Now here is the thing, I am probably gaining nothing except for spots in the deck from choosing to not run Regna, the Redeemer however with those extra places in the deck Krav can become I think a truly monstrous Mono-B Commander.
I think it's good to run Krav monoB without Regna. Regna costs quite a bit of mana too and their combo isn't even that busted. But with just Krav you can run a more streamline and devoted deck. I run Krav in my Mazirek, Kraul Death Priest deck and he's too good. This deck seems really solid because Krav really digs into your deck. He's also way more unassuming than simply having something like Razaketh as the commander.
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I suck at combo advice so if this is totally off basis..... I suck at giving advice for combo.
I feel like I want Bloodghast in here just for a creature you can constantly use as sac fodder. Sengir Autocrat might also be cool just because its 4 bodies for 4 mana which you can essentially use as a nice draw / chump blocking option.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Where's Walking Ballista and Mana Crypt? I love the idea of what you have with the deck but I think you're missing some crucial pieces for your deck that seem odd. What about Sidisi, Undead Vizier? She seems like an auto-include with what your deck is looking to do and is another Tutor effect to make sure you get the right card at the right time.
I suck at combo advice so if this is totally off basis..... I suck at giving advice for combo.
I feel like I want Bloodghast in here just for a creature you can constantly use as sac fodder. Sengir Autocrat might also be cool just because its 4 bodies for 4 mana which you can essentially use as a nice draw / chump blocking option.
Those are two very good suggestions, Autocrat with little chance of it being killed before is really efficient token making.
Where's Walking Ballista and Mana Crypt? I love the idea of what you have with the deck but I think you're missing some crucial pieces for your deck that seem odd. What about Sidisi, Undead Vizier? She seems like an auto-include with what your deck is looking to do and is another Tutor effect to make sure you get the right card at the right time.
I don't have Mana Crypt is the main thing keeping it out of the deck and as for Walking Ballista I just went with a different win-con this time it could easily be put into the deck.
So I missed the most obvious include in this deck that I am shocked at and have to rework the whole thing. This might also end with me going back to Orzhov because White has some good support for this archetype let us see what happens (mainly want to run Teshar, Ancestor's Apostle and Monastery Mentor)
The best Krav card in the universe is Animation Module which leads me into playing all the Modules and then I got to thinking that artifacts are pretty good making tokens and there are some good black Fabricate cards which all combined has lead to this
Now here is the thing, I am probably gaining nothing except for spots in the deck from choosing to not run Regna, the Redeemer however with those extra places in the deck Krav can become I think a truly monstrous Mono-B Commander.
I also have been looking for a good place to play Endrek Sahr, Master Breeder and this seems even better than using him in combination with Razaketh, the Foulblooded
This deck is a Combo / Sacrifice / Reanimator / Storm deck that sacrifices a lot of things for intense profit, here is the List:
1 Krav, the Unredeemed
Creature
1 Viscera Seer
1 Zulaport Cutthroat
1 Pitiless Plunderer
1 Priest of Gix
1 Gray Merchant of Asphodel
1 Endrek Sahr, Master Breeder
1 Crypt Ghast
1 Vampire Hexmage
1 Yahenni, Undying Partisan
1 Skirge Familiar
1 Xiahou Dun, the One-Eyed
1 Mikaeus, the Unhallowed
1 Abhorrent Overlord
1 Grave Titan
1 Ulamog, the Ceaseless Hunger
1 Kozilek, Butcher of Truth
Enchantment
1 Animate Dead
1 Necromancy
1 Carnival of Souls
1 Bitterblossom
Land
1 Strip Mine
1 Winding Canyons
1 Volrath's Stronghold
1 Deserted Temple
1 Cabal Coffers
1 Boseiju, Who Shelters All
1 Reliquary Tower
1 Cavern of Souls
1 Nykthos, Shrine to Nyx
1 Bojuka Bog
1 Urborg, Tomb of Yawgmoth
1 Bloodstained Mire
1 Polluted Delta
1 Myriad Landscape
1 Command Beacon
1 Geier Reach Sanitarium
12 Swamp
1 Marsh Flats
1 Phyrexian Tower
1 Mana Vault
1 Helm of Awakening
1 Lotus Petal
1 Scroll Rack
1 Voltaic Key
1 Phyrexian Altar
1 Crucible of Worlds
1 Sensei's Divining Top
1 Rings of Brighthearth
1 Expedition Map
1 Sol Ring
1 Basalt Monolith
1 Alhammarret's Archive
1 Chrome Mox
1 Isochron Scepter
1 Aetherflux Reservoir
1 Treasure Map
1 Hangarback Walker
Instant
1 Sacrifice
1 Corpse Dance
1 Culling the Weak
1 Dark Ritual
1 Cabal Ritual
1 Goryo's Vengeance
1 Ad Nauseam
1 Wake the Dead
1 Sudden Spoiling
1 Vampiric Tutor
1 Entomb
1 Supernatural Stamina
1 Stunning Reversal
1 Thrilling Encore
1 Demonic Tutor
1 Yawgmoth's Will
1 Bubbling Muck
1 Reanimate
1 Tendrils of Agony
1 Sign in Blood
1 Sadistic Sacrament
1 Exsanguinate
1 Buried Alive
1 Living Death
1 Toxic Deluge
1 Dread Return
1 Dark Petition
1 Night's Whisper
1 Damnation
1 Skull Storm
Planeswalker
1 Ugin, the Spirit Dragon
EDIT: I have gotten really good at making Mono-B decks very quickly it seems.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I feel like I want Bloodghast in here just for a creature you can constantly use as sac fodder. Sengir Autocrat might also be cool just because its 4 bodies for 4 mana which you can essentially use as a nice draw / chump blocking option.
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[Modern] Allies
UB Dralnu, Lich Lord
RBW [Primer]-Kaalia of the Vast
BUG [Primer]-Tasigur, the Golden Fang
GWU [Primer]-Arcades, the Strategist
WUB Primer-Aminatou, the Fateshifter
UBR Nicol Bolas, the Ravager
Those are two very good suggestions, Autocrat with little chance of it being killed before is really efficient token making.
I don't have Mana Crypt is the main thing keeping it out of the deck and as for Walking Ballista I just went with a different win-con this time it could easily be put into the deck.
So I missed the most obvious include in this deck that I am shocked at and have to rework the whole thing. This might also end with me going back to Orzhov because White has some good support for this archetype let us see what happens (mainly want to run Teshar, Ancestor's Apostle and Monastery Mentor)
The best Krav card in the universe is Animation Module which leads me into playing all the Modules and then I got to thinking that artifacts are pretty good making tokens and there are some good black Fabricate cards which all combined has lead to this
1 Krav, the Unredeemed
Creature
1 Weaponcraft Enthusiast
1 Marionette Master
1 Pitiless Plunderer
1 Endrek Sahr, Master Breeder
1 Skirge Familiar
1 Sidisi, Undead Vizier
1 Ulamog, the Ceaseless Hunger
Enchantment
1 Carnival of Souls
1 Bitterblossom
Land
1 Strip Mine
1 Winding Canyons
1 Volrath's Stronghold
1 Deserted Temple
1 Cabal Coffers
1 Terramorphic Expanse
1 Vesuva
1 Reliquary Tower
1 Bojuka Bog
1 Evolving Wilds
1 Cavern of Souls
1 Thespian's Stage
1 Urborg, Tomb of Yawgmoth
1 Bloodstained Mire
1 Polluted Delta
1 Myriad Landscape
1 Command Beacon
1 Inventors' Fair
1 Marsh Flats
10 Swamp
1 Phyrexian Tower
1 Basalt Monolith
1 Mana Vault
1 Helm of Awakening
1 Lotus Petal
1 Voltaic Key
1 Phyrexian Altar
1 Gilded Lotus
1 Crucible of Worlds
1 Krark-Clan Ironworks
1 Sensei's Divining Top
1 Mind Stone
1 Rings of Brighthearth
1 Expedition Map
1 Myr Turbine
1 Sol Ring
1 Trading Post
1 Commander's Sphere
1 Thran Dynamo
1 Alhammarret's Archive
1 Chrome Mox
1 Aetherworks Marvel
1 Animation Module
1 Decoction Module
1 Fabrication Module
1 Aetherflux Reservoir
1 Hangarback Walker
1 Walking Ballista
1 Junk Diver
1 Leaden Myr
1 Myr Retriever
1 Workshop Assistant
1 Solemn Simulacrum
1 Voltaic Construct
1 Shimmer Myr
1 Burnished Hart
1 Dross Scorpion
1 Kuldotha Forgemaster
1 Scrap Trawler
1 Karn, Silver Golem
1 Sacrifice
1 Corpse Dance
1 Culling the Weak
1 Dark Ritual
1 Cabal Ritual
1 Ad Nauseam
1 Wake the Dead
1 Sudden Spoiling
1 Vampiric Tutor
1 Supernatural Stamina
Sorcery
1 Demonic Tutor
1 Yawgmoth's Will
1 Bubbling Muck
1 Reanimate
1 Tendrils of Agony
1 Sign in Blood
1 Living Death
1 Toxic Deluge
1 Dark Petition
1 Night's Whisper
1 Damnation