Made from cards that I have. Seems to be working well. just wanted to see what other people thought about it. Maybe i'm missing something key, or have something in here that is just bad synergy, and I didn't realize it.
late game mana is pumped into punishing fire stuffs ancestral visions and guided passage keeps my hand full enough
if i'm not mistaken, experiment one can potentially get as big as a 4/4, and some time comes into play as a 3/3 (BBE > Agent > Experiment one = 3/3 because due to the stack, EO hits the field first, then Agent, then BBE)
I've been considering Legion Loyalist as my 1 drop red, but vexing devil has proven itself quite strong, late game they can't pay to have me sac it, early game they pay and i have enough speed to get them low
between turn // burn cast for fuse, dead // gone's gone part, and simic charm, and snap, bigger creatures don't stay on the board too long, smaller creatures die to the rest of the removal. bow of nylea lets my goblin tokens end up being pretty gnarly to deal with
i considered dragon fodder, do that is in my side board along with gruul charm
considered pyreheart wolf because it really makes sure my damage goes through, and does nasty things with the deathtouch from nylea electrolyze was also an early card i tried, but it just wasn't really panning out properly.
tried fanatic of xenagos, meh. it was okay, but not great
tried boggart ram-gang, they are fast, but not incredibly special i guess.
i do have some trouble vs token swarm. no clue here. (echoing truth!!!!)
EDIT: replaced snap with echoing truth to deal with tokens.
Made from cards that I have. Seems to be working well. just wanted to see what other people thought about it. Maybe i'm missing something key, or have something in here that is just bad synergy, and I didn't realize it.
late game mana is pumped into punishing fire stuffs
ancestral visions and guided passage keeps my hand full enough
if i'm not mistaken, experiment one can potentially get as big as a 4/4, and some time comes into play as a 3/3 (BBE > Agent > Experiment one = 3/3 because due to the stack, EO hits the field first, then Agent, then BBE)
I've been considering Legion Loyalist as my 1 drop red, but vexing devil has proven itself quite strong, late game they can't pay to have me sac it, early game they pay and i have enough speed to get them low
between turn // burn cast for fuse, dead // gone's gone part, and simic charm, and snap, bigger creatures don't stay on the board too long, smaller creatures die to the rest of the removal.
bow of nylea lets my goblin tokens end up being pretty gnarly to deal with
i considered dragon fodder, do that is in my side board along with gruul charm
considered pyreheart wolf because it really makes sure my damage goes through, and does nasty things with the deathtouch from nylea
electrolyze was also an early card i tried, but it just wasn't really panning out properly.
tried fanatic of xenagos, meh. it was okay, but not great
tried boggart ram-gang, they are fast, but not incredibly special i guess.
i do have some trouble vs token swarm. no clue here. (echoing truth!!!!)
4 Bloodbraid Elf
2 Savage Knuckleblade
4 Shardless Agent
3 Vexing Devil
3 Goblin Rabblemaster
3 Delver of Secrets
3 Experiment One
Land
4 Frontier Bivouac
1 Breeding Pool
2 Hinterland Harbor
2 Steam Vents
2 Sulfur Falls
2 Rootbound Crag
1 Stomping Ground
3 Forest
1 Island
3 Mountain
2 Grove of the Burnwillows
2 Guided Passage
2 Ancestral Vision
2 temporal spring
Instant
2 Punishing Fire
2 Echoing Truth
2 Simic Charm
2 Turn // Burn
3 Magma Jet
Enchantment
1 Mirri's Guile
1 Bow of Nylea
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