Basically build an army of squirrels, prevent damage every turn until I get enough squirrels to attack with overrun and attack. Will be adding Second Harvest when it is released. Chatter of the Squirrel
4x Chatter of the Squirrel
4x Acorn Harvest
4x Squirrel Nest
4x Overrun
4x Respite
4x Fog
4x Clinging Mists
4x Moments Peace
4x Plummet
Sideboard
4x Blunt the Assault
4x Spore cloud
4x Naturalize
I interchange the prevention cards at random, just depending on what I feel like each game. Second Harvest will replace Plummet.
(Side note: Check out this thread to learn how to use card and deck tags.)
Welcome to the forum!
I think you have too much fog and not enough squirrels. Fog slows the game down so you can generate more critters, but you're also giving your opponent more time to draw answers, and 1/1 creatures aren't too hard to answer. Even with the threat of Overrun somewhere on the horizon.
Instead, I'd look to ways that make your squirrels more capable of defense or consistent offense. My first thought was to run fewer copies of Overrun, replacing them with Eldrazi Monument. For the small price of a Nest tap each turn, you get a huge upgrade in creature utility and deck options.
- Your creatures can block, and even gang block to kill. You can get by with fewer fogs.
- Your creatures can float over for points of damage. Less reliant on Overrun, which requires small blockers/no tricks from your opponent.
- If you run both army pumpers, Overrun + Monument is terrifying.
With less space dedicated to fog, you can run ramp and card draw in order to speed up the deck.
4x Chatter of the Squirrel
4x Acorn Harvest
4x Squirrel Nest
4x Overrun
4x Respite
4x Fog
4x Clinging Mists
4x Moments Peace
4x Plummet
Sideboard
4x Blunt the Assault
4x Spore cloud
4x Naturalize
I interchange the prevention cards at random, just depending on what I feel like each game. Second Harvest will replace Plummet.
Welcome to the forum!
I think you have too much fog and not enough squirrels. Fog slows the game down so you can generate more critters, but you're also giving your opponent more time to draw answers, and 1/1 creatures aren't too hard to answer. Even with the threat of Overrun somewhere on the horizon.
Instead, I'd look to ways that make your squirrels more capable of defense or consistent offense. My first thought was to run fewer copies of Overrun, replacing them with Eldrazi Monument. For the small price of a Nest tap each turn, you get a huge upgrade in creature utility and deck options.
- Your creatures can block, and even gang block to kill. You can get by with fewer fogs.
- Your creatures can float over for points of damage. Less reliant on Overrun, which requires small blockers/no tricks from your opponent.
- If you run both army pumpers, Overrun + Monument is terrifying.
With less space dedicated to fog, you can run ramp and card draw in order to speed up the deck.
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