So if the idea is to play out Seance, upkeep mill with skaabs until you hit Mirror-Mad Phantasm, upkeep activate phantasm token to mill library... then your upkeep, make a lab maniac token and win on draw... How do I want to build that deck? I need lots of help with this one, but I've got the basic cards down. We're gonna need to play at least blue white, and it looks like we're going to splash another color out of necessity. But what should the deck look like?
Our biggest problem is vulnerability to common creature removal spells if you ask me. Memory's Journey will buy us more turns but that's it. Ranger's Guile?
Our biggest problem is vulnerability to common creature removal spells if you ask me. Memory's Journey will buy us more turns but that's it. Ranger's Guile?
Hmm actually protecting the guy isn't a problem since we can draw at instant speed with several of our flashback spells. But faith's Shield can protect Seance when they go to destroy it after you mill yourself out. Very cool. Into the list of things we want!
The mana base isn't good and it needs a tweaking for creature protection but as a base shell it's a start. Alternatively dropping Red and putting Green in I could see this:
Once again the mana base isn't perfect and the deck needs tweaks.
Playable area: Silent Departure in both versions could be numerous other removal/stall type spells. The reasoning is to bounce Champion of the Parish even if he has multiple counters. Also works twice and/or can be milled. Feeling of Dread is also a possibility.
Thought Scour could be other things as well. It's just another card to burn through the deck.
Tower Geist could move down in number in the red version but cutting creatures in the green version is risky unless putting another creature in.
I don't think this combo works to be honest. I'm pretty sure they made a ruling for mirror mad phantasmal if you would make a token of it and would use the ability you would place a token of a copy of mirror mad into your library then resolve its ability. I may be completely wrong here but you might want to check out the ruling on this.
I don't think this combo works to be honest. I'm pretty sure they made a ruling for mirror mad phantasmal if you would make a token of it and would use the ability you would place a token of a copy of mirror mad into your library then resolve its ability. I may be completely wrong here but you might want to check out the ruling on this.
And the Token fizzles upon leaving the battlefield... Anyways, I know someone who ran this deck in Bant colors in standard, running a midrange control style...
The deck itself was pretty hard to SB against, only bc ppl didnt have a lot of GY hate at the time...
For Block Constructed I have the feeling that you would want to run the Aggro Dredge list and then just run Seance and Lab Maniacs in it....
"My blade slices the air, sakura petals scatter, crimson blossoms appear on the ground..."
Autumn, the season of the Harvest and Falling Leaves... Song of an unreachable dream...
The combo works. Phantasm's ability looks for a card named Mirror-Mad Phantasm in the library. Tokens aren't cards. (The token will still be in the library during the resolution of the ability; it just won't matter.)
The combo works. Phantasm's ability looks for a card named Mirror-Mad Phantasm in the library. Tokens aren't cards. (The token will still be in the library during the resolution of the ability; it just won't matter.)
No it won't. When a token leaves the battlefield for ANY REASON, it ceases to exist. A token cannot be shuffled into your library.
The combo still works because the rest of the ability resolves and looks for a card that is not there.
This is in no way too slow. Skaabs provide early chumps, or in the case of Armored, long-term blocks. Gnaw to the Bone is insane lifegain, and buys 5-6 turns against anything but Entreat and Silverheart.
For anyone who has ever played Moment's Peace or Remand in a combo deck, Time Walking your opposition twice is usually enough to combo out.
I think this deck might want to go a Frites direction, playing Mulch and Unburial rites, and Griselbrand. Seance is pretty great targeting Gris, so it doesn't even take too much away from that plan.
Faithless Looting would be great, but I don't know if I'm THAT greedy. Also, you could potentially cut some mana sources because of pilgrim and mulch, but that also seems greedy. Another fatty, such as Avacyn, would make the unburial rites plan more reliable. This version loses pretty much all interaction, too. Gnaw to the Bone just doesn't fit.
I don't think this combo works to be honest. I'm pretty sure they made a ruling for mirror mad phantasmal if you would make a token of it and would use the ability you would place a token of a copy of mirror mad into your library then resolve its ability. I may be completely wrong here but you might want to check out the ruling on this.
for absolute proof. Click the card and it brings up some handy judge rulings to do with it like this one:
9/22/2011: If no card named Mirror-Mad Phantasm is revealed (possibly because it was a card copying Mirror-Mad Phantasm or it was a token), all cards from that library will be put into their owner's graveyard.
So whats our plan when they side in some rest in peace?? hardcast mirror mad phantasm and turn it sideways?
You can use Seance to bring the human-resurrecting angel back, right? Why not just adapt that deck to use seance?
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Some facts of magic:
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
I don't think this combo works to be honest. I'm pretty sure they made a ruling for mirror mad phantasmal if you would make a token of it and would use the ability you would place a token of a copy of mirror mad into your library then resolve its ability. I may be completely wrong here but you might want to check out the ruling on this.
This is the rule that you're looking for:
110.5g A token that has left the battlefield can't move to another zone or come back onto the battlefield. If such a token would change zones, it remains in its current zone instead. It ceases to exist the next time state-based actions are checked; see rule 704.
Tokens can't enter the library. It will stay in play and then cease to exist the next time state based effects are checked (when its activated ability is done resolving).
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2 Laboratory Maniac
1 Mirror-Mad Phantasm
4 Armored Skaab
4 Screeching Skaab
3 Tower Geist
Possible Supporting Cast
Faith's Shield
So if the idea is to play out Seance, upkeep mill with skaabs until you hit Mirror-Mad Phantasm, upkeep activate phantasm token to mill library... then your upkeep, make a lab maniac token and win on draw... How do I want to build that deck? I need lots of help with this one, but I've got the basic cards down. We're gonna need to play at least blue white, and it looks like we're going to splash another color out of necessity. But what should the deck look like?
Our biggest problem is vulnerability to common creature removal spells if you ask me. Memory's Journey will buy us more turns but that's it. Ranger's Guile?
2-4 Snapcaster Mage
1 Faith's Shield
Thread | Draft
This is the shell I have so far:
4 Sulfur Falls
4 Hinterland Harbor
4 Evolving Wilds
1 Mountain
1 Forest
10 Island
4 Deranged Assistant
4 Screeching Skaab
4 Armored Skaab
4 Tower Geist
4 Geralf's Mindcrusher
4 Blasphemous Act
4 Gnaw to the Bone
4 Thought Scour
4 Silent Departure
Since this used blues two enemy colors the mana looks decent.
Removing Mindcrusher as the finisher for the Seance Combo and going with red for the Wrath effect I could see a shell like this:
4 Clifftop Retreat
4 Hinterland Harbor
4 Evolving Wilds
1 Mountain
1 Plains
10 Island
4 Deranged Assistant
4 Screeching Skaab
4 Armored Skaab
4 Tower Geist
1 Laboratory Maniac
1 Mirror-Mad Phantasm
4 Blasphemous Act
4 Seance
4 Thought Scour
4 Silent Departure
2 Think Twice
The mana base isn't good and it needs a tweaking for creature protection but as a base shell it's a start. Alternatively dropping Red and putting Green in I could see this:
4 Forest
4 Hinterland Harbor
4 Evolving Wilds
2 Plains
10 Island
4 Avacyn Pilgrim
4 Screeching Skaab
4 Armored Skaab
4 Tower Geist
1 Laboratory Maniac
1 Mirror-Mad Phantasm
4 Gnaw to the Bone
4 Seance
4 Thought Scour
4 Silent Departure
2 Think Twice
Once again the mana base isn't perfect and the deck needs tweaks.
Playable area:
Silent Departure in both versions could be numerous other removal/stall type spells. The reasoning is to bounce Champion of the Parish even if he has multiple counters. Also works twice and/or can be milled. Feeling of Dread is also a possibility.
Thought Scour could be other things as well. It's just another card to burn through the deck.
Tower Geist could move down in number in the red version but cutting creatures in the green version is risky unless putting another creature in.
And the Token fizzles upon leaving the battlefield... Anyways, I know someone who ran this deck in Bant colors in standard, running a midrange control style...
The deck itself was pretty hard to SB against, only bc ppl didnt have a lot of GY hate at the time...
For Block Constructed I have the feeling that you would want to run the Aggro Dredge list and then just run Seance and Lab Maniacs in it....
Standard:
BWB/R Eldrazi AggroBR
Modern:
UMerfolkU
"My blade slices the air, sakura petals scatter, crimson blossoms appear on the ground..."
Autumn, the season of the Harvest and Falling Leaves...
Song of an unreachable dream...
No it won't. When a token leaves the battlefield for ANY REASON, it ceases to exist. A token cannot be shuffled into your library.
The combo still works because the rest of the ability resolves and looks for a card that is not there.
Proud member of Fires Rf Salvation
Currently Playing:
BPack RatB
Modern:
WURRWU ControlRUW
Legacy:
UHigh TideU
UGTurbo EldraziGU
EDH:
RWURuhan Planeswalker ControlUWR
RGBProssh, Skyraider of KherBGR
For anyone who has ever played Moment's Peace or Remand in a combo deck, Time Walking your opposition twice is usually enough to combo out.
I'd say, off the top of my head
6 Forest
3 Plains
7 Island
4 Evolving Wilds
4 Armoured Skaab
4 Griselbrand
2 Screeching Skaab
1 Mirror-Mad Phantasm
1 Lab Maniac
4 Tracker's Instincts
4 Seance
4 Thought Scour
4 Unburial Rites
Faithless Looting would be great, but I don't know if I'm THAT greedy. Also, you could potentially cut some mana sources because of pilgrim and mulch, but that also seems greedy. Another fatty, such as Avacyn, would make the unburial rites plan more reliable. This version loses pretty much all interaction, too. Gnaw to the Bone just doesn't fit.
Draft it on Cubetutor!
for absolute proof. Click the card and it brings up some handy judge rulings to do with it like this one:
9/22/2011: If no card named Mirror-Mad Phantasm is revealed (possibly because it was a card copying Mirror-Mad Phantasm or it was a token), all cards from that library will be put into their owner's graveyard.
So whats our plan when they side in some rest in peace?? hardcast mirror mad phantasm and turn it sideways?
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
More facts of magic
This is the rule that you're looking for:
Tokens can't enter the library. It will stay in play and then cease to exist the next time state based effects are checked (when its activated ability is done resolving).