Primary Goal: Use efficient, powerful effects to piss off the opponent before locking them out with Iso+Orim's Chant and/or bashing their head in with Iona and Co.
Secondary Goal: Pull any and all B.S. that people don't expect white to be capable of.
Please let me know of any suggestions you have regarding what to add, what you would replace, etc.
Iona, Shield of Emeria is very good at locking players out, but she isn't going to be realistically castable in this deck. Even casting 4 and 5 drops might be difficult to cast with only 20 lands.
Huh, I misremembered Tithe as a sorcery. I like the idea of having it on a Scepter with Top around. Nice way to pull land while refreshing the top of your deck.
Exactly what I was thinking. It almost has me tempted to put in Emeria Angel given the consistent land drops that it would allow, but at the same time I'm trying to keep land as unimportant as possible to allow room for more options.
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2x Flooded Strand
3x Mishra's Factory
2x Linvala, Keeper of Silence
1x Iona, Shield of Emeria
2x Aven Mindcensor
4x Wall of Omens
3x Grand Abolisher
3x Doomed Traveler
3x Martyr of Sands
3x Kami of False Hope
3x Orim's Chant
2x Isochron Scepter
3x Swords to Plowshares
4x Mana Tithe
2x Wrath of God
2x Sensei's Divining Top
3x Revoke Existence
2x Pithing Needle
2x Story Circle
2x Wheel of Sun and Moon
2x Gideon Jura
2x Hex Parasite
3x Oblivion Ring
Current Plans:
-3x Doomed Traveler
-2x Wrath of God
+1x Aven Mindcensor
Primary Goal: Use efficient, powerful effects to piss off the opponent before locking them out with Iso+Orim's Chant and/or bashing their head in with Iona and Co.
Secondary Goal: Pull any and all B.S. that people don't expect white to be capable of.
Please let me know of any suggestions you have regarding what to add, what you would replace, etc.
Hushwing Gryff, Spirit of the Labyrinth, Phyrexian Revoker and Containment Priest are pretty good "screw you" creatures.
Iona, Shield of Emeria is very good at locking players out, but she isn't going to be realistically castable in this deck. Even casting 4 and 5 drops might be difficult to cast with only 20 lands.
Wrath of God also isn't going to very good when you have a bunch of creatures out. I'd add the 4th Swords to Plowshares and use Arcane Lighthouse to get around Shroud/Hexproof.
You've got a lot of little effects that need timely mana available anyway, so getting that count up ought to help more than just Iona.
Tithe, Gift of Estates, Land Tax, and Knight of the White Orchid can all find lands.
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3x Arcane Lighthouse
2x Linvala, Keeper of Silence
1x Iona, Shield of Emeria
2x Aven Mindcensor
2x Grand Abolisher
3x Martyr of Sands
3x Hushwing Gryff
2x Fiendslayer Paladin
3x Spirit of the Labyrinth
2x Aegis of the Gods
3x Containment Priest
3x Isochron Scepter
3x Swords to Plowshares
3x Mana Tithe
3x Tithe
2x Sensei's Divining Top
2x Phyrexian Revoker
2x Story Circle
2x Wheel of Sun and Moon
2x Gideon Jura
2x Hex Parasite
3x Oblivion Ring
I know it doesn't do much to help the Iona situation, but it does put more pressure on the opponent and also adds more exclusion effects to the deck.
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