I have thrown together a Judge Tower for playing with a few people around my college campus and my LGS, and I have been thinking really hard about cards to include. I have a list I will try and get on here soon, and I'm trying to get cards that have weird card or turn structure interaction.
sooooo, I'm looking for cards that will stress people on layer interaction the most. I have cards that represent most of the cooler side of most keywords, so I think I have a lot of that covered, but suggestions for some set specific keywords would be nice as well. my problem comes from the fact that most layer related cards are instant or ability related, and judge tower makes instants all happen before combat phase, same for activated abilities.
If I recall correctly 1/5 the deck was lands with random effects, odd timing, strange interactions, along with one of the 6 basics and the 5 snow-basics for basic matters and snow matters effects
Immortal Coil is great cause you can lose by making a misplay OR by not making a misplay. Spellweaver Volute is particularly mean when you must maintain graveyard order.
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sooooo, I'm looking for cards that will stress people on layer interaction the most. I have cards that represent most of the cooler side of most keywords, so I think I have a lot of that covered, but suggestions for some set specific keywords would be nice as well. my problem comes from the fact that most layer related cards are instant or ability related, and judge tower makes instants all happen before combat phase, same for activated abilities.
thoughts? ideas? cards to try?
If I recall correctly 1/5 the deck was lands with random effects, odd timing, strange interactions, along with one of the 6 basics and the 5 snow-basics for basic matters and snow matters effects
Immortal Coil is great cause you can lose by making a misplay OR by not making a misplay. Spellweaver Volute is particularly mean when you must maintain graveyard order.