I play American Control in standard, and have a lot of success with it. It is also my favorite deck to play ATM. Obviously we lose a lot of tools once RTR rotates out, so I am tinkering with a block constructed version to use as a possible shell once the new standard is here.
Obvious issues are the lack of lifegain, lack of removal that is unbiased to creature toughness, and less draw than control is accustomed to now. I am seeking to offset these issues with a slightly more aggressive creature base, lots of potential burn to the opponents face, and ridiculous amounts of scry.
4x Temple of Enlightenment
4x Temple of Epiphany
4x Temple of Triumph
5x Mountain
4x Plains
5x Island
Creatures:
4x Prognostic Sphinx
3x Spellheart Chimera
2x Keranos, God of Storms
2x Elspeth, Sun's Champion
Other Spells:
3x Anger of the Gods
2x Deicide
4x Dissolve
4x Divination
2x Fated Retribution
4x Lightning Strike
4x Magma Jet
1x Anger of the Gods
3x Banishing Light
3x Brimaz, King of Oreskos
2x Daxos of Meletis
3x Last Breath
3x Searing Blood
Obvious issues are the lack of lifegain, lack of removal that is unbiased to creature toughness, and less draw than control is accustomed to now. I am seeking to offset these issues with a slightly more aggressive creature base, lots of potential burn to the opponents face, and ridiculous amounts of scry.
Any thoughts/ideas would be welcome.
My Powered 630 card Vintage Multiplayer Cube
cEDH: WUBR Blue Farm WUBR, UG Kinnan Flips UG, U Urza Scepter U