Vet is quicker and cheaper than your accel options, though. Plus chumping with him gives us free lands.
You do know he also give our opponent's the ability to fetch too, right? it's not typically a good idea to give our opponent more lands early on.
I'm going to get this thing settled- Adding two Adaptive Automaton. cheap boost for our snakes until we get Seshiro, and in turn will get boosted by Seshiro.
Cutting phase!
Voting to remove 2 Spreading Seas- it doesn't do much, save make River Boa unblockable, and the draw isn't as beneficial as people think.
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
I'm really enjoying following this thread. I wish you wouldnt cut yet as I imagine other cards could still be suggested to improve it. Plus it isn't very red unfortunately.
We need to cut 15 cards and I've voted to remove 9. So I'm gonna vote to remove 6 more. Voting to remove 1 Coiling Oracle, 2 Prophetic Bolt, 2 Massive Raid, and 1 Brainstorm cuz I like all of the other choices more.
I'm gonna give this activity one last change before I declare it dead. If no one posts any updates in the next 48 hours, then GMAG will be finished until we get more interest.
You do know he also give our opponent's the ability to fetch too, right? it's not typically a good idea to give our opponent more lands early on.
I'm going to get this thing settled- Adding two Adaptive Automaton. cheap boost for our snakes until we get Seshiro, and in turn will get boosted by Seshiro.
Cutting phase!
Voting to remove 2 Spreading Seas- it doesn't do much, save make River Boa unblockable, and the draw isn't as beneficial as people think.
2 Intet, the Dreamer (1 @-2)
4 Coiling Oracle
2 Lotus Cobra
4 Veteran Explorer (1 @-4)
3 Lorescale Coatl (1 @-1)
2 Mystic Snake
3 River Boa
4 Sakura-Tribe Elder
3 Seshiro the Anointed (2 @-1)
2 Orochi Leafcaller
2 Voracious Cobra
2 Adaptive Automaton
2 Prophetic Bolt
2 Massive Raid
1 Brainstorm
Sorceries (9)
2 Sylvan Scrying
2 Guided Passage
2 Hull Breach
3 Distant Melody (1 @-1)
Enchantments (4)
2 Quicksilver Dagger
2 Spreading Seas (1 @ -2)
2 Snake Basket
Lands (24)
14 Sorrow's Path
4 Simic Growth Chamber
4 Frontier Bivouac
2 Steam Vents
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Adding 3 Rootbound Crag for mana fixing.
2 Intet, the Dreamer (1 @-2)
4 Coiling Oracle
2 Lotus Cobra
4 Veteran Explorer (1 @-4)
3 Lorescale Coatl (1 @-1)
2 Mystic Snake
3 River Boa
4 Sakura-Tribe Elder
3 Seshiro the Anointed (2 @-1)
2 Orochi Leafcaller
2 Voracious Cobra
2 Adaptive Automaton
2 Prophetic Bolt
2 Massive Raid
1 Brainstorm
Sorceries (9)
2 Sylvan Scrying
2 Guided Passage
2 Hull Breach
3 Distant Melody (1 @-1)
Enchantments (4)
2 Quicksilver Dagger
2 Spreading Seas (2 @ -2)
2 Snake Basket
Lands (24)
11 Sorrow's Path
3 Rootbound Crag
4 Simic Growth Chamber
4 Frontier Bivouac
2 Steam Vents
2 Intet, the Dreamer (1 @-2)
4 Coiling Oracle (1 @-1)
2 Lotus Cobra
4 Veteran Explorer (1 @-4)
3 Lorescale Coatl (1 @-1)
2 Mystic Snake
3 River Boa
4 Sakura-Tribe Elder
3 Seshiro the Anointed (2 @-1)
2 Orochi Leafcaller
2 Voracious Cobra
2 Adaptive Automaton
2 Prophetic Bolt (1 @-2)
2 Massive Raid (1 @-2)
1 Brainstorm (1 @-1)
Sorceries (9)
2 Sylvan Scrying
2 Guided Passage
2 Hull Breach
3 Distant Melody (1 @-1)
Enchantments (4)
2 Quicksilver Dagger
2 Spreading Seas (2 @ -2)
2 Snake Basket
Lands (24)
11 Sorrow's Path
3 Rootbound Crag
4 Simic Growth Chamber
4 Frontier Bivouac
2 Steam Vents