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The main idea of the deck is to get a critical mass of pirates into play and make them unblockable to steal the best thing on the board. I've had a lot of fun with the Blade of Selves triggering a lot of raid.
1 Admiral Beckett Brass
Creature
1 Dack's Duplicate
1 Lightning-Rig Crew
1 Rishadan Cutpurse
1 Marchesa's Smuggler
1 Deadeye Tracker
1 Kitesail Freebooter
1 Storm Fleet Aerialist
1 Siren Lookout
1 Rishadan Footpad
1 Daring Saboteur
1 Captain Lannery Storm
1 Hostage Taker
1 Fathom Fleet Captain
1 Deadeye Quartermaster
1 Storm Fleet Spy
1 Shipwreck Looter
1 Rishadan Brigand
1 Kess, Dissident Mage
1 Ruin Raider
1 Dreamcaller Siren
1 Deadeye Plunderers
1 Marchesa, the Black Rose
1 Dire Fleet Ravager
1 Angrath's Marauders
1 Marauding Looter
1 Storm Fleet Arsonist
1 Captivating Crew
Enchantment
1 Cover of Darkness
1 Conspiracy
1 Xenograft
1 Thopter Spy Network
1 Kindred Discovery
1 Curse of Verbosity
1 Arcane Adaptation
1 Thassa, God of the Sea
1 Sunken Ruins
1 Cascade Bluffs
1 Creeping Tar Pit
1 Sulfur Falls
1 Blood Crypt
1 Steam Vents
1 Watery Grave
1 Bloodstained Mire
1 Polluted Delta
1 Scalding Tarn
1 Cavern of Souls
1 Crypt of the Eternals
1 Path of Ancestry
1 Unclaimed Territory
1 Graven Cairns
1 Rogue's Passage
1 Dragonskull Summit
1 Drowned Catacomb
1 Command Tower
1 Opal Palace
1 Crumbling Necropolis
1 Badlands
1 Underground Sea
5 Island
4 Mountain
4 Swamp
Artifact
1 Blade of Selves
1 Bident of Thassa
1 Tamiyo's Journal
1 Izzet Signet
1 Dimir Signet
1 Herald's Horn
1 Vanquisher's Banner
1 Obelisk of Grixis
1 Lightning Greaves
1 Rakdos Signet
1 Swiftfoot Boots
1 Sol Ring
1 Adaptive Automaton
1 Metallic Mimic
1 Smuggler's Copter
1 Fell Flagship
1 Skysovereign, Consul Flagship
1 Domineering Will
1 Volcanic Offering
1 Siren's Ruse
Sorcery
1 Patriarch's Bidding
1 Profane Command
1 Teleportal
1 Open into Wonder
1 Kindred Charge
1 Kindred Dominance
1 Extract from Darkness
Planeswalker
1 Dack Fayden