards for 6 drops are too high but I mean the body sucks and the effect isn't miraculous or anything.
I think that this deck needs Ethereal Armor to put on your Geists. Most of your critters are Enchantments and I mean Geist just get blocked by anything and killed. I get that you can Voltron him up but that's slow and vulnerable to Wraths.
Tomorrow has never once impressed me personally. Maybe my standards for 6 drops are too high but I mean the body sucks and the effect isn't miraculous or anything.
I think that this deck needs Ethereal Armor to put on your Geists. Most of your critters are Enchantments and I mean Geist just get blocked by anything and killed. I get that you can Voltron him up but that's slow and vulnerable to Wraths.
Good point - I remember seeing Armor in the G/W Enchantress deck a while back, but it would seem I had forgotten it.
I mean, the effect seems 'cool' for Azami - Study draws lots of cards, and being able to cherry pick one out of 3 is pretty sweet, but I think it would fall by the wayside to cast something else..I had a couple laying around and that's the main reason I had them in the list.
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I mean, the effect seems 'cool' for Azami - Study draws lots of cards, and being able to cherry pick one out of 3 is pretty sweet, but I think it would fall by the wayside to cast something else..I had a couple laying around and that's the main reason I had them in the list.
Mass card draw + card manipulation isn't a combo. It's a win-more waste of time. Why would you need to be choosy when quantity isn't an issue? How is minor quality upgrades going to drastically change anything? If you're in a position where it's turn 6 and people aren't paying for RS (for whatever reason) and you have a Tomorrow in play and you're not being pressured/punished for having a relatively weak board as a result then it doesn't actually matter what you draw. You were going to win that game regardless. What you need to concern yourself with are the games where you lose with 7 cards in hand because people correctly assessed your threat level and took you out while they still could.
I mean, the effect seems 'cool' for Azami - Study draws lots of cards, and being able to cherry pick one out of 3 is pretty sweet, but I think it would fall by the wayside to cast something else..I had a couple laying around and that's the main reason I had them in the list.
Mass card draw + card manipulation isn't a combo. It's a win-more waste of time. Why would you need to be choosy when quantity isn't an issue? How is minor quality upgrades going to drastically change anything? If you're in a position where it's turn 6 and people aren't paying for RS (for whatever reason) and you have a Tomorrow in play and you're not being pressured/punished for having a relatively weak board as a result then it doesn't actually matter what you draw. You were going to win that game regardless. What you need to concern yourself with are the games where you lose with 7 cards in hand because people correctly assessed your threat level and took you out while they still could.
Valid argument -
I wasn't trying to claim it was a combo I was actively trying to use or anything, so that may be my mistake for not wording things properly. When I started retooling my UW deck I happened across Tomorrow (a Spirit), and ever since RS was suggested to me some time back I try to fit it into any deck where I play blue. I was just commenting on the fact that being able to brainstorm each time I would draw a card was a pretty handy thing. Granted, I'd be using him for the ability and not so much as a body to beat with - that's all, really.
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The day Daybreak Coronet stops being $300.00 is the day everyone in my meta is forced to play Wraths.
Hmm..I do have a couple Bruna, Light of Alabaster's sitting in my binders..that could be a distinct possibility. And not that it matters, but the Lawmage is in the UW deck at the moment.
An enchantment deck while still having a little spirit tribal/theme mixed in.
I'm intrigued..(and by seeing a friend whip out a UW spirit deck last night further sways my liking towards a UW aura deck.)
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Also working on UW spirits/aura. Steel of the Godhead is a beast for this, especially if you already run some multicolored dudes like GosT and Drogskol Reaver.
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A bit of a change - dropped most of the UW Spirit "Tribal" feel for a UW Enchantment deck -
Just not sure if I have the correct number of things going on here.. It's weird running a UW deck without a overarching 'control' feel to it, but this looks like it may be a fun deck to field.
Since this is really similar to something I was going to make, I figured I'd post it here rather than make a new thread. What do you think about this as a budget way to keep the UW spirits theme? Hunted Phantasm is basically there as a budget alternative to Geist. I'm not so sure about Hopeful Eidolon. This deck has pretty much nothing going on in the 1-drop slot but I'm not sure they would be better than Propaganda or some similar effect.
So, here is where I am currently:
4 Glacial Fortress
3 Nimbus Maze
9 Plains
8 Island
Creatures
4 Hopeful Eidolon
4 Flitterstep Eidolon
4 Spirit of the Labyrinth
4 Drogskol Captain
3 Geist of Saint Traft
2 Ghostblade Eidolon
3 Eternal Dragon
1 Luminous Angel
2 Ethereal Armor
3 Rhystic Study
Equipment
3 Basilisk Collar
Artifact/Ramp
3 Azorius Keyrune
Hopeful can be a turn 1 drop or late game pump.
Ditto for Flitterstep.
Spirit is a meta call - there is lots of card draw at our table -
just not sure if it will inhibit Ryhstic?Drogskol for obvious reasons.
Ditto for Geist.
Ghostblade was leaning more towards an enchant more-so than a hard cast critter, but either would work I think.
Luminous would keep filling the air with more spirits, and targets for encantments.
Figured Rhystic combined with Azami would jive pretty well, but I'm not completely sold on Azami at the moment..was considering upping the count of Luminous to 2 and dropped Azami to 1.
Now to just to get some recursion engine online..
Thoughts?
Should be good to go then -
What are your thoughts on Azami and R. Study?
Would it be worthwile? or should I just cut Azami out entirely for 3x Luminous?
I think that this deck needs Ethereal Armor to put on your Geists. Most of your critters are Enchantments and I mean Geist just get blocked by anything and killed. I get that you can Voltron him up but that's slow and vulnerable to Wraths.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Good point - I remember seeing Armor in the G/W Enchantress deck a while back, but it would seem I had forgotten it.
I mean, the effect seems 'cool' for Azami - Study draws lots of cards, and being able to cherry pick one out of 3 is pretty sweet, but I think it would fall by the wayside to cast something else..I had a couple laying around and that's the main reason I had them in the list.
Mass card draw + card manipulation isn't a combo. It's a win-more waste of time. Why would you need to be choosy when quantity isn't an issue? How is minor quality upgrades going to drastically change anything? If you're in a position where it's turn 6 and people aren't paying for RS (for whatever reason) and you have a Tomorrow in play and you're not being pressured/punished for having a relatively weak board as a result then it doesn't actually matter what you draw. You were going to win that game regardless. What you need to concern yourself with are the games where you lose with 7 cards in hand because people correctly assessed your threat level and took you out while they still could.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Interesting - not sure how to fit it into the current build though?
Valid argument -
I wasn't trying to claim it was a combo I was actively trying to use or anything, so that may be my mistake for not wording things properly. When I started retooling my UW deck I happened across Tomorrow (a Spirit), and ever since RS was suggested to me some time back I try to fit it into any deck where I play blue. I was just commenting on the fact that being able to brainstorm each time I would draw a card was a pretty handy thing. Granted, I'd be using him for the ability and not so much as a body to beat with - that's all, really.
The day Daybreak Coronet stops being $300.00 is the day everyone in my meta is forced to play Wraths.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Hmm..I do have a couple Bruna, Light of Alabaster's sitting in my binders..that could be a distinct possibility. And not that it matters, but the Lawmage is in the UW deck at the moment.
An enchantment deck while still having a little spirit tribal/theme mixed in.
I'm intrigued..(and by seeing a friend whip out a UW spirit deck last night further sways my liking towards a UW aura deck.)
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Let me think about morphing this thing into more of a UW spirit/enchant deck - I'll try and post an updated decklist soon.
4 Glacial Fortress
3 Nimbus Maze
9 Plains
8 Island
Creatures 15
4 Slippery Bogle
4 Eidolon of Countless Battles
4 Geist of Saint Traft
2 Bruna, Light of Alabaster
1 Heliod, God of the Sun
4 Ethereal Armor
2 Spirit Mantle
2 Spirit Loop
3 Hyena Umbra
2 Steel of the Godhead
1 Righteous Authority
3 Rhystic Study
2 Propaganda
2 Ghostly Prison
A bit of a change - dropped most of the UW Spirit "Tribal" feel for a UW Enchantment deck -
Just not sure if I have the correct number of things going on here.. It's weird running a UW deck without a overarching 'control' feel to it, but this looks like it may be a fun deck to field.
4 sage of epityr
4 heros of iroas
4 kor spiritdancer
4 academy researcher
3 nomad mythmaker
4 ethereal armor
4 flickering ward
4 aquaous form
4 arcanum wings
2 oblivion ring
3 eldrazi conscription
Aquaous form is better than I initially thought for my build. Flickering ward and spiritdançer is huge when you have some spare W.
Academy resercher and arcanum wings cheats conscription into play for turn 3 or 4 beating (sage + arcanum t2 = conscription beating t3).
4x Drogskol Captain
2x Drogskol Reaver
4x Eidolon of Countless Battles
4x Hopeful Eidolon
4x Hunted Phantasm
4x Tallowisp
4x Glacial Fortress
8x Island
8x Plains
3x Angelic Destiny
4x Ethereal Armor
3x Mammoth Umbra
2x Righteous Authority
It was something along the lines of:
4 Tallowisp
3 Geist of Saint Traft
4 Eidolon of Countless Battles
4 Drogskol Captain
2 Sovereigns of Lost Alara
4 Hyena Umbra
1 Arcanum Wings
3 Daybreak Coronet
1 Angelic Destiny
1 Righteous Authority
2 Eldrazi Conscription