Hey guys, thanks for taking a look. I am attempting to build a deck that is the most aggressive and able to handle multiplayer without fizzling out. My local meta has shifted to combo/aggro and control is left to the wayside a bit so I am looking to build an aggro deck.
I mostly build control decks, so aggro is a bit of new territory for me, so I am looking for some help along the way and some suggestions.
At this point I am open to all cards and all suggestions, money is no factor as I have about $300 to spend to make the deck better then it is now.
Here is what I have so far for the deck, it is still in a work in progress;
The above the deck list is what I am running as of now, based on what cards I have and have been able to obtain. In testing it seems a little slow to setup and deal enough damage to bring 3 opponents life-totals to zero. It needs to become faster and that is where I am having the issues, given I normally play control and am used to slow and steady.
I would like this to win as fast as possible, based on the number of ramp spells it has included in it, possibly by using burn as a few deck lists have presented.
I was also considering switching Aurelia to the commander, if she would be faster and more consistent?
I have been considering also, these cards below and am open to any additional suggestions;
I really appreciate any help and suggestions in this and look forward to us completing this build together and me crushing the table, time and time again.
So I count 27 lands, 26 creatures, 14 artifacts, 5 enchantments, 7 Sorceries, and 9 Instants. That's 88 cards, so you need 11 more.
The first thing I would do is add about 7-8 lands. I see that you are running 7 mana rocks, but that won't help if you don't have enough mana to cast them either. If you are serious about wanting to cast Gisela consistently, you will need at least 34 lands and all those mana rocks.
And as far as the mana rocks go, you really need to prioritize ones that generate colored mana. Sol Ring, Mana Vault, and Grim Monolith can be the exceptions to this, but you should really look at Boros Signet, Coalition Relic, and Gilded Lotus to replace cards like Fellwar Stone, Thought Vessel, and Thran Dynamo. You need to be able to generate RRR and WWW for a lot of the cards you have chosen, so having the right colors available is going to be a challenge otherwise.
I like what you have going on with Quicksilver Amulet and Belbe's Portal plus some expensive angels, but I would not think that the package was consistent enough to be effective. I think that adding in the Herald of War would definitely help, but I would add in some ways to tutor for your artifacts like Enlightened Tutor. You will not be able to afford having a bunch of uncastable 7-9 drops in your hand.
And one card that always gets mentioned with Gisela is Pyrohemia. When Gisela is out, Pyrohemia deals 2 damage to each opponent and creature they control and 0 damage to you or creatures you control for each R you spend. As long as you set the deck up to cast Gisela consistently, I would add in Pyrohemia.
So I count 27 lands, 26 creatures, 14 artifacts, 5 enchantments, 7 Sorceries, and 9 Instants. That's 88 cards, so you need 11 more.
The first thing I would do is add about 7-8 lands. I see that you are running 7 mana rocks, but that won't help if you don't have enough mana to cast them either. If you are serious about wanting to cast Gisela consistently, you will need at least 34 lands and all those mana rocks.
And as far as the mana rocks go, you really need to prioritize ones that generate colored mana. Sol Ring, Mana Vault, and Grim Monolith can be the exceptions to this, but you should really look at Boros Signet, Coalition Relic, and Gilded Lotus to replace cards like Fellwar Stone, Thought Vessel, and Thran Dynamo. You need to be able to generate RRR and WWW for a lot of the cards you have chosen, so having the right colors available is going to be a challenge otherwise.
I like what you have going on with Quicksilver Amulet and Belbe's Portal plus some expensive angels, but I would not think that the package was consistent enough to be effective. I think that adding in the Herald of War would definitely help, but I would add in some ways to tutor for your artifacts like Enlightened Tutor. You will not be able to afford having a bunch of uncastable 7-9 drops in your hand.
And one card that always gets mentioned with Gisela is Pyrohemia. When Gisela is out, Pyrohemia deals 2 damage to each opponent and creature they control and 0 damage to you or creatures you control for each R you spend. As long as you set the deck up to cast Gisela consistently, I would add in Pyrohemia.
I hope that helps. Good luck with the deck!
I really appreciate the suggestions, I managed to pick up some of the cards mentioned and will build the deck tonight or tomorrow afternoon and post the preliminary build up. I will me making this my main multiplayer deck and moving my Grand Aribiter IV deck to 1v1 status.
I am looking forward to some more feedback once I get the deck posted.
To start, I want to say I appreciate this deck design, it feels "Boros", as in Ravnica Boros, where angels lead the army, with soldiers and knights and clerics.
I haven't tested the deck yet, but I want to point out that there are two Reforge the Soul in your deck list. Perhaps one of them was suppose to be Wheel of Fortune?
I'd totally use Assemble the Legion, always good to keep the battalion effect going, and I think hate bears like Aven Mindcensor is great in this deck, it hinders control and toolbox decks. Other than that, Land Tax/Scroll Rack combo is popular amongst Boros since the colors usually don't have enough card draws, that and/or Mind's Eye/Staff of Nine.
Hey guys, thanks for taking a look. I am attempting to build a deck that is the most aggressive and able to handle multiplayer without fizzling out. My local meta has shifted to combo/aggro and control is left to the wayside a bit so I am looking to build an aggro deck.
I mostly build control decks, so aggro is a bit of new territory for me, so I am looking for some help along the way and some suggestions.
At this point I am open to all cards and all suggestions, money is no factor as I have about $300 to spend to make the deck better then it is now.
Here is what I have so far for the deck, it is still in a work in progress;
1 Path to Exile
1 Condemn
1 Lightning Bolt
1 Boros Charm
1 Arcbond
1 Orim's Thunder
1 Chaos Warp
1 Warleader's Helix
1 Return to Dust
Sorcery
1 Vandalblast
1 Earthquake
1 Mizzium Mortars
1 Fiery Confluence
1 Reforge the Soul
1 Blasphemous Act
1 Insurrection
1 Reforge the Soul
1 Chain Reaction
Enchantment
1 Hammer of Purphoros
1 Banishing Light
1 Oblivion Ring
1 Faith's Fetters
1 Personal Sanctuary
Artifact
1 Mana Vault
1 Sol Ring
1 Grim Monolith
1 Thought Vessel
1 Fellwar Stone
1 Boros Signet
1 Boros Cluestone
1 Veilstone Amulet
1 Darksteel Ingot
1 Whispersilk Cloak
1 Sunforger
1 Thran Dynamo
1 Quicksilver Amulet
1 Belbe's Portal
1 Caged Sun
1 Mother of Runes
1 Stoneforge Mystic
1 Satyr Firedancer
1 Knight of the White Orchard
1 Boros Reckoner
1 Burnished Hart
1 Thalia, Heretic Cather
1 War Elemental
1 Eldrazi Displacer
1 Tajic, Blade of the Legion
1 Selfless Squire
1 Angel of Jubilation
1 Solemn Simulacrum
1 Firemane Avenger
1 Basandra, Battle Seraph
1 Archangel Avacyn
1 Anya, Merciless Angel
1 Heartless Hidetsugu
1 Sun Titan
1 Inferno Titan
1 Aurelia, the Warleader
1 Resolute Archangel
1 Avacyn, Angel of Hope
1 Iona, Shield of Emeria
Lands
7 Mountain
10 Plains
1 Temple of the False God
1 Mistveil Plains
1 Arcane Lighthouse
1 Nykthos, Shrine to Nyx
1 Command Tower
1 Cavern of Souls
1 Exotic Orchard
1 Rogue's Passage
1 Ancient Den
1 Great Furnace
1 Hanweir Battlements
1 Slayers' Stronghold
1 Evolving Wilds
1 Teramorphic Expanse
1 Wooded Foothills
1 Boros Garrison
1 Temple of Triumph
1 Ancient Amphitheater
1 Clifftop Retreat
1 Battlefield Forge
1 Needle Spires
The above the deck list is what I am running as of now, based on what cards I have and have been able to obtain. In testing it seems a little slow to setup and deal enough damage to bring 3 opponents life-totals to zero. It needs to become faster and that is where I am having the issues, given I normally play control and am used to slow and steady.
I would like this to win as fast as possible, based on the number of ramp spells it has included in it, possibly by using burn as a few deck lists have presented.
I was also considering switching Aurelia to the commander, if she would be faster and more consistent?
I have been considering also, these cards below and am open to any additional suggestions;
1 Herald of War
1 Balefire Leige
1 Grand Abolisher
1 Bruse Tarl, Boorish Herder
1 Urabrask, the Hidden
1 Deflecting Palm
1 Lightning Helix
1 Warstorm Surge
1 Furnace of Rath
1 Gratuitous Violence
1 Sword of Fire and Ice
1 Sword of War and Peace
1 Pyromancer's Goggles
1 Assemble the Legion
1 Legions Initiative
1 Luminarch Ascension
1 Everflowing Chalice
1 Mind's Eye
1 Staff of Nin
1 Entreat the Angels
1 Anger
1 Sunhome Fortress of the Legion
1 Sacred Foundry
1 Arid Mesa
1 Plateau
1 Seraph Sanctuary
1 Harsh Mentor
1 Throne of the God-Pharaoh
I really appreciate any help and suggestions in this and look forward to us completing this build together and me crushing the table, time and time again.
So I count 27 lands, 26 creatures, 14 artifacts, 5 enchantments, 7 Sorceries, and 9 Instants. That's 88 cards, so you need 11 more.
The first thing I would do is add about 7-8 lands. I see that you are running 7 mana rocks, but that won't help if you don't have enough mana to cast them either. If you are serious about wanting to cast Gisela consistently, you will need at least 34 lands and all those mana rocks.
And as far as the mana rocks go, you really need to prioritize ones that generate colored mana. Sol Ring, Mana Vault, and Grim Monolith can be the exceptions to this, but you should really look at Boros Signet, Coalition Relic, and Gilded Lotus to replace cards like Fellwar Stone, Thought Vessel, and Thran Dynamo. You need to be able to generate RRR and WWW for a lot of the cards you have chosen, so having the right colors available is going to be a challenge otherwise.
I like what you have going on with Quicksilver Amulet and Belbe's Portal plus some expensive angels, but I would not think that the package was consistent enough to be effective. I think that adding in the Herald of War would definitely help, but I would add in some ways to tutor for your artifacts like Enlightened Tutor. You will not be able to afford having a bunch of uncastable 7-9 drops in your hand.
As for the rest of the deck, I think Brave the Sands and Wild Ricochet are too passive for a deck like this and should be replaced with more aggressive cards. I also think you should consider Council's Judgment and Chaos Warp over things like Oblivion Ring and Faith's Fetters.
And one card that always gets mentioned with Gisela is Pyrohemia. When Gisela is out, Pyrohemia deals 2 damage to each opponent and creature they control and 0 damage to you or creatures you control for each R you spend. As long as you set the deck up to cast Gisela consistently, I would add in Pyrohemia.
I hope that helps. Good luck with the deck!
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Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
I really appreciate the suggestions, I managed to pick up some of the cards mentioned and will build the deck tonight or tomorrow afternoon and post the preliminary build up. I will me making this my main multiplayer deck and moving my Grand Aribiter IV deck to 1v1 status.
I am looking forward to some more feedback once I get the deck posted.
Thanks!
I haven't tested the deck yet, but I want to point out that there are two Reforge the Soul in your deck list. Perhaps one of them was suppose to be Wheel of Fortune?
I'd totally use Assemble the Legion, always good to keep the battalion effect going, and I think hate bears like Aven Mindcensor is great in this deck, it hinders control and toolbox decks. Other than that, Land Tax/Scroll Rack combo is popular amongst Boros since the colors usually don't have enough card draws, that and/or Mind's Eye/Staff of Nine.
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