I'd like to add Dragonlair Spider but I'm not sure if it's worth adding since this deck mainly functions off its graveyard and it really doesn't play a role into the theme of the deck. I'd have to get rid of something and I don't know what I'd get rid of.
I doubt it's going to compete in tournaments or anything, just think a spider deck would be fun to put together and play. I'm open to suggestions.
Should've mentioned that it's sort've budget. I found Ishkanah, Grafwidow and really wanted to put it in the deck, especially when it really fits the theme of the deck, but it's nearly 10$ a card. Coat of Arms is also really expensive but Delirium seems like a good idea.
As for Giant Trap Door Spider, I just thought it was a cool spider and wanted to put it in the deck. I might have to get rid of it though, if there are better cards that should be in its place.
Obelisk of Urd is a good Coat of Arms replacement - it's about a $2 card and can be cast for free in a lot of situations in this deck with the token swarm out. The downside is it's a static +2/+2 bonus but that should still be enough to push a win through - a swarm of 3/4s is way more finishery than one of 1/2s.
Also, if you're still serious about red in the deck, Needlepeak Spider could be the gas. So could Gruul War Plow to get your finishing attack through.
(On Lantern Control)"A guy who literally just sits there and mills cards he doesn't like from your library while he slowly, slowly kills you this way."
"If a person's profile includes anime or My Little Pony, feel free to ignore everything they say."
As for the ramp, I only really know the modern legal things. That being said, Utopia Sprawl and Birds of Paradise are pretty budget and would be cool
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern:
URB Grixis Delver URB
WUB Ad Nauseam WUB
(On Lantern Control)"A guy who literally just sits there and mills cards he doesn't like from your library while he slowly, slowly kills you this way."
"If a person's profile includes anime or My Little Pony, feel free to ignore everything they say."
I was thinking Assault Formation was a little better then cards like Metallic Mimic because spiders have a high toughness and I can continue to grow their stats depending on the state of my mana. As for the ramp, I don't think I'll have a problem too much with getting the colors I need since I only need one red, two black, then the rest green and I have cards like Evolving Wilds and Evolution Charm. But I may throw in a few Rampant Growths or Utopia Sprawls if I end up playing the deck and don't get the amount of land I need. As of now, I think between Nyx Weaver and Evolution Charm, I should be pretty gold on mana.
I love tribal decks, but this list has some issues. Sure, the deck should be fun to play, but it should also be effective.
this list doesnt take advantage of the "spider" type with cards like Alpha Status or Stoneforge Masterwork, and unfortunately there aren't any spider lords, yet. Come on WoTC!!!
I like the graveyard shenanigans, but I think the concept can be more streamlined.
Adding red into the mix just for Giant Trap Door Spider seems like it complicates the mana base and makes the mana less dependable.
in addition to the complex mana base, this list has a top heavy mana curve but lacks ramp or extra mana sources.
I also dont see a clear plan for exactly how the deck is supposed to win. it seems caught between wanting to play big creatures or swarming with spider tokens. I'm not confident the list can do either of those things to full effectiveness.
here's a list I put together that I think remedies a lot of the issues mentioned above. the main goal of this deck is to swarm with spider tokens while plowing through the library and dumping cards into the graveyard. it makes use of creatures, rather than spells, that provide recursion for any card you need from your graveyard. the mana curve is much more streamlined and the deck only runs green and black instead of a 3 color mana base. it also has extra mana sources and land fetch to help play high cmc cards and activated abilities. While it lacks as much spider tribal flavor as the original list, I like the idea of a weird human cult protecting a filthy spider lair until all the baby creepy-crawlies come pouring out to swarm the opponent.
Deathcap Cultivator is a versatile mana dork with a deathtouch delerium bonus that should be easy for this list to establish.
Den Protector has decent evasion but more importantly it helps grab cards from the graveyard back into your hand.
Nyx Weaver puts cards into the graveyard and helps get them back into your hand.
Graverobber Spider is the plan B win con beatstick and is a decent budget-minded substitute for Ishkanah.
Vessel of Nascency helps fill the graveyard and get a card you need. can be used for land fetch to ensure you play a land each turn in the opening of the game.
Drown in Filth also helps fill the graveyard while killing your opponent's biggest creature threats.
Arachnogenesis neutralizes the opponent's swarm attacks and helps generate your spider swarm. this is probably the best recursion target for Den Protector and Nyx Weaver.
Spider Spawning should be the final nail in the opponent's coffin.
the lands help fix the mana base, draw cards, and fill the graveyard to make Drown in Filth a powerful kill card.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
4x Arachnus Spinner
4x Deadly Recluse
4x Giant Trap Door Spider
4x Graverobber Spider
4x Nyx Weaver
4x Sporecap Spider
4x Stingerfling Spider
4x Arachnus Web
4x Morality Shift
4x Spider Spawning
4x Treasured Find
4x Arachnogenesis
4x Evolution Charm
4x Evolving Wilds
6x Forest
4x Golgari Rot Farm
4x Gruul Turf
2x Mountain
6x Swamp
Arachnus Spinner/Arachnus Web is in here to give the deck some control. Deadly Recluse is a cheap spider with deathtouch, which is obviously good. Giant Trap Door Spider is a removal. Graverobber Spider and Spider Spawning can be really pumped up with Nyx Weaver and Morality Shift. Sporecap Spider is basically a wall. I added Stingerfling Spider to be a creature that can combo with Evolution Charm to destroy any creature. Spider Spawning is really good with Morality Shift because of it's flashback effect. Since cards go into the graveyard a lot in this deck, Treasured Find can help you if you need a certain card from the graveyard. Arachnogenesis helps buy time and puts a whole in their offense because spiders can still do damage, plus it gives you a bunch of spider tokens. Evolution Charm is another card that can fetch a creature from your graveyard and can get a land.
I'd like to add Dragonlair Spider but I'm not sure if it's worth adding since this deck mainly functions off its graveyard and it really doesn't play a role into the theme of the deck. I'd have to get rid of something and I don't know what I'd get rid of.
I doubt it's going to compete in tournaments or anything, just think a spider deck would be fun to put together and play. I'm open to suggestions.
I'm curious as to why Giant Trap Door Spider, of all cards, especially as the ONLY red splash.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
As for Giant Trap Door Spider, I just thought it was a cool spider and wanted to put it in the deck. I might have to get rid of it though, if there are better cards that should be in its place.
Also, if you're still serious about red in the deck, Needlepeak Spider could be the gas. So could Gruul War Plow to get your finishing attack through.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Metallic Mimic and Gauntlet of Power would work good in your deck.
As for the ramp, I only really know the modern legal things. That being said, Utopia Sprawl and Birds of Paradise are pretty budget and would be cool
this list doesnt take advantage of the "spider" type with cards like Alpha Status or Stoneforge Masterwork, and unfortunately there aren't any spider lords, yet. Come on WoTC!!!
I like the graveyard shenanigans, but I think the concept can be more streamlined.
Adding red into the mix just for Giant Trap Door Spider seems like it complicates the mana base and makes the mana less dependable.
in addition to the complex mana base, this list has a top heavy mana curve but lacks ramp or extra mana sources.
I also dont see a clear plan for exactly how the deck is supposed to win. it seems caught between wanting to play big creatures or swarming with spider tokens. I'm not confident the list can do either of those things to full effectiveness.
here's a list I put together that I think remedies a lot of the issues mentioned above. the main goal of this deck is to swarm with spider tokens while plowing through the library and dumping cards into the graveyard. it makes use of creatures, rather than spells, that provide recursion for any card you need from your graveyard. the mana curve is much more streamlined and the deck only runs green and black instead of a 3 color mana base. it also has extra mana sources and land fetch to help play high cmc cards and activated abilities. While it lacks as much spider tribal flavor as the original list, I like the idea of a weird human cult protecting a filthy spider lair until all the baby creepy-crawlies come pouring out to swarm the opponent.
4x Renowned Weaver
4x Deathcap Cultivator
4x Den Protector
4x Nyx Weaver
4x Graverobber Spider
4x Vessel of Nascency
4x Drown in Filth
4x Arachnogenesis
4x Spider Spawning
4x Evolving Wilds
2x Tranquil Thicket
2x Barren Moor
10x Forest
6x Swamp
Renowned Weaver provides a play on the first and second turn if nothing else is available. you can sac it to increase the graveyard count for Graverobber Spider and Spider Spawning
Deathcap Cultivator is a versatile mana dork with a deathtouch delerium bonus that should be easy for this list to establish.
Den Protector has decent evasion but more importantly it helps grab cards from the graveyard back into your hand.
Nyx Weaver puts cards into the graveyard and helps get them back into your hand.
Graverobber Spider is the plan B win con beatstick and is a decent budget-minded substitute for Ishkanah.
Vessel of Nascency helps fill the graveyard and get a card you need. can be used for land fetch to ensure you play a land each turn in the opening of the game.
Drown in Filth also helps fill the graveyard while killing your opponent's biggest creature threats.
Arachnogenesis neutralizes the opponent's swarm attacks and helps generate your spider swarm. this is probably the best recursion target for Den Protector and Nyx Weaver.
Spider Spawning should be the final nail in the opponent's coffin.
the lands help fix the mana base, draw cards, and fill the graveyard to make Drown in Filth a powerful kill card.