Curse you for mentioning Elibrus, that would have been MY comment!
On a 'contribootin' note: Griselbrand is a high-profile threat to consider, aside from the usual black themes. I suggest you do some low cc removal balanced with demons for later in the game, be sure to include the Dark Rituals too. Some removal to consider: Terror, Doom Blade, Vendetta, Murder, Sever the Bloodline, or even Tragic Slip. If you want to whittle your opponent down with those burns, throw in a 4 set of Blood Artist. Also, a Demon's Horn works for both rp AND recovery. *mind blown*
Also, I'd suggest Halo Hunter as a $$ cheap threat with 'current' relevance (since angels got teh buffz lolz).
I recommend heartless summoning. it is basically a mana rock, and the creature debuff really isn't relevant when you're dropping griselbrands on turn 5.
shred memory tutors for removal(doom blade for nonblack, go for the throad for everything else that isn't salvage titan) or summoning in a hurry, and fetches exsanguinate when coffers get silly. it also, you know, hates on graveyard. Dark ritual because it allows for turn one summoning, or turn one transmute into summoning. or turn 2 big-ass demon.
Desecration and bloodgift need no introduction. I would like to eschew demonic tutor demon to give you Mr. Demonic Stinky Bum-Bum: Pestilence demon. With the coffers, this is silly. it helps answer tokens.dec and those pesky elves. Griselbrand makes a singleton apearance because he is silly(and budget, I hear he is kind of a thing in legacy). and by silly I mean broken beyond words. seriously. Watch someone cast swords to plowshares on it and LAUGH. Solemn simulacrum is not a demon, but he helps acquire moar swamps. he also chumps like a boss.
and Harvester of Souls is kind of meh, I was running a few and found that 9 times out of 10 when I Diabolic Tutored or used Blood Speaker to get a demon I would bypass him for the other demons.
Also you might consider Deathrender, it can help get the biggies out quick and also makes your opponent second guess killing them off (plus if you can pull it off Deathrender on Bloodspeaker you can just go search for a demon and put him into play and put speaker back into your hand). Dark Ritual and Killing Wave are also a good ideas.
Nobody seems to like it, but Raving Oni-Slave isnt a bad card. You lose 3 life when you cast it on turn 2, but you will start hitting your opponent and then later on if it dies chances are you will have a demon out. Also, Tombstalker is nuts.
Private Mod Note
():
Rollback Post to RevisionRollBack
--------------------------------------------------------------------
Sig and Avvie by DarkNightCavalier at heroes of the Plane studios!
Seizan, Perverter of Truth is my favorite demon. Consider running a pair if you like card advantage and need a midrange creature. He also makes for a neat bargaining chip in multiplayer; no one wants to take out the guy that's letting them draw two extra cards every turn.
I recommend heartless summoning. it is basically a mana rock, and the creature debuff really isn't relevant when you're dropping griselbrands on turn 5.
Yes, running a trio of them here, and it was actually one of the primary rationales for trying this. Can't believe I overlooked it in the initial decklist. Edited OP.
I would recommend some hand disruption so that your dark ritual+griselbrand does not eat immediate removal. Inquisition of Kozilek or a simple duress will be of great help here. Preferably 4 of each.
The idea with mine is to use the white weenies (and their little weenie factories) to make things I can sacrifice a turn or two later (or on that turn since they're all mostly low cc). The demons I have chosen is mostly due to the fact of that's what's in my binder right now, but their synergy with the weenies isn't too bad. Archdemon of Greed and Demonlord of Ashmouth are risks I'm willing to take, because I SHOULD have (remember, I haven't really tested this deck out much) a fair number of weenies at my disposal; and if push comes to shove on turn two, I can at least Predator's Gambit one. Anyway, I filled the rest of the deck with some junk I thought would make it run smoother against threats. Unless you get (and can afford) Griselbrand or Sorin's Vengeance, it is a quick ride to the bottom (more so against early pressure) with only Cathedral Sanctifier to stall it a tad. But those demons (except Demonlord of Ashmouth [except that he's cheap]) are all threatening on their own and they all have flying. I am considering swapping Predator's Gambit for either more removal/defensive cards or for Jet Medallion too.
An ideal game would be: land drop every early turn, drop humans/arena/tutor/removal until turn 3, dark ritual a demon out by turn 2/3/4 (essential to have results by that turn), rinse & repeat while beating down. Archdemon of Greed is an obvious risk, but with minor lifegain at the start, you can take a hit or two if it wins you the game. If not, you can sacrifice it with Attrition or activate undying (or 1st time cast) Demonlord of Ashmouth. The game should be over quickly enough that you can whittle yourself down to draw and keep your options open.
4 Bloodgift Demon
4 Rune-Scarred Demon
4 Desecration Demon
4 Harvester of Souls
4 Jet Medallion
Just an idea I had..
I'm thinking probably some Innocent Blood type of cards for 1) early defense + 2) draw some more cards off Harvester.
Also wouldn't mind working in some flavorflul cards like Infernal Contract Demonic Consultation or Demonic Tutor, just so long as they don't completely kill me.
No, this isn't going to be the most OP deck ever built, but I'd like it to win a few games if i can.
Any ideas guys?
Fully-powered 600-Card "Dream Cube" https://cubecobra.com/cube/list/dreamcube
450-Card "Artificer's Cube" https://cubecobra.com/cube/list/artificer
Cubing in Indianapolis...send me a PM!!
Plus there's Killing Wave if you have a few powerful demons and your opponent has a board full of tokens.
UBR Sedris
RG Omnath, Locus of Rage
UB The Scarab God
RUG Maelstrom Wanderer
WU Dragonlord Ojutai
On a 'contribootin' note: Griselbrand is a high-profile threat to consider, aside from the usual black themes. I suggest you do some low cc removal balanced with demons for later in the game, be sure to include the Dark Rituals too. Some removal to consider: Terror, Doom Blade, Vendetta, Murder, Sever the Bloodline, or even Tragic Slip. If you want to whittle your opponent down with those burns, throw in a 4 set of Blood Artist. Also, a Demon's Horn works for both rp AND recovery. *mind blown*
Also, I'd suggest Halo Hunter as a $$ cheap threat with 'current' relevance (since angels got teh buffz lolz).
:):):):):):):):)
2 urborg, tomb of yawgmoth
4 cabal coffers
4 heartless summoning
4 dark ritual
3 doom blade
3 go for the throat
2 exsanguinate
4 shred memory
4 bloodgift demon
1 griselbrand
3 pestilence demon
4 solemn simulacrum
shred memory tutors for removal(doom blade for nonblack, go for the throad for everything else that isn't salvage titan) or summoning in a hurry, and fetches exsanguinate when coffers get silly. it also, you know, hates on graveyard. Dark ritual because it allows for turn one summoning, or turn one transmute into summoning. or turn 2 big-ass demon.
Desecration and bloodgift need no introduction. I would like to eschew demonic tutor demon to give you Mr. Demonic Stinky Bum-Bum: Pestilence demon. With the coffers, this is silly. it helps answer tokens.dec and those pesky elves. Griselbrand makes a singleton apearance because he is silly(and budget, I hear he is kind of a thing in legacy). and by silly I mean broken beyond words. seriously. Watch someone cast swords to plowshares on it and LAUGH. Solemn simulacrum is not a demon, but he helps acquire moar swamps. he also chumps like a boss.
my 0.02c
http://forums.mtgsalvation.com/showthread.php?t=454725
and Harvester of Souls is kind of meh, I was running a few and found that 9 times out of 10 when I Diabolic Tutored or used Blood Speaker to get a demon I would bypass him for the other demons.
Also you might consider Deathrender, it can help get the biggies out quick and also makes your opponent second guess killing them off (plus if you can pull it off Deathrender on Bloodspeaker you can just go search for a demon and put him into play and put speaker back into your hand). Dark Ritual and Killing Wave are also a good ideas.
Sig and Avvie by DarkNightCavalier at heroes of the Plane studios!
Yes, running a trio of them here, and it was actually one of the primary rationales for trying this. Can't believe I overlooked it in the initial decklist. Edited OP.
Keep the ideas coming folks!! (and thanks!!)
Fully-powered 600-Card "Dream Cube" https://cubecobra.com/cube/list/dreamcube
450-Card "Artificer's Cube" https://cubecobra.com/cube/list/artificer
Cubing in Indianapolis...send me a PM!!
since you can use Rakdos, lord of riots
and some burn for early defense and rakdos enabler
Deck Building Primer - Casual
Sliver Primer - Casual Share your tips with us !!
Want To Buy List Please Check !!
Now Playing:
Excaliboros R(R/W)W / Maverick G(G/W)W
Bant Pro Excalibur (G/U)W(G/U) / Merfolk (W/U)U(U/B)
3 Doomed Traveler
4 Cathedral Sanctifier
4 Thraben Doomsayer
The Gun Show! (13)
2 Desecration Demon
3 Demonlord of Ashmouth
2 Griselbrand
2 Harvester of Souls
3 Ravenous Demon
1 Nefarox, Overlord of Grixis
4 Dark Ritual
3 Sign in Blood
2 Doomblade
3 Demonic Tutor
3 Predator's Gambit
2 Phyrexian Arena
1 Attrition
1 Sorin's Vengeance
Land (18)
2 Vault of the Archangel
2 Evolving Wilds
4 Caves of Koilos
3 Plains
7 Swamp
The idea with mine is to use the white weenies (and their little weenie factories) to make things I can sacrifice a turn or two later (or on that turn since they're all mostly low cc). The demons I have chosen is mostly due to the fact of that's what's in my binder right now, but their synergy with the weenies isn't too bad. Archdemon of Greed and Demonlord of Ashmouth are risks I'm willing to take, because I SHOULD have (remember, I haven't really tested this deck out much) a fair number of weenies at my disposal; and if push comes to shove on turn two, I can at least Predator's Gambit one. Anyway, I filled the rest of the deck with some junk I thought would make it run smoother against threats. Unless you get (and can afford) Griselbrand or Sorin's Vengeance, it is a quick ride to the bottom (more so against early pressure) with only Cathedral Sanctifier to stall it a tad. But those demons (except Demonlord of Ashmouth [except that he's cheap]) are all threatening on their own and they all have flying. I am considering swapping Predator's Gambit for either more removal/defensive cards or for Jet Medallion too.
An ideal game would be: land drop every early turn, drop humans/arena/tutor/removal until turn 3, dark ritual a demon out by turn 2/3/4 (essential to have results by that turn), rinse & repeat while beating down. Archdemon of Greed is an obvious risk, but with minor lifegain at the start, you can take a hit or two if it wins you the game. If not, you can sacrifice it with Attrition or activate undying (or 1st time cast) Demonlord of Ashmouth. The game should be over quickly enough that you can whittle yourself down to draw and keep your options open.