So I've been trying to build this deck for awhile now, but I haven't had much real luck with coming up with a valid strategy. I wanted to build a Red/Green land destruction deck that makes use of cards like Destructive Force and Wildfire after ramping a ton, giving me an advantage over my opponents, and then using that advantage to mount some sort of win condition. Here is the shell so far:
As you can see I haven't made it very far. I need some sort of win condition aside from blowing out my opponents lands over and over again. I also considered splashing blue. I need all of the help I can get so please give me suggestions and feedback! I am also working on a budget, I can't afford cards like Crucible of Worlds and cards of that sort.
If you want to make a Wildfire deck, the best strategy is to use nonland mana instead of trying to use green ramp. Trying to ramp to 6-7 lands (to Wildfire/Force) and then ramp more to make up for the lands you lost is just a losing proposition.
My personal favorite land killer is Dwarven Driller most people don't like it because of the option It leaves but you can only take 2 damage so many times before you have to give up lands.
FTW1987 is very right; if you want to build a good Wildfire deck, artifacts that make mana are the way to go. Choose the budget options from the cards he suggested, and you should have a pretty good start. Follow it up with a big fat Magnivore and you're good to go!
If you want LD decks that are more geared like the ones ExpletoryOrb mentioned, check my signature for examples.
4 Destructive Force
2 Elixir of Immortality
4 Explosive Vegetation
4 Explore
As you can see I haven't made it very far. I need some sort of win condition aside from blowing out my opponents lands over and over again. I also considered splashing blue. I need all of the help I can get so please give me suggestions and feedback! I am also working on a budget, I can't afford cards like Crucible of Worlds and cards of that sort.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Try cards like Fire Diamond, Gruul Signet, Sol Ring, City of Traitors, Sandstone Needle, Crystal Vein, Dwarven Ruins, Worn Powerstone, Thran Dynamo. These cards synergize a lot better with a Wildfire/Destructive Force gameplan. You may only have 2-3 lands out (some of which may kill themselves anyway) when you Wildfire/Force, which means you lose fewer land and fewer creatures than the opponent. That's when things really start getting bonkers.
If you want LD decks that are more geared like the ones ExpletoryOrb mentioned, check my signature for examples.
UGTurboFogGU
BRSacrificial AggroBR
16The Paper Pauper Battle Bag16
EDH
BRRakdos, Lord of PingersBR
GTitania, Protector of ArgothG
UB Ramses OverdarkUB
Sig by Ace5301 of Ace of Spades Studio
finished off the deck with mwonvuli acid-moss, beast within, acidic slime, and rampant growth
UGTurboFogGU
BRSacrificial AggroBR
16The Paper Pauper Battle Bag16
EDH
BRRakdos, Lord of PingersBR
GTitania, Protector of ArgothG
UB Ramses OverdarkUB
Sig by Ace5301 of Ace of Spades Studio