If feasible in the ultra-late-game, play Worm Harvest with your dredge-filled graveyard.
The card I'm most considering is Frontier Siege - both Khan and Dragon modes are fabulous. This deck can make use of every single mana you pump into it, and, when relevant, you can turn on fight-mode for your drakes.
The deck is otherwise just a bit of countermagic.
I would love input on how to make the deck survive a little better against aggro decks / just do what it naturally wants to do better.
Trade Routes. Want more from Life of the Loam? You want to discard cards?
There's also Scouting Trek. Get out the Drake Haven, cast Scouting Trek, and just Dredge all the lands you need. Be fun with Manabond.
Alternatively, go old school- Psychic Vortex. Have a constantly replenishing hand that gets dropped, triggering the Haven, use the land you have sacrificed for Loam fodder.
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
The deck wants to do the same thing most games:
Turn 1: Forest + Wild Growth or Utopia Sprawl.
Turn 2: Land + Drake Haven or, suboptimally, transmute Drift of Phantasms.
Turn 3: Land, pass. Either use countermagic on their turn or cycle and make drakes. Frantic Search for turbo-gas.
The rest of the game, return cycling lambs with Life from the Loam, and up your quantity of Drake Haven.
If feasible in the ultra-late-game, play Worm Harvest with your dredge-filled graveyard.
The card I'm most considering is Frontier Siege - both Khan and Dragon modes are fabulous. This deck can make use of every single mana you pump into it, and, when relevant, you can turn on fight-mode for your drakes.
The deck is otherwise just a bit of countermagic.
I would love input on how to make the deck survive a little better against aggro decks / just do what it naturally wants to do better.
4 Drake Haven
4 Utopia Sprawl
4 Wild Growth
4 Frantic Search
4 Counterspell
4 Arcane Denial
2 Worm Harvest
8 Forest
6 Island
4 Tranquil Thicket
4 Lonely Sandbar
There's also Scouting Trek. Get out the Drake Haven, cast Scouting Trek, and just Dredge all the lands you need. Be fun with Manabond.
Alternatively, go old school- Psychic Vortex. Have a constantly replenishing hand that gets dropped, triggering the Haven, use the land you have sacrificed for Loam fodder.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
This is exactly the kind of feedback I was hoping for -
4 Life from the Loam
3 Mana leak
4 arcane denial
4 Frantic Search
1 Work Harvest
4 wild growth
4 Utopia sprawl
1 Trade Routes
2 Frontier Siege
2 Tranquil Thicket
2 Ash Barrens
2 Ghost Quarter
12 Forest
6 Island
I like the other suggestions, but they seem a little all-in for me, especially vortex and manabond.
I am looking to order some cards in the near future - it looks like I could probably get all this for under $15 considering I have the loams already.