Green has more creatures with Hexproof, Shroud, Regeneration or Indestructible. But Red has other ways to make up value: making tokens, dealing damage to things, or recurring phoenixes. They're just different mechanics and different flavors for the different colors.
Great list. Thought I had my head around green but I hasn't seen Rhonas before - he's terrific. Also if anyone used this as a recourse Gaea's revenge is a classic, as is sylvan primordial
The land searches in your deck only find a "basic land", so they cannot find Cinder Glade. Only the Primeval Titan and Sylvan Primordial can. Why not just run 1 Mountain instead of Cinder Glade? Then you can search it if you need it or get Forests otherwise. With just one Mountain in the whole deck, the effect on Dungrove Elder and Traproot Kami should be negligible.
For the 3, there are a lot of good choices. I would choose Nylea, Vivien Reid and Thornling. Nylea gives Dungrove Elder and Sylvan Primordial trample and makes your small guys into threats too. Vivien Reid draws gas and kills things - very useful. Thornling is just a great beatstick and diversifies your threats so you have something that doesn't die to Day of Judgment.
A haste enabler (Surrak or Akroma's Memorial) is tempting, but as a 1-of you won't see it very often. Surrak curves out better with your threats but is fragile and will eat removal first (especially since your other guys resist removal). Akroma's Memorial is a great card, but the main things you want to give haste cost less and might already be in play so I don't like it here.
I'm happy enough with cinder glade because the only thing I want it for is kessig wolf run, which generally is only fetched by primeval titan anyway. In other words, titan will get me both. The only issue would be if I draw kessig naturally... Hmm worth thinking about as I don't want a lot of mana and nothing to do with it.
That is why I was leaning towards Thornling too. Akroma's is sooo tempting though... Think you might be right about Vivien. 5 is so much easier to hit than 7 in this deck too.
You have a lot of big creatures but not enough early-game cards and very little draw engine.
He's got 12 ramp spells that cost 3 mana or less. 6 are also creatures that can chump block. Plus he has 3 1 cmc walls that scale as he ramps, and Dungrove Elders that also scale as he ramps. That's his early game. I think that's enough early game for a ramp deck.
IMO his bigger vulnerability is a lack of midrange. He's got a lot of early ramp and a lot of fatties, but not much going on at 4-5 cmc. If he doesn't get up to 6 lands then his deck really fizzles out. Vivien Reid should help. He has Momentous Fall for card draw, but it's only useful when he already has a fatty out, not while he's trying to hit 6 mana. Harmonize might be better. It won't have that blowout of sometimes drawing 6+ cards and gaining a ton of life, but it will always draw him cards even when he doesn't have a scary threat on the board or hasn't hit more than 4 lands yet.
Yeah thanks, one thing I guess I didn't write was that I have a very similiar deck to this that runs tooth & nail. I have found it has been about a 4/5 on the power scale in my casual group. I have therefore wanted to make a sideboard (has become a new deck for the ease) that was closer to a 3 or even a 2. Therefore I'd like fun cards (why I am taking 1 of a lot of different green fatties) and make sure it is nice and consistent, but not necessarily looking for the win.
Playtesting has revealed FTW is correct it sucks to get stuck on 5 mana especially with a Titan or two in your hand.
In other news I don't think I counted very well and I could actually take 4 of that list... Now thinking
That being said, I rarely have an issue with cards in my hand, so much as getting stuck on land, so I am wondering if more Kodoma's Reach or even Khalni Heart Expedition might suit it better than Harmonize.
Skyshroud Claim is a great way to jump from 4 to 6 mana in a monogreen deck. It also finds Cinder Glade if you happened to naturally draw Kessig Wolf Run! I'd play this before Khalni Heart Expedition, which is very dependant on you having 3 more lands for it to do anything. Khalni doesn't help if you're short on lands.
Something I haven't seen suggested yet, it's an 8 drop 6/5 in green that grants all your ccreatures hexproof while also removing hexproof from all your opponents' creatures. Archetype of Endurance. Pair that with Prowling Serpopard which protects your creatures from being countered, the only thing they can do to get rid of your creatures is to get rid of everything
FTW - Very true, I don't think Harmonize belongs. Think I will take another Yavimaya Elder and Momentus Fall, with the added bonus I don't need to source more cards.
bigblu - definitely an option to look at... Cat snake up there with a razorfin hunter as having the oddest parents.
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Looking for some creatures that are resistant to removal, in either red or red and green.
I know a lot of green ones, so to give examples of what I mean:
Dungrove Elder - Hexproof
Xenagos, God of Revels - Indestructable
Thrun, the Last Troll - Can't be countered, regenerate
Sakura-Tribe Elder - Can just sacrifice it
Primeval Titan - You get something once it enters the battlefield, if it gets nuked you've still got two lands
I can't find many good ones for Red.
Thanks in advance
Rhonas The Indomitable
Spearbreaker Behemoth
Scaled Behemoth
Autumn Willow
Gigapede
Deadly Insect
Myojin of Life's Web
Red
Giant Solifuge
Hazoret The Fervent
Myojin of Infinite Rage
If getting some value before it dies counts for you
Inferno Titan
Burning Sun's Avatar
Bogardan Hellkite
Flametongue Kavu
Green has more creatures with Hexproof, Shroud, Regeneration or Indestructible. But Red has other ways to make up value: making tokens, dealing damage to things, or recurring phoenixes. They're just different mechanics and different flavors for the different colors.
1x Carnage Tyrant
4x Dungrove Elder
1x Gaea's Revenge
1x Genesis
3x Primeval Titan
1x Rhonas the Indomitable
4x Sakura-Tribe Elder
2x Sylvan Primordial
1x Thrun, the Last Troll
3x Traproot Kami
1x Ulamog, the Ceaseless Hunger
2x Yavimaya Elder
1x Cinder Glade
21x Forest
1x Kessig Wolf Run
Sorcery (6)
2x Kodama's Reach
4x Search for Tomorrow
Instant (3)
3x Momentous Fall
Choose 3 of the following (9)
1x Goreclaw, Terror of Qal Sisma
1x Surrak, the Hunt Caller
1x Thornling
1x Vivien Reid
1x Vorapede
1x Akroma's Memorial
1x Sylvan Primordial
1x Primeval Titan
1x Nylea, God of the Hunt
Any thoughts on the final 3? It's a green deck with some interesting creatures that are generally resistant to removal.
If you really want Cinder Glade to have another Forest, then look at cards like Nature's Lore and Skyshroud Claim and Yavimaya Dryad instead of Search for Tomorrow and Kodama's Reach and Yavimaya Elder. The ramp spells for an all-Forest manabase are different than the ramp spells for a multicolor basic land manabase.
For the 3, there are a lot of good choices. I would choose Nylea, Vivien Reid and Thornling. Nylea gives Dungrove Elder and Sylvan Primordial trample and makes your small guys into threats too. Vivien Reid draws gas and kills things - very useful. Thornling is just a great beatstick and diversifies your threats so you have something that doesn't die to Day of Judgment.
A haste enabler (Surrak or Akroma's Memorial) is tempting, but as a 1-of you won't see it very often. Surrak curves out better with your threats but is fragile and will eat removal first (especially since your other guys resist removal). Akroma's Memorial is a great card, but the main things you want to give haste cost less and might already be in play so I don't like it here.
That is why I was leaning towards Thornling too. Akroma's is sooo tempting though... Think you might be right about Vivien. 5 is so much easier to hit than 7 in this deck too.
Rofellos, Llanowar Emissary
Skullclamp
Fires of Yavimaya or Lightning Greaves
Mountain
Wall of Roots
Joraga Treespeaker
Green Sun's Zenith
Greenwarden of Murasa
Tooth and Nail
All is Dust
Sandwurm Convergence
Elvish Visionary
He's got 12 ramp spells that cost 3 mana or less. 6 are also creatures that can chump block. Plus he has 3 1 cmc walls that scale as he ramps, and Dungrove Elders that also scale as he ramps. That's his early game. I think that's enough early game for a ramp deck.
IMO his bigger vulnerability is a lack of midrange. He's got a lot of early ramp and a lot of fatties, but not much going on at 4-5 cmc. If he doesn't get up to 6 lands then his deck really fizzles out. Vivien Reid should help. He has Momentous Fall for card draw, but it's only useful when he already has a fatty out, not while he's trying to hit 6 mana. Harmonize might be better. It won't have that blowout of sometimes drawing 6+ cards and gaining a ton of life, but it will always draw him cards even when he doesn't have a scary threat on the board or hasn't hit more than 4 lands yet.
Playtesting has revealed FTW is correct it sucks to get stuck on 5 mana especially with a Titan or two in your hand.
In other news I don't think I counted very well and I could actually take 4 of that list... Now thinking
1x Carnage Tyrant
4x Dungrove Elder
1x Gaea's Revenge
1x Genesis
1x Nylea, God of the Hunt
3x Primeval Titan
1x Rhonas the Indomitable
4x Sakura-Tribe Elder
2x Sylvan Primordial
1x Thornling
1x Thrun, the Last Troll
3x Traproot Kami
1x Ulamog, the Ceaseless Hunger
2x Yavimaya Elder
2x Harmonize
2x Kodama's Reach
4x Search for Tomorrow
Land (23)
1x Cinder Glade
21x Forest
1x Kessig Wolf Run
Instant (2)
2x Momentous Fall
Planeswalker (1)
1x Vivien Reid
1x Akroma's Memorial
1x Goreclaw, Terror of Qal Sisma
1x Surrak, the Hunt Caller
1x Vorapede
That being said, I rarely have an issue with cards in my hand, so much as getting stuck on land, so I am wondering if more Kodoma's Reach or even Khalni Heart Expedition might suit it better than Harmonize.
There are also creature options like Yavimaya Dryad (which can put a Forest into play on your side, including Cinder Glade), Nissa, Vastwood Seer (finds a land then flips into a planeswalker later), Ranging Raptors, Silverglade Elemental, or Wild Wanderer. Or you could just play more Yavimaya Elders.
bigblu - definitely an option to look at... Cat snake up there with a razorfin hunter as having the oddest parents.