I have seen various Sydri decks and they all have similar artifact tutors into infinites and that one caltrops combo. I wanted to do something different, so firstly I focused on the synergy Sydri has with Indestructible Artifacts and Vehicles with abilities (i.e. if you animate Smuggler's copter, you still get the flying and looting ability even without crewing. Just that it’d be a 2/2 instead of a 3/3).
It’s funny to see the surprised look on your opponent’s faces the first time you attack with a vehicle without crewing. Then the look of surprise turns to shock when they realize that Ballista Charger is going to deal 1 deathtouch damage to any creature.
Secondly, I wanted to use the fact that even if you play Janky artifacts with limited synergies with each other and you don't draw them together; Sydri still manages to make them relevant due to her animation ability.
This is still a work in progress. Please feel free to comment on my deck. Thank you!
I have seen various Sydri decks and they all have similar artifact tutors into infinites and that one caltrops combo. I wanted to do something different, so firstly I focused on the synergy Sydri has with Indestructible Artifacts and Vehicles with abilities (i.e. if you animate Smuggler's copter, you still get the flying and looting ability even without crewing. Just that it’d be a 2/2 instead of a 3/3).
It’s funny to see the surprised look on your opponent’s faces the first time you attack with a vehicle without crewing. Then the look of surprise turns to shock when they realize that Ballista Charger is going to deal 1 deathtouch damage to any creature.
Secondly, I wanted to use the fact that even if you play Janky artifacts with limited synergies with each other and you don't draw them together; Sydri still manages to make them relevant due to her animation ability.
This is still a work in progress. Please feel free to comment on my deck. Thank you!
3 Sydri, Galvanic Genius
Vehicles (4)
2 Smuggler’s Copter
4 Weatherlight
5 Skysoveriegn, Consul Flagship
5 Ballista Charger
Indestructible (5)
3 Darksteel Ingot
3 Darksteel Plate
5 Myr Matrix
6 Darksteel Sentinel
9 Darksteel Forge
Activated Abilities (4)
3 Scarecrone
4 Master Transmuter
5 Ethersworn Adjudicator
3 Thousand-year Elixir
ETB Creatures (18)
2 Baleful Strix
3 Filigree Farmilar
3 Sculpting Steel
4 Phyrexian Metamorph
4 Iron League Steed
4 Sanctum Gargoyle
4 Faerie Mechanist
4 Architects of Will
4 Peace Strider
4 Pierce Strider
5 Clone Shell
5 Precursor Golem
5 Sphinx Summoner
5 Stuffy doll
6 Sharuum the Hegemon
7 Magister Sphinx
7 Myr Battlesphere
8 Filigree Angel
3 Skeleton Shard
3 Shimmer Myr
3 Junk Diver
4 Panharmonicon
4 Prototype Portal
5 Mirrorworks
5 Cauldron of Souls
5 Mind’s Eye
5 Blinkmoth Urn
6 Staff of Nin
Removal (7)
4 Wrath of God
5 Scourglass
5 Rout
6 Phyrexian Rebirth
6 Duplicant
6 Noxious Gearhulk
7 Spine of Ish Sah
Ramp / Mana Fixing (15)
1 Sol Ring
1 Wayfarer’s Bauble
2 Mycosynth Wellspring
2 Sphere of the Suns
2 Armillary Sphere
2 Orzhov Signet
3 Pilgrim’s Eye
3 Burnished Hart
3 Commander’s Sphere
3 Skittering Surveyor
3 Victory Chimes
4 Solemn Simulacrum
5 Meteorite
5 Glided Lotus
6 Sanctum Plowbeast
1 Fieldmist Borderpost
1 Mistvein Borderpost
1 Godless Shrine
1 Buried Ruin
1 Esper Panorama
1 Isolated chapel
1 Arcane Sanctum
1 Evolving Wilds
1 Morphic Pool
1 Marsh Flats
1 Downed Catacombs
1 Concealed Courtyard
1 Darkslick shores
1 Watery Grave
1 Glacial Fortress
1 Exotic Orchard
1 Fetid Heath
1 Spire of Industry
1 Sea of Clouds
1 Polluted Delta
1 Mystic Gate
5 Island
5 Plains
5 Swamps
Esper - Sydri - Alternate take on the Artifacts meta
Orzhov - Regna and Krav - Tokens and Lifegain and +1/+1 counters
Mono Green - Multani, Yavimaya's Avatar - Land Matters
WURG Kynaios and Tiro Grouphug/Fistbump