This is the fourth in a series of Origins commander decklists I'm building. The basic idea behind each of these decks is to build around a particular Origins Walker, both in flavor and in function, making use of cards associated with that character from worlds that character has visited.
Chandra's deck is quite simply about burning stuff. Instants and sorceries are her main weapons, though she also brings a variety of burn-friendly artifacts, creatures, and enchantments to the bonfire. In particular, Chandra's parents, Pia and Kiran Nalaar, like artifacts, so her deck can pack a decent number of those as well.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
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Chandra's deck is quite simply about burning stuff. Instants and sorceries are her main weapons, though she also brings a variety of burn-friendly artifacts, creatures, and enchantments to the bonfire. In particular, Chandra's parents, Pia and Kiran Nalaar, like artifacts, so her deck can pack a decent number of those as well.
Decklist is a WIP. Input and suggestions welcome.
3 Chandra, Fire of Kaladesh
Planeswalkers
4 Chandra, the Firebrand
4 Chandra, Pyromaster
4 Chandra, Torch of Defiance
5 Chandra Nalaar
6 Chandra Ablaze
6 Chandra, Flamecaller
Creatures
2 Abbot of Keral Keep
2 Firebrand Archer
2 Reckless Fireweaver
2 Thermo-Alchemist
2 Young Pyromancer
3 Chandra's Spitfire
3 Guttersnipe
3 Pia Nalaar
3 Prodigal Pyromancer
3 Spireside Infiltrator
3 Chandra's Phoenix
4 Quicksmith Rebel
4 Pia and Kiran Nalaar
4 Obsidian Fireheart
5 Embermaw Hellion
5 Fire Servant
6 Combustible Gearhulk
0 Walking Ballista
1 Implement of Combustion
2 Fireforger's Puzzleknot
4 Goblin Charbelcher
5 Pyromancer's Gauntlet
5 Pyromancer's Goggles
Vehicles
2 Heart of Kiran
5 Ballista Charger
Enchantments
1 Quest for Pure Flame
2 Circle of Flame
2 Oath of Chandra
3 Ghirapur Aether Grid
3 Pia's Revolution
Instants
1 Fiery Impulse
2 Chandra's Pyrohelix
3 Fiery Temper
4 Chandra's Outrage
4 Fateful Showdown
5 Chandra's Fury
2 Ravaging Blaze
1 Fall of the Titans
2 Cathartic Reunion
3 Act on Impulse
3 Devour in Flames
3 Collective Defiance
3 Flames of the Firebrand
3 Exquisite Firecraft
4 Chandra's Revolution
4 Furious Reprisal
5 Chandra's Ignition
7 Flame Wave
1 Bonfire of the Damned
Land
1 Valakut, the Molten Pinnacle
39 Mountain
Here are links to the other decklists:
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.