I have played magic with my group for over 5 years and we play free-for-all all-cards-legal. It's literally in a house so i shouldn't need to specify we have "house" rules, however this would mean a slew of broken decks lurk in our playgroups arsenal. Thus I decided to break the mold and create a deck that's sole function is too support the entire table. Creating a situation where you have taken so much aggro off you that the win is as surprising as the play.
The Deck:
Inexorable Tide x 2
Preordain x 3
Tinker x 3
Enter the Infinite x 2
Howling Mine x 4
Helm of awakening x 4
Elixir of Immortality x 2
Sol ring x 2
Gilded Lotus x 3
Mirror Works x 4
Golem's Heart x 2
Mycosynth Lattice x 1
Lotus Petal x 1
Plague Myr x 4
Corpse Cure x 4
Hand of the Praetors x 4
Glimmer post x 4
Cloud post x 1
Drowned Catacomb x 2
Island x 4
Swamp x 6
Beginning and playing:
DO NOT PLAY TO WIN. Your goal is to get FIVE helms of awakening out along with 6 colored mana to spend after you play enter the infinite. So the early game comprises of you playing the mirror works and mirroring as many helms and howling mines as is possible (You have a ceiling of 16 for each). Copying a Gilded lotus is nice and can ramp you wildly(obviously), but in the end not one copy is needed thus copy at your own discretion. The Lattice is a luxury item and should always be treated as such thus high targets for the Tinkers are the plague Myr's to get out fast Mirror work's(Dont worry about losing some plague myr's and corpse cure's as blockers. You just need to save one corpse cure and one mirror works). Once you get the cheap engine going you will notice your mana growing exponentially. Golem's hearts will keep you alive if need be but there is not sorcery search because this is a support deck first and foremost. This lets you play the table telling your friends magic was so one directional, and so you wanted a healthy fun change. Lull those FOOLS into a false sense of security and pretend you are just the altruistic person of the year. Then. If its drawn and the above requirements are met, Play enter the infinite.
Winning:
If enter the infinite is not countered. Here's the order. 2 blue for inexorable tide. 4 black, one to play each of the hand of the preator's (dealing out more and more poison counters as each drops constantly proliferating and infecting), and then comes in the free plague Myr's and Corpse Cure's(If there are any in your graveyard use the corpse cures in injunction with the mirror works to pull multiples back).
Watch as your entire play group's (Works for games of up to 6 players) smiles fade in the sea of infection.
The Elixir's are obviously for if this doesn't work(gets countered) and if there are cards in your graveyard needed to combo off in your friends faces.
I have won at turn 4 with this deck (perfect start lol not much left to say) and i have won at turn god knows what.
The reason is that even though your group knows what you are doing. EVEN IF YOU HAVE 10 HELMS OUT AND 3 HOWLING MINES(true story). They will think twice about attacking you because the combo of cheap cost and drawing cards is hard to come by in multiplayer games.
This deck is obviously HORRENDOUS at heads up games. As for two headed giant???? DONT. JUST DONT. YOUR FRIENDS(opponents) WILL HATE YOU FOREVER(true story).
You may as well play 4x Sol Ring if it's legal. No reason not to.
The deck only has 7 early sources of Blue which makes cards like Preordain suspect, especially since one of those cards is Lotus Petal. Are you reliably casting your Blue spells early on?
Enter the Infinite only needs 1 deckslot for Laboratory Maniac in order to reliably defeat any number of adversaries since you should already be playing with draw spells so those don't count. You can also win with 0 mana floating assuming that you have Lotus Petals, Mox Opals, Sol Rings, etc. because then you can hardcast Lab Man + cantrip post-Enter. Gitaxian Probe is a solid 0 CMC way to win post-Lab Man and unlike Preordain it doesn't require Blue mana. It also helps you play around permission but looking at the Control Mage's hand.
Have you considered adding White for 4x Balance? It hoses aggro better than any other card in Magic. Black doesn't bring anything to the deck and the card is like 2 bucks.
Mox opal is a bit too much($)(at least for me) and its funny i was just noticing the Island disparity now that i have the deck in front of me but i have never felt it in-game XD.
As for labratory maniac.. that is actually genius... OMG ITS ABSOLUTELY GENIUS! YES. is my answer.
I used to have probe and white in the deck but it became too cumbersome i found and made it "weird" is a word? bulky? yea bulky i guess. However i would put probe back in if i could fit it.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The Deck:
Inexorable Tide x 2
Preordain x 3
Tinker x 3
Enter the Infinite x 2
Howling Mine x 4
Helm of awakening x 4
Elixir of Immortality x 2
Sol ring x 2
Gilded Lotus x 3
Mirror Works x 4
Golem's Heart x 2
Mycosynth Lattice x 1
Lotus Petal x 1
Plague Myr x 4
Corpse Cure x 4
Hand of the Praetors x 4
Glimmer post x 4
Cloud post x 1
Drowned Catacomb x 2
Island x 4
Swamp x 6
Beginning and playing:
DO NOT PLAY TO WIN. Your goal is to get FIVE helms of awakening out along with 6 colored mana to spend after you play enter the infinite. So the early game comprises of you playing the mirror works and mirroring as many helms and howling mines as is possible (You have a ceiling of 16 for each). Copying a Gilded lotus is nice and can ramp you wildly(obviously), but in the end not one copy is needed thus copy at your own discretion. The Lattice is a luxury item and should always be treated as such thus high targets for the Tinkers are the plague Myr's to get out fast Mirror work's(Dont worry about losing some plague myr's and corpse cure's as blockers. You just need to save one corpse cure and one mirror works). Once you get the cheap engine going you will notice your mana growing exponentially. Golem's hearts will keep you alive if need be but there is not sorcery search because this is a support deck first and foremost. This lets you play the table telling your friends magic was so one directional, and so you wanted a healthy fun change. Lull those FOOLS into a false sense of security and pretend you are just the altruistic person of the year. Then. If its drawn and the above requirements are met, Play enter the infinite.
Winning:
If enter the infinite is not countered. Here's the order. 2 blue for inexorable tide. 4 black, one to play each of the hand of the preator's (dealing out more and more poison counters as each drops constantly proliferating and infecting), and then comes in the free plague Myr's and Corpse Cure's(If there are any in your graveyard use the corpse cures in injunction with the mirror works to pull multiples back).
Watch as your entire play group's (Works for games of up to 6 players) smiles fade in the sea of infection.
The Elixir's are obviously for if this doesn't work(gets countered) and if there are cards in your graveyard needed to combo off in your friends faces.
I have won at turn 4 with this deck (perfect start lol not much left to say) and i have won at turn god knows what.
The reason is that even though your group knows what you are doing. EVEN IF YOU HAVE 10 HELMS OUT AND 3 HOWLING MINES(true story). They will think twice about attacking you because the combo of cheap cost and drawing cards is hard to come by in multiplayer games.
This deck is obviously HORRENDOUS at heads up games. As for two headed giant???? DONT. JUST DONT. YOUR FRIENDS(opponents) WILL HATE YOU FOREVER(true story).
The deck only has 7 early sources of Blue which makes cards like Preordain suspect, especially since one of those cards is Lotus Petal. Are you reliably casting your Blue spells early on?
Enter the Infinite only needs 1 deckslot for Laboratory Maniac in order to reliably defeat any number of adversaries since you should already be playing with draw spells so those don't count. You can also win with 0 mana floating assuming that you have Lotus Petals, Mox Opals, Sol Rings, etc. because then you can hardcast Lab Man + cantrip post-Enter. Gitaxian Probe is a solid 0 CMC way to win post-Lab Man and unlike Preordain it doesn't require Blue mana. It also helps you play around permission but looking at the Control Mage's hand.
Have you considered adding White for 4x Balance? It hoses aggro better than any other card in Magic. Black doesn't bring anything to the deck and the card is like 2 bucks.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
As for labratory maniac.. that is actually genius... OMG ITS ABSOLUTELY GENIUS! YES. is my answer.
I used to have probe and white in the deck but it became too cumbersome i found and made it "weird" is a word? bulky? yea bulky i guess. However i would put probe back in if i could fit it.