I finally settled on an EtB theme for my Rashmi deck, with some countering on the side, and a measure of cloning. Only problem is, it's currently overstocked at 105, courtesy of trying to get tutors in, but not being able to figure out what needed winnowing. So for now, the overstocked deck.
Obligatory disclaimer: No play experience, not with having constricted finances and transportation. This will be a work in progress as new sets are released. That way, I don't buy anything unnecessary prior to when I do get to start playing.
(Yes, I like to code-name my decks after Moody Blues songs whenever I can get away with it. What of it?)
Some notes...
--No Glen Elendra Archmage or Sensei's Divining Top: Mostly because I'm trying to avoid having too many high-monetary-cost cards (while I have lands like Flooded Grove in there...), partly because I can't find room for them.
--No Green Sun's Zenith or Worldly Tutor: For the former, I prefer Chord of Calling on account of it being an instant, even if it's mana-costed to match. For the latter, not much point when I can flicker/recast Brutalizer Exarch instead. Same principle as having Riverwise Augur rather than Brainstorm.
--Sunken Hope and Words of Wind: Bouncing my own creatures is good--it lets me reactivate Rashmi with a CMC of my choosing, and repeat an EtB in the process. Everybody else suffers a loss of tempo (although I have to look out for other EtB users in the process). That said, I'm wondering if both are necessary.
--Beast Within and Krosan Grip: Break in case of Torpor Orb. Might need something else for Hushwing Gryff, though. When Dominaria comes out, I might replace Krosan Grip with Broken Bond (and that's assuming I don't somehow use both).
--Exotic Orchard, Meteor Crater, Thran Quarry: In case I clone or steal something with an off-color-identity activation cost or kicker.
--Traverse the Ulvenwald: I'm admittedly worried that I won't have the delirium trigger when I need it. This isn't a self-milling deck, after all.
Obligatory disclaimer: No play experience, not with having constricted finances and transportation. This will be a work in progress as new sets are released. That way, I don't buy anything unnecessary prior to when I do get to start playing.
1 Rashmi, Eternities Crafter
Lands (36)
9 Forest
9 Island
1 Alchemist's Refuge
1 Botanical Sanctum
1 Breeding Pool
1 Command Tower
1 Exotic Orchard
1 Flooded Grove
1 Halimar Depths
1 Hinterland Harbor
1 Lumbering Falls
1 Meteor Crater
1 Reliquary Tower
1 Simic Growth Chamber
1 Soldevi Excavations
1 Temple of Mystery
1 Temple of the False God
1 Thornwood Falls
1 Thran Quarry
1 Yavimaya Coast
Creatures (31)
1 Acidic Slime
1 Altered Ego
1 Archaeomancer
1 Brutalizer Exarch
1 Coiling Oracle
1 Courser of Kruphix
1 Craterhoof Behemoth
1 Deadeye Navigator
1 Diluvian Primordial
1 Draining Whelk
1 Eternal Witness
1 Farhaven Elf
1 Icefall Regent
1 Kruphix, God of Horizons
1 Master Thief
1 Murkfiend Liege
1 Mystic Snake
1 Progenitor Mimic
1 Reclamation Sage
1 Riverwise Augur
1 Scourge of Fleets
1 Seedborn Muse
1 Soul of the Harvest
1 Sower of Temptation
1 Stunt Double
1 Temur Sabertooth
1 Torrential Gearhulk
1 Trygon Predator
1 Vizier of the Menagerie
1 Woodfall Primus
1 Yeva, Nature's Herald
1 As Foretold
1 Cream of the Crop
1 Future Sight
1 Growing Rites of Itlimoc
1 Jace's Sanctum
1 Leyline of Anticipation
1 Mind's Dilation
1 Soothsaying
1 Sunken Hope
1 Words of Wind
Artifacts (7)
1 Conjurer's Closet
1 Crystal Ball
1 Lifecrafter's Bestiary
1 Panharmonicon
1 Simic Signet
1 Sol Ring
1 Sword of Light and Shadow
Planeswalkers (1)
1 Nissa, Steward of Elements
Sorceries (5)
1 Cultivate
1 Primal Command
1 Skyshroud Claim
1 Traverse the Ulvenwald
1 Urban Evolution
Instants (15)
1 Beast Within
1 Chord of Calling
1 Desertion
1 Dig Through Time
1 Disallow
1 Dissolve
1 Fated Infatuation
1 Ghostly Flicker
1 Heroic Intervention
1 Krosan Grip
1 Mystical Tutor
1 Noxious Revival
1 Reincarnation
1 Simic Charm
1 Spell Swindle
(Yes, I like to code-name my decks after Moody Blues songs whenever I can get away with it. What of it?)
Some notes...
--No Glen Elendra Archmage or Sensei's Divining Top: Mostly because I'm trying to avoid having too many high-monetary-cost cards (while I have lands like Flooded Grove in there...), partly because I can't find room for them.
--No Green Sun's Zenith or Worldly Tutor: For the former, I prefer Chord of Calling on account of it being an instant, even if it's mana-costed to match. For the latter, not much point when I can flicker/recast Brutalizer Exarch instead. Same principle as having Riverwise Augur rather than Brainstorm.
--Sunken Hope and Words of Wind: Bouncing my own creatures is good--it lets me reactivate Rashmi with a CMC of my choosing, and repeat an EtB in the process. Everybody else suffers a loss of tempo (although I have to look out for other EtB users in the process). That said, I'm wondering if both are necessary.
--Beast Within and Krosan Grip: Break in case of Torpor Orb. Might need something else for Hushwing Gryff, though. When Dominaria comes out, I might replace Krosan Grip with Broken Bond (and that's assuming I don't somehow use both).
--Exotic Orchard, Meteor Crater, Thran Quarry: In case I clone or steal something with an off-color-identity activation cost or kicker.
--Traverse the Ulvenwald: I'm admittedly worried that I won't have the delirium trigger when I need it. This isn't a self-milling deck, after all.